<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.tenebraemush.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Grub</id>
	<title>Tenebrae - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.tenebraemush.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Grub"/>
	<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php/Special:Contributions/Grub"/>
	<updated>2026-04-16T01:54:34Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=29721</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=29721"/>
		<updated>2018-05-16T19:24:27Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2017 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2017&lt;br /&gt;
|[[PrP: Winter Raids]]&lt;br /&gt;
|[[Selerik]], [[Blauensturm]], [[Astaren]], [[Zenia]], [[Malorn]], [[Josselyn]], [[Albain]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Troll Hunt]]&lt;br /&gt;
|DM: [[Elisabeth du Leoncorte|Elisabeth]], Players: [[Nasrin]], [[Sadia]], [[Hun'rar]], [[Ilmig]], [[Khera]]&lt;br /&gt;
|-&lt;br /&gt;
|January 3, 2017&lt;br /&gt;
|[[Scene: Penance Before Althea]]&lt;br /&gt;
|[[An'thirya]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|MEETUP: [[Hayatiento Aerie Opening]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2017&lt;br /&gt;
|[[Scene: To Petition Eluna]]&lt;br /&gt;
|[[An'thirya]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2017&lt;br /&gt;
|[[Redeye Flight]]&lt;br /&gt;
|[[An'thirya]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Scene: Bound to the Moon]]&lt;br /&gt;
|[[An'thirya]], [[Astaren]], [[Aya]], [[Dubtle]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2017&lt;br /&gt;
|[[Selerik Intros Elian to the City's Malaise]]&lt;br /&gt;
|[[Selerik]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2017&lt;br /&gt;
|[[A New Year Blitz]]&lt;br /&gt;
|[[Ollithial]], [[Sparrow]], [[Azarval]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2017&lt;br /&gt;
|[[Elian Intros Pendaril to Selerik]]&lt;br /&gt;
|[[Selerik]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2017&lt;br /&gt;
|[[Crimson Justice!]]&lt;br /&gt;
|[[Astaren]], [[Aznara]], [[Cesran]], [[Mikilos]], [[Miriai]], [[Myrana]], [[Sandy]], [[Selerik]], [[Silmeria]], [[Tarragon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2017&lt;br /&gt;
|[[About the Door Trials]]&lt;br /&gt;
|[[Aya]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2017&lt;br /&gt;
|[[Big Dreams and a Little Dragon]]&lt;br /&gt;
|[[Astaren]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2017&lt;br /&gt;
|[[Tracks to the Junkyard]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Selerik]], [[Azog]], [[Aya]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2017&lt;br /&gt;
|[[Interview: Mistress of Weasels]]&lt;br /&gt;
|[[Astaren]], [[Roselle]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2017&lt;br /&gt;
|[[Mysterious Box Recovered]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2017&lt;br /&gt;
|[[Checking Out the Wreck]]&lt;br /&gt;
|[[Munch]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2017&lt;br /&gt;
|[[Lodestones, Trails, and Spells]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2017&lt;br /&gt;
|[[Horse Sense]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Soren]], [[Aya]], [[Masamya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2017&lt;br /&gt;
|[[Huldith]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2017&lt;br /&gt;
|[[Drunken Blindfolded Target Practice]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Mayahuel]], [[Bjoric]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2017&lt;br /&gt;
|[[A Fault in the Plan]]&lt;br /&gt;
|[[Aya]], [[Bjoric]], [[Elisabeth du Leoncorte|Elisabeth]], [[Selerik]], [[Stjepan]], [[Fazhad]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2017&lt;br /&gt;
|[[A Conspiracy Discovered]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Fazahd]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2017&lt;br /&gt;
|PrP: [[Lady Jaquetta]]&lt;br /&gt;
|[[Munch]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2018 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2018&lt;br /&gt;
|[[Demons What P 10]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2018&lt;br /&gt;
|[[Oasis 9: Jewel in the Desert]]&lt;br /&gt;
|Beagleplot&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Smaller Details pt 1]]&lt;br /&gt;
|[[Lucy]], [[Baz]], [[Tirrynelth]], [[Besra]], [[Granit]] &lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2018&lt;br /&gt;
|[[Temple Bread]]&lt;br /&gt;
|[[Kerbasi]], [[Serraphine]], [[Azog]], [[Baz]], [[Arynel]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mictlan Celebration]]&lt;br /&gt;
|Kisaplot&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2018&lt;br /&gt;
|[[Demons What P 11]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2018&lt;br /&gt;
|[[Crypts and Things]]&lt;br /&gt;
|Beagleplot&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Baz Has a Cow]]&lt;br /&gt;
|[[Baz]], [[Duncan]], [[Sylvi]], [[Aerilaya]], [[Kaelyn]], [[Ga'Elian]], [[An Oruch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Smaller Details pt 2]]&lt;br /&gt;
|[[Lucy]], [[Baz]], [[Tirrynelth]], [[Aerilaya]] &lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2018&lt;br /&gt;
|[[Crypt Analysis]]&lt;br /&gt;
|[[Heinrich]], [[Gregor]]&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2018&lt;br /&gt;
|[[The Gargoyle's Nest]]&lt;br /&gt;
|[[Garak]], [[Raethon]], [[Hun'rar]], [[Atleti]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2018&lt;br /&gt;
|[[Caravan Woes]]&lt;br /&gt;
|Kisaplot&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Golden Cookie Bakery]]&lt;br /&gt;
|Astplot&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2018&lt;br /&gt;
|[[Demons What P 12]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2018&lt;br /&gt;
|[[Smaller Details pt 3]]&lt;br /&gt;
|[[Lucy]], [[Baz]], [[Tirrynelth]], [[Aerilaya]], [[Athrian]], [[Kore]] &lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2018&lt;br /&gt;
|[[What Dreams Ae Made Of Part 3]]&lt;br /&gt;
|[[Aya]], [[Alba]], [[Astaren]], [[Kisaiya]], [[Hun'rar]], [[Sasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2018&lt;br /&gt;
|[[The Gargoyle's Nest CTD]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2018&lt;br /&gt;
|[[Inmost Sea-capades]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Team Building]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tribal Strife, Part 1]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2018&lt;br /&gt;
|[[Demons What P 13]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2018&lt;br /&gt;
|[[Smaller Details pt 4]]&lt;br /&gt;
|[[Lucy]], [[Baz]], [[Tirrynelth]], [[Aerilaya]], [[Kore]], [[Besra]] &lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2018&lt;br /&gt;
|[[Legwork: What Dreams Ae Made Of Part 4]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2018&lt;br /&gt;
|[[Charn Embassy Part 1]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gargoyle's Nest CTD Part 2]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Golden Cookie Party]]&lt;br /&gt;
|Astaplot&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2018&lt;br /&gt;
|[[Shade]]&lt;br /&gt;
|[[Svarshan]], er... [[Kerbasi]], [[Durrankar]], [[Astaren]], [[Stirling]], [[Kisaiya]], [[Kravar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2018&lt;br /&gt;
|[[Legwork: What Dreams Ae Made Of Part 5]]&lt;br /&gt;
|[[Alba]], [[Astaren]]. [[Kisaiya]], [[Hun'rar]], [[Sasha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2018&lt;br /&gt;
|[[The Gargoyle's Nest CTD Part 3]]&lt;br /&gt;
|[[Raethon]], [[Garak]], [[Leisel]], [[Kisaiya]], [[Hun'rar]], [[Mangus]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2018&lt;br /&gt;
|[[Society Call of Action!]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2018&lt;br /&gt;
|[[The Mystery of the Missing Donkey]]&lt;br /&gt;
|[[Deryn]], [[Gregor]], [[Aech]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Demons What P 14]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2018&lt;br /&gt;
|[[Smaller Details Part 5 - finale!]]&lt;br /&gt;
|[[Lucy]], [[Baz]], [[Tirrynelth]], [[Kore]], [[Granit]] &lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2018&lt;br /&gt;
|[[Singular Part 8]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2018&lt;br /&gt;
|[[SUDDEN BADNESS]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2018&lt;br /&gt;
|[[Shade pt 2]]&lt;br /&gt;
|[[Kerbasi]], [[Durrankar]], [[Stirling]], [[Kravar]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2018&lt;br /&gt;
|[[A Heth of a Time]]&lt;br /&gt;
|[[Chay]], [[Sarcis]], [[Sora]], [[Lucy]], [[Deryn]], [[Arynel]], [[Kore]], [[Deak]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cinnamon Rolls Have Eyes]]&lt;br /&gt;
|Astaplot&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Assault on Moon Keep]]&lt;br /&gt;
|Sandy, Svarshan, Cesran&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2018&lt;br /&gt;
|[[A Balancing Act]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2018&lt;br /&gt;
|[[Charn Embassy Part 2]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gargoyle's Nest CTD Part 5]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2018&lt;br /&gt;
|[[The Missing Smithson]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2018&lt;br /&gt;
|[[The Missing Smithson Part 2]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Demons What Part 15]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2018&lt;br /&gt;
|[[Got My Vodka, Got My Gun]]&lt;br /&gt;
|DM: [[Kore]] Players: [[Henrie]], [[Felicia]], [[Urso]], [[Aithil]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2018&lt;br /&gt;
|[[The Gargoyle's Nest CTD Part 6]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2018&lt;br /&gt;
|[[Tribal Strife Part 2]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2018&lt;br /&gt;
|[[The Missing Smithson Part 3]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shade Part 3]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2018&lt;br /&gt;
|[[A New Face]]&lt;br /&gt;
|[[Tawyse]], [[Ga'Elian Faravanilas|Ga’Elian]], [[Gregor]]&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2018&lt;br /&gt;
|[[Of Dryads and Weapons]]&lt;br /&gt;
|[[Walery]], [[Talia]], [[Craft]], [[Lockwood]], [[Morgan]], [[Tawyse]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2018&lt;br /&gt;
|[[Felwood Follies]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Etan]], [[Felicia]], [[Tawyse]], &amp;amp; [[Taleth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2018&lt;br /&gt;
|[[Gliding and Hang-outs]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]] &amp;amp; [[Tawyse]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2018&lt;br /&gt;
|[[The Gargoyle's Nest CTD Part 7]]&lt;br /&gt;
|[[Garak]], [[Hun'rar]], [[Raethon]], [[Kira]], [[Leisel]], [[Magnus]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2018&lt;br /&gt;
|[[Society Call of Action! Part 2]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2018&lt;br /&gt;
|[[Demons What Part 16]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|March 13, 2018&lt;br /&gt;
|[[Of Ygdrassil and Elves]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]] and [[Tawyse]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Barwick's Undead Extravaganza]]&lt;br /&gt;
|[[Kore]], [[Dubtle]], [[Talia]], [[Felicia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2018&lt;br /&gt;
|[[Meeting in Noble District]]&lt;br /&gt;
|[[Mittens]], [[Aithil]], [[Morgan]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Missing Kids]]&lt;br /&gt;
|[[Scorscha]], [[Talethl]], [[Morgan]], [[Mohai]], [[Deak]], [[Kore]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2018&lt;br /&gt;
|[[Bring Out Your Dead]]&lt;br /&gt;
|Astaplot&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2018&lt;br /&gt;
|[[The Gargoyle's Nest CTD Part 8]] - finale!&lt;br /&gt;
|[[Garak]], [[Hun'rar]], [[Raethon]], [[Kisaiya]], [[Leisel]], [[Magnus]]&lt;br /&gt;
|-&lt;br /&gt;
||March 17, 2018&lt;br /&gt;
|[[Society Call of Action Part 3]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tribal Stride Part 3]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2018&lt;br /&gt;
|[[Demons What Part 17]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2018&lt;br /&gt;
|[[Clean It Up]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2018&lt;br /&gt;
|[[SWAMP STRAVENGANZA!]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2018&lt;br /&gt;
|[[Tiny Problem]]&lt;br /&gt;
|Whirlplot&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2018&lt;br /&gt;
|[[Was it a good Urn or a bad Urn?]]&lt;br /&gt;
|Boliplox&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2018&lt;br /&gt;
|[[Shade Part 4]]&lt;br /&gt;
|[[Kerbasi]], [[Durrankar]], [[Stirling]], [[Kravar]], [[Astaren]], [[Thyrson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 27, 2018&lt;br /&gt;
|[[The Ballad of Lyranessa]]&lt;br /&gt;
|[[Besra]], [[Kisaiya]], [[Morgan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2018&lt;br /&gt;
|[[Planted Problems]]&lt;br /&gt;
|[[Garak]], [[Aria]], [[Tarragon]], [[Latenat]], [[Magnus]], [[Ilmig]], [[Sarcis]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2018&lt;br /&gt;
|[[Criminal Acts]] (on-grid RP)&lt;br /&gt;
|[[Preston]], [[Desdemona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2018&lt;br /&gt;
|[[Demon Tracks]] (on-grid RP)&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Urso]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2018&lt;br /&gt;
|[[Herbs and Hunters]] (on-grid RP)&lt;br /&gt;
|[[Kaydin]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2018&lt;br /&gt;
|[[Ambassador Kaydin]] (on-grid RP)&lt;br /&gt;
|[[Fazahd]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2018&lt;br /&gt;
|[[Shade Part 6]]&lt;br /&gt;
|[[Kerbasi]], [[Durrankar]], [[Kisaiya]], [[Kravar]], [[Astaren]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2018&lt;br /&gt;
|[[You Shall Not Pass]] (on-grid RP)&lt;br /&gt;
|[[Ithiliel]], [[Lorik]], [[Rori]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2018&lt;br /&gt;
|[[Dragon Plans]] (on-grid RP)&lt;br /&gt;
|[[Kerbasi]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Astaren]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Guardhouse Rock]]&lt;br /&gt;
|[[Ithiliel]], [[Lorik]], [[Rori]], [[Kaelthilas]], [[Shivani]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2018&lt;br /&gt;
|[[Wayfarer's Meet]]&lt;br /&gt;
|[[Ga'Elian]], [[Tilguh]], [[Razen]], [[Sora]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2018&lt;br /&gt;
|[[Rocky Mountain News]]&lt;br /&gt;
|[[Kaydin]], [[Murder]], [[Raethon]], [[Razen]], [[Silmeria]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2018&lt;br /&gt;
|[[Snacks In The Temple]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Lorik]], [[Shivani]], [[Aya]], [[Jenner]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2018&lt;br /&gt;
|[[Three Casters Walk Into A Bar...]]&lt;br /&gt;
|[[Lorik]], [[Malik]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2018&lt;br /&gt;
|[[Talk of Redemption]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Lorik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tribal Strife Pt 4]]&lt;br /&gt;
|Bolplot&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Stories, History, And The Undead]]&lt;br /&gt;
|[[Lorik]], [[Nim]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2018&lt;br /&gt;
|[[Shade Part 7]]&lt;br /&gt;
|[[Kerbasi]], [[Durrankar]], [[Kisaiya]], [[Kravar]], [[Astaren]], [[Thyrson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2018&lt;br /&gt;
|[[Storytime at the Ox (Meetup)]]&lt;br /&gt;
|[[Shivani]], [[Lorik]], [[Alba]], [[Braith]], [[Raethon]], [[Preston]], [[Kaydin]], [[Nim]], [[Karelin]], [[Kaelthilas]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2018&lt;br /&gt;
|[[Library Rules]]&lt;br /&gt;
|[[Lorik]], [[Mio]], [[Nasirri]], [[Morgan]], [[Zelany]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18-19, 2018&lt;br /&gt;
|[[Ambush]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Nokkela]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Meeting Under the Stairs]]&lt;br /&gt;
|[[Svarshan]], [[Murder]], [[Kaydin]], [[Silmeria]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2018&lt;br /&gt;
|[[I Beg Your Pudding?]] (PRP)&lt;br /&gt;
|[[Kore]], [[Bors]], [[Iadoth]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2018&lt;br /&gt;
|[[Tinier Problems]]&lt;br /&gt;
|[[Kaelthilas]], [[Shivani]], [[Elin]], [[Fabris]], [[Iskandar]], [[Tamrielo]], [[Azra]], [[Lorik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2018&lt;br /&gt;
|[[Stalking the Fel]] (PRP)&lt;br /&gt;
|[[Kaelthilas]], [[Aegis]], [[Deak]], [[Iskandar]], [[Desdemona]], [[Sylvi]], [[Vasanna]], [[Lorik]](GM)&lt;br /&gt;
|-&lt;br /&gt;
|April 23 - April 25, 2018&lt;br /&gt;
|[[Clearing the Path]]&lt;br /&gt;
|[[Besra]], [[Felicia]], [[Granit]], [[Kore]], [[Malik]], [[Razen]], [[Sora]], [[Wilros]], [[Whirlpool]](GM)&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2018&lt;br /&gt;
|[[How the Dark Grows]] (PRP)&lt;br /&gt;
|[[Razen]], [[Svarshan]], [[Sylvi]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2018&lt;br /&gt;
|[[Gnome Charge!]] (PRP)&lt;br /&gt;
|[[Elin]], [[Iskandar]], [[Razen]], [[Taleth]], [[Astaren]](GM)&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2018&lt;br /&gt;
|[[Shade Part 8]]&lt;br /&gt;
|[[Kerbasi]], [[Durrankar]], [[Kisaiya]], [[Kravar]], [[Astaren]], [[Thyrson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2018&lt;br /&gt;
|[[Meetup: The Worst Talent Show Ever]] &lt;br /&gt;
|[[Constantin]], [[Vasanna]], [[Shara]], [[Kaelthilas]], [[Lorik]], [[Shivani]](GM)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2018&lt;br /&gt;
|[[Tinier Problems pt2]]&lt;br /&gt;
|[[Kaelthilas]], [[Shivani]], [[Elin]], [[Fabris]], [[Iskandar]], [[Tamrielo]], [[Azra]], [[Lorik]], [[Ithilliel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2018&lt;br /&gt;
|[[Pulling A Thread]] (PRP)&lt;br /&gt;
|[[Kaelthilas]], [[Aegis]], [[Ashilde]], [[Braith]], [[Preston]], [[Azra]], [[Lorik]](GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2018&lt;br /&gt;
|[[Nothing Good Inn]] &lt;br /&gt;
|[[Morgan]], [[Murder]], [[Razen]], [[Astaren]](GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2018&lt;br /&gt;
|[[Simple Measures]] &lt;br /&gt;
|[[Razen]], [[Lorik]], [[Sylvi]], [[Iskandar]], [[Morgan]], [[Nasrin]], [[Shara]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2018&lt;br /&gt;
|[[Culture Shock]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Lorik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shade Part 9]]&lt;br /&gt;
|[[Kerbasi]], [[Durrankar]], [[Kisaiya]], [[Kravar]], [[Astaren]], [[Thyrson]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2018&lt;br /&gt;
|[[Rumors of Maggot-Man]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Lorik]], [[Razen]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tinier Problems pt3]]&lt;br /&gt;
|[[Kaelthilas]], [[Shivani]], [[Elin]], [[Fabris]], [[Iskandar]], [[Tamrielo]], [[Lorik]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2018&lt;br /&gt;
|[[Plans Against...Brain Slugs?]] (Meetup)&lt;br /&gt;
|[[Vasanna]], [[Abrahil]], [[Garak]], [[Sasha]], [[Desdemona]], [[Shivani]], [[Preston]], [[Vomitdreg]] - Honorable mentions- Bartholomew the Snake&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2018&lt;br /&gt;
|[[Farmer Woes]]&lt;br /&gt;
|[[Aznara]], [[Morgan]], [[Nim]], [[Razen]], [[Taleth]], [[Vaalyun]], [[Astaren]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 15, 2018&lt;br /&gt;
|[[Creep in the Streets]] (PRP)&lt;br /&gt;
|[[Amythyst]], [[Itzpapalotl]], [[Taleth]], [[Razen]] (GM)&lt;br /&gt;
|-|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs|Recent Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Kaelthilas&amp;diff=29667</id>
		<title>Kaelthilas</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Kaelthilas&amp;diff=29667"/>
		<updated>2018-05-07T01:45:37Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot;{{CPHEADER-START}} Kaelthilas Umevalur {{CPHEADER-END}}     {{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}   Some time ago a dawn elf arrived amidst a small group of M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Kaelthilas Umevalur&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
Some time ago a dawn elf arrived amidst a small group of Mul'niessa. He identified himself as Kaelthilas Umevalur to the guards, the immortal's fair appearance and vestments of burnished scale in every way a stark contrast to the rags and ruddy skin to the company he kept. Exactly what adventure has led a warden of the Llyranost into such company and then to bear them to the city is not fully known though, perhaps, he would be willing to share..&lt;br /&gt;
&lt;br /&gt;
If you're looking to meet a man whose martial tradition reaches to the dawn of time or perhaps to take the opportunity to demonstrate which apothecary has the best volumizing conditioner then Kaelthilas may be your elf.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Kaelthilas has a penchant for the woods that remind him of his home and a hatred of the unliving.&lt;br /&gt;
&lt;br /&gt;
* Kaelthilas trains a lion cub in his spare time. Perhaps you want to pet his .....&lt;br /&gt;
&lt;br /&gt;
* Kaelthilas professes to know much about the world and the wilds. Just ask him.&lt;br /&gt;
&lt;br /&gt;
* Kaelthilas likes to skirmish. Perhaps you would like to skirmish with him.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters|Kaelthilas]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21256</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21256"/>
		<updated>2016-01-19T23:26:19Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Fleabagger&lt;br /&gt;
&lt;br /&gt;
Animal Type: Wolf&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +2&lt;br /&gt;
&lt;br /&gt;
Senses: Low-Light Vision, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Cavalier 2&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 14, Touch 12, Flat-Foot 12 (+2 Dex, +2 Natural)&lt;br /&gt;
&lt;br /&gt;
HP: 25 (3d8+9)&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +5, Ref +5, Will +5&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 50&lt;br /&gt;
&lt;br /&gt;
Melee: Bite +4 (1d6+1 plus trip)&lt;br /&gt;
&lt;br /&gt;
Reach: 5&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Trip&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
&lt;br /&gt;
BAB: +2; CMB 3; CMD 15 (19 vs Trip)&lt;br /&gt;
&lt;br /&gt;
Feats: Armor Proficiency (Light), Weapon Focus (Bite), Toughness&lt;br /&gt;
&lt;br /&gt;
Skills: Perception +5; Stealth +6; Survival +1&lt;br /&gt;
&lt;br /&gt;
Additional: +4 Survival when tracking by scent&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
Tricks: War Trained (Mount Trick), Track (Bonus Trick)&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
None, Grobsnot is poor.&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21255</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21255"/>
		<updated>2016-01-19T23:25:46Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* Special Abilities and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Fleabagger&lt;br /&gt;
&lt;br /&gt;
Animal Type: Wolf&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +2&lt;br /&gt;
&lt;br /&gt;
Senses: Low-Light Vision, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Cavalier 2&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 14, Touch 12, Flat-Foot 12 (+2 Dex, +2 Natural)&lt;br /&gt;
&lt;br /&gt;
HP: 25 (3d8+9)&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +5, Ref +5, Will +5&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 50&lt;br /&gt;
&lt;br /&gt;
Melee: Bite +4 (1d6+1 plus trip)&lt;br /&gt;
&lt;br /&gt;
Reach: 5&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Trip&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
&lt;br /&gt;
BAB: +2; CMB 3; CMD 15 (19 vs Trip)&lt;br /&gt;
&lt;br /&gt;
Feats: Armor Proficiency (Light), Weapon Focus (Bite), Toughness&lt;br /&gt;
&lt;br /&gt;
Skills: Perception +5; Stealth +6; Survival +1&lt;br /&gt;
&lt;br /&gt;
Additional: +4 Survival when tracking by scent&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
Tricks: War Trained (Mount Trick), Track (Bonus Trick)&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21254</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21254"/>
		<updated>2016-01-19T23:25:37Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Fleabagger&lt;br /&gt;
&lt;br /&gt;
Animal Type: Wolf&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +2&lt;br /&gt;
&lt;br /&gt;
Senses: Low-Light Vision, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Cavalier 2&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 14, Touch 12, Flat-Foot 12 (+2 Dex, +2 Natural)&lt;br /&gt;
&lt;br /&gt;
HP: 25 (3d8+9)&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +5, Ref +5, Will +5&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 50&lt;br /&gt;
&lt;br /&gt;
Melee: Bite +4 (1d6+1 plus trip)&lt;br /&gt;
&lt;br /&gt;
Reach: 5&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Trip&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
&lt;br /&gt;
BAB: +2; CMB 3; CMD 15 (19 vs Trip)&lt;br /&gt;
&lt;br /&gt;
Feats: Armor Proficiency (Light), Weapon Focus (Bite), Toughness&lt;br /&gt;
&lt;br /&gt;
Skills: Perception +5; Stealth +6; Survival +1&lt;br /&gt;
&lt;br /&gt;
Additional: +4 Survival when tracking by scent&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21253</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21253"/>
		<updated>2016-01-19T23:24:17Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Fleabagger&lt;br /&gt;
&lt;br /&gt;
Animal Type: Wolf&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +2&lt;br /&gt;
&lt;br /&gt;
Senses: Low-Light Vision, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Cavalier 2&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 14, Touch 12, Flat-Foot 12 (+2 Dex, +2 Natural)&lt;br /&gt;
&lt;br /&gt;
HP: 25 (3d8+9)&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +5, Ref +5, Will +5&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 50&lt;br /&gt;
&lt;br /&gt;
Melee: Bite +4 (1d6+1 plus trip)&lt;br /&gt;
&lt;br /&gt;
Reach: 5&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Trip&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
&lt;br /&gt;
BAB: +2; CMB 3; CMD 15 (19 vs Trip)&lt;br /&gt;
&lt;br /&gt;
Feats: Armor Proficiency (Light), Weapon Focus (Bite), Toughness&lt;br /&gt;
&lt;br /&gt;
Skills: Perception +5; Stealth +6; Survival +1&lt;br /&gt;
&lt;br /&gt;
Additional: +4 Survival when tracking by scent&lt;br /&gt;
&lt;br /&gt;
Tricks: War Trained (Mount Trick), Track (Bonus Trick)&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21252</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21252"/>
		<updated>2016-01-19T23:22:12Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* Offenses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Fleabagger&lt;br /&gt;
&lt;br /&gt;
Animal Type: Wolf&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +2&lt;br /&gt;
&lt;br /&gt;
Senses: Low-Light Vision, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Cavalier 2&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 14, Touch 12, Flat-Foot 12 (+2 Dex, +2 Natural)&lt;br /&gt;
&lt;br /&gt;
HP: 25 (3d8+9)&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +5, Ref +5, Will +5&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 50&lt;br /&gt;
&lt;br /&gt;
Melee: Bite +4 (1d6+1 plus trip)&lt;br /&gt;
&lt;br /&gt;
Reach: 5&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Trip&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats:&lt;br /&gt;
&lt;br /&gt;
BAB:&lt;br /&gt;
&lt;br /&gt;
Feats:&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21251</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21251"/>
		<updated>2016-01-19T23:21:24Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* Defenses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Fleabagger&lt;br /&gt;
&lt;br /&gt;
Animal Type: Wolf&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +2&lt;br /&gt;
&lt;br /&gt;
Senses: Low-Light Vision, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Cavalier 2&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 14, Touch 12, Flat-Foot 12 (+2 Dex, +2 Natural)&lt;br /&gt;
&lt;br /&gt;
HP: 25 (3d8+9)&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +5, Ref +5, Will +5&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed:&lt;br /&gt;
&lt;br /&gt;
Melee:&lt;br /&gt;
&lt;br /&gt;
Reach:&lt;br /&gt;
&lt;br /&gt;
Special Attacks:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats:&lt;br /&gt;
&lt;br /&gt;
BAB:&lt;br /&gt;
&lt;br /&gt;
Feats:&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21250</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21250"/>
		<updated>2016-01-19T23:20:14Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* Basic Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Fleabagger&lt;br /&gt;
&lt;br /&gt;
Animal Type: Wolf&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +2&lt;br /&gt;
&lt;br /&gt;
Senses: Low-Light Vision, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Cavalier 2&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC:&lt;br /&gt;
&lt;br /&gt;
HP:&lt;br /&gt;
&lt;br /&gt;
Saves:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed:&lt;br /&gt;
&lt;br /&gt;
Melee:&lt;br /&gt;
&lt;br /&gt;
Reach:&lt;br /&gt;
&lt;br /&gt;
Special Attacks:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats:&lt;br /&gt;
&lt;br /&gt;
BAB:&lt;br /&gt;
&lt;br /&gt;
Feats:&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21249</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21249"/>
		<updated>2016-01-19T23:18:50Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name:&lt;br /&gt;
&lt;br /&gt;
Animal Type:&lt;br /&gt;
&lt;br /&gt;
Size:&lt;br /&gt;
&lt;br /&gt;
Init:&lt;br /&gt;
&lt;br /&gt;
Senses:&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion:&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC:&lt;br /&gt;
&lt;br /&gt;
HP:&lt;br /&gt;
&lt;br /&gt;
Saves:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed:&lt;br /&gt;
&lt;br /&gt;
Melee:&lt;br /&gt;
&lt;br /&gt;
Reach:&lt;br /&gt;
&lt;br /&gt;
Special Attacks:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats:&lt;br /&gt;
&lt;br /&gt;
BAB:&lt;br /&gt;
&lt;br /&gt;
Feats:&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:Grobsnot.jpg&amp;diff=21248</id>
		<title>File:Grobsnot.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:Grobsnot.jpg&amp;diff=21248"/>
		<updated>2016-01-19T23:16:48Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21247</id>
		<title>Grobsnot</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Grobsnot&amp;diff=21247"/>
		<updated>2016-01-19T23:16:23Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot;{{CPHEADER-START}} Grobsnot {{CPHEADER-END}}     {{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}   TYPE STUFF ABOUT CHARACTER HERE.   right...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Grobsnot&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:grobsnot.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10421</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10421"/>
		<updated>2013-09-18T00:40:36Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 7th, 2013&lt;br /&gt;
|[[Fundraising Pie]]&lt;br /&gt;
|[[Mikilos]], [[Sonja]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 20th, 2013&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thora]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 21st, 2013&lt;br /&gt;
|[[Market Meeting]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 22nd, 2013&lt;br /&gt;
|[[PrP: Saturday Night Main Event]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Tatyannah]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 24th, 2013&lt;br /&gt;
|[[Mary Met]]&lt;br /&gt;
|[[Bildor]], [[Mary]], [[Mikilos]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 25th, 2013&lt;br /&gt;
|[[PrP: Save the Princess]]&lt;br /&gt;
|[[Bildor]], [[Elessa]], [[Tak]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 27th, 2013&lt;br /&gt;
|[[PrP: Abyssal Barn]]&lt;br /&gt;
|[[Elessa]], [[Kilian]], [[Lanier]], [[Tak]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 30th, 2013&lt;br /&gt;
|[[PrP: The Dastardly Gauntlet of Doom!]]&lt;br /&gt;
|[[Azog]], [[Jenner]], [[Jessa]], [[Jibbom]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 1st, 2013&lt;br /&gt;
|[[PrP: Artificer's Arena Challenge]]&lt;br /&gt;
|[[Aleron]], [[Eligar]], [[Vekson]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 1st, 2013&lt;br /&gt;
|[[Hart Scouts]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 4th, 2013&lt;br /&gt;
|[[On Good and Evil]]&lt;br /&gt;
|[[Jessa]], [[Jame]], [[Vekson]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 6th, 2013&lt;br /&gt;
|[[Cats in the Market]]&lt;br /&gt;
|[[Azog]], [[Niama]], [[Mikilos]], [[Valadhiel]], [[Ol' Mags]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 9th, 2013&lt;br /&gt;
|[[PrP: The Ghosttower]]&lt;br /&gt;
|[[Tatyannah]], [[Eligar]], [[Auk]], [[Solace]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2013&lt;br /&gt;
|[[PrP: The Trouble With Archaeology]]&lt;br /&gt;
|[[Bildor]], [[Schneider]], [[Raethon]], [[Thorarna]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 18th, 2013&lt;br /&gt;
|[[PrP: Pirates, Submersibles, Airships (Oh My)]]&lt;br /&gt;
|[[Ormarr]], [[Sonja]], [[Oates]], [[Munch]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 26th, 2013&lt;br /&gt;
|[[PrP: Heart of Farceness]]&lt;br /&gt;
|[[Faiza]], [[Eligar]], [[Vennan]], [[Munch]], [[Angrid]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 31st, 2013&lt;br /&gt;
|[[PrP: Role Reversal]]&lt;br /&gt;
|[[Faiza]], [[Radek]], [[Aegremar]], [[Temarie]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 3rd, 2013&lt;br /&gt;
|[[Trubble in the Market]]&lt;br /&gt;
|[[Mikilos]], [[Trubble]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 14th, 2013&lt;br /&gt;
|[[On Prancing]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 15th, 2013&lt;br /&gt;
|[[Another Owlbear]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]], [[Hilal]], [[Markus]], [[Nasirri]], [[Raethon]], [[Azog]], [[Boshter]], [[Rain]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10420</id>
		<title>PrP: The Wild Hunt</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10420"/>
		<updated>2013-09-18T00:26:08Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;It has been a long day of moving. Heading back from the latest of adventures given out &lt;br /&gt;
by the Guild, out in the middle of the woods, the road hasn't even been found yet to take &lt;br /&gt;
everyone back to civilization. As the sun set, it was time to settle down for the night in &lt;br /&gt;
the forest. Items are gathered to allow a comfortable evening and the sounds of the forest, &lt;br /&gt;
birds, rustling of animals and every now and then a bounding doe and her fawns can be &lt;br /&gt;
seen off in the distance as the sun sets and the moon begins to rise. It seems a quiet night &lt;br /&gt;
is in store for all.&lt;br /&gt;
&lt;br /&gt;
A quiet night around a campfire, eh? That can mean only one thing to Jibbom: story time! &lt;br /&gt;
&amp;quot;... And that was how I saved the entirety of Alexandria for the ninth time. Arguably the &lt;br /&gt;
most heroic time I saved the city... that is, until I tell you the tale of the eleventh time! &lt;br /&gt;
Needless to say, I was showered with the boundless affection of the grateful cityfolk, &lt;br /&gt;
particularly the beautiful maidens who marvel in awe at my mighty powers...&amp;quot; It just goes &lt;br /&gt;
on like this.&lt;br /&gt;
&lt;br /&gt;
Munch sighs, returning from his efforts with only a few sticks to show for it. &amp;quot;No luck. &lt;br /&gt;
Those deer are faster than they look. Guess is trail rations again.&amp;quot; The golem, for his part, &lt;br /&gt;
feeds one stick to the fire, and starts to nibble upon another. Don't judge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll try!&amp;quot; Tatyannah offers, possibly a touch desperately. &amp;quot;Maybe you just weren't quiet &lt;br /&gt;
enough.&amp;quot; She can get away into the woods where it's quiet and Jibbom's voice won't reach. &lt;br /&gt;
Nevermind, she's not good at survival stuff. She can learn, tonight, even! She starts to &lt;br /&gt;
collect some things, so she can go. She'll be fine. Probably.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not the best at living off of the land, but I'm not the worst, either,&amp;quot; comments Oates. &lt;br /&gt;
&amp;quot;Of course, given the hour, it might be a better idea to just stick with the trail rations - I'd &lt;br /&gt;
rather have more daylight for foraging and hunting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And Teppus is here, of course. And has been here. He's quite relaxed, actually, seeming &lt;br /&gt;
at home on the march and the move as it goes. No problems here, actually.&lt;br /&gt;
&lt;br /&gt;
Returning from a nearby brook, Jareth has a half dozen fish all strung together, just in &lt;br /&gt;
time to hear the tale of Jibbom's greatest heroic achievements. With a laugh, he sets &lt;br /&gt;
himself down and begins the task of gutting and cleaning the fish to cook them over the &lt;br /&gt;
fire to add to the night's dinner.&lt;br /&gt;
&lt;br /&gt;
Tatyannah is glum when Oates mentions being sensible. Even more so when Jareth &lt;br /&gt;
comes back with fish. Damnit. She sits back down.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at Jareth, watching a few moments. &amp;quot;...wait.... you're just... throwing away &lt;br /&gt;
the heads? Those are the best part!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth has found the one thing which can distract Jibbom from his rambling, nonsensical &lt;br /&gt;
tales of heroism and magical powers. &amp;quot;Oooh, food! Gimme, gimme, gimme!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates chuckles. &amp;quot;I don't think anyone will begrudge you the fish-heads, Munch,&amp;quot; the &lt;br /&gt;
farmboy chuckles.&lt;br /&gt;
&lt;br /&gt;
Jareth puts the heads and innards in a pile, &amp;quot;Help yourself.&amp;quot; before he rinses off the fillets &lt;br /&gt;
with a bit of water and then sprinkling some salt and crushed herbs, rubbing them all in &lt;br /&gt;
before skewering the fish and setting it over the coals. He leans back on his blanket, using &lt;br /&gt;
his pack as a backrest as he takes out a bottle of wine, uncorking it and taking a long swig.&lt;br /&gt;
&lt;br /&gt;
For Teppus' part, Jibbom seems to've been tuned out a while ago. Jarethr's return, with &lt;br /&gt;
food, does perk him up, though. &amp;quot;Oh! Thanks, Jareth. That's mighty kind of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch is more intrested in heads than innards, they don't crunch the same, but it's not &lt;br /&gt;
like the golem is going to turn anything down. He's even polite enough to move &lt;br /&gt;
downwind first.&lt;br /&gt;
&lt;br /&gt;
Jareth starts passing the wine bottle about before digging into that enchanted pack of his. &lt;br /&gt;
It's amazing what that thing can hold. Two loaves of bread, a half wheel of cheese, and &lt;br /&gt;
some smoked duck sausage. The man spends a lot of time having dinner with Abrahil. It &lt;br /&gt;
was inevitable that he'd get used to such foods.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The golem is wise.&amp;quot; Jibbom says, grinning. &amp;quot;If you do not eat the brains of your foes, &lt;br /&gt;
how else do you expect to digest their delicious, delicious secrets?&amp;quot; He takes a long swig &lt;br /&gt;
from the wine bottle before passing it on and grabbing handfuls of food.&lt;br /&gt;
&lt;br /&gt;
Munch peers at Jibbom. &amp;quot;Um.... maybe your digestive system is diffrent... but generally &lt;br /&gt;
death and the chewing process destroys any secrets the brain had. I just like the texture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...good gods, man. How much food do you stash in that pack? How in Gaea's name does &lt;br /&gt;
it stay fresh?&amp;quot; Teppus stares at Jareth with wide eyes, but he's more than happy to share &lt;br /&gt;
in the food and the wine himself.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's magic,&amp;quot; Tatyannah says as she digs out some rum from her own bag. Well, she can &lt;br /&gt;
get nice and sloshed.&lt;br /&gt;
&lt;br /&gt;
The sunset was actually spectacular, just enough clouds to make it beautiful, a variety of &lt;br /&gt;
colors, light shining through the trees. The forest continued to seem alive as the nocturnal &lt;br /&gt;
animals came out as the day ones settled in for the night. The only light is that of the fire &lt;br /&gt;
dancing happily, shining on everyone and the nearby gear. Now the moon, full and round &lt;br /&gt;
is rising over the eastern horizon, shining down it's own light, casting the forest into it's &lt;br /&gt;
own mood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And I need perception checks&amp;quot;&lt;br /&gt;
GAME: Jareth rolls Perception: (9)+4: 13&lt;br /&gt;
GAME: Tatyannah rolls perception: (7)+15: 22&lt;br /&gt;
GAME: Teppus rolls PErception: (10)+5: 15&lt;br /&gt;
GAME: Munch rolls perception: (1)+9: 10&lt;br /&gt;
GAME: Jibbom rolls perception: (18)+4: 22&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fish heads, fish heads, crunchy chewy fish heads...&amp;quot; Munch sings quietly to himself. &lt;br /&gt;
Well, that's likely supposed to be singing.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Tatyannah, Teppus, Oates) with 'While having plenty of wood, the &lt;br /&gt;
fire starts to die down to near nothing while all the night sounds of the forest seem to just &lt;br /&gt;
disappear.'&lt;br /&gt;
&lt;br /&gt;
You paged (Tatyannah, Teppus, Oates) with 'You three also notice: Not a moment after &lt;br /&gt;
that the sounds of hounds baying and a horn comes off from the distance.'&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'Lastly, you notice movement of hounds and a rider can be noticed &lt;br /&gt;
off in the distance and coming closer, running in fact.'&lt;br /&gt;
&lt;br /&gt;
Jibbom joins in the 'singing' for a brief while before looking to the fire, narrowing his &lt;br /&gt;
eyes slightly. &amp;quot;... Is it just me, or did it suddenly get more creepy around here for some &lt;br /&gt;
reason?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah cocks her head at something, mid swig of run, there's a hissing, &amp;quot;Shut up,&amp;quot; &lt;br /&gt;
from her. She glances at the others to see if someone else can hear it, giving an absent &lt;br /&gt;
nod to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's not just you,&amp;quot; replies Oates, standing and facing towards the things he heard. &amp;quot;It &lt;br /&gt;
sounds like there's a hunt out there, and it's heading this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Settled in for the night with the faint warmth of a buzz from the wine, Teppus stops for a &lt;br /&gt;
moment and then says, &amp;quot;Did you hear that?&amp;quot; He's sitting up a bit.&lt;br /&gt;
&lt;br /&gt;
Munch perks up. &amp;quot;Hunt? Great, maybe they'll chase the deer our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom frowns. &amp;quot;Is it the good kind of hunt, with kindly bearded men who offer delicious &lt;br /&gt;
treats? Or the bad kind of hunt, with mean bearded men who try to put me in a bag?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A little quieter or /I'll/ put you in a bag,&amp;quot; says Teppus to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We need to hide or get high up or ready ourselves against the coming hunt,&amp;quot; Tatyannah &lt;br /&gt;
murmurs. Then, she asides to Jibbom, &amp;quot;No good hunt comes at night.&amp;quot; She should know. &lt;br /&gt;
She goes to get out her bag of toys out, before choosing her tree to climb.&lt;br /&gt;
&lt;br /&gt;
Staring at the embers whirling and dancing up into the night sky, Jareth snaps out of his &lt;br /&gt;
reverie as some of the others mention a noise nearby. Rolling onto his feet, the warrior &lt;br /&gt;
has hold of his sword and shield as he waits.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at peers at Tatyannah. &amp;quot;But I hunt at night.... oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camp is then surrounded by several hounds, all deathly white, their ears a blood red &lt;br /&gt;
color. The mounted rider is a huntsman, but one that is skeleton white, but also see-thru, &lt;br /&gt;
his mount emanating darkness even in the night. The huntsman has glowing red eyes and &lt;br /&gt;
appears to have a wicked grin upon him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Knowledge for identifying them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is gonna make a snap judgment based on appearances, blast him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Local or religion&amp;quot;&lt;br /&gt;
GAME: Oates rolls Knowledge/Local: (16)+15: 31&lt;br /&gt;
You paged Oates with 'There are stories about a Wild Hunt, spirits of huntsman that &lt;br /&gt;
haunt the forests and on certain nights, certain conditions when innocent folks end up as &lt;br /&gt;
the prey to the hunt. Mostly ghost stories for campfires.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Should I roll blastings, wait for inits...?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wait for init, I was waiting for reactions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch peers a moment. &amp;quot;...wait... I think I've gone drinking with this guy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom goes wide eyed. &amp;quot;... No beard at all. The worst kind of hunter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah is in her tree. She'll stay right there and quiet.&lt;br /&gt;
&lt;br /&gt;
The huntsman pulls out a sword and points off into the woods. &amp;quot;Run,&amp;quot; he said in a dark &lt;br /&gt;
and menacing voice, even looking right at Tatyannah. &amp;quot;Run and by whatever gods you &lt;br /&gt;
worship make it to the morning and you will be free.&amp;quot; The direction that he pointed, the &lt;br /&gt;
hounds moved aside, giving all of you an opening. There are dozens here, of various sizes &lt;br /&gt;
that even with experience they'd be a challenge to even survive the pack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...the hell is /that/?&amp;quot; Teppus is shocked and he's reaching for his glaive, quickly. Of &lt;br /&gt;
course, it's a glaive so it's going to take him a moment to get ready. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Don't think you know who you're dealing with, mister!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you have a chance to get any immediate gear you think you'll &lt;br /&gt;
need for this merry chase. Note: we are in dim light as we have a full moon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates looks at the Huntsman, then at the rest of the Wild Hunt, then at the gap. &amp;quot;Right, &lt;br /&gt;
then,&amp;quot; he mutters, making sure his gear is secure enough to not fall out/off while still &lt;br /&gt;
being readily accessible.&lt;br /&gt;
&lt;br /&gt;
Munch would quirk a brow, if he had a brow to quirk. &amp;quot;...nope. Must be a different guy. &lt;br /&gt;
Nobody I've been drinking with would challenge my title of apex predator.&amp;quot; Which isn't &lt;br /&gt;
to say their aren't those who challenge the title. Munch just doesn't go drinking with them.&lt;br /&gt;
&lt;br /&gt;
Tatyannah stays where she is, waiting to see on the others, and what they do.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... Or we could just, y'know, blow you up.&amp;quot; Jibbom points out. &amp;quot;We're actually pretty &lt;br /&gt;
good at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth frowns as he eyes the circle of hounds and the huntsman, &amp;quot;Far be it from me to not &lt;br /&gt;
liven up at the thought of a good fight, but I cannot help but notice the translucence of &lt;br /&gt;
our guests here, and there is one thing I have noticed over time, translucent foes tend to &lt;br /&gt;
have weapons go right through them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...it's true. This could be a problem,&amp;quot; says Teppus as he gets to his feet. &amp;quot;How do we &lt;br /&gt;
know you'll live up to your terms, Huntsman?&amp;quot; He's frowning, &amp;quot;And who the hell ARE &lt;br /&gt;
you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hunstman laughs at the threats and lowers his sword. The hounds all growl and start &lt;br /&gt;
to move in on the group. The opening remains there, behind the party. &amp;quot;Just have to make &lt;br /&gt;
it to sunrise,&amp;quot; is all he says. Six of you against all these hounds. One tries to nip at &lt;br /&gt;
Jibbom's foot. &amp;quot;Run, and you'll have to see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch shrugs. &amp;quot;Normal weapons, sure. Magic weapons, less so. Raw magic, not a &lt;br /&gt;
problem. Anyway, I don't run, I chase.&amp;quot; Humans have a Fight Or Flight responce. Munch &lt;br /&gt;
has a Fight or Fight Harder responce. Though if the rest of the group were to take off, &lt;br /&gt;
technically he'd be chaseing them. But since they havn't done that yet, the golem takes his &lt;br /&gt;
greataxe off his back.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Y'know, we should probably make for more defendable terrain,&amp;quot; Oates suggests, looking &lt;br /&gt;
over the array of hounds and not liking the odds.&lt;br /&gt;
&lt;br /&gt;
Jareth nods as he slings his pack onto his back, &amp;quot;Indeed. I'll take point. Teppus, cover our &lt;br /&gt;
rear, would you please? Tatyannah and Munch, take the flanks. Oates, stay behind me. &lt;br /&gt;
Jibbom, you'll be our eyes on the sky. Move!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can do!&amp;quot; Jibbom spreads his golden wings and begins flapping.&lt;br /&gt;
&lt;br /&gt;
Tatyannah jumps down from the tree and says, &amp;quot;All right.&amp;quot; Even as she stands there, she &lt;br /&gt;
makes sure she's got all her armor on just so.&lt;br /&gt;
&lt;br /&gt;
Jareth pages: I don't think Munch was grasping the task at hand.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in mild annoyance, then nods, and sighs. &amp;quot;Letting him off easy, just &lt;br /&gt;
because he's transparent? That's racist, you know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Transparency is mostly an annoyance; the several dozen hounds are the more &lt;br /&gt;
compelling argument,&amp;quot; Oates points out, bringing one of his toolkits to hand.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so we're on the move. I need two skill rolls from everyone &lt;br /&gt;
in your attempts to run/hide/evade your foes through the forest. You pick the skills. If it's &lt;br /&gt;
an odd one, I'll ask for a justification in page :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;After your rolls, I'll tell you how you do and then you can pose &lt;br /&gt;
accordingly&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can we use the same skill twice?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (8)+3+12: 23&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (15)+3+12: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Acrobatics and Survival.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+13: (7)+13: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;The +12 comes from a headband which isn't working properly &lt;br /&gt;
codewise.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+7: (14)+7: 21&lt;br /&gt;
You paged Jibbom with 'You're fine on both accounts. You fly through the trees even in &lt;br /&gt;
the dark and avoid them all, keeping up with the party.'&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (19)+12: 31&lt;br /&gt;
GAME: Munch rolls perception: (7)+9: 16&lt;br /&gt;
GAME: Tatyannah rolls stealth: (3)+13: 16&lt;br /&gt;
GAME: Munch rolls acrobatics: (1)+6: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Craft/Trapmaking and Perception.&amp;quot;&lt;br /&gt;
You paged Jareth with 'You're good on both accounts, avoiding tripping hazards and &lt;br /&gt;
finding the best way for the party to go'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Oates&amp;quot;&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (2)+20: 22&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
You paged Tatyannah with 'YOu're good on both accounts, avoiding tripping hazards and &lt;br /&gt;
blending well into the darkness.'&lt;br /&gt;
You paged Munch with 'You spot your way through the trees pretty well, and you think &lt;br /&gt;
you see things moving among the trees along side the party. But you trip several times &lt;br /&gt;
through the woods, keep hitting those dark roots and branches, but you keep up.'&lt;br /&gt;
&lt;br /&gt;
Jibbom takes to the air with the greatest of ease. Well, at least by the standards of a &lt;br /&gt;
slightly intoxicated, overweight halfling who was never meant to be able to fly. He &lt;br /&gt;
avoids smacking into anything, at least.&lt;br /&gt;
&lt;br /&gt;
Jareth's steps are sure as he runs through the forest, calling out warnings as he leaps over &lt;br /&gt;
fallen logs and stones. For a man in full plate armor, he keeps up one hell of a brisk pace.&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'You are dropping traps to slow them down or setting up traps for &lt;br /&gt;
future encounters?'&lt;br /&gt;
You paged Oates with 'Though either way you're fine. You also, as you run notice other &lt;br /&gt;
shapes running through the forest. Not hounds but other spirits. You catch the look of one &lt;br /&gt;
closely and see that it has the look of complete terror on it's face.'&lt;br /&gt;
Oates pages: Mostly the hampering traps. What types of spirits are looking terrified?&lt;br /&gt;
You paged Oates with 'Humanoid, some look like farmers, guards, bandits even'&lt;br /&gt;
&lt;br /&gt;
Munch grumbles and trips often, spending a little too much time checking back over his &lt;br /&gt;
shoulder. He does manage to keep pace, in part by just blowing thru obsticals other &lt;br /&gt;
would go around. &amp;quot;I still say I can take them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates is often running out of the formation, rigging triplines and springbranches and &lt;br /&gt;
other hindering traps to help guard the backtrail. &amp;quot;We should do better than these others - &lt;br /&gt;
I'm seeing spirits of previous victims of the Hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have no useful skills here. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Climb? XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have a +5 to climb!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Survival, Perception, Stealth and Acrobatics can all be used &lt;br /&gt;
untrained, but we can find a way to use climb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thank goodness for low-light vision and leather armor. Tatyannah is able to avoid spots &lt;br /&gt;
rather nimbly with something not unlike parkour. When she can't get around or over an &lt;br /&gt;
obstacle, she hides, until she can. She says nothing other than an occasional warning &lt;br /&gt;
about the terrain.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls Survival: (10)+1: 11&lt;br /&gt;
GAME: Teppus rolls Perception: (17)+5: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;THat's about the best I can do. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's fine :)&amp;quot;&lt;br /&gt;
You paged Teppus with 'You help out Jareth in making sure the party stays together and &lt;br /&gt;
avoids the worst traps. Also you notice things running in the woods also, perhaps those &lt;br /&gt;
things Oates mentioned?'&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (2)+4: 6&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (2)+6: 8&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (16)+6: 22&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;While Teppus is typing up his post, Perception checks&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (11)+9: 20&lt;br /&gt;
GAME: Jibbom rolls perception: (10)+4: 14&lt;br /&gt;
GAME: Tatyannah rolls perception: (2)+15: 17&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
GAME: Jareth rolls Perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
Teppus, for the moment, follows JAreth's lead. For one, he's actually not very good at &lt;br /&gt;
seeing at night, but he's trying. For /two/, he's in heavy armor. &amp;quot;I hate running in this &lt;br /&gt;
shit!&amp;quot; Clank clank clank clank clank.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Comes the sound from flying Jibbom. Is he actually enjoying this?&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly and flutters his own stubby wings. Some day.&lt;br /&gt;
Oates is the first to notice, but everyone soon follows suit in spotting figures in front and &lt;br /&gt;
to the sides of them. They're not the spirits Oates mentioned, but more solid. Appears that &lt;br /&gt;
a small pack of the hounds broke off and have found the party here instead. Two of the &lt;br /&gt;
five hounds are much larger than the the other three with them, all growling and looking &lt;br /&gt;
quite eager to sink their teeth into you.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Inits please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_1: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_2: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 9 + Bonus: 3 = Total: 12&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
GAME: Jareth rolls initiative: Roll: 8 + Bonus: 8 = Total: 16&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;At Tat beats them all. Tat you are first. For my humans and Munch, &lt;br /&gt;
in dim light you have a 20 mischance of hitting, add those rolls to your attacks. 20 and &lt;br /&gt;
lower misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you have five creatures, two large, three medium :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Do we have a little time before they catch up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Actually they are ahead of you, they seemed to have come around &lt;br /&gt;
and gotten ahead. You have about a full round until they are upon you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok! Then I'd like to brace my spear to receive a charge. I &lt;br /&gt;
should get +2 to hit and if successful, will do double damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, that's your full turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome, Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;So should I roll?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Two move actions: one to draw my rapier, and the other to draw my &lt;br /&gt;
Everburning Torch. We now have more light!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;When you get charged I'll have you roll. I have you set for a ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And alright, lighting issue is taken care of&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (5)+14+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth, your turn. You have a large-size hound that just tried to bite &lt;br /&gt;
you, but he's 5ft away from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack on his ass.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (18)+21: 39&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (12)+20: 32&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (19)+16: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (6)+16: 22&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (2)+11: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Roll 3 was a threat, and roll 4 was to confirm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So threat range of 19-20 for your weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Longsword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and the roll to confirm was? the 3rd one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;First roll was a 39 total, second roll was my shield since I have &lt;br /&gt;
TWF, which was a 32. Third roll was my second attack with my sword, which was a &lt;br /&gt;
threat and a 35. 4th roll was my confirmation roll, which was a 22. 5th roll was my third &lt;br /&gt;
attack with my sword, which was a 13.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh! I missed a roll in there, thank you :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth gets 4 attacks on a full attack. Longsword/shield &lt;br /&gt;
bash/longsword/longsword.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay. First hit, second hit, third hit, but crit did not comfirm, and &lt;br /&gt;
last misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth will also use Light as a swift action, since he can cast it 3 times per day.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Focus point is the device of my shield.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Got two light sources out, so no need for mischance rolls.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (5)+15: 20&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;74 total.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. It doesn't like you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Same as Tatyannah, actually.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Brace with my glaive.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. I'll tell you to roll when you're charged at. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can I see the terrible rider?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, nowhere in sight among the trees&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on Jareth's target. 54 damage, DC 20 &lt;br /&gt;
reflex save for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It's rather crispy, but up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom pulls a rune-covered rod from his filthy robes, swooping in and pointing at &lt;br /&gt;
Jareth's target, firing a bright blue bolt of lightning that zaps it good. &amp;quot;Boom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wow, the hounds can't roll crap tonight.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Two charged at Munch, one charged at Teppus. Teppus take your &lt;br /&gt;
attack roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Bad dice are the plaguye of any DM. :(&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Do any of them pass through my threatened area?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, they're avoiding you&amp;quot;&lt;br /&gt;
GAME: teppus's inititave total changed to '9'.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage Teppus?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;As well they should!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, I spammed myself with the inits, so I may have missed the &lt;br /&gt;
roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Nope, no roll. I have two 'normal' wolves on me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes, you have two of the 'normal' hounds on you :)&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome. Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;I'd like to rage, activate Boots of Speed, and full attack. Axe, axe, &lt;br /&gt;
bite, then any confirmations if needed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (14)+11: 25&lt;br /&gt;
GAME: Munch rolls 1d20+11: (5)+11: 16&lt;br /&gt;
GAME: Munch rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Axe hits twice, bite misses&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d12+10: (4)+10: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy is down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, take your ready&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (8)+14+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (19)+8+2: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Sadly, no threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Close!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;But you indeed hit. Roll damage&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 2d8 + 8: (6)+8: 14&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (7)+12: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Tatyannah for 19 points. 32 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Oof. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're paralyzed for...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;For 3 rounds :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in annoyance, swatting at the hounds that come after him. &amp;quot;Can I attack &lt;br /&gt;
these now? I'm attacking now. Could have saved ourselves a run.&amp;quot; The golem magicite &lt;br /&gt;
eyes start to glow red, a tiny sparks of blue power race up from his feet. With unnatural &lt;br /&gt;
swiftness, the golem's axe sings through the air, slashing through a hound's throat, then &lt;br /&gt;
swatting aside the soon corpse on the backswing.&lt;br /&gt;
&lt;br /&gt;
Tatyannah sees the dogs coming, and sets her spear against the ground, and her foot. &lt;br /&gt;
She's braced, she's ready, and sure, she hits one as it hits. However, she comes off the &lt;br /&gt;
worse in the confrontation. Even better or worse, she can't move to respond to these &lt;br /&gt;
events.&lt;br /&gt;
&lt;br /&gt;
And Teppus is much the same as Tatyannah. He braces himself and jabs one of the dogs, &lt;br /&gt;
wounding it, before yelling, &amp;quot;That's right, you dogs! Come at me! Yeah! Come on!&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
He's very creative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Any wolves I could flank? Or any that are being threatened by two &lt;br /&gt;
others?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;None of the party is being flanked but you can flank with either &lt;br /&gt;
Munch or Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;I'll flank whichever one looks more wounded. More than a 5' step to &lt;br /&gt;
get there?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes on the more than a 5' step and that's with Teppus&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1+2: aliased to Melee+2+2: (17)+9+2+2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Not quite a threat.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+SA: aliased to 1d6+4+4d6: (3)+4+(12): 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy dead&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+19: (12)+19: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn, big wolf misses you again Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth&amp;quot;&lt;br /&gt;
Oates darts around the melee, catching a wolf off-guard next to Teppus. A quick lunge, &lt;br /&gt;
and the hound lies dying.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (14)+21: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (6)+20: 26&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (20)+16: 36&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (1)+16: 17&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (1)+11: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Denied another crit!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;By a 1!!&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (1)+15: 16&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Is the other big wolf still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh yeah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lowering his stance, Jareth absorbs the impact the wolf's charge into his shield. Digging &lt;br /&gt;
his feet into the ground, he uses his leverage to keep the beast up on its hind feet as he &lt;br /&gt;
proceeds to stab it repeatedly in the belly and neck, finishing it off by shattering its &lt;br /&gt;
muzzle with the bulwar's steel rim and shoving it to the ground to land dead at his feet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom gives that one another maximized lightning bolt. 54 damage, DC 20 save &lt;br /&gt;
for half.&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, but again, very crispy&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&amp;quot;Face the holy wrath of Steel Von Ironblood, Bane of the Night!&amp;quot; Jibbom shouts from &lt;br /&gt;
above as he rains down more electrical fury upon the gigantic canines.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Last little wolf tries to eat Munch, fails.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up, the wolf you were impaling is now dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will go stab the last wolf if I may.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you may&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (8)+11: 19&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;If it's a hit. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is wounded. Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;IS on big wolf and one small?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have the small one in front of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, same tune, new wolf, axe axe bite.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (19)+11: 30&lt;br /&gt;
GAME: Munch rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Munch rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatyannah!&amp;quot; Teppus calls for her when he sees she's in trouble, but it seems she's largely &lt;br /&gt;
been taken care of already. He changes his course to head for the last wolf, aiming to stab &lt;br /&gt;
it. &lt;br /&gt;
 &lt;br /&gt;
Which he does. Successfully, actually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is dead. Just one big one left and it's coming for you Munch&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (12)+14: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Munch rolls fort: (2)+9: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You are now paralyzed for 3 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;...uh oh.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (11)+12: 23&lt;br /&gt;
GAME: Elessa damaged Munch for 23 points. 46 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah is paralyzed, top of round 3 Oates. One big hound left.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Close in and stab it. Can I flank and/or is it being threatened by 2+ &lt;br /&gt;
allies?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No one is threatening it since the two that could are paralyzed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Ah well. Stab!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (18)+9+2: 29&lt;br /&gt;
&lt;br /&gt;
Munch swats away the smaller wolf with his axe, raiseing his arm as a sort of shield as &lt;br /&gt;
the larger Hound attacks. The fangs sink into the golem's arm, tearing the flesh, and some &lt;br /&gt;
effect of the Hunter locking up the metal man's muscles. The barbarian buzzes harshly in &lt;br /&gt;
irritation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Threat!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (8)+9+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Confirm!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+RapierDmg: aliased to 1d6+4+1d6+4: (3)+4+(3)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And it is dead&amp;quot;&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Elessa has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
With some of the party's heavy hitters paralyzed, Oates darts over to the last wolf, &lt;br /&gt;
skewering it in the heart. &amp;quot;Well, that's a good sign... mostly,&amp;quot; he mutters.&lt;br /&gt;
&lt;br /&gt;
The hounds in this small pack is dead, but in hearing the howl of hounds not too far away, &lt;br /&gt;
as well as the sound of that horn again, this hunt isn't over yet. None are in sight even in &lt;br /&gt;
the darkness, so it seems there is a minor pause until the next group might be upon you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;About half a minute later the paralysis on Tatyannah and Munch &lt;br /&gt;
wear off with no side effects, other than any mild frustration you might have ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How is everyone doing on time?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates has plenty of it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah does too.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom has about two hours.&lt;br /&gt;
&lt;br /&gt;
Munch makes a noise not unlike a buzzsaw cutting through sheet metal, slowly flexing &lt;br /&gt;
his arm and in time, other muscles. &amp;quot;...okay. That sucked. Should take down the big guy, &lt;br /&gt;
be done with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch is fine on time.&lt;br /&gt;
&lt;br /&gt;
Tatyannah comes out of her paralysis and immediately starts swearing under her breath in &lt;br /&gt;
Jotun, before saying in Trade, &amp;quot;What was /that/?&amp;quot; She starts moving, testing all her &lt;br /&gt;
movement. &amp;quot;Should we run or just wait again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..I think we should get running. I have a feeling he's got more where that came from,&amp;quot; &lt;br /&gt;
says Teppus, firmly, &amp;quot;Why wait around and find out? Much as I want to destroy the thing, &lt;br /&gt;
I /don't/ think we're prepared to tackle a ghost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheee!&amp;quot; That's Jibbom as he resumes soaring through the forest canopy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth is going to have to head to bed.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Teppus or Jibbom can proxy me though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Thanks for coming Jareth!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I have one more combat left and that's it, I promise.&amp;quot;&lt;br /&gt;
From afar, to (Teppus, Jibbom, Elessa): Jareth uses Power Attack, so on a full attack, &lt;br /&gt;
without any extra buffs from spells or flank, it's +21/+20/+16/+11. Damage is 1d8+23 for &lt;br /&gt;
longsword, and 1d6+15 for shield bash.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Jareth, Teppus) with 'Awesome, and I have your AC and saves'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Have a good night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;you guys do have time for any healing you need to do before the &lt;br /&gt;
next combat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch grumbles mildly. &amp;quot;Maybe -you're- not set for a ghost...&amp;quot; He does get ready to &lt;br /&gt;
resume running, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch still has a hit point, is good to go.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah is good.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates is unhurt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so running again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Works for me!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Same as last time, two skills&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (8)+12: 20&lt;br /&gt;
GAME: Tatyannah rolls stealth: (5)+13: 18&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (9)+20: 29&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
GAME: Teppus rolls Perception: (20)+5: 25&lt;br /&gt;
GAME: Teppus rolls Survival: (1)+1: 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahahaha&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (19)+9: 28&lt;br /&gt;
GAME: Munch rolls acrobatics: (7)+6: 13&lt;br /&gt;
You paged Tatyannah with 'You're fine on your rolls'&lt;br /&gt;
You paged Oates with 'Youre fine on your rolls'&lt;br /&gt;
You paged Teppus with 'Great on perception... fail on survival, get tangled, lose ground &lt;br /&gt;
with the group for a bit.'&lt;br /&gt;
You paged Munch with 'Great on perception, lose a bit of ground with the group though, &lt;br /&gt;
keep stumbling.'&lt;br /&gt;
&lt;br /&gt;
Tatyannah bolts through the forest as best she can. It's not like last time, then again, she &lt;br /&gt;
can blame her wounds for that. There's still some jumping and leaping, though not as &lt;br /&gt;
fancy. A little hiding when she can, but she is not liking this at all.&lt;br /&gt;
&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (4)+3+12: 19&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (5)+3+12: 20&lt;br /&gt;
You paged Jibbom with 'You're good on your rolls'&lt;br /&gt;
&lt;br /&gt;
Munch isn't so light on his feet either, tripping over the occasional root or vine. But at &lt;br /&gt;
least the golem doesn't seem to have a problem with finding his route.&lt;br /&gt;
&lt;br /&gt;
Oates is getting better with these improvised field traps. Still nothing that he considers &lt;br /&gt;
solid craftsmanship, but it's enough to help keep the pack at bay.&lt;br /&gt;
&lt;br /&gt;
Run run run run in plate armor. IT is not fun. At one point, all of you realize Teppus has &lt;br /&gt;
fallen behind because of this: &amp;quot;*whoof*!&amp;quot; *CLONKCLANKCLANK* &lt;br /&gt;
 &lt;br /&gt;
He tripped on a tree root.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Jibbom does a barrel roll!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And... perception checks&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+10: (17)+10: 27&lt;br /&gt;
GAME: Tatyannah rolls perception: (6)+15: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (14)+4: 18&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Oates rolls Perception: (19)+19: 38&lt;br /&gt;
GAME: Jibbom rolls perception: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Oates&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (12)+9: 21&lt;br /&gt;
&lt;br /&gt;
And the running goes on for a longer while this time, with horn calls and howls echoing &lt;br /&gt;
through the woods. Eventually though, those sounds are getting much, much closer, from &lt;br /&gt;
behind. And it appears to be getting closer, fast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You all spot more hounds coming at you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All but Jibbom notices there's a bigger one too&amp;quot;&lt;br /&gt;
You paged Oates with 'And you spot the huntsman'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;These are behind you, and gaining ground&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom sees only his own greatness!&lt;br /&gt;
&lt;br /&gt;
Oates narrows his eyes. &amp;quot;Looks like the Huntsman himself has finally caught up,&amp;quot; the &lt;br /&gt;
farmboy remarks, readying his rapier.&lt;br /&gt;
&lt;br /&gt;
Tatyannah turns around so she can prepare for the oncoming horde. She sets herself up &lt;br /&gt;
with her spear again.&lt;br /&gt;
&lt;br /&gt;
Jibbom keeps his runic rod at the ready. Looks like more blasting will be necessary in the &lt;br /&gt;
near future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, I didn't get a roll from Teppus, I'm sorry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Anyway, who is front line? Mid-line and back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is above!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Mid side and flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Most likely mid, probably flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom, how high are you flying above the ground?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch will take back.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;About thirty feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And who is proxying Jareth?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Jibbom, can you do it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Will Teppus and Jareth be our front-liners?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Makes sense to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates nods in agreement.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Sounds good to me, yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Then inits :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf: Roll: 10 + Bonus: 2 = Total: 12&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
GAME: You roll initiative for Huntsman: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 9 + Bonus: 2 = Total: 11&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom thinks you'll have to manually do init for Jareth.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yep, I'm getting it :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Jareth: Roll: 19 + Bonus: 8 = Total: 27&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The Fighter goes before both rogues, that doesn't happen often. &lt;br /&gt;
Jareth is first&amp;quot;&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------        &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman and party are about 50 feet away at this point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huntsman was on his horse, but stops a short distance away, the hounds spreading &lt;br /&gt;
out along the sides, some staying near him. He dismounts and pulls out his sword. He &lt;br /&gt;
looks ready to take the kill. You can see only one of the large hounds in this group, with &lt;br /&gt;
about half a dozen of the smaller ones.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth full attacks.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Wait. I mean, charges.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I was going to say :) What does he charge? He has... 9 options. Big &lt;br /&gt;
wolf, little wolf or huntsman&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Might as well go with the huntsman. Seems like the big threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, Will save, Jareth has a +8 to that&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He's fine&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (11)+23: 34&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (5)+23: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Tatyannah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Setting spear down, waiting to be charged.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Gotcha, Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, they came from the front? So I'm fairly far back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;They actually came from behind, but you had time to catch up and &lt;br /&gt;
set yourselves into a formation before they got this close. Oates has amazing perception&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So for you in the back rank, you're aboug 70 ft from anyone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, cast light (make certain we don't run out) and move &lt;br /&gt;
foreward.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;20 ft?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;even with the spear sets. Barbarian movement gives me 40 to &lt;br /&gt;
work with&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, okay&amp;quot;&lt;br /&gt;
GAME: Munch casts Light.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And all the puppies go&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (18)+7: 25&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (10)+7+2: 19&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (6)+7+2: 15&lt;br /&gt;
&lt;br /&gt;
Munch grumbles softly, and sends a mix of phosperant chemicals thru his system. A &lt;br /&gt;
moment later, the golems leather dreadlocks behin to glow with a soft blue light, adding &lt;br /&gt;
illumination to the night. He steps up next to the readied weapons, prepared to meet the &lt;br /&gt;
attack sure to come.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the only one that hits is one on Oates :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oates, I need a Fort save&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (20)+6: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Your fine, but take...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Oates for 5 points. 55 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one comes to Oates as well&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (15)+14: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Another Fort&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (5)+6: 11&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (9)+12: 21&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Elessa damaged Oates for 21 points. 34 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Paralyzed for 4 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Ergh. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh wait!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, you get your ready&amp;quot;&lt;br /&gt;
GAME: Tatyannah's inititave total changed to '12'.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
----------------------------------------         &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah peers, &amp;quot;Why'd you change my init?&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (3)+8+2: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Because when you trigger a ready action it changes your initiative. &lt;br /&gt;
You go after what triggered your ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Oh. All right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on the huntsman. 54 damage, DC 20 &lt;br /&gt;
save for half.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll for SR&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (19)+13: 32&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You did some damage but he managed to dodge some of it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Zappy zappy!&amp;quot; Jibbom shouts as he fires another bright arc of lightning down upon the &lt;br /&gt;
huntsman from above. He is way too chipper about all of this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How close were you to him for that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up since I stuck Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I am going to go help Oates!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus will stab! :D&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (10)+11: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Unless he moved, Jibbom was 30 feet up and 50 feet away. The &lt;br /&gt;
spell has a 120 foot range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Jibbom, you're fine. and Teppus big wolf or little wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Let's say the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (8)+7: 15&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (20)+14: 34&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Jareth and his high AC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, question for other DMs here, crit is an auto-hit regardless if &lt;br /&gt;
that number would hit the AC right?&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (11)+14: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;20s are auto-hits. If a crit range is something other than 20, those &lt;br /&gt;
aren't necessarially auto-hits.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, well at least he hits because that's a 20 up there&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d8+6+1d6: (6)+6+(5): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So 17 to Jareth, he has 136 for HP&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Round 2, Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (4)+21: 25&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (17)+20: 37&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (5)+16: 21&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (4)+11: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I take it that's both attacks together?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have two wolves on you, flanking you in fact&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Shouldn't my init go back, if I'm not ready for any action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Rage, Boots of speed, smack a wolf. axe, axe, bite&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Munch rolls 1d20+11: (11)+11: 22&lt;br /&gt;
GAME: Munch rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No, it stays when you took the readied action for the rest of the &lt;br /&gt;
combat unless you ready again for something else.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And hit all three Munch&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
GAME: Munch rolls 1d12+10: (9)+10: 19&lt;br /&gt;
GAME: Munch rolls 1d6+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Both are dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You killed one with the first, killed the second with the second &lt;br /&gt;
attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With his glaive piercing another wolf's flank, Teppus growls, &amp;quot;How many more of these &lt;br /&gt;
does he /have/? I want to find this asshole ghost. And STAB IT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (2)+7+2: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (11)+7+2: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (3)+7+2: 12&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One misses, and one hits on Tatyannah. All miss on Teppus, and &lt;br /&gt;
one misses on Jareth.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So fort save Tatyannah&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
Munch hisses softly, perhaps an expression of annoyance, but more likely a side effect of &lt;br /&gt;
the toxic chemicals pumping into the golems muscles, lending unnatural strength. The &lt;br /&gt;
metal man's blade whirls, slicing the leg off a wolf before the back swing catching on a &lt;br /&gt;
tuff of fur, ligting the canine up to where a quick snap of the jaws rips out it's throat. &lt;br /&gt;
&amp;quot;How many? Not enough. And less than a moment ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, paralyzed for 4 rounds again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;No worries.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Doh. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I wish I had remove paralysis.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (3)+14+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one misses Teppus, even with flank. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is out of maximize, so will resort to regular lightning bolt on huntsman. &lt;br /&gt;
Still DC 20.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;SR again&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (16)+13: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;And damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :p&lt;br /&gt;
GAME: Jibbom rolls 9d6: (31): 31&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus you're up. You have one big one, two little ones, you are &lt;br /&gt;
being flanked by the big one and a little one. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ba ba ba boom!&amp;quot; Jibbom shouts and waves his hands about in a bizarre imitiation of a &lt;br /&gt;
miniature stormcloud, conjuring another bolt of lightning which descends upon the &lt;br /&gt;
huntsman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I loe Jibbom. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;OKay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will stay on the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;FUll attack.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;And roll badly. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, whiff on both accounts :(&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (9)+14: 23&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Teppus is flanked ,surrounded by wolves. He is not thrilled about this. He is, inded, &lt;br /&gt;
swearing up a sotmr while he tries to fight them off. So far, he's not having much success.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa mutters. Top of round #3, Jareth's turn&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (6)+21: 27&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (9)+20: 29&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (4)+16: 20&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (7)+11: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit, hit, miss, miss&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman is down, so just 5 medium hounds and 1 large hound&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. Nearest target is by Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Like to take out the big wolf, but if isn't a real good option, fine &lt;br /&gt;
with taking down a small one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, you can get to it, no flanking though, not quite enough &lt;br /&gt;
movement.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, and not happy at you&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (5)+7+2: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
Munch hesitates a moment as the Huntmen falls, but shrugs, and turns to busniess. &lt;br /&gt;
Stepping over the corpse of the last wolf, the golem swings, blade catching the attention, &lt;br /&gt;
and more than a little flesh, of the larger hound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All of them miss their targets.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (15)+14+2: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Though the big one bites into Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Fort save Teppus&amp;quot;&lt;br /&gt;
GAME: Teppus rolls Fort: (19)+11: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're fine but...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 12d6+12: (45)+12: 57&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's not right&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (5)+12: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I was gonna SAY&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yeah, that seemed high.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Teppus for 17 points. 47 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I originally typed in 1, double checked that I was wrong and I &lt;br /&gt;
thought I hit backspace :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom 0:)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;How many wolves could I fireball without getting any &lt;br /&gt;
teammates?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;With very precise placement, the 3 on Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom will do that. Another DC 20 save for half here.&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (9)+3: 12&lt;br /&gt;
GAME: Jibbom rolls 9d6: (41): 41&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (2)+3: 5&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (17)+3: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One made it! And still dies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And now, the big finale! Behold Steel Von Ironblood's righteous judgement!&amp;quot; Jibbom &lt;br /&gt;
points his chubby finger down at the nearest gathering of wolves, firing out a little red &lt;br /&gt;
pellet that zooms forward and explodes in a hellish blaze. The halfling blows a wisp of &lt;br /&gt;
smoke away from his fingertip. &amp;quot;Bad doggies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now are just 2 medium and 1 large, all over by Teppus and &lt;br /&gt;
Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Attacks! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus laughs.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Big one I take it, hits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Both on the big one.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is actually still up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Top of round #4, Jareth. only targets are the ones at Teppus and &lt;br /&gt;
Munch, they are 50 feet away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two more glaive strikes, frantically, from Teppus. He's worried. Quite a bit, actually. &lt;br /&gt;
He's able to wound the wolf severely, twice, but not much more than that. He's glancing &lt;br /&gt;
towrds his paralyzed team mates worriedly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth will charge the big one.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (18)+23: 41&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (8)+23: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He kills it. It had 9 hp left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. There are two smaller puppies left, you can 5 ft to one of &lt;br /&gt;
them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Do so and full attack&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (9)+11: 20&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Munch rolls 1d20+5: (12)+5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All three hits&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (3)+10: 13&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d6+6: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Killed it by the second hit&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It tries to bite, but fails. Jibbom. One medium sized wolf left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Lightning bolt on it.&amp;quot;&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
GAME: Jibbom rolls 9d6: (38): 38&lt;br /&gt;
&lt;br /&gt;
Munch tsks mildly, and continues with the mop-up, turning another wolf into a number of &lt;br /&gt;
wolf-chunks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Any save?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;DC 20 for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (4)+3: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Crispy ashes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;A few moments later Tatyannah and Oates are able to move again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so, triumphant once again after a well-fought battle, Steel Von Ironblood revels in &lt;br /&gt;
the accolades of...&amp;quot; Jibbom blinks, glancing to see one remaining wolf. &amp;quot;Oop. Missed &lt;br /&gt;
one.&amp;quot; He points at it as an afterthought, blasting it apart with another bright arc of &lt;br /&gt;
electrical energy. &amp;quot;... right then, as I was saying. Triumphant, once again...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the huntsman falls, dead, he seems to fade away into dust and then blown away by the &lt;br /&gt;
wind. Several spirits appear, all human, walking out from behind trees. &amp;quot;Thank you,&amp;quot; one &lt;br /&gt;
man says. &amp;quot;We don't know how long we have been running, but we'd never let him catch &lt;br /&gt;
us.&amp;quot; The sun is starting to rise in the east. You've been running all night. &amp;quot;Ahh... the &lt;br /&gt;
sunrise... we can rest...&amp;quot; As the light reaches all of you, the spirits seem to fade away in &lt;br /&gt;
the sunlight, peace on their faces. The hunt is over.&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets unparalyzed again, and starts swearing, loudly in Jotun. She goes &lt;br /&gt;
stomping off in the woods, pissed as hell.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly as the Huntman fades away. &amp;quot;Told ya. Don't mess with the axpex &lt;br /&gt;
predator.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...I'll be,&amp;quot; whispers Teppus as the spirits fade away. &amp;quot;I'll be damned. Amazing.&amp;quot; He's &lt;br /&gt;
honestly shocked. And pleased.&lt;br /&gt;
&lt;br /&gt;
Oates shakes out his arms to make sure his muscles are fine. &amp;quot;Oddly enough, that was &lt;br /&gt;
kinda fun,&amp;quot; he admits.&lt;br /&gt;
&lt;br /&gt;
When the party finally reaches the road again, for better or worse, they soon come across &lt;br /&gt;
a small town with even a tavern and inn all wrapped into one. Rooms are available and it &lt;br /&gt;
seems that one has returned to civilization again. That night the bard playing for the &lt;br /&gt;
patrons, while pretty decent, plays into a song that seems more telling for a campfire than &lt;br /&gt;
a rowdy tavern, not even an instrument was used in this upbeat, but haunting song.&lt;br /&gt;
&lt;br /&gt;
It starts off slow, as if starting to tell a story: &lt;br /&gt;
&amp;quot;John was not an evil man, / Though far from perfect true. / And he spent his days &lt;br /&gt;
a'rovin' though / He'd wife and daughter too. / He staggered home one drunken night / &lt;br /&gt;
And paused beneath an oak / To warm himself and rest a while / He'd move on when he &lt;br /&gt;
woke / And though he built a fire to ward off the evening chill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He speaks slowly at this part: &lt;br /&gt;
&amp;quot;The embers slowly died from sight / The wood grew cold and still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song picked up at this point:&lt;br /&gt;
&amp;quot;John awoke to a huntsman horn,&amp;quot;&lt;br /&gt;
A horn was sounded as if in the distance.&lt;br /&gt;
&amp;quot;And the bayin' of some hound,&amp;quot;&lt;br /&gt;
Followed by a mimic of a baying dog as the song continued:&lt;br /&gt;
&amp;quot;'I've stumbled in just before the morn to some noble's hunting ground' / He saw the &lt;br /&gt;
hound all pallid white / With ears a bloody red / And then he saw the Huntsman / And &lt;br /&gt;
John was filled with dread.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song continued, fast and furious, like a chase:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your &lt;br /&gt;
life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the &lt;br /&gt;
woods / Hide through the brambles and see / If you can outrun them until the mornin' / &lt;br /&gt;
See if you can't get free.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well over hill through forest too / Through streams and thorny briar / The Huntsman and &lt;br /&gt;
his hounds kept chase / And never would they tire / And John, he knew if he could last / &lt;br /&gt;
Until the morning light / Why he would have outrun them / And made it through the &lt;br /&gt;
night / But it was yet some hours until / He'd see the morning sun / And then he heard the &lt;br /&gt;
hounds again / This chase had just begun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your &lt;br /&gt;
life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the &lt;br /&gt;
woods / Hide through the brambles and see / If you can outrun them until the mornin' / &lt;br /&gt;
See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;John made it back unto his home / And saw an awful sight / For it was all abandoned / &lt;br /&gt;
Or' grown in just one night / 'Full twenty years have come and gone / Since all me &lt;br /&gt;
drunken days / If I knew then what I know now / I'd change my rovin' ways' / The &lt;br /&gt;
Huntsman gave a soulless laugh,&amp;quot;&lt;br /&gt;
There came a deep rumbling laugh, the typical evil as the next section was spoken:&lt;br /&gt;
John cried,'By all good men / I'll never let you have me'&amp;quot;&lt;br /&gt;
There was an echo of a deep 'Run John' as the song picked back into the chase:&lt;br /&gt;
&amp;quot;And the chase began again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your &lt;br /&gt;
life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the &lt;br /&gt;
woods / Hide through the brambles and see / If you can outrun them until the mornin' / &lt;br /&gt;
See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He now seems to slow down, voice going darker and slower as he speaks:&lt;br /&gt;
&amp;quot;And if you're there some moonlit night / When the woods grow cold and still / Why &lt;br /&gt;
you'll see John the Rover, / They say he runs there still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping with the slowness as he goes back to the chorus:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your &lt;br /&gt;
life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the &lt;br /&gt;
woods / Hide through the brambles and see / If you can outrun them until the mornin' / &lt;br /&gt;
See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Picking back up in speed to the chase from before:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your &lt;br /&gt;
life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the &lt;br /&gt;
woods / Hide through the brambles and see / If you can outrun them until the mornin' / &lt;br /&gt;
See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Run for your life John, / The Wild Hunt's coming!&amp;quot;&lt;br /&gt;
To add to the song, another sound of baying hounds is added as the song ends.&lt;br /&gt;
&lt;br /&gt;
The tavern is silent for several moments, before the revelry of the night continues as &lt;br /&gt;
before and soon the evening comes to an end.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;This adventure is brought to you by the Wild Hunt, written by The &lt;br /&gt;
Whiskey Bards, published 2005.&amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10419</id>
		<title>PrP: The Wild Hunt</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10419"/>
		<updated>2013-09-18T00:25:04Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;It has been a long day of moving. Heading back from the latest of adventures given out by the Guild, out in the middle of the woods, the road hasn't even been found yet to take everyone back to civilization. As the sun set, it was time to settle down for the night in the forest. Items are gathered to allow a comfortable evening and the sounds of the forest, birds, rustling of animals and every now and then a bounding doe and her fawns can be seen off in the distance as the sun sets and the moon begins to rise. It seems a quiet night is in store for all.&lt;br /&gt;
&lt;br /&gt;
A quiet night around a campfire, eh? That can mean only one thing to Jibbom: story time! &amp;quot;... And that was how I saved the entirety of Alexandria for the ninth time. Arguably the most heroic time I saved the city... that is, until I tell you the tale of the eleventh time! Needless to say, I was showered with the boundless affection of the grateful cityfolk, particularly the beautiful maidens who marvel in awe at my mighty powers...&amp;quot; It just goes on like this.&lt;br /&gt;
&lt;br /&gt;
Munch sighs, returning from his efforts with only a few sticks to show for it. &amp;quot;No luck. Those deer are faster than they look. Guess is trail rations again.&amp;quot; The golem, for his part, feeds one stick to the fire, and starts to nibble upon another. Don't judge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll try!&amp;quot; Tatyannah offers, possibly a touch desperately. &amp;quot;Maybe you just weren't quiet enough.&amp;quot; She can get away into the woods where it's quiet and Jibbom's voice won't reach. Nevermind, she's not good at survival stuff. She can learn, tonight, even! She starts to collect some things, so she can go. She'll be fine. Probably.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not the best at living off of the land, but I'm not the worst, either,&amp;quot; comments Oates. &amp;quot;Of course, given the hour, it might be a better idea to just stick with the trail rations - I'd rather have more daylight for foraging and hunting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And Teppus is here, of course. And has been here. He's quite relaxed, actually, seeming at home on the march and the move as it goes. No problems here, actually.&lt;br /&gt;
&lt;br /&gt;
Returning from a nearby brook, Jareth has a half dozen fish all strung together, just in time to hear the tale of Jibbom's greatest heroic achievements. With a laugh, he sets himself down and begins the task of gutting and cleaning the fish to cook them over the fire to add to the night's dinner.&lt;br /&gt;
&lt;br /&gt;
Tatyannah is glum when Oates mentions being sensible. Even more so when Jareth comes back with fish. Damnit. She sits back down.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at Jareth, watching a few moments. &amp;quot;...wait.... you're just... throwing away the heads? Those are the best part!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth has found the one thing which can distract Jibbom from his rambling, nonsensical tales of heroism and magical powers. &amp;quot;Oooh, food! Gimme, gimme, gimme!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates chuckles. &amp;quot;I don't think anyone will begrudge you the fish-heads, Munch,&amp;quot; the farmboy chuckles.&lt;br /&gt;
&lt;br /&gt;
Jareth puts the heads and innards in a pile, &amp;quot;Help yourself.&amp;quot; before he rinses off the fillets with a bit of water and then sprinkling some salt and crushed herbs, rubbing them all in before skewering the fish and setting it over the coals. He leans back on his blanket, using his pack as a backrest as he takes out a bottle of wine, uncorking it and taking a long swig.&lt;br /&gt;
&lt;br /&gt;
For Teppus' part, Jibbom seems to've been tuned out a while ago. Jarethr's return, with food, does perk him up, though. &amp;quot;Oh! Thanks, Jareth. That's mighty kind of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch is more intrested in heads than innards, they don't crunch the same, but it's not like the golem is going to turn anything down. He's even polite enough to move downwind first.&lt;br /&gt;
&lt;br /&gt;
Jareth starts passing the wine bottle about before digging into that enchanted pack of his. It's amazing what that thing can hold. Two loaves of bread, a half wheel of cheese, and some smoked duck sausage. The man spends a lot of time having dinner with Abrahil. It was inevitable that he'd get used to such foods.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The golem is wise.&amp;quot; Jibbom says, grinning. &amp;quot;If you do not eat the brains of your foes, how else do you expect to digest their delicious, delicious secrets?&amp;quot; He takes a long swig from the wine bottle before passing it on and grabbing handfuls of food.&lt;br /&gt;
&lt;br /&gt;
Munch peers at Jibbom. &amp;quot;Um.... maybe your digestive system is diffrent... but generally death and the chewing process destroys any secrets the brain had. I just like the texture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...good gods, man. How much food do you stash in that pack? How in Gaea's name does it stay fresh?&amp;quot; Teppus stares at Jareth with wide eyes, but he's more than happy to share in the food and the wine himself.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's magic,&amp;quot; Tatyannah says as she digs out some rum from her own bag. Well, she can get nice and sloshed.&lt;br /&gt;
&lt;br /&gt;
The sunset was actually spectacular, just enough clouds to make it beautiful, a variety of colors, light shining through the trees. The forest continued to seem alive as the nocturnal animals came out as the day ones settled in for the night. The only light is that of the fire dancing happily, shining on everyone and the nearby gear. Now the moon, full and round is rising over the eastern horizon, shining down it's own light, casting the forest into it's own mood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And I need perception checks&amp;quot;&lt;br /&gt;
GAME: Jareth rolls Perception: (9)+4: 13&lt;br /&gt;
GAME: Tatyannah rolls perception: (7)+15: 22&lt;br /&gt;
GAME: Teppus rolls PErception: (10)+5: 15&lt;br /&gt;
GAME: Munch rolls perception: (1)+9: 10&lt;br /&gt;
GAME: Jibbom rolls perception: (18)+4: 22&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fish heads, fish heads, crunchy chewy fish heads...&amp;quot; Munch sings quietly to himself. Well, that's likely supposed to be singing.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Tatyannah, Teppus, Oates) with 'While having plenty of wood, the fire starts to die down to near nothing while all the night sounds of the forest seem to just disappear.'&lt;br /&gt;
&lt;br /&gt;
You paged (Tatyannah, Teppus, Oates) with 'You three also notice: Not a moment after that the sounds of hounds baying and a horn comes off from the distance.'&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'Lastly, you notice movement of hounds and a rider can be noticed off in the distance and coming closer, running in fact.'&lt;br /&gt;
&lt;br /&gt;
Jibbom joins in the 'singing' for a brief while before looking to the fire, narrowing his eyes slightly. &amp;quot;... Is it just me, or did it suddenly get more creepy around here for some reason?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah cocks her head at something, mid swig of run, there's a hissing, &amp;quot;Shut up,&amp;quot; from her. She glances at the others to see if someone else can hear it, giving an absent nod to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's not just you,&amp;quot; replies Oates, standing and facing towards the things he heard. &amp;quot;It sounds like there's a hunt out there, and it's heading this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Settled in for the night with the faint warmth of a buzz from the wine, Teppus stops for a moment and then says, &amp;quot;Did you hear that?&amp;quot; He's sitting up a bit.&lt;br /&gt;
&lt;br /&gt;
Munch perks up. &amp;quot;Hunt? Great, maybe they'll chase the deer our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom frowns. &amp;quot;Is it the good kind of hunt, with kindly bearded men who offer delicious treats? Or the bad kind of hunt, with mean bearded men who try to put me in a bag?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A little quieter or /I'll/ put you in a bag,&amp;quot; says Teppus to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We need to hide or get high up or ready ourselves against the coming hunt,&amp;quot; Tatyannah murmurs. Then, she asides to Jibbom, &amp;quot;No good hunt comes at night.&amp;quot; She should know. She goes to get out her bag of toys out, before choosing her tree to climb.&lt;br /&gt;
&lt;br /&gt;
Staring at the embers whirling and dancing up into the night sky, Jareth snaps out of his reverie as some of the others mention a noise nearby. Rolling onto his feet, the warrior has hold of his sword and shield as he waits.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at peers at Tatyannah. &amp;quot;But I hunt at night.... oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camp is then surrounded by several hounds, all deathly white, their ears a blood red color. The mounted rider is a huntsman, but one that is skeleton white, but also see-thru, his mount emanating darkness even in the night. The huntsman has glowing red eyes and appears to have a wicked grin upon him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Knowledge for identifying them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is gonna make a snap judgment based on appearances, blast him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Local or religion&amp;quot;&lt;br /&gt;
GAME: Oates rolls Knowledge/Local: (16)+15: 31&lt;br /&gt;
You paged Oates with 'There are stories about a Wild Hunt, spirits of huntsman that haunt the forests and on certain nights, certain conditions when innocent folks end up as the prey to the hunt. Mostly ghost stories for campfires.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Should I roll blastings, wait for inits...?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wait for init, I was waiting for reactions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch peers a moment. &amp;quot;...wait... I think I've gone drinking with this guy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom goes wide eyed. &amp;quot;... No beard at all. The worst kind of hunter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah is in her tree. She'll stay right there and quiet.&lt;br /&gt;
&lt;br /&gt;
The huntsman pulls out a sword and points off into the woods. &amp;quot;Run,&amp;quot; he said in a dark and menacing voice, even looking right at Tatyannah. &amp;quot;Run and by whatever gods you worship make it to the morning and you will be free.&amp;quot; The direction that he pointed, the hounds moved aside, giving all of you an opening. There are dozens here, of various sizes that even with experience they'd be a challenge to even survive the pack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...the hell is /that/?&amp;quot; Teppus is shocked and he's reaching for his glaive, quickly. Of course, it's a glaive so it's going to take him a moment to get ready. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Don't think you know who you're dealing with, mister!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you have a chance to get any immediate gear you think you'll need for this merry chase. Note: we are in dim light as we have a full moon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates looks at the Huntsman, then at the rest of the Wild Hunt, then at the gap. &amp;quot;Right, then,&amp;quot; he mutters, making sure his gear is secure enough to not fall out/off while still being readily accessible.&lt;br /&gt;
&lt;br /&gt;
Munch would quirk a brow, if he had a brow to quirk. &amp;quot;...nope. Must be a different guy. Nobody I've been drinking with would challenge my title of apex predator.&amp;quot; Which isn't to say their aren't those who challenge the title. Munch just doesn't go drinking with them.&lt;br /&gt;
&lt;br /&gt;
Tatyannah stays where she is, waiting to see on the others, and what they do.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... Or we could just, y'know, blow you up.&amp;quot; Jibbom points out. &amp;quot;We're actually pretty good at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth frowns as he eyes the circle of hounds and the huntsman, &amp;quot;Far be it from me to not liven up at the thought of a good fight, but I cannot help but notice the translucence of our guests here, and there is one thing I have noticed over time, translucent foes tend to have weapons go right through them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...it's true. This could be a problem,&amp;quot; says Teppus as he gets to his feet. &amp;quot;How do we know you'll live up to your terms, Huntsman?&amp;quot; He's frowning, &amp;quot;And who the hell ARE you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hunstman laughs at the threats and lowers his sword. The hounds all growl and start to move in on the group. The opening remains there, behind the party. &amp;quot;Just have to make it to sunrise,&amp;quot; is all he says. Six of you against all these hounds. One tries to nip at Jibbom's foot. &amp;quot;Run, and you'll have to see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch shrugs. &amp;quot;Normal weapons, sure. Magic weapons, less so. Raw magic, not a problem. Anyway, I don't run, I chase.&amp;quot; Humans have a Fight Or Flight responce. Munch has a Fight or Fight Harder responce. Though if the rest of the group were to take off, technically he'd be chaseing them. But since they havn't done that yet, the golem takes his greataxe off his back.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Y'know, we should probably make for more defendable terrain,&amp;quot; Oates suggests, looking over the array of hounds and not liking the odds.&lt;br /&gt;
&lt;br /&gt;
Jareth nods as he slings his pack onto his back, &amp;quot;Indeed. I'll take point. Teppus, cover our rear, would you please? Tatyannah and Munch, take the flanks. Oates, stay behind me. Jibbom, you'll be our eyes on the sky. Move!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can do!&amp;quot; Jibbom spreads his golden wings and begins flapping.&lt;br /&gt;
&lt;br /&gt;
Tatyannah jumps down from the tree and says, &amp;quot;All right.&amp;quot; Even as she stands there, she makes sure she's got all her armor on just so.&lt;br /&gt;
&lt;br /&gt;
Jareth pages: I don't think Munch was grasping the task at hand.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in mild annoyance, then nods, and sighs. &amp;quot;Letting him off easy, just because he's transparent? That's racist, you know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Transparency is mostly an annoyance; the several dozen hounds are the more compelling argument,&amp;quot; Oates points out, bringing one of his toolkits to hand.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so we're on the move. I need two skill rolls from everyone in your attempts to run/hide/evade your foes through the forest. You pick the skills. If it's an odd one, I'll ask for a justification in page :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;After your rolls, I'll tell you how you do and then you can pose accordingly&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can we use the same skill twice?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (8)+3+12: 23&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (15)+3+12: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Acrobatics and Survival.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+13: (7)+13: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;The +12 comes from a headband which isn't working properly codewise.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+7: (14)+7: 21&lt;br /&gt;
You paged Jibbom with 'You're fine on both accounts. You fly through the trees even in the dark and avoid them all, keeping up with the party.'&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (19)+12: 31&lt;br /&gt;
GAME: Munch rolls perception: (7)+9: 16&lt;br /&gt;
GAME: Tatyannah rolls stealth: (3)+13: 16&lt;br /&gt;
GAME: Munch rolls acrobatics: (1)+6: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Craft/Trapmaking and Perception.&amp;quot;&lt;br /&gt;
You paged Jareth with 'You're good on both accounts, avoiding tripping hazards and finding the best way for the party to go'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Oates&amp;quot;&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (2)+20: 22&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
You paged Tatyannah with 'YOu're good on both accounts, avoiding tripping hazards and blending well into the darkness.'&lt;br /&gt;
You paged Munch with 'You spot your way through the trees pretty well, and you think you see things moving among the trees along side the party. But you trip several times through the woods, keep hitting those dark roots and branches, but you keep up.'&lt;br /&gt;
&lt;br /&gt;
Jibbom takes to the air with the greatest of ease. Well, at least by the standards of a slightly intoxicated, overweight halfling who was never meant to be able to fly. He avoids smacking into anything, at least.&lt;br /&gt;
&lt;br /&gt;
Jareth's steps are sure as he runs through the forest, calling out warnings as he leaps over fallen logs and stones. For a man in full plate armor, he keeps up one hell of a brisk pace.&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'You are dropping traps to slow them down or setting up traps for future encounters?'&lt;br /&gt;
You paged Oates with 'Though either way you're fine. You also, as you run notice other shapes running through the forest. Not hounds but other spirits. You catch the look of one closely and see that it has the look of complete terror on it's face.'&lt;br /&gt;
Oates pages: Mostly the hampering traps. What types of spirits are looking terrified?&lt;br /&gt;
You paged Oates with 'Humanoid, some look like farmers, guards, bandits even'&lt;br /&gt;
&lt;br /&gt;
Munch grumbles and trips often, spending a little too much time checking back over his shoulder. He does manage to keep pace, in part by just blowing thru obsticals other would go around. &amp;quot;I still say I can take them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates is often running out of the formation, rigging triplines and springbranches and other hindering traps to help guard the backtrail. &amp;quot;We should do better than these others - I'm seeing spirits of previous victims of the Hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have no useful skills here. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Climb? XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have a +5 to climb!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Survival, Perception, Stealth and Acrobatics can all be used untrained, but we can find a way to use climb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thank goodness for low-light vision and leather armor. Tatyannah is able to avoid spots rather nimbly with something not unlike parkour. When she can't get around or over an obstacle, she hides, until she can. She says nothing other than an occasional warning about the terrain.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls Survival: (10)+1: 11&lt;br /&gt;
GAME: Teppus rolls Perception: (17)+5: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;THat's about the best I can do. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's fine :)&amp;quot;&lt;br /&gt;
You paged Teppus with 'You help out Jareth in making sure the party stays together and avoids the worst traps. Also you notice things running in the woods also, perhaps those things Oates mentioned?'&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (2)+4: 6&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (2)+6: 8&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (16)+6: 22&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;While Teppus is typing up his post, Perception checks&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (11)+9: 20&lt;br /&gt;
GAME: Jibbom rolls perception: (10)+4: 14&lt;br /&gt;
GAME: Tatyannah rolls perception: (2)+15: 17&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
GAME: Jareth rolls Perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
Teppus, for the moment, follows JAreth's lead. For one, he's actually not very good at seeing at night, but he's trying. For /two/, he's in heavy armor. &amp;quot;I hate running in this shit!&amp;quot; Clank clank clank clank clank.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Comes the sound from flying Jibbom. Is he actually enjoying this?&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly and flutters his own stubby wings. Some day.&lt;br /&gt;
Oates is the first to notice, but everyone soon follows suit in spotting figures in front and to the sides of them. They're not the spirits Oates mentioned, but more solid. Appears that a small pack of the hounds broke off and have found the party here instead. Two of the five hounds are much larger than the the other three with them, all growling and looking quite eager to sink their teeth into you.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Inits please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_1: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_2: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 9 + Bonus: 3 = Total: 12&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
GAME: Jareth rolls initiative: Roll: 8 + Bonus: 8 = Total: 16&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;At Tat beats them all. Tat you are first. For my humans and Munch, in dim light you have a 20 mischance of hitting, add those rolls to your attacks. 20 and lower misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you have five creatures, two large, three medium :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Do we have a little time before they catch up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Actually they are ahead of you, they seemed to have come around and gotten ahead. You have about a full round until they are upon you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok! Then I'd like to brace my spear to receive a charge. I should get +2 to hit and if successful, will do double damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, that's your full turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome, Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;So should I roll?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Two move actions: one to draw my rapier, and the other to draw my Everburning Torch. We now have more light!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;When you get charged I'll have you roll. I have you set for a ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And alright, lighting issue is taken care of&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (5)+14+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth, your turn. You have a large-size hound that just tried to bite you, but he's 5ft away from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack on his ass.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (18)+21: 39&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (12)+20: 32&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (19)+16: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (6)+16: 22&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (2)+11: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Roll 3 was a threat, and roll 4 was to confirm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So threat range of 19-20 for your weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Longsword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and the roll to confirm was? the 3rd one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;First roll was a 39 total, second roll was my shield since I have TWF, which was a 32. Third roll was my second attack with my sword, which was a threat and a 35. 4th roll was my confirmation roll, which was a 22. 5th roll was my third attack with my sword, which was a 13.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh! I missed a roll in there, thank you :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth gets 4 attacks on a full attack. Longsword/shield bash/longsword/longsword.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay. First hit, second hit, third hit, but crit did not comfirm, and last misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth will also use Light as a swift action, since he can cast it 3 times per day.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Focus point is the device of my shield.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Got two light sources out, so no need for mischance rolls.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (5)+15: 20&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;74 total.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. It doesn't like you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Same as Tatyannah, actually.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Brace with my glaive.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. I'll tell you to roll when you're charged at. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can I see the terrible rider?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, nowhere in sight among the trees&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on Jareth's target. 54 damage, DC 20 reflex save for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It's rather crispy, but up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom pulls a rune-covered rod from his filthy robes, swooping in and pointing at Jareth's target, firing a bright blue bolt of lightning that zaps it good. &amp;quot;Boom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wow, the hounds can't roll crap tonight.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Two charged at Munch, one charged at Teppus. Teppus take your attack roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Bad dice are the plaguye of any DM. :(&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Do any of them pass through my threatened area?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, they're avoiding you&amp;quot;&lt;br /&gt;
GAME: teppus's inititave total changed to '9'.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage Teppus?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;As well they should!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, I spammed myself with the inits, so I may have missed the roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Nope, no roll. I have two 'normal' wolves on me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes, you have two of the 'normal' hounds on you :)&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome. Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;I'd like to rage, activate Boots of Speed, and full attack. Axe, axe, bite, then any confirmations if needed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (14)+11: 25&lt;br /&gt;
GAME: Munch rolls 1d20+11: (5)+11: 16&lt;br /&gt;
GAME: Munch rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Axe hits twice, bite misses&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d12+10: (4)+10: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy is down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, take your ready&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (8)+14+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (19)+8+2: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Sadly, no threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Close!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;But you indeed hit. Roll damage&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 2d8 + 8: (6)+8: 14&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (7)+12: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Tatyannah for 19 points. 32 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Oof. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're paralyzed for...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;For 3 rounds :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in annoyance, swatting at the hounds that come after him. &amp;quot;Can I attack these now? I'm attacking now. Could have saved ourselves a run.&amp;quot; The golem magicite eyes start to glow red, a tiny sparks of blue power race up from his feet. With unnatural swiftness, the golem's axe sings through the air, slashing through a hound's throat, then swatting aside the soon corpse on the backswing.&lt;br /&gt;
&lt;br /&gt;
Tatyannah sees the dogs coming, and sets her spear against the ground, and her foot. She's braced, she's ready, and sure, she hits one as it hits. However, she comes off the worse in the confrontation. Even better or worse, she can't move to respond to these events.&lt;br /&gt;
&lt;br /&gt;
And Teppus is much the same as Tatyannah. He braces himself and jabs one of the dogs, wounding it, before yelling, &amp;quot;That's right, you dogs! Come at me! Yeah! Come on!&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
He's very creative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Any wolves I could flank? Or any that are being threatened by two others?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;None of the party is being flanked but you can flank with either Munch or Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;I'll flank whichever one looks more wounded. More than a 5' step to get there?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes on the more than a 5' step and that's with Teppus&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1+2: aliased to Melee+2+2: (17)+9+2+2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Not quite a threat.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+SA: aliased to 1d6+4+4d6: (3)+4+(12): 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy dead&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+19: (12)+19: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn, big wolf misses you again Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth&amp;quot;&lt;br /&gt;
Oates darts around the melee, catching a wolf off-guard next to Teppus. A quick lunge, and the hound lies dying.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (14)+21: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (6)+20: 26&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (20)+16: 36&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (1)+16: 17&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (1)+11: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Denied another crit!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;By a 1!!&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (1)+15: 16&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Is the other big wolf still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh yeah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lowering his stance, Jareth absorbs the impact the wolf's charge into his shield. Digging his feet into the ground, he uses his leverage to keep the beast up on its hind feet as he proceeds to stab it repeatedly in the belly and neck, finishing it off by shattering its muzzle with the bulwar's steel rim and shoving it to the ground to land dead at his feet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom gives that one another maximized lightning bolt. 54 damage, DC 20 save for half.&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, but again, very crispy&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&amp;quot;Face the holy wrath of Steel Von Ironblood, Bane of the Night!&amp;quot; Jibbom shouts from above as he rains down more electrical fury upon the gigantic canines.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Last little wolf tries to eat Munch, fails.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up, the wolf you were impaling is now dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will go stab the last wolf if I may.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you may&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (8)+11: 19&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;If it's a hit. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is wounded. Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;IS on big wolf and one small?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have the small one in front of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, same tune, new wolf, axe axe bite.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (19)+11: 30&lt;br /&gt;
GAME: Munch rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Munch rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatyannah!&amp;quot; Teppus calls for her when he sees she's in trouble, but it seems she's largely been taken care of already. He changes his course to head for the last wolf, aiming to stab it. &lt;br /&gt;
 &lt;br /&gt;
Which he does. Successfully, actually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is dead. Just one big one left and it's coming for you Munch&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (12)+14: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Munch rolls fort: (2)+9: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You are now paralyzed for 3 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;...uh oh.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (11)+12: 23&lt;br /&gt;
GAME: Elessa damaged Munch for 23 points. 46 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah is paralyzed, top of round 3 Oates. One big hound left.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Close in and stab it. Can I flank and/or is it being threatened by 2+ allies?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No one is threatening it since the two that could are paralyzed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Ah well. Stab!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (18)+9+2: 29&lt;br /&gt;
&lt;br /&gt;
Munch swats away the smaller wolf with his axe, raiseing his arm as a sort of shield as the larger Hound attacks. The fangs sink into the golem's arm, tearing the flesh, and some effect of the Hunter locking up the metal man's muscles. The barbarian buzzes harshly in irritation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Threat!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (8)+9+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Confirm!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+RapierDmg: aliased to 1d6+4+1d6+4: (3)+4+(3)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And it is dead&amp;quot;&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Elessa has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
With some of the party's heavy hitters paralyzed, Oates darts over to the last wolf, skewering it in the heart. &amp;quot;Well, that's a good sign... mostly,&amp;quot; he mutters.&lt;br /&gt;
&lt;br /&gt;
The hounds in this small pack is dead, but in hearing the howl of hounds not too far away, as well as the sound of that horn again, this hunt isn't over yet. None are in sight even in the darkness, so it seems there is a minor pause until the next group might be upon you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;About half a minute later the paralysis on Tatyannah and Munch wear off with no side effects, other than any mild frustration you might have ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How is everyone doing on time?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates has plenty of it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah does too.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom has about two hours.&lt;br /&gt;
&lt;br /&gt;
Munch makes a noise not unlike a buzzsaw cutting through sheet metal, slowly flexing his arm and in time, other muscles. &amp;quot;...okay. That sucked. Should take down the big guy, be done with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch is fine on time.&lt;br /&gt;
&lt;br /&gt;
Tatyannah comes out of her paralysis and immediately starts swearing under her breath in Jotun, before saying in Trade, &amp;quot;What was /that/?&amp;quot; She starts moving, testing all her movement. &amp;quot;Should we run or just wait again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..I think we should get running. I have a feeling he's got more where that came from,&amp;quot; says Teppus, firmly, &amp;quot;Why wait around and find out? Much as I want to destroy the thing, I /don't/ think we're prepared to tackle a ghost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheee!&amp;quot; That's Jibbom as he resumes soaring through the forest canopy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth is going to have to head to bed.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Teppus or Jibbom can proxy me though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Thanks for coming Jareth!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I have one more combat left and that's it, I promise.&amp;quot;&lt;br /&gt;
From afar, to (Teppus, Jibbom, Elessa): Jareth uses Power Attack, so on a full attack, without any extra buffs from spells or flank, it's +21/+20/+16/+11. Damage is 1d8+23 for longsword, and 1d6+15 for shield bash.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Jareth, Teppus) with 'Awesome, and I have your AC and saves'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Have a good night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;you guys do have time for any healing you need to do before the next combat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch grumbles mildly. &amp;quot;Maybe -you're- not set for a ghost...&amp;quot; He does get ready to resume running, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch still has a hit point, is good to go.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah is good.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates is unhurt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so running again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Works for me!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Same as last time, two skills&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (8)+12: 20&lt;br /&gt;
GAME: Tatyannah rolls stealth: (5)+13: 18&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (9)+20: 29&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
GAME: Teppus rolls Perception: (20)+5: 25&lt;br /&gt;
GAME: Teppus rolls Survival: (1)+1: 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahahaha&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (19)+9: 28&lt;br /&gt;
GAME: Munch rolls acrobatics: (7)+6: 13&lt;br /&gt;
You paged Tatyannah with 'You're fine on your rolls'&lt;br /&gt;
You paged Oates with 'Youre fine on your rolls'&lt;br /&gt;
You paged Teppus with 'Great on perception... fail on survival, get tangled, lose ground with the group for a bit.'&lt;br /&gt;
You paged Munch with 'Great on perception, lose a bit of ground with the group though, keep stumbling.'&lt;br /&gt;
&lt;br /&gt;
Tatyannah bolts through the forest as best she can. It's not like last time, then again, she can blame her wounds for that. There's still some jumping and leaping, though not as fancy. A little hiding when she can, but she is not liking this at all.&lt;br /&gt;
&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (4)+3+12: 19&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (5)+3+12: 20&lt;br /&gt;
You paged Jibbom with 'You're good on your rolls'&lt;br /&gt;
&lt;br /&gt;
Munch isn't so light on his feet either, tripping over the occasional root or vine. But at least the golem doesn't seem to have a problem with finding his route.&lt;br /&gt;
&lt;br /&gt;
Oates is getting better with these improvised field traps. Still nothing that he considers solid craftsmanship, but it's enough to help keep the pack at bay.&lt;br /&gt;
&lt;br /&gt;
Run run run run in plate armor. IT is not fun. At one point, all of you realize Teppus has fallen behind because of this: &amp;quot;*whoof*!&amp;quot; *CLONKCLANKCLANK* &lt;br /&gt;
 &lt;br /&gt;
He tripped on a tree root.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Jibbom does a barrel roll!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And... perception checks&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+10: (17)+10: 27&lt;br /&gt;
GAME: Tatyannah rolls perception: (6)+15: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (14)+4: 18&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Oates rolls Perception: (19)+19: 38&lt;br /&gt;
GAME: Jibbom rolls perception: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Oates&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (12)+9: 21&lt;br /&gt;
&lt;br /&gt;
And the running goes on for a longer while this time, with horn calls and howls echoing through the woods. Eventually though, those sounds are getting much, much closer, from behind. And it appears to be getting closer, fast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You all spot more hounds coming at you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All but Jibbom notices there's a bigger one too&amp;quot;&lt;br /&gt;
You paged Oates with 'And you spot the huntsman'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;These are behind you, and gaining ground&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom sees only his own greatness!&lt;br /&gt;
&lt;br /&gt;
Oates narrows his eyes. &amp;quot;Looks like the Huntsman himself has finally caught up,&amp;quot; the farmboy remarks, readying his rapier.&lt;br /&gt;
&lt;br /&gt;
Tatyannah turns around so she can prepare for the oncoming horde. She sets herself up with her spear again.&lt;br /&gt;
&lt;br /&gt;
Jibbom keeps his runic rod at the ready. Looks like more blasting will be necessary in the near future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, I didn't get a roll from Teppus, I'm sorry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Anyway, who is front line? Mid-line and back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is above!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Mid side and flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Most likely mid, probably flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom, how high are you flying above the ground?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch will take back.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;About thirty feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And who is proxying Jareth?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Jibbom, can you do it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Will Teppus and Jareth be our front-liners?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Makes sense to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates nods in agreement.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Sounds good to me, yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Then inits :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf: Roll: 10 + Bonus: 2 = Total: 12&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
GAME: You roll initiative for Huntsman: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 9 + Bonus: 2 = Total: 11&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom thinks you'll have to manually do init for Jareth.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yep, I'm getting it :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Jareth: Roll: 19 + Bonus: 8 = Total: 27&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The Fighter goes before both rogues, that doesn't happen often. Jareth is first&amp;quot;&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------        &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman and party are about 50 feet away at this point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huntsman was on his horse, but stops a short distance away, the hounds spreading out along the sides, some staying near him. He dismounts and pulls out his sword. He looks ready to take the kill. You can see only one of the large hounds in this group, with about half a dozen of the smaller ones.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth full attacks.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Wait. I mean, charges.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I was going to say :) What does he charge? He has... 9 options. Big wolf, little wolf or huntsman&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Might as well go with the huntsman. Seems like the big threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, Will save, Jareth has a +8 to that&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He's fine&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (11)+23: 34&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (5)+23: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Tatyannah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Setting spear down, waiting to be charged.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Gotcha, Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, they came from the front? So I'm fairly far back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;They actually came from behind, but you had time to catch up and set yourselves into a formation before they got this close. Oates has amazing perception&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So for you in the back rank, you're aboug 70 ft from anyone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, cast light (make certain we don't run out) and move foreward.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;20 ft?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;even with the spear sets. Barbarian movement gives me 40 to work with&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, okay&amp;quot;&lt;br /&gt;
GAME: Munch casts Light.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And all the puppies go&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (18)+7: 25&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (10)+7+2: 19&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (6)+7+2: 15&lt;br /&gt;
&lt;br /&gt;
Munch grumbles softly, and sends a mix of phosperant chemicals thru his system. A moment later, the golems leather dreadlocks behin to glow with a soft blue light, adding illumination to the night. He steps up next to the readied weapons, prepared to meet the attack sure to come.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the only one that hits is one on Oates :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oates, I need a Fort save&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (20)+6: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Your fine, but take...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Oates for 5 points. 55 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one comes to Oates as well&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (15)+14: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Another Fort&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (5)+6: 11&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (9)+12: 21&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Elessa damaged Oates for 21 points. 34 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Paralyzed for 4 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Ergh. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh wait!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, you get your ready&amp;quot;&lt;br /&gt;
GAME: Tatyannah's inititave total changed to '12'.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
----------------------------------------         &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah peers, &amp;quot;Why'd you change my init?&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (3)+8+2: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Because when you trigger a ready action it changes your initiative. You go after what triggered your ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Oh. All right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on the huntsman. 54 damage, DC 20 save for half.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll for SR&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (19)+13: 32&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You did some damage but he managed to dodge some of it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Zappy zappy!&amp;quot; Jibbom shouts as he fires another bright arc of lightning down upon the huntsman from above. He is way too chipper about all of this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How close were you to him for that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up since I stuck Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I am going to go help Oates!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus will stab! :D&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (10)+11: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Unless he moved, Jibbom was 30 feet up and 50 feet away. The spell has a 120 foot range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Jibbom, you're fine. and Teppus big wolf or little wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Let's say the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (8)+7: 15&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (20)+14: 34&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Jareth and his high AC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, question for other DMs here, crit is an auto-hit regardless if that number would hit the AC right?&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (11)+14: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;20s are auto-hits. If a crit range is something other than 20, those aren't necessarially auto-hits.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, well at least he hits because that's a 20 up there&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d8+6+1d6: (6)+6+(5): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So 17 to Jareth, he has 136 for HP&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Round 2, Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (4)+21: 25&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (17)+20: 37&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (5)+16: 21&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (4)+11: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I take it that's both attacks together?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have two wolves on you, flanking you in fact&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Shouldn't my init go back, if I'm not ready for any action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Rage, Boots of speed, smack a wolf. axe, axe, bite&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Munch rolls 1d20+11: (11)+11: 22&lt;br /&gt;
GAME: Munch rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No, it stays when you took the readied action for the rest of the combat unless you ready again for something else.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And hit all three Munch&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
GAME: Munch rolls 1d12+10: (9)+10: 19&lt;br /&gt;
GAME: Munch rolls 1d6+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Both are dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You killed one with the first, killed the second with the second attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With his glaive piercing another wolf's flank, Teppus growls, &amp;quot;How many more of these does he /have/? I want to find this asshole ghost. And STAB IT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (2)+7+2: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (11)+7+2: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (3)+7+2: 12&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One misses, and one hits on Tatyannah. All miss on Teppus, and one misses on Jareth.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So fort save Tatyannah&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
Munch hisses softly, perhaps an expression of annoyance, but more likely a side effect of the toxic chemicals pumping into the golems muscles, lending unnatural strength. The metal man's blade whirls, slicing the leg off a wolf before the back swing catching on a tuff of fur, ligting the canine up to where a quick snap of the jaws rips out it's throat. &amp;quot;How many? Not enough. And less than a moment ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, paralyzed for 4 rounds again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;No worries.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Doh. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I wish I had remove paralysis.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (3)+14+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one misses Teppus, even with flank. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is out of maximize, so will resort to regular lightning bolt on huntsman. Still DC 20.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;SR again&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (16)+13: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;And damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :p&lt;br /&gt;
GAME: Jibbom rolls 9d6: (31): 31&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus you're up. You have one big one, two little ones, you are being flanked by the big one and a little one. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ba ba ba boom!&amp;quot; Jibbom shouts and waves his hands about in a bizarre imitiation of a miniature stormcloud, conjuring another bolt of lightning which descends upon the huntsman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I loe Jibbom. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;OKay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will stay on the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;FUll attack.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;And roll badly. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, whiff on both accounts :(&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (9)+14: 23&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Teppus is flanked ,surrounded by wolves. He is not thrilled about this. He is, inded, swearing up a sotmr while he tries to fight them off. So far, he's not having much success.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa mutters. Top of round #3, Jareth's turn&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (6)+21: 27&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (9)+20: 29&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (4)+16: 20&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (7)+11: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit, hit, miss, miss&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman is down, so just 5 medium hounds and 1 large hound&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. Nearest target is by Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Like to take out the big wolf, but if isn't a real good option, fine with taking down a small one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, you can get to it, no flanking though, not quite enough movement.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, and not happy at you&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (5)+7+2: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
Munch hesitates a moment as the Huntmen falls, but shrugs, and turns to busniess. Stepping over the corpse of the last wolf, the golem swings, blade catching the attention, and more than a little flesh, of the larger hound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All of them miss their targets.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (15)+14+2: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Though the big one bites into Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Fort save Teppus&amp;quot;&lt;br /&gt;
GAME: Teppus rolls Fort: (19)+11: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're fine but...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 12d6+12: (45)+12: 57&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's not right&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (5)+12: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I was gonna SAY&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yeah, that seemed high.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Teppus for 17 points. 47 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I originally typed in 1, double checked that I was wrong and I thought I hit backspace :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom 0:)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;How many wolves could I fireball without getting any teammates?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;With very precise placement, the 3 on Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom will do that. Another DC 20 save for half here.&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (9)+3: 12&lt;br /&gt;
GAME: Jibbom rolls 9d6: (41): 41&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (2)+3: 5&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (17)+3: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One made it! And still dies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And now, the big finale! Behold Steel Von Ironblood's righteous judgement!&amp;quot; Jibbom points his chubby finger down at the nearest gathering of wolves, firing out a little red pellet that zooms forward and explodes in a hellish blaze. The halfling blows a wisp of smoke away from his fingertip. &amp;quot;Bad doggies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now are just 2 medium and 1 large, all over by Teppus and Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Attacks! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus laughs.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Big one I take it, hits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Both on the big one.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is actually still up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Top of round #4, Jareth. only targets are the ones at Teppus and Munch, they are 50 feet away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two more glaive strikes, frantically, from Teppus. He's worried. Quite a bit, actually. He's able to wound the wolf severely, twice, but not much more than that. He's glancing towrds his paralyzed team mates worriedly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth will charge the big one.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (18)+23: 41&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (8)+23: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He kills it. It had 9 hp left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. There are two smaller puppies left, you can 5 ft to one of them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Do so and full attack&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (9)+11: 20&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Munch rolls 1d20+5: (12)+5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All three hits&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (3)+10: 13&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d6+6: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Killed it by the second hit&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It tries to bite, but fails. Jibbom. One medium sized wolf left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Lightning bolt on it.&amp;quot;&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
GAME: Jibbom rolls 9d6: (38): 38&lt;br /&gt;
&lt;br /&gt;
Munch tsks mildly, and continues with the mop-up, turning another wolf into a number of wolf-chunks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Any save?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;DC 20 for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (4)+3: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Crispy ashes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;A few moments later Tatyannah and Oates are able to move again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so, triumphant once again after a well-fought battle, Steel Von Ironblood revels in the accolades of...&amp;quot; Jibbom blinks, glancing to see one remaining wolf. &amp;quot;Oop. Missed one.&amp;quot; He points at it as an afterthought, blasting it apart with another bright arc of electrical energy. &amp;quot;... right then, as I was saying. Triumphant, once again...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the huntsman falls, dead, he seems to fade away into dust and then blown away by the wind. Several spirits appear, all human, walking out from behind trees. &amp;quot;Thank you,&amp;quot; one man says. &amp;quot;We don't know how long we have been running, but we'd never let him catch us.&amp;quot; The sun is starting to rise in the east. You've been running all night. &amp;quot;Ahh... the sunrise... we can rest...&amp;quot; As the light reaches all of you, the spirits seem to fade away in the sunlight, peace on their faces. The hunt is over.&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets unparalyzed again, and starts swearing, loudly in Jotun. She goes stomping off in the woods, pissed as hell.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly as the Huntman fades away. &amp;quot;Told ya. Don't mess with the axpex predator.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...I'll be,&amp;quot; whispers Teppus as the spirits fade away. &amp;quot;I'll be damned. Amazing.&amp;quot; He's honestly shocked. And pleased.&lt;br /&gt;
&lt;br /&gt;
Oates shakes out his arms to make sure his muscles are fine. &amp;quot;Oddly enough, that was kinda fun,&amp;quot; he admits.&lt;br /&gt;
&lt;br /&gt;
When the party finally reaches the road again, for better or worse, they soon come across a small town with even a tavern and inn all wrapped into one. Rooms are available and it seems that one has returned to civilization again. That night the bard playing for the patrons, while pretty decent, plays into a song that seems more telling for a campfire than a rowdy tavern, not even an instrument was used in this upbeat, but haunting song.&lt;br /&gt;
&lt;br /&gt;
It starts off slow, as if starting to tell a story: &lt;br /&gt;
&amp;quot;John was not an evil man, / Though far from perfect true. / And he spent his days a'rovin' though / He'd wife and daughter too. / He staggered home one drunken night / And paused beneath an oak / To warm himself and rest a while / He'd move on when he woke / And though he built a fire to ward off the evening chill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He speaks slowly at this part: &lt;br /&gt;
&amp;quot;The embers slowly died from sight / The wood grew cold and still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song picked up at this point:&lt;br /&gt;
&amp;quot;John awoke to a huntsman horn,&amp;quot;&lt;br /&gt;
A horn was sounded as if in the distance.&lt;br /&gt;
&amp;quot;And the bayin' of some hound,&amp;quot;&lt;br /&gt;
Followed by a mimic of a baying dog as the song continued:&lt;br /&gt;
&amp;quot;'I've stumbled in just before the morn to some noble's hunting ground' / He saw the hound all pallid white / With ears a bloody red / And then he saw the Huntsman / And John was filled with dread.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song continued, fast and furious, like a chase:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well over hill through forest too / Through streams and thorny briar / The Huntsman and his hounds kept chase / And never would they tire / And John, he knew if he could last / Until the morning light / Why he would have outrun them / And made it through the night / But it was yet some hours until / He'd see the morning sun / And then he heard the hounds again / This chase had just begun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;John made it back unto his home / And saw an awful sight / For it was all abandoned / Or' grown in just one night / 'Full twenty years have come and gone / Since all me drunken days / If I knew then what I know now / I'd change my rovin' ways' / The Huntsman gave a soulless laugh,&amp;quot;&lt;br /&gt;
There came a deep rumbling laugh, the typical evil as the next section was spoken:&lt;br /&gt;
John cried,'By all good men / I'll never let you have me'&amp;quot;&lt;br /&gt;
There was an echo of a deep 'Run John' as the song picked back into the chase:&lt;br /&gt;
&amp;quot;And the chase began again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He now seems to slow down, voice going darker and slower as he speaks:&lt;br /&gt;
&amp;quot;And if you're there some moonlit night / When the woods grow cold and still / Why you'll see John the Rover, / They say he runs there still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping with the slowness as he goes back to the chorus:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Picking back up in speed to the chase from before:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Run for your life John, / The Wild Hunt's coming!&amp;quot;&lt;br /&gt;
To add to the song, another sound of baying hounds is added as the song ends.&lt;br /&gt;
&lt;br /&gt;
The tavern is silent for several moments, before the revelry of the night continues as before and soon the evening comes to an end.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;This adventure is brought to you by the Wild Hunt, written by The Whiskey Bards, published 2005.&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10416</id>
		<title>PrP: The Wild Hunt</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10416"/>
		<updated>2013-09-17T23:55:14Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It has been a long day of moving. Heading back from the latest of adventures given out by the Guild, out in the middle of the woods, the road hasn't even been found yet to take everyone back to civilization. As the sun set, it was time to settle down for the night in the forest. Items are gathered to allow a comfortable evening and the sounds of the forest, birds, rustling of animals and every now and then a bounding doe and her fawns can be seen off in the distance as the sun sets and the moon begins to rise. It seems a quiet night is in store for all.&lt;br /&gt;
&lt;br /&gt;
A quiet night around a campfire, eh? That can mean only one thing to Jibbom: story time! &amp;quot;... And that was how I saved the entirety of Alexandria for the ninth time. Arguably the most heroic time I saved the city... that is, until I tell you the tale of the eleventh time! Needless to say, I was showered with the boundless affection of the grateful cityfolk, particularly the beautiful maidens who marvel in awe at my mighty powers...&amp;quot; It just goes on like this.&lt;br /&gt;
&lt;br /&gt;
Munch sighs, returning from his efforts with only a few sticks to show for it. &amp;quot;No luck. Those deer are faster than they look. Guess is trail rations again.&amp;quot; The golem, for his part, feeds one stick to the fire, and starts to nibble upon another. Don't judge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll try!&amp;quot; Tatyannah offers, possibly a touch desperately. &amp;quot;Maybe you just weren't quiet enough.&amp;quot; She can get away into the woods where it's quiet and Jibbom's voice won't reach. Nevermind, she's not good at survival stuff. She can learn, tonight, even! She starts to collect some things, so she can go. She'll be fine. Probably.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not the best at living off of the land, but I'm not the worst, either,&amp;quot; comments Oates. &amp;quot;Of course, given the hour, it might be a better idea to just stick with the trail rations - I'd rather have more daylight for foraging and hunting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And Teppus is here, of course. And has been here. He's quite relaxed, actually, seeming at home on the march and the move as it goes. No problems here, actually.&lt;br /&gt;
&lt;br /&gt;
Returning from a nearby brook, Jareth has a half dozen fish all strung together, just in time to hear the tale of Jibbom's greatest heroic achievements. With a laugh, he sets himself down and begins the task of gutting and cleaning the fish to cook them over the fire to add to the night's dinner.&lt;br /&gt;
&lt;br /&gt;
Tatyannah is glum when Oates mentions being sensible. Even more so when Jareth comes back with fish. Damnit. She sits back down.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at Jareth, watching a few moments. &amp;quot;...wait.... you're just... throwing away the heads? Those are the best part!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth has found the one thing which can distract Jibbom from his rambling, nonsensical tales of heroism and magical powers. &amp;quot;Oooh, food! Gimme, gimme, gimme!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates chuckles. &amp;quot;I don't think anyone will begrudge you the fish-heads, Munch,&amp;quot; the farmboy chuckles.&lt;br /&gt;
&lt;br /&gt;
Jareth puts the heads and innards in a pile, &amp;quot;Help yourself.&amp;quot; before he rinses off the fillets with a bit of water and then sprinkling some salt and crushed herbs, rubbing them all in before skewering the fish and setting it over the coals. He leans back on his blanket, using his pack as a backrest as he takes out a bottle of wine, uncorking it and taking a long swig.&lt;br /&gt;
&lt;br /&gt;
For Teppus' part, Jibbom seems to've been tuned out a while ago. Jarethr's return, with food, does perk him up, though. &amp;quot;Oh! Thanks, Jareth. That's mighty kind of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch is more intrested in heads than innards, they don't crunch the same, but it's not like the golem is going to turn anything down. He's even polite enough to move downwind first.&lt;br /&gt;
&lt;br /&gt;
Jareth starts passing the wine bottle about before digging into that enchanted pack of his. It's amazing what that thing can hold. Two loaves of bread, a half wheel of cheese, and some smoked duck sausage. The man spends a lot of time having dinner with Abrahil. It was inevitable that he'd get used to such foods.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The golem is wise.&amp;quot; Jibbom says, grinning. &amp;quot;If you do not eat the brains of your foes, how else do you expect to digest their delicious, delicious secrets?&amp;quot; He takes a long swig from the wine bottle before passing it on and grabbing handfuls of food.&lt;br /&gt;
&lt;br /&gt;
Munch peers at Jibbom. &amp;quot;Um.... maybe your digestive system is diffrent... but generally death and the chewing process destroys any secrets the brain had. I just like the texture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...good gods, man. How much food do you stash in that pack? How in Gaea's name does it stay fresh?&amp;quot; Teppus stares at Jareth with wide eyes, but he's more than happy to share in the food and the wine himself.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's magic,&amp;quot; Tatyannah says as she digs out some rum from her own bag. Well, she can get nice and sloshed.&lt;br /&gt;
&lt;br /&gt;
The sunset was actually spectacular, just enough clouds to make it beautiful, a variety of colors, light shining through the trees. The forest continued to seem alive as the nocturnal animals came out as the day ones settled in for the night. The only light is that of the fire dancing happily, shining on everyone and the nearby gear. Now the moon, full and round is rising over the eastern horizon, shining down it's own light, casting the forest into it's own mood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And I need perception checks&amp;quot;&lt;br /&gt;
GAME: Jareth rolls Perception: (9)+4: 13&lt;br /&gt;
GAME: Tatyannah rolls perception: (7)+15: 22&lt;br /&gt;
GAME: Teppus rolls PErception: (10)+5: 15&lt;br /&gt;
GAME: Munch rolls perception: (1)+9: 10&lt;br /&gt;
GAME: Jibbom rolls perception: (18)+4: 22&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fish heads, fish heads, crunchy chewy fish heads...&amp;quot; Munch sings quietly to himself. Well, that's likely supposed to be singing.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Tatyannah, Teppus, Oates) with 'While having plenty of wood, the fire starts to die down to near nothing while all the night sounds of the forest seem to just disappear.'&lt;br /&gt;
&lt;br /&gt;
You paged (Tatyannah, Teppus, Oates) with 'You three also notice: Not a moment after that the sounds of hounds baying and a horn comes off from the distance.'&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'Lastly, you notice movement of hounds and a rider can be noticed off in the distance and coming closer, running in fact.'&lt;br /&gt;
&lt;br /&gt;
Jibbom joins in the 'singing' for a brief while before looking to the fire, narrowing his eyes slightly. &amp;quot;... Is it just me, or did it suddenly get more creepy around here for some reason?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah cocks her head at something, mid swig of run, there's a hissing, &amp;quot;Shut up,&amp;quot; from her. She glances at the others to see if someone else can hear it, giving an absent nod to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's not just you,&amp;quot; replies Oates, standing and facing towards the things he heard. &amp;quot;It sounds like there's a hunt out there, and it's heading this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Settled in for the night with the faint warmth of a buzz from the wine, Teppus stops for a moment and then says, &amp;quot;Did you hear that?&amp;quot; He's sitting up a bit.&lt;br /&gt;
&lt;br /&gt;
Munch perks up. &amp;quot;Hunt? Great, maybe they'll chase the deer our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom frowns. &amp;quot;Is it the good kind of hunt, with kindly bearded men who offer delicious treats? Or the bad kind of hunt, with mean bearded men who try to put me in a bag?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A little quieter or /I'll/ put you in a bag,&amp;quot; says Teppus to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We need to hide or get high up or ready ourselves against the coming hunt,&amp;quot; Tatyannah murmurs. Then, she asides to Jibbom, &amp;quot;No good hunt comes at night.&amp;quot; She should know. She goes to get out her bag of toys out, before choosing her tree to climb.&lt;br /&gt;
&lt;br /&gt;
Staring at the embers whirling and dancing up into the night sky, Jareth snaps out of his reverie as some of the others mention a noise nearby. Rolling onto his feet, the warrior has hold of his sword and shield as he waits.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at peers at Tatyannah. &amp;quot;But I hunt at night.... oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camp is then surrounded by several hounds, all deathly white, their ears a blood red color. The mounted rider is a huntsman, but one that is skeleton white, but also see-thru, his mount emanating darkness even in the night. The huntsman has glowing red eyes and appears to have a wicked grin upon him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Knowledge for identifying them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is gonna make a snap judgment based on appearances, blast him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Local or religion&amp;quot;&lt;br /&gt;
GAME: Oates rolls Knowledge/Local: (16)+15: 31&lt;br /&gt;
You paged Oates with 'There are stories about a Wild Hunt, spirits of huntsman that haunt the forests and on certain nights, certain conditions when innocent folks end up as the prey to the hunt. Mostly ghost stories for campfires.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Should I roll blastings, wait for inits...?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wait for init, I was waiting for reactions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch peers a moment. &amp;quot;...wait... I think I've gone drinking with this guy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom goes wide eyed. &amp;quot;... No beard at all. The worst kind of hunter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah is in her tree. She'll stay right there and quiet.&lt;br /&gt;
&lt;br /&gt;
The huntsman pulls out a sword and points off into the woods. &amp;quot;Run,&amp;quot; he said in a dark and menacing voice, even looking right at Tatyannah. &amp;quot;Run and by whatever gods you worship make it to the morning and you will be free.&amp;quot; The direction that he pointed, the hounds moved aside, giving all of you an opening. There are dozens here, of various sizes that even with experience they'd be a challenge to even survive the pack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...the hell is /that/?&amp;quot; Teppus is shocked and he's reaching for his glaive, quickly. Of course, it's a glaive so it's going to take him a moment to get ready. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Don't think you know who you're dealing with, mister!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you have a chance to get any immediate gear you think you'll need for this merry chase. Note: we are in dim light as we have a full moon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates looks at the Huntsman, then at the rest of the Wild Hunt, then at the gap. &amp;quot;Right, then,&amp;quot; he mutters, making sure his gear is secure enough to not fall out/off while still being readily accessible.&lt;br /&gt;
&lt;br /&gt;
Munch would quirk a brow, if he had a brow to quirk. &amp;quot;...nope. Must be a different guy. Nobody I've been drinking with would challenge my title of apex predator.&amp;quot; Which isn't to say their aren't those who challenge the title. Munch just doesn't go drinking with them.&lt;br /&gt;
&lt;br /&gt;
Tatyannah stays where she is, waiting to see on the others, and what they do.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... Or we could just, y'know, blow you up.&amp;quot; Jibbom points out. &amp;quot;We're actually pretty good at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth frowns as he eyes the circle of hounds and the huntsman, &amp;quot;Far be it from me to not liven up at the thought of a good fight, but I cannot help but notice the translucence of our guests here, and there is one thing I have noticed over time, translucent foes tend to have weapons go right through them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...it's true. This could be a problem,&amp;quot; says Teppus as he gets to his feet. &amp;quot;How do we know you'll live up to your terms, Huntsman?&amp;quot; He's frowning, &amp;quot;And who the hell ARE you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hunstman laughs at the threats and lowers his sword. The hounds all growl and start to move in on the group. The opening remains there, behind the party. &amp;quot;Just have to make it to sunrise,&amp;quot; is all he says. Six of you against all these hounds. One tries to nip at Jibbom's foot. &amp;quot;Run, and you'll have to see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch shrugs. &amp;quot;Normal weapons, sure. Magic weapons, less so. Raw magic, not a problem. Anyway, I don't run, I chase.&amp;quot; Humans have a Fight Or Flight responce. Munch has a Fight or Fight Harder responce. Though if the rest of the group were to take off, technically he'd be chaseing them. But since they havn't done that yet, the golem takes his greataxe off his back.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Y'know, we should probably make for more defendable terrain,&amp;quot; Oates suggests, looking over the array of hounds and not liking the odds.&lt;br /&gt;
&lt;br /&gt;
Jareth nods as he slings his pack onto his back, &amp;quot;Indeed. I'll take point. Teppus, cover our rear, would you please? Tatyannah and Munch, take the flanks. Oates, stay behind me. Jibbom, you'll be our eyes on the sky. Move!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can do!&amp;quot; Jibbom spreads his golden wings and begins flapping.&lt;br /&gt;
&lt;br /&gt;
Tatyannah jumps down from the tree and says, &amp;quot;All right.&amp;quot; Even as she stands there, she makes sure she's got all her armor on just so.&lt;br /&gt;
&lt;br /&gt;
Jareth pages: I don't think Munch was grasping the task at hand.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in mild annoyance, then nods, and sighs. &amp;quot;Letting him off easy, just because he's transparent? That's racist, you know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Transparency is mostly an annoyance; the several dozen hounds are the more compelling argument,&amp;quot; Oates points out, bringing one of his toolkits to hand.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so we're on the move. I need two skill rolls from everyone in your attempts to run/hide/evade your foes through the forest. You pick the skills. If it's an odd one, I'll ask for a justification in page :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;After your rolls, I'll tell you how you do and then you can pose accordingly&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can we use the same skill twice?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (8)+3+12: 23&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (15)+3+12: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Acrobatics and Survival.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+13: (7)+13: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;The +12 comes from a headband which isn't working properly codewise.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+7: (14)+7: 21&lt;br /&gt;
You paged Jibbom with 'You're fine on both accounts. You fly through the trees even in the dark and avoid them all, keeping up with the party.'&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (19)+12: 31&lt;br /&gt;
GAME: Munch rolls perception: (7)+9: 16&lt;br /&gt;
GAME: Tatyannah rolls stealth: (3)+13: 16&lt;br /&gt;
GAME: Munch rolls acrobatics: (1)+6: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Craft/Trapmaking and Perception.&amp;quot;&lt;br /&gt;
You paged Jareth with 'You're good on both accounts, avoiding tripping hazards and finding the best way for the party to go'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Oates&amp;quot;&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (2)+20: 22&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
You paged Tatyannah with 'YOu're good on both accounts, avoiding tripping hazards and blending well into the darkness.'&lt;br /&gt;
You paged Munch with 'You spot your way through the trees pretty well, and you think you see things moving among the trees along side the party. But you trip several times through the woods, keep hitting those dark roots and branches, but you keep up.'&lt;br /&gt;
&lt;br /&gt;
Jibbom takes to the air with the greatest of ease. Well, at least by the standards of a slightly intoxicated, overweight halfling who was never meant to be able to fly. He avoids smacking into anything, at least.&lt;br /&gt;
&lt;br /&gt;
Jareth's steps are sure as he runs through the forest, calling out warnings as he leaps over fallen logs and stones. For a man in full plate armor, he keeps up one hell of a brisk pace.&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'You are dropping traps to slow them down or setting up traps for future encounters?'&lt;br /&gt;
You paged Oates with 'Though either way you're fine. You also, as you run notice other shapes running through the forest. Not hounds but other spirits. You catch the look of one closely and see that it has the look of complete terror on it's face.'&lt;br /&gt;
Oates pages: Mostly the hampering traps. What types of spirits are looking terrified?&lt;br /&gt;
You paged Oates with 'Humanoid, some look like farmers, guards, bandits even'&lt;br /&gt;
&lt;br /&gt;
Munch grumbles and trips often, spending a little too much time checking back over his shoulder. He does manage to keep pace, in part by just blowing thru obsticals other would go around. &amp;quot;I still say I can take them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates is often running out of the formation, rigging triplines and springbranches and other hindering traps to help guard the backtrail. &amp;quot;We should do better than these others - I'm seeing spirits of previous victims of the Hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have no useful skills here. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Climb? XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have a +5 to climb!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Survival, Perception, Stealth and Acrobatics can all be used untrained, but we can find a way to use climb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thank goodness for low-light vision and leather armor. Tatyannah is able to avoid spots rather nimbly with something not unlike parkour. When she can't get around or over an obstacle, she hides, until she can. She says nothing other than an occasional warning about the terrain.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls Survival: (10)+1: 11&lt;br /&gt;
GAME: Teppus rolls Perception: (17)+5: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;THat's about the best I can do. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's fine :)&amp;quot;&lt;br /&gt;
You paged Teppus with 'You help out Jareth in making sure the party stays together and avoids the worst traps. Also you notice things running in the woods also, perhaps those things Oates mentioned?'&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (2)+4: 6&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (2)+6: 8&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (16)+6: 22&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;While Teppus is typing up his post, Perception checks&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (11)+9: 20&lt;br /&gt;
GAME: Jibbom rolls perception: (10)+4: 14&lt;br /&gt;
GAME: Tatyannah rolls perception: (2)+15: 17&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
GAME: Jareth rolls Perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
Teppus, for the moment, follows JAreth's lead. For one, he's actually not very good at seeing at night, but he's trying. For /two/, he's in heavy armor. &amp;quot;I hate running in this shit!&amp;quot; Clank clank clank clank clank.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Comes the sound from flying Jibbom. Is he actually enjoying this?&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly and flutters his own stubby wings. Some day.&lt;br /&gt;
Oates is the first to notice, but everyone soon follows suit in spotting figures in front and to the sides of them. They're not the spirits Oates mentioned, but more solid. Appears that a small pack of the hounds broke off and have found the party here instead. Two of the five hounds are much larger than the the other three with them, all growling and looking quite eager to sink their teeth into you.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Inits please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_1: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_2: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 9 + Bonus: 3 = Total: 12&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
GAME: Jareth rolls initiative: Roll: 8 + Bonus: 8 = Total: 16&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;At Tat beats them all. Tat you are first. For my humans and Munch, in dim light you have a 20 mischance of hitting, add those rolls to your attacks. 20 and lower misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you have five creatures, two large, three medium :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Do we have a little time before they catch up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Actually they are ahead of you, they seemed to have come around and gotten ahead. You have about a full round until they are upon you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok! Then I'd like to brace my spear to receive a charge. I should get +2 to hit and if successful, will do double damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, that's your full turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome, Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;So should I roll?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Two move actions: one to draw my rapier, and the other to draw my Everburning Torch. We now have more light!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;When you get charged I'll have you roll. I have you set for a ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And alright, lighting issue is taken care of&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (5)+14+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth, your turn. You have a large-size hound that just tried to bite you, but he's 5ft away from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack on his ass.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (18)+21: 39&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (12)+20: 32&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (19)+16: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (6)+16: 22&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (2)+11: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Roll 3 was a threat, and roll 4 was to confirm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So threat range of 19-20 for your weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Longsword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and the roll to confirm was? the 3rd one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;First roll was a 39 total, second roll was my shield since I have TWF, which was a 32. Third roll was my second attack with my sword, which was a threat and a 35. 4th roll was my confirmation roll, which was a 22. 5th roll was my third attack with my sword, which was a 13.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh! I missed a roll in there, thank you :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth gets 4 attacks on a full attack. Longsword/shield bash/longsword/longsword.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay. First hit, second hit, third hit, but crit did not comfirm, and last misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth will also use Light as a swift action, since he can cast it 3 times per day.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Focus point is the device of my shield.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Got two light sources out, so no need for mischance rolls.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (5)+15: 20&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;74 total.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. It doesn't like you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Same as Tatyannah, actually.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Brace with my glaive.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. I'll tell you to roll when you're charged at. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can I see the terrible rider?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, nowhere in sight among the trees&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on Jareth's target. 54 damage, DC 20 reflex save for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It's rather crispy, but up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom pulls a rune-covered rod from his filthy robes, swooping in and pointing at Jareth's target, firing a bright blue bolt of lightning that zaps it good. &amp;quot;Boom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wow, the hounds can't roll crap tonight.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Two charged at Munch, one charged at Teppus. Teppus take your attack roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Bad dice are the plaguye of any DM. :(&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Do any of them pass through my threatened area?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, they're avoiding you&amp;quot;&lt;br /&gt;
GAME: teppus's inititave total changed to '9'.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage Teppus?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;As well they should!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, I spammed myself with the inits, so I may have missed the roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Nope, no roll. I have two 'normal' wolves on me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes, you have two of the 'normal' hounds on you :)&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome. Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;I'd like to rage, activate Boots of Speed, and full attack. Axe, axe, bite, then any confirmations if needed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (14)+11: 25&lt;br /&gt;
GAME: Munch rolls 1d20+11: (5)+11: 16&lt;br /&gt;
GAME: Munch rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Axe hits twice, bite misses&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d12+10: (4)+10: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy is down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, take your ready&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (8)+14+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (19)+8+2: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Sadly, no threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Close!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;But you indeed hit. Roll damage&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 2d8 + 8: (6)+8: 14&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (7)+12: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Tatyannah for 19 points. 32 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Oof. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're paralyzed for...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;For 3 rounds :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in annoyance, swatting at the hounds that come after him. &amp;quot;Can I attack these now? I'm attacking now. Could have saved ourselves a run.&amp;quot; The golem magicite eyes start to glow red, a tiny sparks of blue power race up from his feet. With unnatural swiftness, the golem's axe sings through the air, slashing through a hound's throat, then swatting aside the soon corpse on the backswing.&lt;br /&gt;
&lt;br /&gt;
Tatyannah sees the dogs coming, and sets her spear against the ground, and her foot. She's braced, she's ready, and sure, she hits one as it hits. However, she comes off the worse in the confrontation. Even better or worse, she can't move to respond to these events.&lt;br /&gt;
&lt;br /&gt;
And Teppus is much the same as Tatyannah. He braces himself and jabs one of the dogs, wounding it, before yelling, &amp;quot;That's right, you dogs! Come at me! Yeah! Come on!&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
He's very creative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Any wolves I could flank? Or any that are being threatened by two others?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;None of the party is being flanked but you can flank with either Munch or Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;I'll flank whichever one looks more wounded. More than a 5' step to get there?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes on the more than a 5' step and that's with Teppus&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1+2: aliased to Melee+2+2: (17)+9+2+2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Not quite a threat.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+SA: aliased to 1d6+4+4d6: (3)+4+(12): 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy dead&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+19: (12)+19: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn, big wolf misses you again Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth&amp;quot;&lt;br /&gt;
Oates darts around the melee, catching a wolf off-guard next to Teppus. A quick lunge, and the hound lies dying.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (14)+21: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (6)+20: 26&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (20)+16: 36&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (1)+16: 17&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (1)+11: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Denied another crit!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;By a 1!!&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (1)+15: 16&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Is the other big wolf still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh yeah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lowering his stance, Jareth absorbs the impact the wolf's charge into his shield. Digging his feet into the ground, he uses his leverage to keep the beast up on its hind feet as he proceeds to stab it repeatedly in the belly and neck, finishing it off by shattering its muzzle with the bulwar's steel rim and shoving it to the ground to land dead at his feet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom gives that one another maximized lightning bolt. 54 damage, DC 20 save for half.&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, but again, very crispy&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&amp;quot;Face the holy wrath of Steel Von Ironblood, Bane of the Night!&amp;quot; Jibbom shouts from above as he rains down more electrical fury upon the gigantic canines.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Last little wolf tries to eat Munch, fails.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up, the wolf you were impaling is now dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will go stab the last wolf if I may.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you may&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (8)+11: 19&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;If it's a hit. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is wounded. Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;IS on big wolf and one small?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have the small one in front of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, same tune, new wolf, axe axe bite.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (19)+11: 30&lt;br /&gt;
GAME: Munch rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Munch rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatyannah!&amp;quot; Teppus calls for her when he sees she's in trouble, but it seems she's largely been taken care of already. He changes his course to head for the last wolf, aiming to stab it. &lt;br /&gt;
 &lt;br /&gt;
Which he does. Successfully, actually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is dead. Just one big one left and it's coming for you Munch&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (12)+14: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Munch rolls fort: (2)+9: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You are now paralyzed for 3 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;...uh oh.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (11)+12: 23&lt;br /&gt;
GAME: Elessa damaged Munch for 23 points. 46 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah is paralyzed, top of round 3 Oates. One big hound left.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Close in and stab it. Can I flank and/or is it being threatened by 2+ allies?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No one is threatening it since the two that could are paralyzed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Ah well. Stab!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (18)+9+2: 29&lt;br /&gt;
&lt;br /&gt;
Munch swats away the smaller wolf with his axe, raiseing his arm as a sort of shield as the larger Hound attacks. The fangs sink into the golem's arm, tearing the flesh, and some effect of the Hunter locking up the metal man's muscles. The barbarian buzzes harshly in irritation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Threat!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (8)+9+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Confirm!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+RapierDmg: aliased to 1d6+4+1d6+4: (3)+4+(3)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And it is dead&amp;quot;&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Elessa has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
With some of the party's heavy hitters paralyzed, Oates darts over to the last wolf, skewering it in the heart. &amp;quot;Well, that's a good sign... mostly,&amp;quot; he mutters.&lt;br /&gt;
&lt;br /&gt;
The hounds in this small pack is dead, but in hearing the howl of hounds not too far away, as well as the sound of that horn again, this hunt isn't over yet. None are in sight even in the darkness, so it seems there is a minor pause until the next group might be upon you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;About half a minute later the paralysis on Tatyannah and Munch wear off with no side effects, other than any mild frustration you might have ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How is everyone doing on time?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates has plenty of it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah does too.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom has about two hours.&lt;br /&gt;
&lt;br /&gt;
Munch makes a noise not unlike a buzzsaw cutting through sheet metal, slowly flexing his arm and in time, other muscles. &amp;quot;...okay. That sucked. Should take down the big guy, be done with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch is fine on time.&lt;br /&gt;
&lt;br /&gt;
Tatyannah comes out of her paralysis and immediately starts swearing under her breath in Jotun, before saying in Trade, &amp;quot;What was /that/?&amp;quot; She starts moving, testing all her movement. &amp;quot;Should we run or just wait again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..I think we should get running. I have a feeling he's got more where that came from,&amp;quot; says Teppus, firmly, &amp;quot;Why wait around and find out? Much as I want to destroy the thing, I /don't/ think we're prepared to tackle a ghost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheee!&amp;quot; That's Jibbom as he resumes soaring through the forest canopy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth is going to have to head to bed.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Teppus or Jibbom can proxy me though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Thanks for coming Jareth!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I have one more combat left and that's it, I promise.&amp;quot;&lt;br /&gt;
From afar, to (Teppus, Jibbom, Elessa): Jareth uses Power Attack, so on a full attack, without any extra buffs from spells or flank, it's +21/+20/+16/+11. Damage is 1d8+23 for longsword, and 1d6+15 for shield bash.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Jareth, Teppus) with 'Awesome, and I have your AC and saves'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Have a good night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;you guys do have time for any healing you need to do before the next combat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch grumbles mildly. &amp;quot;Maybe -you're- not set for a ghost...&amp;quot; He does get ready to resume running, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch still has a hit point, is good to go.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah is good.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates is unhurt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so running again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Works for me!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Same as last time, two skills&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (8)+12: 20&lt;br /&gt;
GAME: Tatyannah rolls stealth: (5)+13: 18&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (9)+20: 29&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
GAME: Teppus rolls Perception: (20)+5: 25&lt;br /&gt;
GAME: Teppus rolls Survival: (1)+1: 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahahaha&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (19)+9: 28&lt;br /&gt;
GAME: Munch rolls acrobatics: (7)+6: 13&lt;br /&gt;
You paged Tatyannah with 'You're fine on your rolls'&lt;br /&gt;
You paged Oates with 'Youre fine on your rolls'&lt;br /&gt;
You paged Teppus with 'Great on perception... fail on survival, get tangled, lose ground with the group for a bit.'&lt;br /&gt;
You paged Munch with 'Great on perception, lose a bit of ground with the group though, keep stumbling.'&lt;br /&gt;
&lt;br /&gt;
Tatyannah bolts through the forest as best she can. It's not like last time, then again, she can blame her wounds for that. There's still some jumping and leaping, though not as fancy. A little hiding when she can, but she is not liking this at all.&lt;br /&gt;
&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (4)+3+12: 19&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (5)+3+12: 20&lt;br /&gt;
You paged Jibbom with 'You're good on your rolls'&lt;br /&gt;
&lt;br /&gt;
Munch isn't so light on his feet either, tripping over the occasional root or vine. But at least the golem doesn't seem to have a problem with finding his route.&lt;br /&gt;
&lt;br /&gt;
Oates is getting better with these improvised field traps. Still nothing that he considers solid craftsmanship, but it's enough to help keep the pack at bay.&lt;br /&gt;
&lt;br /&gt;
Run run run run in plate armor. IT is not fun. At one point, all of you realize Teppus has fallen behind because of this: &amp;quot;*whoof*!&amp;quot; *CLONKCLANKCLANK* &lt;br /&gt;
 &lt;br /&gt;
He tripped on a tree root.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Jibbom does a barrel roll!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And... perception checks&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+10: (17)+10: 27&lt;br /&gt;
GAME: Tatyannah rolls perception: (6)+15: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (14)+4: 18&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Oates rolls Perception: (19)+19: 38&lt;br /&gt;
GAME: Jibbom rolls perception: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Oates&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (12)+9: 21&lt;br /&gt;
&lt;br /&gt;
And the running goes on for a longer while this time, with horn calls and howls echoing through the woods. Eventually though, those sounds are getting much, much closer, from behind. And it appears to be getting closer, fast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You all spot more hounds coming at you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All but Jibbom notices there's a bigger one too&amp;quot;&lt;br /&gt;
You paged Oates with 'And you spot the huntsman'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;These are behind you, and gaining ground&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom sees only his own greatness!&lt;br /&gt;
&lt;br /&gt;
Oates narrows his eyes. &amp;quot;Looks like the Huntsman himself has finally caught up,&amp;quot; the farmboy remarks, readying his rapier.&lt;br /&gt;
&lt;br /&gt;
Tatyannah turns around so she can prepare for the oncoming horde. She sets herself up with her spear again.&lt;br /&gt;
&lt;br /&gt;
Jibbom keeps his runic rod at the ready. Looks like more blasting will be necessary in the near future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, I didn't get a roll from Teppus, I'm sorry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Anyway, who is front line? Mid-line and back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is above!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Mid side and flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Most likely mid, probably flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom, how high are you flying above the ground?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch will take back.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;About thirty feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And who is proxying Jareth?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Jibbom, can you do it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Will Teppus and Jareth be our front-liners?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Makes sense to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates nods in agreement.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Sounds good to me, yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Then inits :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf: Roll: 10 + Bonus: 2 = Total: 12&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
GAME: You roll initiative for Huntsman: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 9 + Bonus: 2 = Total: 11&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom thinks you'll have to manually do init for Jareth.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yep, I'm getting it :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Jareth: Roll: 19 + Bonus: 8 = Total: 27&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The Fighter goes before both rogues, that doesn't happen often. Jareth is first&amp;quot;&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------        &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman and party are about 50 feet away at this point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huntsman was on his horse, but stops a short distance away, the hounds spreading out along the sides, some staying near him. He dismounts and pulls out his sword. He looks ready to take the kill. You can see only one of the large hounds in this group, with about half a dozen of the smaller ones.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth full attacks.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Wait. I mean, charges.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I was going to say :) What does he charge? He has... 9 options. Big wolf, little wolf or huntsman&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Might as well go with the huntsman. Seems like the big threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, Will save, Jareth has a +8 to that&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He's fine&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (11)+23: 34&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (5)+23: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Tatyannah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Setting spear down, waiting to be charged.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Gotcha, Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, they came from the front? So I'm fairly far back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;They actually came from behind, but you had time to catch up and set yourselves into a formation before they got this close. Oates has amazing perception&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So for you in the back rank, you're aboug 70 ft from anyone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, cast light (make certain we don't run out) and move foreward.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;20 ft?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;even with the spear sets. Barbarian movement gives me 40 to work with&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, okay&amp;quot;&lt;br /&gt;
GAME: Munch casts Light.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And all the puppies go&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (18)+7: 25&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (10)+7+2: 19&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (6)+7+2: 15&lt;br /&gt;
&lt;br /&gt;
Munch grumbles softly, and sends a mix of phosperant chemicals thru his system. A moment later, the golems leather dreadlocks behin to glow with a soft blue light, adding illumination to the night. He steps up next to the readied weapons, prepared to meet the attack sure to come.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the only one that hits is one on Oates :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oates, I need a Fort save&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (20)+6: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Your fine, but take...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Oates for 5 points. 55 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one comes to Oates as well&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (15)+14: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Another Fort&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (5)+6: 11&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (9)+12: 21&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Elessa damaged Oates for 21 points. 34 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Paralyzed for 4 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Ergh. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh wait!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, you get your ready&amp;quot;&lt;br /&gt;
GAME: Tatyannah's inititave total changed to '12'.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
----------------------------------------         &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah peers, &amp;quot;Why'd you change my init?&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (3)+8+2: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Because when you trigger a ready action it changes your initiative. You go after what triggered your ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Oh. All right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on the huntsman. 54 damage, DC 20 save for half.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll for SR&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (19)+13: 32&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You did some damage but he managed to dodge some of it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Zappy zappy!&amp;quot; Jibbom shouts as he fires another bright arc of lightning down upon the huntsman from above. He is way too chipper about all of this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How close were you to him for that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up since I stuck Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I am going to go help Oates!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus will stab! :D&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (10)+11: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Unless he moved, Jibbom was 30 feet up and 50 feet away. The spell has a 120 foot range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Jibbom, you're fine. and Teppus big wolf or little wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Let's say the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (8)+7: 15&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (20)+14: 34&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Jareth and his high AC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, question for other DMs here, crit is an auto-hit regardless if that number would hit the AC right?&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (11)+14: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;20s are auto-hits. If a crit range is something other than 20, those aren't necessarially auto-hits.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, well at least he hits because that's a 20 up there&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d8+6+1d6: (6)+6+(5): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So 17 to Jareth, he has 136 for HP&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Round 2, Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (4)+21: 25&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (17)+20: 37&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (5)+16: 21&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (4)+11: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I take it that's both attacks together?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have two wolves on you, flanking you in fact&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Shouldn't my init go back, if I'm not ready for any action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Rage, Boots of speed, smack a wolf. axe, axe, bite&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Munch rolls 1d20+11: (11)+11: 22&lt;br /&gt;
GAME: Munch rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No, it stays when you took the readied action for the rest of the combat unless you ready again for something else.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And hit all three Munch&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
GAME: Munch rolls 1d12+10: (9)+10: 19&lt;br /&gt;
GAME: Munch rolls 1d6+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Both are dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You killed one with the first, killed the second with the second attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With his glaive piercing another wolf's flank, Teppus growls, &amp;quot;How many more of these does he /have/? I want to find this asshole ghost. And STAB IT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (2)+7+2: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (11)+7+2: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (3)+7+2: 12&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One misses, and one hits on Tatyannah. All miss on Teppus, and one misses on Jareth.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So fort save Tatyannah&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
Munch hisses softly, perhaps an expression of annoyance, but more likely a side effect of the toxic chemicals pumping into the golems muscles, lending unnatural strength. The metal man's blade whirls, slicing the leg off a wolf before the back swing catching on a tuff of fur, ligting the canine up to where a quick snap of the jaws rips out it's throat. &amp;quot;How many? Not enough. And less than a moment ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, paralyzed for 4 rounds again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;No worries.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Doh. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I wish I had remove paralysis.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (3)+14+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one misses Teppus, even with flank. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is out of maximize, so will resort to regular lightning bolt on huntsman. Still DC 20.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;SR again&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (16)+13: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;And damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :p&lt;br /&gt;
GAME: Jibbom rolls 9d6: (31): 31&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus you're up. You have one big one, two little ones, you are being flanked by the big one and a little one. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ba ba ba boom!&amp;quot; Jibbom shouts and waves his hands about in a bizarre imitiation of a miniature stormcloud, conjuring another bolt of lightning which descends upon the huntsman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I loe Jibbom. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;OKay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will stay on the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;FUll attack.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;And roll badly. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, whiff on both accounts :(&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (9)+14: 23&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Teppus is flanked ,surrounded by wolves. He is not thrilled about this. He is, inded, swearing up a sotmr while he tries to fight them off. So far, he's not having much success.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa mutters. Top of round #3, Jareth's turn&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (6)+21: 27&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (9)+20: 29&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (4)+16: 20&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (7)+11: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit, hit, miss, miss&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman is down, so just 5 medium hounds and 1 large hound&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. Nearest target is by Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Like to take out the big wolf, but if isn't a real good option, fine with taking down a small one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, you can get to it, no flanking though, not quite enough movement.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, and not happy at you&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (5)+7+2: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
Munch hesitates a moment as the Huntmen falls, but shrugs, and turns to busniess. Stepping over the corpse of the last wolf, the golem swings, blade catching the attention, and more than a little flesh, of the larger hound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All of them miss their targets.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (15)+14+2: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Though the big one bites into Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Fort save Teppus&amp;quot;&lt;br /&gt;
GAME: Teppus rolls Fort: (19)+11: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're fine but...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 12d6+12: (45)+12: 57&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's not right&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (5)+12: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I was gonna SAY&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yeah, that seemed high.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Teppus for 17 points. 47 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I originally typed in 1, double checked that I was wrong and I thought I hit backspace :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom 0:)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;How many wolves could I fireball without getting any teammates?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;With very precise placement, the 3 on Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom will do that. Another DC 20 save for half here.&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (9)+3: 12&lt;br /&gt;
GAME: Jibbom rolls 9d6: (41): 41&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (2)+3: 5&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (17)+3: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One made it! And still dies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And now, the big finale! Behold Steel Von Ironblood's righteous judgement!&amp;quot; Jibbom points his chubby finger down at the nearest gathering of wolves, firing out a little red pellet that zooms forward and explodes in a hellish blaze. The halfling blows a wisp of smoke away from his fingertip. &amp;quot;Bad doggies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now are just 2 medium and 1 large, all over by Teppus and Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Attacks! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus laughs.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Big one I take it, hits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Both on the big one.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is actually still up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Top of round #4, Jareth. only targets are the ones at Teppus and Munch, they are 50 feet away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two more glaive strikes, frantically, from Teppus. He's worried. Quite a bit, actually. He's able to wound the wolf severely, twice, but not much more than that. He's glancing towrds his paralyzed team mates worriedly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth will charge the big one.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (18)+23: 41&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (8)+23: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He kills it. It had 9 hp left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. There are two smaller puppies left, you can 5 ft to one of them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Do so and full attack&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (9)+11: 20&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Munch rolls 1d20+5: (12)+5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All three hits&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (3)+10: 13&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d6+6: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Killed it by the second hit&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It tries to bite, but fails. Jibbom. One medium sized wolf left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Lightning bolt on it.&amp;quot;&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
GAME: Jibbom rolls 9d6: (38): 38&lt;br /&gt;
&lt;br /&gt;
Munch tsks mildly, and continues with the mop-up, turning another wolf into a number of wolf-chunks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Any save?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;DC 20 for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (4)+3: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Crispy ashes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;A few moments later Tatyannah and Oates are able to move again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so, triumphant once again after a well-fought battle, Steel Von Ironblood revels in the accolades of...&amp;quot; Jibbom blinks, glancing to see one remaining wolf. &amp;quot;Oop. Missed one.&amp;quot; He points at it as an afterthought, blasting it apart with another bright arc of electrical energy. &amp;quot;... right then, as I was saying. Triumphant, once again...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the huntsman falls, dead, he seems to fade away into dust and then blown away by the wind. Several spirits appear, all human, walking out from behind trees. &amp;quot;Thank you,&amp;quot; one man says. &amp;quot;We don't know how long we have been running, but we'd never let him catch us.&amp;quot; The sun is starting to rise in the east. You've been running all night. &amp;quot;Ahh... the sunrise... we can rest...&amp;quot; As the light reaches all of you, the spirits seem to fade away in the sunlight, peace on their faces. The hunt is over.&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets unparalyzed again, and starts swearing, loudly in Jotun. She goes stomping off in the woods, pissed as hell.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly as the Huntman fades away. &amp;quot;Told ya. Don't mess with the axpex predator.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...I'll be,&amp;quot; whispers Teppus as the spirits fade away. &amp;quot;I'll be damned. Amazing.&amp;quot; He's honestly shocked. And pleased.&lt;br /&gt;
&lt;br /&gt;
Oates shakes out his arms to make sure his muscles are fine. &amp;quot;Oddly enough, that was kinda fun,&amp;quot; he admits.&lt;br /&gt;
&lt;br /&gt;
When the party finally reaches the road again, for better or worse, they soon come across a small town with even a tavern and inn all wrapped into one. Rooms are available and it seems that one has returned to civilization again. That night the bard playing for the patrons, while pretty decent, plays into a song that seems more telling for a campfire than a rowdy tavern, not even an instrument was used in this upbeat, but haunting song.&lt;br /&gt;
&lt;br /&gt;
It starts off slow, as if starting to tell a story: &lt;br /&gt;
&amp;quot;John was not an evil man, / Though far from perfect true. / And he spent his days a'rovin' though / He'd wife and daughter too. / He staggered home one drunken night / And paused beneath an oak / To warm himself and rest a while / He'd move on when he woke / And though he built a fire to ward off the evening chill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He speaks slowly at this part: &lt;br /&gt;
&amp;quot;The embers slowly died from sight / The wood grew cold and still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song picked up at this point:&lt;br /&gt;
&amp;quot;John awoke to a huntsman horn,&amp;quot;&lt;br /&gt;
A horn was sounded as if in the distance.&lt;br /&gt;
&amp;quot;And the bayin' of some hound,&amp;quot;&lt;br /&gt;
Followed by a mimic of a baying dog as the song continued:&lt;br /&gt;
&amp;quot;'I've stumbled in just before the morn to some noble's hunting ground' / He saw the hound all pallid white / With ears a bloody red / And then he saw the Huntsman / And John was filled with dread.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song continued, fast and furious, like a chase:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well over hill through forest too / Through streams and thorny briar / The Huntsman and his hounds kept chase / And never would they tire / And John, he knew if he could last / Until the morning light / Why he would have outrun them / And made it through the night / But it was yet some hours until / He'd see the morning sun / And then he heard the hounds again / This chase had just begun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;John made it back unto his home / And saw an awful sight / For it was all abandoned / Or' grown in just one night / 'Full twenty years have come and gone / Since all me drunken days / If I knew then what I know now / I'd change my rovin' ways' / The Huntsman gave a soulless laugh,&amp;quot;&lt;br /&gt;
There came a deep rumbling laugh, the typical evil as the next section was spoken:&lt;br /&gt;
John cried,'By all good men / I'll never let you have me'&amp;quot;&lt;br /&gt;
There was an echo of a deep 'Run John' as the song picked back into the chase:&lt;br /&gt;
&amp;quot;And the chase began again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He now seems to slow down, voice going darker and slower as he speaks:&lt;br /&gt;
&amp;quot;And if you're there some moonlit night / When the woods grow cold and still / Why you'll see John the Rover, / They say he runs there still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping with the slowness as he goes back to the chorus:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Picking back up in speed to the chase from before:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Run for your life John, / The Wild Hunt's coming!&amp;quot;&lt;br /&gt;
To add to the song, another sound of baying hounds is added as the song ends.&lt;br /&gt;
&lt;br /&gt;
The tavern is silent for several moments, before the revelry of the night continues as before and soon the evening comes to an end.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;This adventure is brought to you by the Wild Hunt, written by The Whiskey Bards, published 2005.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10415</id>
		<title>PrP: The Wild Hunt</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Wild_Hunt&amp;diff=10415"/>
		<updated>2013-09-17T23:54:31Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;It has been a long day of moving. Heading back from the latest of adventures given out by the Guild, out in the middle of the woods, the road hasn't even been found yet to take everyone back to civilization. As the sun set, it was time to settle down for the night in the forest. Items are gathered to allow a comfortable evening and the sounds of the forest, birds, rustling of animals and every now and then a bounding doe and her fawns can be seen off in the distance as the sun sets and the moon begins to rise. It seems a quiet night is in store for all.&lt;br /&gt;
&lt;br /&gt;
A quiet night around a campfire, eh? That can mean only one thing to Jibbom: story time! &amp;quot;... And that was how I saved the entirety of Alexandria for the ninth time. Arguably the most heroic time I saved the city... that is, until I tell you the tale of the eleventh time! Needless to say, I was showered with the boundless affection of the grateful cityfolk, particularly the beautiful maidens who marvel in awe at my mighty powers...&amp;quot; It just goes on like this.&lt;br /&gt;
&lt;br /&gt;
Munch sighs, returning from his efforts with only a few sticks to show for it. &amp;quot;No luck. Those deer are faster than they look. Guess is trail rations again.&amp;quot; The golem, for his part, feeds one stick to the fire, and starts to nibble upon another. Don't judge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll try!&amp;quot; Tatyannah offers, possibly a touch desperately. &amp;quot;Maybe you just weren't quiet enough.&amp;quot; She can get away into the woods where it's quiet and Jibbom's voice won't reach. Nevermind, she's not good at survival stuff. She can learn, tonight, even! She starts to collect some things, so she can go. She'll be fine. Probably.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not the best at living off of the land, but I'm not the worst, either,&amp;quot; comments Oates. &amp;quot;Of course, given the hour, it might be a better idea to just stick with the trail rations - I'd rather have more daylight for foraging and hunting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And Teppus is here, of course. And has been here. He's quite relaxed, actually, seeming at home on the march and the move as it goes. No problems here, actually.&lt;br /&gt;
&lt;br /&gt;
Returning from a nearby brook, Jareth has a half dozen fish all strung together, just in time to hear the tale of Jibbom's greatest heroic achievements. With a laugh, he sets himself down and begins the task of gutting and cleaning the fish to cook them over the fire to add to the night's dinner.&lt;br /&gt;
&lt;br /&gt;
Tatyannah is glum when Oates mentions being sensible. Even more so when Jareth comes back with fish. Damnit. She sits back down.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at Jareth, watching a few moments. &amp;quot;...wait.... you're just... throwing away the heads? Those are the best part!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth has found the one thing which can distract Jibbom from his rambling, nonsensical tales of heroism and magical powers. &amp;quot;Oooh, food! Gimme, gimme, gimme!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates chuckles. &amp;quot;I don't think anyone will begrudge you the fish-heads, Munch,&amp;quot; the farmboy chuckles.&lt;br /&gt;
&lt;br /&gt;
Jareth puts the heads and innards in a pile, &amp;quot;Help yourself.&amp;quot; before he rinses off the fillets with a bit of water and then sprinkling some salt and crushed herbs, rubbing them all in before skewering the fish and setting it over the coals. He leans back on his blanket, using his pack as a backrest as he takes out a bottle of wine, uncorking it and taking a long swig.&lt;br /&gt;
&lt;br /&gt;
For Teppus' part, Jibbom seems to've been tuned out a while ago. Jarethr's return, with food, does perk him up, though. &amp;quot;Oh! Thanks, Jareth. That's mighty kind of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch is more intrested in heads than innards, they don't crunch the same, but it's not like the golem is going to turn anything down. He's even polite enough to move downwind first.&lt;br /&gt;
&lt;br /&gt;
Jareth starts passing the wine bottle about before digging into that enchanted pack of his. It's amazing what that thing can hold. Two loaves of bread, a half wheel of cheese, and some smoked duck sausage. The man spends a lot of time having dinner with Abrahil. It was inevitable that he'd get used to such foods.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The golem is wise.&amp;quot; Jibbom says, grinning. &amp;quot;If you do not eat the brains of your foes, how else do you expect to digest their delicious, delicious secrets?&amp;quot; He takes a long swig from the wine bottle before passing it on and grabbing handfuls of food.&lt;br /&gt;
&lt;br /&gt;
Munch peers at Jibbom. &amp;quot;Um.... maybe your digestive system is diffrent... but generally death and the chewing process destroys any secrets the brain had. I just like the texture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...good gods, man. How much food do you stash in that pack? How in Gaea's name does it stay fresh?&amp;quot; Teppus stares at Jareth with wide eyes, but he's more than happy to share in the food and the wine himself.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's magic,&amp;quot; Tatyannah says as she digs out some rum from her own bag. Well, she can get nice and sloshed.&lt;br /&gt;
&lt;br /&gt;
The sunset was actually spectacular, just enough clouds to make it beautiful, a variety of colors, light shining through the trees. The forest continued to seem alive as the nocturnal animals came out as the day ones settled in for the night. The only light is that of the fire dancing happily, shining on everyone and the nearby gear. Now the moon, full and round is rising over the eastern horizon, shining down it's own light, casting the forest into it's own mood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And I need perception checks&amp;quot;&lt;br /&gt;
GAME: Jareth rolls Perception: (9)+4: 13&lt;br /&gt;
GAME: Tatyannah rolls perception: (7)+15: 22&lt;br /&gt;
GAME: Teppus rolls PErception: (10)+5: 15&lt;br /&gt;
GAME: Munch rolls perception: (1)+9: 10&lt;br /&gt;
GAME: Jibbom rolls perception: (18)+4: 22&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fish heads, fish heads, crunchy chewy fish heads...&amp;quot; Munch sings quietly to himself. Well, that's likely supposed to be singing.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Tatyannah, Teppus, Oates) with 'While having plenty of wood, the fire starts to die down to near nothing while all the night sounds of the forest seem to just disappear.'&lt;br /&gt;
&lt;br /&gt;
You paged (Tatyannah, Teppus, Oates) with 'You three also notice: Not a moment after that the sounds of hounds baying and a horn comes off from the distance.'&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'Lastly, you notice movement of hounds and a rider can be noticed off in the distance and coming closer, running in fact.'&lt;br /&gt;
&lt;br /&gt;
Jibbom joins in the 'singing' for a brief while before looking to the fire, narrowing his eyes slightly. &amp;quot;... Is it just me, or did it suddenly get more creepy around here for some reason?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah cocks her head at something, mid swig of run, there's a hissing, &amp;quot;Shut up,&amp;quot; from her. She glances at the others to see if someone else can hear it, giving an absent nod to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's not just you,&amp;quot; replies Oates, standing and facing towards the things he heard. &amp;quot;It sounds like there's a hunt out there, and it's heading this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Settled in for the night with the faint warmth of a buzz from the wine, Teppus stops for a moment and then says, &amp;quot;Did you hear that?&amp;quot; He's sitting up a bit.&lt;br /&gt;
&lt;br /&gt;
Munch perks up. &amp;quot;Hunt? Great, maybe they'll chase the deer our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom frowns. &amp;quot;Is it the good kind of hunt, with kindly bearded men who offer delicious treats? Or the bad kind of hunt, with mean bearded men who try to put me in a bag?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A little quieter or /I'll/ put you in a bag,&amp;quot; says Teppus to Jibbom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We need to hide or get high up or ready ourselves against the coming hunt,&amp;quot; Tatyannah murmurs. Then, she asides to Jibbom, &amp;quot;No good hunt comes at night.&amp;quot; She should know. She goes to get out her bag of toys out, before choosing her tree to climb.&lt;br /&gt;
&lt;br /&gt;
Staring at the embers whirling and dancing up into the night sky, Jareth snaps out of his reverie as some of the others mention a noise nearby. Rolling onto his feet, the warrior has hold of his sword and shield as he waits.&lt;br /&gt;
&lt;br /&gt;
Munch blinks at peers at Tatyannah. &amp;quot;But I hunt at night.... oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camp is then surrounded by several hounds, all deathly white, their ears a blood red color. The mounted rider is a huntsman, but one that is skeleton white, but also see-thru, his mount emanating darkness even in the night. The huntsman has glowing red eyes and appears to have a wicked grin upon him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Knowledge for identifying them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is gonna make a snap judgment based on appearances, blast him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Local or religion&amp;quot;&lt;br /&gt;
GAME: Oates rolls Knowledge/Local: (16)+15: 31&lt;br /&gt;
You paged Oates with 'There are stories about a Wild Hunt, spirits of huntsman that haunt the forests and on certain nights, certain conditions when innocent folks end up as the prey to the hunt. Mostly ghost stories for campfires.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Should I roll blastings, wait for inits...?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wait for init, I was waiting for reactions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch peers a moment. &amp;quot;...wait... I think I've gone drinking with this guy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom goes wide eyed. &amp;quot;... No beard at all. The worst kind of hunter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah is in her tree. She'll stay right there and quiet.&lt;br /&gt;
&lt;br /&gt;
The huntsman pulls out a sword and points off into the woods. &amp;quot;Run,&amp;quot; he said in a dark and menacing voice, even looking right at Tatyannah. &amp;quot;Run and by whatever gods you worship make it to the morning and you will be free.&amp;quot; The direction that he pointed, the hounds moved aside, giving all of you an opening. There are dozens here, of various sizes that even with experience they'd be a challenge to even survive the pack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...the hell is /that/?&amp;quot; Teppus is shocked and he's reaching for his glaive, quickly. Of course, it's a glaive so it's going to take him a moment to get ready. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Don't think you know who you're dealing with, mister!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you have a chance to get any immediate gear you think you'll need for this merry chase. Note: we are in dim light as we have a full moon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates looks at the Huntsman, then at the rest of the Wild Hunt, then at the gap. &amp;quot;Right, then,&amp;quot; he mutters, making sure his gear is secure enough to not fall out/off while still being readily accessible.&lt;br /&gt;
&lt;br /&gt;
Munch would quirk a brow, if he had a brow to quirk. &amp;quot;...nope. Must be a different guy. Nobody I've been drinking with would challenge my title of apex predator.&amp;quot; Which isn't to say their aren't those who challenge the title. Munch just doesn't go drinking with them.&lt;br /&gt;
&lt;br /&gt;
Tatyannah stays where she is, waiting to see on the others, and what they do.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... Or we could just, y'know, blow you up.&amp;quot; Jibbom points out. &amp;quot;We're actually pretty good at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jareth frowns as he eyes the circle of hounds and the huntsman, &amp;quot;Far be it from me to not liven up at the thought of a good fight, but I cannot help but notice the translucence of our guests here, and there is one thing I have noticed over time, translucent foes tend to have weapons go right through them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...it's true. This could be a problem,&amp;quot; says Teppus as he gets to his feet. &amp;quot;How do we know you'll live up to your terms, Huntsman?&amp;quot; He's frowning, &amp;quot;And who the hell ARE you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hunstman laughs at the threats and lowers his sword. The hounds all growl and start to move in on the group. The opening remains there, behind the party. &amp;quot;Just have to make it to sunrise,&amp;quot; is all he says. Six of you against all these hounds. One tries to nip at Jibbom's foot. &amp;quot;Run, and you'll have to see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch shrugs. &amp;quot;Normal weapons, sure. Magic weapons, less so. Raw magic, not a problem. Anyway, I don't run, I chase.&amp;quot; Humans have a Fight Or Flight responce. Munch has a Fight or Fight Harder responce. Though if the rest of the group were to take off, technically he'd be chaseing them. But since they havn't done that yet, the golem takes his greataxe off his back.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Y'know, we should probably make for more defendable terrain,&amp;quot; Oates suggests, looking over the array of hounds and not liking the odds.&lt;br /&gt;
&lt;br /&gt;
Jareth nods as he slings his pack onto his back, &amp;quot;Indeed. I'll take point. Teppus, cover our rear, would you please? Tatyannah and Munch, take the flanks. Oates, stay behind me. Jibbom, you'll be our eyes on the sky. Move!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can do!&amp;quot; Jibbom spreads his golden wings and begins flapping.&lt;br /&gt;
&lt;br /&gt;
Tatyannah jumps down from the tree and says, &amp;quot;All right.&amp;quot; Even as she stands there, she makes sure she's got all her armor on just so.&lt;br /&gt;
&lt;br /&gt;
Jareth pages: I don't think Munch was grasping the task at hand.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in mild annoyance, then nods, and sighs. &amp;quot;Letting him off easy, just because he's transparent? That's racist, you know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Transparency is mostly an annoyance; the several dozen hounds are the more compelling argument,&amp;quot; Oates points out, bringing one of his toolkits to hand.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so we're on the move. I need two skill rolls from everyone in your attempts to run/hide/evade your foes through the forest. You pick the skills. If it's an odd one, I'll ask for a justification in page :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;After your rolls, I'll tell you how you do and then you can pose accordingly&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can we use the same skill twice?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (8)+3+12: 23&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (15)+3+12: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Acrobatics and Survival.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+13: (7)+13: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;The +12 comes from a headband which isn't working properly codewise.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+7: (14)+7: 21&lt;br /&gt;
You paged Jibbom with 'You're fine on both accounts. You fly through the trees even in the dark and avoid them all, keeping up with the party.'&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (19)+12: 31&lt;br /&gt;
GAME: Munch rolls perception: (7)+9: 16&lt;br /&gt;
GAME: Tatyannah rolls stealth: (3)+13: 16&lt;br /&gt;
GAME: Munch rolls acrobatics: (1)+6: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Craft/Trapmaking and Perception.&amp;quot;&lt;br /&gt;
You paged Jareth with 'You're good on both accounts, avoiding tripping hazards and finding the best way for the party to go'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Oates&amp;quot;&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (2)+20: 22&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
You paged Tatyannah with 'YOu're good on both accounts, avoiding tripping hazards and blending well into the darkness.'&lt;br /&gt;
You paged Munch with 'You spot your way through the trees pretty well, and you think you see things moving among the trees along side the party. But you trip several times through the woods, keep hitting those dark roots and branches, but you keep up.'&lt;br /&gt;
&lt;br /&gt;
Jibbom takes to the air with the greatest of ease. Well, at least by the standards of a slightly intoxicated, overweight halfling who was never meant to be able to fly. He avoids smacking into anything, at least.&lt;br /&gt;
&lt;br /&gt;
Jareth's steps are sure as he runs through the forest, calling out warnings as he leaps over fallen logs and stones. For a man in full plate armor, he keeps up one hell of a brisk pace.&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'You are dropping traps to slow them down or setting up traps for future encounters?'&lt;br /&gt;
You paged Oates with 'Though either way you're fine. You also, as you run notice other shapes running through the forest. Not hounds but other spirits. You catch the look of one closely and see that it has the look of complete terror on it's face.'&lt;br /&gt;
Oates pages: Mostly the hampering traps. What types of spirits are looking terrified?&lt;br /&gt;
You paged Oates with 'Humanoid, some look like farmers, guards, bandits even'&lt;br /&gt;
&lt;br /&gt;
Munch grumbles and trips often, spending a little too much time checking back over his shoulder. He does manage to keep pace, in part by just blowing thru obsticals other would go around. &amp;quot;I still say I can take them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates is often running out of the formation, rigging triplines and springbranches and other hindering traps to help guard the backtrail. &amp;quot;We should do better than these others - I'm seeing spirits of previous victims of the Hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have no useful skills here. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Climb? XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I have a +5 to climb!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Survival, Perception, Stealth and Acrobatics can all be used untrained, but we can find a way to use climb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thank goodness for low-light vision and leather armor. Tatyannah is able to avoid spots rather nimbly with something not unlike parkour. When she can't get around or over an obstacle, she hides, until she can. She says nothing other than an occasional warning about the terrain.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls Survival: (10)+1: 11&lt;br /&gt;
GAME: Teppus rolls Perception: (17)+5: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;THat's about the best I can do. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's fine :)&amp;quot;&lt;br /&gt;
You paged Teppus with 'You help out Jareth in making sure the party stays together and avoids the worst traps. Also you notice things running in the woods also, perhaps those things Oates mentioned?'&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (2)+4: 6&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (2)+6: 8&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (16)+6: 22&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;While Teppus is typing up his post, Perception checks&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (11)+9: 20&lt;br /&gt;
GAME: Jibbom rolls perception: (10)+4: 14&lt;br /&gt;
GAME: Tatyannah rolls perception: (2)+15: 17&lt;br /&gt;
GAME: Oates rolls Perception: (17)+19: 36&lt;br /&gt;
GAME: Jareth rolls Perception: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
Teppus, for the moment, follows JAreth's lead. For one, he's actually not very good at seeing at night, but he's trying. For /two/, he's in heavy armor. &amp;quot;I hate running in this shit!&amp;quot; Clank clank clank clank clank.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Comes the sound from flying Jibbom. Is he actually enjoying this?&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly and flutters his own stubby wings. Some day.&lt;br /&gt;
Oates is the first to notice, but everyone soon follows suit in spotting figures in front and to the sides of them. They're not the spirits Oates mentioned, but more solid. Appears that a small pack of the hounds broke off and have found the party here instead. Two of the five hounds are much larger than the the other three with them, all growling and looking quite eager to sink their teeth into you.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Inits please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_1: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf_2: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 9 + Bonus: 3 = Total: 12&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
GAME: Jareth rolls initiative: Roll: 8 + Bonus: 8 = Total: 16&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;At Tat beats them all. Tat you are first. For my humans and Munch, in dim light you have a 20 mischance of hitting, add those rolls to your attacks. 20 and lower misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you have five creatures, two large, three medium :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Do we have a little time before they catch up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Actually they are ahead of you, they seemed to have come around and gotten ahead. You have about a full round until they are upon you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok! Then I'd like to brace my spear to receive a charge. I should get +2 to hit and if successful, will do double damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, that's your full turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome, Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;So should I roll?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Two move actions: one to draw my rapier, and the other to draw my Everburning Torch. We now have more light!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;When you get charged I'll have you roll. I have you set for a ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And alright, lighting issue is taken care of&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (5)+14+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth, your turn. You have a large-size hound that just tried to bite you, but he's 5ft away from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack on his ass.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (18)+21: 39&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (12)+20: 32&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (19)+16: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (6)+16: 22&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (2)+11: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Roll 3 was a threat, and roll 4 was to confirm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So threat range of 19-20 for your weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Longsword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and the roll to confirm was? the 3rd one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;First roll was a 39 total, second roll was my shield since I have TWF, which was a 32. Third roll was my second attack with my sword, which was a threat and a 35. 4th roll was my confirmation roll, which was a 22. 5th roll was my third attack with my sword, which was a 13.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh! I missed a roll in there, thank you :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth gets 4 attacks on a full attack. Longsword/shield bash/longsword/longsword.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay. First hit, second hit, third hit, but crit did not comfirm, and last misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth will also use Light as a swift action, since he can cast it 3 times per day.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Focus point is the device of my shield.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Got two light sources out, so no need for mischance rolls.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (5)+15: 20&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (4)+23: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;74 total.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. It doesn't like you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Same as Tatyannah, actually.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Brace with my glaive.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. I'll tell you to roll when you're charged at. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Can I see the terrible rider?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, nowhere in sight among the trees&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on Jareth's target. 54 damage, DC 20 reflex save for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It's rather crispy, but up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jibbom pulls a rune-covered rod from his filthy robes, swooping in and pointing at Jareth's target, firing a bright blue bolt of lightning that zaps it good. &amp;quot;Boom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Wow, the hounds can't roll crap tonight.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Two charged at Munch, one charged at Teppus. Teppus take your attack roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Bad dice are the plaguye of any DM. :(&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Do any of them pass through my threatened area?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Nope, they're avoiding you&amp;quot;&lt;br /&gt;
GAME: teppus's inititave total changed to '9'.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------              &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 22                  Oates&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Dire_Wolf_1&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 16                  Jareth&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Jibbom&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Teppus&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Dire_Wolf_2&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage Teppus?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;As well they should!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, I spammed myself with the inits, so I may have missed the roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Nope, no roll. I have two 'normal' wolves on me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes, you have two of the 'normal' hounds on you :)&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Awesome. Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;I'd like to rage, activate Boots of Speed, and full attack. Axe, axe, bite, then any confirmations if needed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (14)+11: 25&lt;br /&gt;
GAME: Munch rolls 1d20+11: (5)+11: 16&lt;br /&gt;
GAME: Munch rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Axe hits twice, bite misses&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d12+10: (4)+10: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy is down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, take your ready&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (8)+14+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (19)+8+2: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Sadly, no threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Close!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;But you indeed hit. Roll damage&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 2d8 + 8: (6)+8: 14&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (7)+12: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Tatyannah for 19 points. 32 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Oof. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're paralyzed for...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;For 3 rounds :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch buzzes in annoyance, swatting at the hounds that come after him. &amp;quot;Can I attack these now? I'm attacking now. Could have saved ourselves a run.&amp;quot; The golem magicite eyes start to glow red, a tiny sparks of blue power race up from his feet. With unnatural swiftness, the golem's axe sings through the air, slashing through a hound's throat, then swatting aside the soon corpse on the backswing.&lt;br /&gt;
&lt;br /&gt;
Tatyannah sees the dogs coming, and sets her spear against the ground, and her foot. She's braced, she's ready, and sure, she hits one as it hits. However, she comes off the worse in the confrontation. Even better or worse, she can't move to respond to these events.&lt;br /&gt;
&lt;br /&gt;
And Teppus is much the same as Tatyannah. He braces himself and jabs one of the dogs, wounding it, before yelling, &amp;quot;That's right, you dogs! Come at me! Yeah! Come on!&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
He's very creative.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Any wolves I could flank? Or any that are being threatened by two others?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;None of the party is being flanked but you can flank with either Munch or Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;I'll flank whichever one looks more wounded. More than a 5' step to get there?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes on the more than a 5' step and that's with Teppus&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1+2: aliased to Melee+2+2: (17)+9+2+2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Not quite a threat.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+SA: aliased to 1d6+4+4d6: (3)+4+(12): 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Puppy dead&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+19: (12)+19: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn, big wolf misses you again Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jareth&amp;quot;&lt;br /&gt;
Oates darts around the melee, catching a wolf off-guard next to Teppus. A quick lunge, and the hound lies dying.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d20+21: (14)+21: 35&lt;br /&gt;
GAME: Jareth rolls 1d20+20: (6)+20: 26&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (20)+16: 36&lt;br /&gt;
GAME: Jareth rolls 1d20+16: (1)+16: 17&lt;br /&gt;
GAME: Jareth rolls 1d20+11: (1)+11: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Denied another crit!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;By a 1!!&amp;quot;&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
GAME: Jareth rolls 1d6+15: (1)+15: 16&lt;br /&gt;
GAME: Jareth rolls 1d8+23: (6)+23: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Is the other big wolf still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh yeah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lowering his stance, Jareth absorbs the impact the wolf's charge into his shield. Digging his feet into the ground, he uses his leverage to keep the beast up on its hind feet as he proceeds to stab it repeatedly in the belly and neck, finishing it off by shattering its muzzle with the bulwar's steel rim and shoving it to the ground to land dead at his feet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom gives that one another maximized lightning bolt. 54 damage, DC 20 save for half.&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, but again, very crispy&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&amp;quot;Face the holy wrath of Steel Von Ironblood, Bane of the Night!&amp;quot; Jibbom shouts from above as he rains down more electrical fury upon the gigantic canines.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Last little wolf tries to eat Munch, fails.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up, the wolf you were impaling is now dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will go stab the last wolf if I may.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes you may&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (8)+11: 19&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;If it's a hit. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is wounded. Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;IS on big wolf and one small?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have the small one in front of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, same tune, new wolf, axe axe bite.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (19)+11: 30&lt;br /&gt;
GAME: Munch rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Munch rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tatyannah!&amp;quot; Teppus calls for her when he sees she's in trouble, but it seems she's largely been taken care of already. He changes his course to head for the last wolf, aiming to stab it. &lt;br /&gt;
 &lt;br /&gt;
Which he does. Successfully, actually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is dead. Just one big one left and it's coming for you Munch&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (12)+14: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll me a fort save&amp;quot;&lt;br /&gt;
GAME: Munch rolls fort: (2)+9: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You are now paralyzed for 3 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;...uh oh.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (11)+12: 23&lt;br /&gt;
GAME: Elessa damaged Munch for 23 points. 46 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah is paralyzed, top of round 3 Oates. One big hound left.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Close in and stab it. Can I flank and/or is it being threatened by 2+ allies?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No one is threatening it since the two that could are paralyzed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Ah well. Stab!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;K&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (18)+9+2: 29&lt;br /&gt;
&lt;br /&gt;
Munch swats away the smaller wolf with his axe, raiseing his arm as a sort of shield as the larger Hound attacks. The fangs sink into the golem's arm, tearing the flesh, and some effect of the Hunter locking up the metal man's muscles. The barbarian buzzes harshly in irritation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Threat!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk1: aliased to Melee+2: (8)+9+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Confirm!&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+RapierDmg: aliased to 1d6+4+1d6+4: (3)+4+(3)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And it is dead&amp;quot;&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Elessa has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
With some of the party's heavy hitters paralyzed, Oates darts over to the last wolf, skewering it in the heart. &amp;quot;Well, that's a good sign... mostly,&amp;quot; he mutters.&lt;br /&gt;
&lt;br /&gt;
The hounds in this small pack is dead, but in hearing the howl of hounds not too far away, as well as the sound of that horn again, this hunt isn't over yet. None are in sight even in the darkness, so it seems there is a minor pause until the next group might be upon you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;About half a minute later the paralysis on Tatyannah and Munch wear off with no side effects, other than any mild frustration you might have ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How is everyone doing on time?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates has plenty of it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah does too.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom has about two hours.&lt;br /&gt;
&lt;br /&gt;
Munch makes a noise not unlike a buzzsaw cutting through sheet metal, slowly flexing his arm and in time, other muscles. &amp;quot;...okay. That sucked. Should take down the big guy, be done with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch is fine on time.&lt;br /&gt;
&lt;br /&gt;
Tatyannah comes out of her paralysis and immediately starts swearing under her breath in Jotun, before saying in Trade, &amp;quot;What was /that/?&amp;quot; She starts moving, testing all her movement. &amp;quot;Should we run or just wait again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..I think we should get running. I have a feeling he's got more where that came from,&amp;quot; says Teppus, firmly, &amp;quot;Why wait around and find out? Much as I want to destroy the thing, I /don't/ think we're prepared to tackle a ghost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheee!&amp;quot; That's Jibbom as he resumes soaring through the forest canopy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth is going to have to head to bed.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Teppus or Jibbom can proxy me though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Thanks for coming Jareth!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I have one more combat left and that's it, I promise.&amp;quot;&lt;br /&gt;
From afar, to (Teppus, Jibbom, Elessa): Jareth uses Power Attack, so on a full attack, without any extra buffs from spells or flank, it's +21/+20/+16/+11. Damage is 1d8+23 for longsword, and 1d6+15 for shield bash.&lt;br /&gt;
&lt;br /&gt;
You paged (Jibbom, Jareth, Teppus) with 'Awesome, and I have your AC and saves'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jareth says, &amp;quot;Have a good night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;you guys do have time for any healing you need to do before the next combat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch grumbles mildly. &amp;quot;Maybe -you're- not set for a ghost...&amp;quot; He does get ready to resume running, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch still has a hit point, is good to go.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah is good.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates is unhurt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus is fine :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, so running again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Works for me!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Same as last time, two skills&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (8)+12: 20&lt;br /&gt;
GAME: Tatyannah rolls stealth: (5)+13: 18&lt;br /&gt;
GAME: Oates rolls Craft/Trapmaking: (9)+20: 29&lt;br /&gt;
GAME: Oates rolls Perception: (11)+19: 30&lt;br /&gt;
GAME: Teppus rolls Perception: (20)+5: 25&lt;br /&gt;
GAME: Teppus rolls Survival: (1)+1: 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahahaha&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (19)+9: 28&lt;br /&gt;
GAME: Munch rolls acrobatics: (7)+6: 13&lt;br /&gt;
You paged Tatyannah with 'You're fine on your rolls'&lt;br /&gt;
You paged Oates with 'Youre fine on your rolls'&lt;br /&gt;
You paged Teppus with 'Great on perception... fail on survival, get tangled, lose ground with the group for a bit.'&lt;br /&gt;
You paged Munch with 'Great on perception, lose a bit of ground with the group though, keep stumbling.'&lt;br /&gt;
&lt;br /&gt;
Tatyannah bolts through the forest as best she can. It's not like last time, then again, she can blame her wounds for that. There's still some jumping and leaping, though not as fancy. A little hiding when she can, but she is not liking this at all.&lt;br /&gt;
&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (4)+3+12: 19&lt;br /&gt;
GAME: Jibbom rolls fly + 12: (5)+3+12: 20&lt;br /&gt;
You paged Jibbom with 'You're good on your rolls'&lt;br /&gt;
&lt;br /&gt;
Munch isn't so light on his feet either, tripping over the occasional root or vine. But at least the golem doesn't seem to have a problem with finding his route.&lt;br /&gt;
&lt;br /&gt;
Oates is getting better with these improvised field traps. Still nothing that he considers solid craftsmanship, but it's enough to help keep the pack at bay.&lt;br /&gt;
&lt;br /&gt;
Run run run run in plate armor. IT is not fun. At one point, all of you realize Teppus has fallen behind because of this: &amp;quot;*whoof*!&amp;quot; *CLONKCLANKCLANK* &lt;br /&gt;
 &lt;br /&gt;
He tripped on a tree root.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wheeee!&amp;quot; Jibbom does a barrel roll!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And... perception checks&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+10: (17)+10: 27&lt;br /&gt;
GAME: Tatyannah rolls perception: (6)+15: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+4: (14)+4: 18&lt;br /&gt;
GAME: Elessa rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Oates rolls Perception: (19)+19: 38&lt;br /&gt;
GAME: Jibbom rolls perception: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Oates&amp;quot;&lt;br /&gt;
GAME: Munch rolls perception: (12)+9: 21&lt;br /&gt;
&lt;br /&gt;
And the running goes on for a longer while this time, with horn calls and howls echoing through the woods. Eventually though, those sounds are getting much, much closer, from behind. And it appears to be getting closer, fast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You all spot more hounds coming at you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All but Jibbom notices there's a bigger one too&amp;quot;&lt;br /&gt;
You paged Oates with 'And you spot the huntsman'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;These are behind you, and gaining ground&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom sees only his own greatness!&lt;br /&gt;
&lt;br /&gt;
Oates narrows his eyes. &amp;quot;Looks like the Huntsman himself has finally caught up,&amp;quot; the farmboy remarks, readying his rapier.&lt;br /&gt;
&lt;br /&gt;
Tatyannah turns around so she can prepare for the oncoming horde. She sets herself up with her spear again.&lt;br /&gt;
&lt;br /&gt;
Jibbom keeps his runic rod at the ready. Looks like more blasting will be necessary in the near future.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, I didn't get a roll from Teppus, I'm sorry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Anyway, who is front line? Mid-line and back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is above!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Mid side and flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Most likely mid, probably flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom, how high are you flying above the ground?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch will take back.&lt;br /&gt;
&lt;br /&gt;
GAME: Teppus rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;About thirty feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And who is proxying Jareth?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Jibbom, can you do it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Will Teppus and Jareth be our front-liners?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Makes sense to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates nods in agreement.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Sounds good to me, yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Then inits :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Dire_Wolf: Roll: 10 + Bonus: 2 = Total: 12&lt;br /&gt;
GAME: You roll initiative for Wolf: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
GAME: You roll initiative for Huntsman: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 9 + Bonus: 2 = Total: 11&lt;br /&gt;
GAME: Jibbom rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom thinks you'll have to manually do init for Jareth.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yep, I'm getting it :)&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Jareth: Roll: 19 + Bonus: 8 = Total: 27&lt;br /&gt;
GAME: Teppus rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 18 + Bonus: 8 = Total: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The Fighter goes before both rogues, that doesn't happen often. Jareth is first&amp;quot;&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 26                  Tatyannah&lt;br /&gt;
----------------------------------------        &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman and party are about 50 feet away at this point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huntsman was on his horse, but stops a short distance away, the hounds spreading out along the sides, some staying near him. He dismounts and pulls out his sword. He looks ready to take the kill. You can see only one of the large hounds in this group, with about half a dozen of the smaller ones.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth full attacks.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Wait. I mean, charges.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I was going to say :) What does he charge? He has... 9 options. Big wolf, little wolf or huntsman&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Might as well go with the huntsman. Seems like the big threat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, Will save, Jareth has a +8 to that&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He's fine&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (11)+23: 34&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (5)+23: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright. Tatyannah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Setting spear down, waiting to be charged.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Gotcha, Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, they came from the front? So I'm fairly far back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;They actually came from behind, but you had time to catch up and set yourselves into a formation before they got this close. Oates has amazing perception&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So for you in the back rank, you're aboug 70 ft from anyone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, cast light (make certain we don't run out) and move foreward.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;20 ft?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;even with the spear sets. Barbarian movement gives me 40 to work with&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, okay&amp;quot;&lt;br /&gt;
GAME: Munch casts Light.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And all the puppies go&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (18)+7: 25&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (10)+7+2: 19&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (6)+7+2: 15&lt;br /&gt;
&lt;br /&gt;
Munch grumbles softly, and sends a mix of phosperant chemicals thru his system. A moment later, the golems leather dreadlocks behin to glow with a soft blue light, adding illumination to the night. He steps up next to the readied weapons, prepared to meet the attack sure to come.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the only one that hits is one on Oates :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oates, I need a Fort save&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (20)+6: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Your fine, but take...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damage&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Oates for 5 points. 55 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one comes to Oates as well&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (15)+14: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Another Fort&amp;quot;&lt;br /&gt;
GAME: Oates rolls Fort: (5)+6: 11&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (9)+12: 21&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Elessa damaged Oates for 21 points. 34 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Paralyzed for 4 rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Ergh. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh wait!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Tatyannah, you get your ready&amp;quot;&lt;br /&gt;
GAME: Tatyannah's inititave total changed to '12'.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
 27                  Jareth&lt;br /&gt;
----------------------------------------         &lt;br /&gt;
 18                  Munch&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 13                  Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 12                  Dire_Wolf&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Jibbom&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Oates&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 5                   Teppus&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Huntsman&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah peers, &amp;quot;Why'd you change my init?&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 8 + 2: (3)+8+2: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Because when you trigger a ready action it changes your initiative. You go after what triggered your ready&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Oh. All right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And you miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Maximized lightning bolt on the huntsman. 54 damage, DC 20 save for half.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Roll for SR&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (19)+13: 32&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You did some damage but he managed to dodge some of it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Zappy zappy!&amp;quot; Jibbom shouts as he fires another bright arc of lightning down upon the huntsman from above. He is way too chipper about all of this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;How close were you to him for that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus, you're up since I stuck Oates&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I am going to go help Oates!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus will stab! :D&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (10)+11: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Unless he moved, Jibbom was 30 feet up and 50 feet away. The spell has a 120 foot range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay Jibbom, you're fine. and Teppus big wolf or little wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Let's say the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, and hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Okay! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (8)+7: 15&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (20)+14: 34&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Damn Jareth and his high AC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay, question for other DMs here, crit is an auto-hit regardless if that number would hit the AC right?&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (11)+14: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;20s are auto-hits. If a crit range is something other than 20, those aren't necessarially auto-hits.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright, well at least he hits because that's a 20 up there&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d8+6+1d6: (6)+6+(5): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So 17 to Jareth, he has 136 for HP&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Round 2, Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Alright&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (4)+21: 25&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (17)+20: 37&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (5)+16: 21&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (4)+11: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;First two hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I take it that's both attacks together?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You have two wolves on you, flanking you in fact&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Shouldn't my init go back, if I'm not ready for any action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Rage, Boots of speed, smack a wolf. axe, axe, bite&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Munch rolls 1d20+11: (11)+11: 22&lt;br /&gt;
GAME: Munch rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;No, it stays when you took the readied action for the rest of the combat unless you ready again for something else.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And hit all three Munch&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
GAME: Munch rolls 1d12+10: (9)+10: 19&lt;br /&gt;
GAME: Munch rolls 1d6+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Both are dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You killed one with the first, killed the second with the second attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With his glaive piercing another wolf's flank, Teppus growls, &amp;quot;How many more of these does he /have/? I want to find this asshole ghost. And STAB IT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (2)+7+2: 11&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (11)+7+2: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (3)+7+2: 12&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One misses, and one hits on Tatyannah. All miss on Teppus, and one misses on Jareth.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;So fort save Tatyannah&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls fort: (1)+5: 6&lt;br /&gt;
GAME: Elessa rolls 1d6+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
Munch hisses softly, perhaps an expression of annoyance, but more likely a side effect of the toxic chemicals pumping into the golems muscles, lending unnatural strength. The metal man's blade whirls, slicing the leg off a wolf before the back swing catching on a tuff of fur, ligting the canine up to where a quick snap of the jaws rips out it's throat. &amp;quot;How many? Not enough. And less than a moment ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Sorry, paralyzed for 4 rounds again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;No worries.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Doh. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I wish I had remove paralysis.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (3)+14+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And the big one misses Teppus, even with flank. Jibbom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom is out of maximize, so will resort to regular lightning bolt on huntsman. Still DC 20.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;SR again&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+13: (16)+13: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;And damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa :p&lt;br /&gt;
GAME: Jibbom rolls 9d6: (31): 31&lt;br /&gt;
GAME: Elessa rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus you're up. You have one big one, two little ones, you are being flanked by the big one and a little one. What do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ba ba ba boom!&amp;quot; Jibbom shouts and waves his hands about in a bizarre imitiation of a miniature stormcloud, conjuring another bolt of lightning which descends upon the huntsman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I loe Jibbom. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;OKay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I will stay on the big one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;FUll attack.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;And roll badly. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, whiff on both accounts :(&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14: (9)+14: 23&lt;br /&gt;
GAME: Elessa rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Teppus is flanked ,surrounded by wolves. He is not thrilled about this. He is, inded, swearing up a sotmr while he tries to fight them off. So far, he's not having much success.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa mutters. Top of round #3, Jareth's turn&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Full attack.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+21: (6)+21: 27&lt;br /&gt;
GAME: Jibbom rolls 1d20+20: (9)+20: 29&lt;br /&gt;
GAME: Jibbom rolls 1d20+16: (4)+16: 20&lt;br /&gt;
GAME: Jibbom rolls 1d20+11: (7)+11: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit, hit, miss, miss&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 2d8+46: (12)+46: 58&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Huntsman is down, so just 5 medium hounds and 1 large hound&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. Nearest target is by Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Like to take out the big wolf, but if isn't a real good option, fine with taking down a small one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yeah, you can get to it, no flanking though, not quite enough movement.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (10)+10: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is still up, and not happy at you&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7+2: (5)+7+2: 14&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
Munch hesitates a moment as the Huntmen falls, but shrugs, and turns to busniess. Stepping over the corpse of the last wolf, the golem swings, blade catching the attention, and more than a little flesh, of the larger hound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All of them miss their targets.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+14+2: (15)+14+2: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Though the big one bites into Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Fort save Teppus&amp;quot;&lt;br /&gt;
GAME: Teppus rolls Fort: (19)+11: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;You're fine but...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 12d6+12: (45)+12: 57&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's not right&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;...&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 2d6+12: (5)+12: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Hahh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;I was gonna SAY&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Yeah, that seemed high.&amp;quot;&lt;br /&gt;
GAME: Elessa damaged Teppus for 17 points. 47 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I originally typed in 1, double checked that I was wrong and I thought I hit backspace :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Jibbom 0:)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;How many wolves could I fireball without getting any teammates?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;With very precise placement, the 3 on Jareth&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom will do that. Another DC 20 save for half here.&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (9)+3: 12&lt;br /&gt;
GAME: Jibbom rolls 9d6: (41): 41&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (2)+3: 5&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (17)+3: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;One made it! And still dies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And now, the big finale! Behold Steel Von Ironblood's righteous judgement!&amp;quot; Jibbom points his chubby finger down at the nearest gathering of wolves, firing out a little red pellet that zooms forward and explodes in a hellish blaze. The halfling blows a wisp of smoke away from his fingertip. &amp;quot;Bad doggies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Now are just 2 medium and 1 large, all over by Teppus and Munch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Teppus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Attacks! :D&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Teppus rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus laughs.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Big one I take it, hits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Teppus says, &amp;quot;Both on the big one.&amp;quot;&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (5)+7: 12&lt;br /&gt;
GAME: Teppus rolls 1d10+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It is actually still up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Top of round #4, Jareth. only targets are the ones at Teppus and Munch, they are 50 feet away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two more glaive strikes, frantically, from Teppus. He's worried. Quite a bit, actually. He's able to wound the wolf severely, twice, but not much more than that. He's glancing towrds his paralyzed team mates worriedly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Jareth will charge the big one.&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d20+23: (18)+23: 41&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jibbom rolls 1d8+23: (8)+23: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He kills it. It had 9 hp left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Munch. There are two smaller puppies left, you can 5 ft to one of them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Do so and full attack&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+11: (9)+11: 20&lt;br /&gt;
GAME: Munch rolls 1d20+11: (12)+11: 23&lt;br /&gt;
GAME: Munch rolls 1d20+5: (12)+5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;All three hits&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d12+10: (3)+10: 13&lt;br /&gt;
GAME: Munch rolls 1d12+10: (12)+10: 22&lt;br /&gt;
GAME: Munch rolls 1d6+6: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Killed it by the second hit&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+7: (13)+7: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It tries to bite, but fails. Jibbom. One medium sized wolf left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;Lightning bolt on it.&amp;quot;&lt;br /&gt;
GAME: Jibbom casts Lightning Bolt.&lt;br /&gt;
GAME: Jibbom rolls 9d6: (38): 38&lt;br /&gt;
&lt;br /&gt;
Munch tsks mildly, and continues with the mop-up, turning another wolf into a number of wolf-chunks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Any save?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jibbom says, &amp;quot;DC 20 for half.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls 1d20+3: (4)+3: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Crispy ashes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;A few moments later Tatyannah and Oates are able to move again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so, triumphant once again after a well-fought battle, Steel Von Ironblood revels in the accolades of...&amp;quot; Jibbom blinks, glancing to see one remaining wolf. &amp;quot;Oop. Missed one.&amp;quot; He points at it as an afterthought, blasting it apart with another bright arc of electrical energy. &amp;quot;... right then, as I was saying. Triumphant, once again...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the huntsman falls, dead, he seems to fade away into dust and then blown away by the wind. Several spirits appear, all human, walking out from behind trees. &amp;quot;Thank you,&amp;quot; one man says. &amp;quot;We don't know how long we have been running, but we'd never let him catch us.&amp;quot; The sun is starting to rise in the east. You've been running all night. &amp;quot;Ahh... the sunrise... we can rest...&amp;quot; As the light reaches all of you, the spirits seem to fade away in the sunlight, peace on their faces. The hunt is over.&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets unparalyzed again, and starts swearing, loudly in Jotun. She goes stomping off in the woods, pissed as hell.&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly as the Huntman fades away. &amp;quot;Told ya. Don't mess with the axpex predator.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...I'll be,&amp;quot; whispers Teppus as the spirits fade away. &amp;quot;I'll be damned. Amazing.&amp;quot; He's honestly shocked. And pleased.&lt;br /&gt;
&lt;br /&gt;
Oates shakes out his arms to make sure his muscles are fine. &amp;quot;Oddly enough, that was kinda fun,&amp;quot; he admits.&lt;br /&gt;
&lt;br /&gt;
When the party finally reaches the road again, for better or worse, they soon come across a small town with even a tavern and inn all wrapped into one. Rooms are available and it seems that one has returned to civilization again. That night the bard playing for the patrons, while pretty decent, plays into a song that seems more telling for a campfire than a rowdy tavern, not even an instrument was used in this upbeat, but haunting song.&lt;br /&gt;
&lt;br /&gt;
It starts off slow, as if starting to tell a story: &lt;br /&gt;
&amp;quot;John was not an evil man, / Though far from perfect true. / And he spent his days a'rovin' though / He'd wife and daughter too. / He staggered home one drunken night / And paused beneath an oak / To warm himself and rest a while / He'd move on when he woke / And though he built a fire to ward off the evening chill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He speaks slowly at this part: &lt;br /&gt;
&amp;quot;The embers slowly died from sight / The wood grew cold and still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song picked up at this point:&lt;br /&gt;
&amp;quot;John awoke to a huntsman horn,&amp;quot;&lt;br /&gt;
A horn was sounded as if in the distance.&lt;br /&gt;
&amp;quot;And the bayin' of some hound,&amp;quot;&lt;br /&gt;
Followed by a mimic of a baying dog as the song continued:&lt;br /&gt;
&amp;quot;'I've stumbled in just before the morn to some noble's hunting ground' / He saw the hound all pallid white / With ears a bloody red / And then he saw the Huntsman / And John was filled with dread.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The song continued, fast and furious, like a chase:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well over hill through forest too / Through streams and thorny briar / The Huntsman and his hounds kept chase / And never would they tire / And John, he knew if he could last / Until the morning light / Why he would have outrun them / And made it through the night / But it was yet some hours until / He'd see the morning sun / And then he heard the hounds again / This chase had just begun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;John made it back unto his home / And saw an awful sight / For it was all abandoned / Or' grown in just one night / 'Full twenty years have come and gone / Since all me drunken days / If I knew then what I know now / I'd change my rovin' ways' / The Huntsman gave a soulless laugh,&amp;quot;&lt;br /&gt;
There came a deep rumbling laugh, the typical evil as the next section was spoken:&lt;br /&gt;
John cried,'By all good men / I'll never let you have me'&amp;quot;&lt;br /&gt;
There was an echo of a deep 'Run John' as the song picked back into the chase:&lt;br /&gt;
&amp;quot;And the chase began again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He now seems to slow down, voice going darker and slower as he speaks:&lt;br /&gt;
&amp;quot;And if you're there some moonlit night / When the woods grow cold and still / Why you'll see John the Rover, / They say he runs there still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping with the slowness as he goes back to the chorus:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Picking back up in speed to the chase from before:&lt;br /&gt;
&amp;quot;Oh run for your life John, / The Wild Hunt's coming' / Comin' after thee / Run for your life, John / The hounds are callin' / Callin' out to thee / Take to the hills / Take to the woods / Hide through the brambles and see / If you can outrun them until the mornin' / See if you can't get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Run for your life John, / The Wild Hunt's coming!&amp;quot;&lt;br /&gt;
To add to the song, another sound of baying hounds is added as the song ends.&lt;br /&gt;
&lt;br /&gt;
The tavern is silent for several moments, before the revelry of the night continues as before and soon the evening comes to an end.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;This adventure is brought to you by the Wild Hunt, written by The Whiskey Bards, published 2005.&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Goblintown_Sewers&amp;diff=10360</id>
		<title>PrP: Goblintown Sewers</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Goblintown_Sewers&amp;diff=10360"/>
		<updated>2013-08-29T00:00:50Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil | ~~~~~~~~...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Thora     |MOUNTAIN|Clr          |  2   | 22  | 22  | 13  |  6  | -1  |  7  |&lt;br /&gt;
|Albain    |HUMAN   |Ftr/Wiz      |  4   | 32  | 35  | 13  |  5  |  4  |  4  |&lt;br /&gt;
|Elessa    |HUMAN   |Rog          |  4   | 24  | 24  | 20  |  2  |  8  |  2  |&lt;br /&gt;
|Radek     |HOBGOBLI|Ftr          |  2   | 14  | 21  | 18  |  6  |  4  |  2  |&lt;br /&gt;
|Gwendolyn |HUMAN   |Pal          |  5   | 34  | 34  | 18  |  9  |  5  |  9  |&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Thora for -1000 points. 22 remaining.&lt;br /&gt;
GAME: Rogun damaged Albain for -1000 points. 35 remaining.&lt;br /&gt;
GAME: Rogun damaged Radek for -1000 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So, for those who have not scened with me before: If you &lt;br /&gt;
think I missed something please /page/ me about it so we don't derail things &lt;br /&gt;
with a lot of extra input. If RL snags you and we wind up skipping you -- don't &lt;br /&gt;
sweat -- I'll pick you up as soon as you return. Also don't take it personal. I &lt;br /&gt;
try to stay within a 4 hour (now closer to 3) time frame so everyone doesn't get &lt;br /&gt;
bored.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;With that said. Refresh your spells. Make sure your AC is &lt;br /&gt;
correct and page me your CMD.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I'll start generating content momentarily.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gwendolyn pages: AC 20, CMD 20&lt;br /&gt;
Elessa pages: 20&lt;br /&gt;
Radek pages: CMD 17&lt;br /&gt;
Thora pages: My CMD is 9. &lt;br /&gt;
Albain pages: CMD is 15. &lt;br /&gt;
&lt;br /&gt;
The hovel of Goblintown is made up of squat wood and stone tenements which lean &lt;br /&gt;
upon one another at such perplexing angles its a wonder that they stand at all. &lt;br /&gt;
Most here are neither inventor nor adventurer. Instead they are the working-&lt;br /&gt;
class gobbers who punch the clock in the various factories of the small &lt;br /&gt;
industrial area which is adjacent to them.&lt;br /&gt;
&lt;br /&gt;
In the near-distance this industry of the Goblins can be viewed through great &lt;br /&gt;
fire-belching towers of glass and iron which are veined by conduits bearing pure &lt;br /&gt;
artifice energy. This certainly appears to be a wondrous place though the high &lt;br /&gt;
walls which surround it permit few visitors.&lt;br /&gt;
&lt;br /&gt;
You lot were selected because adventurers of your particular skill-level was all &lt;br /&gt;
that could be afforded. When you arrive at the assembly hall there are already &lt;br /&gt;
dozens of ruddy wide-eyed gobbers about and their story is this:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There's somethin' in the pipes! It bit me bum!&amp;quot; Another corrects, &amp;quot;It don't &lt;br /&gt;
bite! It shoots water! Pushed me right through the roof it did.&amp;quot; Then another, &lt;br /&gt;
&amp;quot;Naw! It burns!&amp;quot;&lt;br /&gt;
Then someone else, &amp;quot;My cousin said his brother were pulled into the pipe. Took &lt;br /&gt;
the mornin' paper in with him -- we 'eard a scream -- and then there weren't &lt;br /&gt;
nothing left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Things break down from there. A myriad of tales. Something is attacking the &lt;br /&gt;
goblins while they 'do their business'. Eventually you extricate yourself from &lt;br /&gt;
the mob and one of the manholes is uncovered.&lt;br /&gt;
&lt;br /&gt;
FADE IN -- Goblin Town Sewers&lt;br /&gt;
&lt;br /&gt;
Darkness. Beyond the single shaft of light provided by the manhole cover above &lt;br /&gt;
none those with special vision can see almost nothing. A great torrent of filth &lt;br /&gt;
flows in a river through the center of the sewer. The ladder you would come down &lt;br /&gt;
puts you upon the access shelf at the bank of the filth-strewn river.&lt;br /&gt;
&lt;br /&gt;
The smell if alien to most of you -- and not in a good way. The result of &lt;br /&gt;
working-class appetite and goblin metabolism no doubt.&lt;br /&gt;
&lt;br /&gt;
Radek has no real qualms with sewer work, sometimes work is dirty. He ties a &lt;br /&gt;
loose cloth around his nose and mouth to best negate as much smell as he can. &lt;br /&gt;
His real concern is keeping his weapon ready, the rifle held in his hands as he &lt;br /&gt;
peers into the darkness.&lt;br /&gt;
&lt;br /&gt;
Elessa knew this day would come, when she'd have to go trudging through the &lt;br /&gt;
sewers to do a job. Everyone at the Guild warned her, it was only a matter of &lt;br /&gt;
time before it happened. Well, here it is. She's in some nasty sewers, and it &lt;br /&gt;
not even proper sewers like in Alexandria, but goblin ones. She made sure to &lt;br /&gt;
wear her worst boots, and kept her sword up out of the muck as much as she could, &lt;br /&gt;
even if they weren't walking in it... yet.&lt;br /&gt;
&lt;br /&gt;
Thora looks about as out of place as... well, as a cleric of Navos in a goblin &lt;br /&gt;
sewer. She's holding her robes out of the worst of the filth, and treading very &lt;br /&gt;
carefully; she's carrying BOOKS! They're IMPORTANT! &amp;quot;The... things one does... &lt;br /&gt;
in the pursuit of knowledge,&amp;quot; she grates through the fabric of a lacy, frilly &lt;br /&gt;
handkerchief she's tied around her mouth and nose in a vain attempt at keeping &lt;br /&gt;
the worst of the stink out.&lt;br /&gt;
&lt;br /&gt;
Albain's spirits seem to be only temporary dampened as the smell washes over him. &lt;br /&gt;
&amp;quot;I can now say with authority what Goblin waste smells like.&amp;quot; he comments, &lt;br /&gt;
drawing his Dragonspitter from its holster and flipping open the breach to &lt;br /&gt;
expose the glowing mana chamber within. His other hand motions an intricate &lt;br /&gt;
pattern above it, and then his grimaced look fades. &amp;quot;Ahhhh, much better.&amp;quot; he &lt;br /&gt;
declares as he breathes in without discomfort.&lt;br /&gt;
&lt;br /&gt;
GAME: Albain casts Prestidigitation.&lt;br /&gt;
&lt;br /&gt;
Albain pages: Unless the smell becomes strong enough to impose a condition, then &lt;br /&gt;
I doubt this cantrip would stop it.&lt;br /&gt;
&lt;br /&gt;
You paged Albain with 'The smell is not enough to impose a condition. Though &lt;br /&gt;
that would be entertaining on higher level PCs. :)'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are in a dark sewer. Those of you without dark vision &lt;br /&gt;
won't be able to see for very long once you move away from the manhole. Is there &lt;br /&gt;
anything in particular anyone wants to do in terms of this or in terms of &lt;br /&gt;
beginning exploration?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Albain with 'The smell is not enough to impose a condition. Though &lt;br /&gt;
that would be entertaining on higher level PCs. :)'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora will cast Light.&lt;br /&gt;
GAME: Thora casts Light.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;I can also cast more Prestidigitations on people's noses to &lt;br /&gt;
block out the stink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Goblin sewers, Myrrish sewers, gnome sewers, all were the same to &lt;br /&gt;
Gwendolyn Edelweiss, Paladin of Daeus. In that they all were...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A haven of Evil, no doubt. Or, so the stories say. There is, no doubt, some ill &lt;br /&gt;
mannered fiend or terrible beast within the sewers, preying on the citizenry of &lt;br /&gt;
this fine town. Thus, it falls upon our lot to wrench forth the foulness...&amp;quot; &lt;br /&gt;
Gwen pauses, mid speech, to look around, her classic broad grin not dimmed in &lt;br /&gt;
the least by the waste and refuse around her. &amp;quot;... Well, actually, there's quite &lt;br /&gt;
a lot of waste. Hmm... Blast. Well, we shall just sally forth and slayeth evil, &lt;br /&gt;
etcetera etcetera.&amp;quot; There was a pause.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I really need to work on my speeches.&amp;quot; The tall redheaded human mutters, as she &lt;br /&gt;
trudges through the filth.&lt;br /&gt;
&lt;br /&gt;
Elessa smiles back at Gwendolyn, &amp;quot;Though it is during those speeches that one &lt;br /&gt;
can sneak up and attack... I can go first, as long as someone as some light I &lt;br /&gt;
can see by. I don't know about you, but it's pretty dark down here, personally.&amp;quot;&lt;br /&gt;
With a murmured phrase that sounds curiously like a mathematical formula, and &lt;br /&gt;
the hasty sketchings of a diagram in mid-air with the tip of a finger, leaving a &lt;br /&gt;
faint, glowing tracery of magic hanging for a moment, the... somewhat pear-&lt;br /&gt;
shaped dwarven lady causes a bright light to spring up from the tip of the beak &lt;br /&gt;
of the copper raven perched atop her staff, illuminating the area well enough to &lt;br /&gt;
read by. &amp;quot;Well, I felt inspired!&amp;quot; Thora enthuses in Gwendolyn's general &lt;br /&gt;
direction. &amp;quot;I'll bet there'll be -something- interesting down here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The pale light of the spell illuminates the dank corridor which stretches &lt;br /&gt;
endlessly before you. As your eyes adjust you note places where pipes run down &lt;br /&gt;
the side-walls to spew its torrent of foul smelling liquid from the buildings &lt;br /&gt;
above and into the sewer.&lt;br /&gt;
&lt;br /&gt;
Despite the ramshackle appearance of the hovels above the sewer is orderly and &lt;br /&gt;
branches off into intersecting corridors that generally coincide with the &lt;br /&gt;
streets and alleys above.&lt;br /&gt;
&lt;br /&gt;
Your footing here is slick but manageable at a walk.&lt;br /&gt;
&lt;br /&gt;
Albain perfumes each of you with a small that you find more pleasant than the &lt;br /&gt;
sewer. However, you cannot help but crinkle your noses as the perfume of his &lt;br /&gt;
smell is sometimes overpowered by a particularly filthy spell.&lt;br /&gt;
&lt;br /&gt;
Radek grunts faintly. &amp;quot;If you need light, there is little point to scouting, the &lt;br /&gt;
light will give you away. Lets just move ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Albain loads an actual bullet and paper-wadded powder charge into his weapon &lt;br /&gt;
after utilizing its magical properties in his spells. &amp;quot;I am of two minds on the &lt;br /&gt;
issue. On the one hand, having us all blunder into trouble is not ideal. On the &lt;br /&gt;
other, if she is spotted first, she could be too far ahead for us to intervene.&amp;quot; &lt;br /&gt;
he reasons.&lt;br /&gt;
&lt;br /&gt;
Elessa smiles at Radek, &amp;quot;Well get me some goggles that can see in the dark and &lt;br /&gt;
there won't be any problem.&amp;quot; She turns and starts off in one direction in order &lt;br /&gt;
to see what she could find at the edge of the light, trying to stay within sight &lt;br /&gt;
of the others so they do not get lost in the maze that the sewers could &lt;br /&gt;
potentially become.&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls perception: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
Thora shrugs expressively, the light atop her staff bobbing along with the &lt;br /&gt;
gesture. &amp;quot;Not everyone is from a predominantly subterranean dwelling race,&amp;quot; she &lt;br /&gt;
says, emicably enough. &amp;quot;If light is needed, well, light we'll have. It doesn't &lt;br /&gt;
seem like whatever has been bothering the residents here is too shy of &lt;br /&gt;
confrontation, anyway.&amp;quot; When she speaks, she enunciates every word very &lt;br /&gt;
precisely and clearly, adding emphasis on ambiguous consonants so that, for all &lt;br /&gt;
that the group is currently in a sewer, she sounds like she's delivering a &lt;br /&gt;
professorial lesson to a lecture hall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Perceptions.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls perception: (12)+8: 20&lt;br /&gt;
GAME: Radek rolls perception: (5)+2: 7&lt;br /&gt;
GAME: Thora rolls perception: (1)+4: 5&lt;br /&gt;
GAME: Gwendolyn rolls perception: (7)+2: 9&lt;br /&gt;
GAME: Albain rolls perception: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**PERCEPTION OVER 15** As you begin wandering you note that some of the pipes &lt;br /&gt;
appear to be stretched and worn. More than one has been dislodged mid-joint &lt;br /&gt;
halfway up the filthy wall.&lt;br /&gt;
&lt;br /&gt;
Elessa stops a little ways down and looks up at the wall. &amp;quot;That's strange... I &lt;br /&gt;
don't know much about sewers and such, but aren't pipes supposed to stay &lt;br /&gt;
connected?&amp;quot; She points to some pipes that seem dislodged mid-joint. &amp;quot;That's not &lt;br /&gt;
the first one I've noticed, and some others appear to be stretched and worn...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am surprised. Goblins have always struck me as pragmatic engineers, creating &lt;br /&gt;
devices to purpose. What that purpose is can be, at times, slightly dubious, but &lt;br /&gt;
they are not terribly foolish, classically.&amp;quot; Gwendolyn murmurs as she walks, &lt;br /&gt;
smiling gently at Thora at her 'lecture'. &amp;quot;What do you think is plaguing this &lt;br /&gt;
place? Some manner of beast? Or worse?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Radek turns to look at what was pointed out, frowning at the sight. &amp;quot;We can only &lt;br /&gt;
make assumptions until we find it.&amp;quot; He turns to look around more. &amp;quot;We should &lt;br /&gt;
keep moving, there should be some kind of signs as to whats down here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Albain draws his knife and uses it to pick at the spots where the pipes appear &lt;br /&gt;
damaged. Though he refrains from comment, sheathing the knife and moving to join &lt;br /&gt;
the others. A second source of light flares up from his hands as he casts a &lt;br /&gt;
spell on a pebble, but he drops the stone back into a pouch for now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Anyone with survival can attempt to roll that.&amp;quot;&lt;br /&gt;
GAME: Radek rolls survival: (15)+6: 21&lt;br /&gt;
GAME: Elessa rolls survival: (18)+1: 19&lt;br /&gt;
GAME: Albain rolls survival: (20)+8: 28&lt;br /&gt;
GAME: Thora rolls survival: (1)+4: 5&lt;br /&gt;
GAME: Gwendolyn rolls survival: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly, I'm thinking of some sort of elemental,&amp;quot; says Thora, musing as she &lt;br /&gt;
flips through a small black notebook crammed full of pencil notes in tight, &lt;br /&gt;
cramped handwriting. &amp;quot;Biting, shooting water, burning...&amp;quot; She taps a pencil &lt;br /&gt;
against her lower lip, musing, apparently distracted enough not to pay terribly &lt;br /&gt;
much attention to her surroundings... until she steps into a slightly deeper &lt;br /&gt;
depression in the floor, and there's a sploosh of horrible sewer water splashing &lt;br /&gt;
over the hems of her robes. &amp;quot;... pursuit of knowledge, pursuit of knowledge,&amp;quot; &lt;br /&gt;
she mutters to herself like a mantra as she picks herself out and on again, this &lt;br /&gt;
time trying to keep a somewhat sharper eye on her surroundings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Indeed, now that its been pointed out its clear that /something/ has been &lt;br /&gt;
tampering with the pipes. Whereas most are seemingly regularly maintained you &lt;br /&gt;
readily encounter those which have been dislodged from the wall or their seams &lt;br /&gt;
have busted where one section connects to the next.&lt;br /&gt;
&lt;br /&gt;
You might spend hours down here looking for busted pipes and scratching your &lt;br /&gt;
heads were it not for the fact that several of you note that the pipes are &lt;br /&gt;
damaged down corridors in certain directions. It is easily surmised that this is &lt;br /&gt;
a trail to be followed and so you begin to do so.&lt;br /&gt;
&lt;br /&gt;
You continue your trek for what seems like a long while and eventually note that &lt;br /&gt;
the filth-strewn river takes on an odd purplish tint. Then this too becomes a &lt;br /&gt;
trail as the purple color overrides the blackness of the filth. Soon most of the &lt;br /&gt;
pipes are damaged.&lt;br /&gt;
&lt;br /&gt;
Then you round a bend.&lt;br /&gt;
&lt;br /&gt;
'GRUBAR INDUSTRIES -- KEEP OUT.'&lt;br /&gt;
&lt;br /&gt;
Large red letters are posted upon a sign that has been affixed to a rusty iron &lt;br /&gt;
portcullis which bars the way. There is an iron man-gate though it is locked. &lt;br /&gt;
Evidently the sewers beyond this point are privately maintained and the wench &lt;br /&gt;
mechanism is inconveniently upon the other side.&lt;br /&gt;
&lt;br /&gt;
Thora pushes her glasses higher up on her nose, squinting at the sign. &lt;br /&gt;
&amp;quot;Fascinating. An industrial complex? In the sewers?&amp;quot; She pauses then, and peers &lt;br /&gt;
down into the odd-coloured water... and drips a finger into it, bringing the &lt;br /&gt;
finger up to the light at the end of her staff to see if it's left any residue. &lt;br /&gt;
&amp;quot;Whatever is going on here, I'm willing to wager whoever or whatever is on the &lt;br /&gt;
other side of that gate knows something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thora pages: Any chance I can identify whatever the purple gunk is?&lt;br /&gt;
You paged Thora with 'Roll Knowledge/Arcana.'&lt;br /&gt;
&lt;br /&gt;
GAME: Thora rolls knowledge/arcana: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
You paged Thora with 'Or craft/artiface (if you have it)'&lt;br /&gt;
&lt;br /&gt;
Thora pages: Alas, no. Knowledge/engineering, though. And dungeoneering.&lt;br /&gt;
You paged Thora with 'You are not sure what the coloring is though it is &lt;br /&gt;
definately unnatural.'&lt;br /&gt;
&lt;br /&gt;
Radek looks at the portcullis, then the winch, he considers it for a moment. &amp;quot;I &lt;br /&gt;
don't suppose anyone has magic or something that can open this?&amp;quot;&lt;br /&gt;
Elessa tilts her head at the door. &amp;quot;I'm used to locks and tumblers, not &lt;br /&gt;
necessarily this... but I can see what I can try with it, if you want me to.&amp;quot;&lt;br /&gt;
Albain gets up close to the gate to have a better look at the winch. With a &lt;br /&gt;
shake of his head he turns around to face the group. &amp;quot;It's far too heavy for the &lt;br /&gt;
magics I prepared.&amp;quot; he admits.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Knowledge/Engineering if anyone wants to try to get a &lt;br /&gt;
description of how the winching might work. The man-gate is an iron-gate in the &lt;br /&gt;
portcullis that is locked in a manner Elessa might be familiar with.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not my area of expertise,&amp;quot; says Thora, with a tone of infinite sadness. Alas. &lt;br /&gt;
Not even the Temperances of Navos can know everything. &amp;quot;Do feel free to give it &lt;br /&gt;
a try, though! I don't think I can reach that winch even with my staff...&amp;quot; She &lt;br /&gt;
pauses. &amp;quot;Perhaps we could tie a rope to the end of it, loop it around the winch, &lt;br /&gt;
and, hmm.&amp;quot; The chubby dwarven lady shuffles forward to inspect the mechanism.&lt;br /&gt;
&lt;br /&gt;
GAME: Thora rolls knowledge/engineering: (7)+7: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;It's apparently Low Roll Day. I blame Whirl.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;This is his event.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Sewer plot, low rolls; Whirl's calling card. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Knowledge/Engineering if anyone wants to try to get a &lt;br /&gt;
description of how the winching might work. The man-gate is an iron-gate in the &lt;br /&gt;
portcullis that is locked in a manner Elessa might be familiar with. (Repeat for &lt;br /&gt;
Elessa)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Thora with 'The winch is affixed to the the wall and a thick metal &lt;br /&gt;
chain is coiled around it. The chain extends upwards and into a metal shaft that &lt;br /&gt;
vanishes into the 'ceiling'. If someone were to get to the otherside or could &lt;br /&gt;
manage to turn it from this side the portcullis would raise. The metal of the &lt;br /&gt;
portcullis itself is rusted and not regularly maintained. The iron door &lt;br /&gt;
possesses a lock but it doesn't appear too complex.'&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls disable device+2: (10)+11+2: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The +2 is the Trapfinding in rogue, I just did the math, &lt;br /&gt;
it's not in the numbers.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. Do you have thieves tools?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When faced with a door, one would think to open it. But... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;This does appear to be the correct way, but the way is shut. Were I a simpler &lt;br /&gt;
person, I would say we could just lift the gate, but I can only assume that it &lt;br /&gt;
is too heavy. It may still be done, but perhaps... Knowledge and subtlety will &lt;br /&gt;
carry the day?&amp;quot; Gwendolyn asks, looking hopefully at the rest of the party. &lt;br /&gt;
Mostly because her fortes are Talking Nicely, and SMITING EVIL.&lt;br /&gt;
&lt;br /&gt;
You paged Elessa with 'You may pose heroically opening the mangate.'&lt;br /&gt;
Elessa pages: Yay!&lt;br /&gt;
&lt;br /&gt;
Elessa nods and she gets up closer. Digging in her pack, she pulls out a box and &lt;br /&gt;
opens it up, but keeps the contents away from the eyes of the cleric and paladin. &lt;br /&gt;
No need for them to get overly concerned about what is inside it. &amp;quot;Give me a &lt;br /&gt;
minute, I'll see what I can do.&amp;quot; The young woman is quiet as she works and after &lt;br /&gt;
a bit of work, she manages to get the man-gate open with a smile. &amp;quot;There we &lt;br /&gt;
are,&amp;quot; She offers, as she puts her things away quickly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No, see, the winch winds the chain that's going into the groove there,&amp;quot; says &lt;br /&gt;
Thora, helpfully pointing out where the chain from the winch disappears up into &lt;br /&gt;
the ceiling. &amp;quot;Likely there's a system of pulleys, blocks and tackles outside our &lt;br /&gt;
view to make it possible to raise the gate on one's own with that winch, but I &lt;br /&gt;
suspect it'd be too heavy to lift directly.&amp;quot; And then there's the sound of &lt;br /&gt;
success from the side, and the Khazad woman beams a smile at Elessa. &amp;quot;Well &lt;br /&gt;
done!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Radek nods &amp;quot;Good.&amp;quot; He raises his rifle, holding it ready, cause usually its &lt;br /&gt;
moments like this when your attacked. He gestures for the others to go ahead, &lt;br /&gt;
his vision excellent in the dark, so he doesn't need to stay close to the light&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folks with it may roll knowledge/nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent. Grubar Industries and its purple concoction await.&amp;quot; Albain declares &lt;br /&gt;
quietly with a bright smile, drawing his pistol once more before following the &lt;br /&gt;
others through the gate. &amp;quot;Oh, and any mysterious fiends and beasts that trouble &lt;br /&gt;
the people.&amp;quot; he adds, with a glance to Gwendolyn and a mischevious grin.&lt;br /&gt;
GAME: Albain rolls knowledge/nature: (12)+9: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Alas, that's one of the knowledge skills I haven't acquired &lt;br /&gt;
yet. Sooooon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The door is open!&lt;br /&gt;
&lt;br /&gt;
The party travels forward along the banks aside the violet colored river of &lt;br /&gt;
filth. The water-level, as it were, shallows as your progress. &lt;br /&gt;
&lt;br /&gt;
Soon dim mana-lamps line the walls of the corridor which begins to widen &lt;br /&gt;
drastically and you begin to encounter all manner of vermin corpses. Rats, &lt;br /&gt;
snakes, lizards, a crocadile, and even an otyugh are encountered half-eaten and &lt;br /&gt;
in various degrees of decomposition. Hundreds of corpses.&lt;br /&gt;
&lt;br /&gt;
You paged Albain with 'The corpses are mis-shapen and often larger than the norm. &lt;br /&gt;
As if preverted by some force.'&lt;br /&gt;
&amp;quot;... well, now, that's -fascinating-,&amp;quot; says Thora, pausing momentarily at one of &lt;br /&gt;
the less badly decomposed corpses and poking at it with the tip of a pencil. &lt;br /&gt;
&amp;quot;What would eat an otyugh? We're dealing with something of a voracious appetite &lt;br /&gt;
here.&amp;quot; Straightening up, the dwarven priestess tucks the pencil back behind her &lt;br /&gt;
ear, seemingly heedless of the fact that it leaves a smudge of something &lt;br /&gt;
indescribably on her plump cheek. &amp;quot;I'd advise caution from here on. Not that &lt;br /&gt;
we'll likely be able to get the jump on anything - it likely knows we're here &lt;br /&gt;
already - but if we're in the lair of whatever it is, it might be feeling &lt;br /&gt;
protective of its food.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Albain pauses during the macabre journey to pull out his knife and stab a rat &lt;br /&gt;
corpse. The half-eaten body is lifted up into the light of a mana lamp and &lt;br /&gt;
turned about. &amp;quot;There's something more. Even gorged on the cargo of a ship, rats &lt;br /&gt;
don't grow like this. Not this big, nor - &amp;quot; he says, pausing to flick it back &lt;br /&gt;
into the muck. &amp;quot;- so bloated and twisted. Suddenly I don't think it's a good &lt;br /&gt;
idea to bathe in or drink the purple fluid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thora glances over the rim of her glasses at Albain at that, looking amused.&lt;br /&gt;
&lt;br /&gt;
Radek continues to hold his weapon at ready, for whatever may come. &amp;quot;We should &lt;br /&gt;
stay quiet and listen, whatever this is will likely alert us by sound before we &lt;br /&gt;
see it. Probably eating noises.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stepping gingerly over the corpses, (and pointedly finding something RATHER &lt;br /&gt;
INTERESTING about the piping as the Rogue cracks the lock with her TOTALLY LEGAL &lt;br /&gt;
set of tools), Gwendolyn seems to silently share in Albain's sentiment, for &lt;br /&gt;
different reasons. &amp;quot;For something to cause this much destruction, it cannot &lt;br /&gt;
simply be food. There are easier prey then these beasts...&amp;quot; She murmurs quietly, &lt;br /&gt;
her grin dimmed down to a slight upturn at the corners of her mouth. It is &lt;br /&gt;
sobering, wading through corpses of things. Even if the monsters are, well, &lt;br /&gt;
monsters.&lt;br /&gt;
&lt;br /&gt;
You listen and after a time you hear: &amp;lt;RUMBLE RUMBLE RUMBLE&amp;gt; &amp;lt;SPLASH&amp;gt; -- as if &lt;br /&gt;
something fell through a pipe and landed ahead.&lt;br /&gt;
&lt;br /&gt;
Elessa continues down the sewer as well, keeping her ears open and her eyes open &lt;br /&gt;
as well thanks to the light. What could be eating all of this and not even &lt;br /&gt;
finishing it? Too bad they don't have some sort of ranger or druid with them to &lt;br /&gt;
help figure it out.&lt;br /&gt;
&lt;br /&gt;
The sound draws you ahead and soon its clear that a great circular chamber is &lt;br /&gt;
ahead. Within this chamber are shoddy tin barrels which are cracked open and &lt;br /&gt;
leaking multi-hued fluids. As your eyes go the ceiling you note that wide pipes &lt;br /&gt;
which would carry waste, were this a residential area, instead flow a slow but &lt;br /&gt;
steady stream of plum-colored fluid.&lt;br /&gt;
&lt;br /&gt;
The center of the room is a shallow pool which is a mixture of these fluids and &lt;br /&gt;
-- just as you take it all in -- a pair of eyes emerge from the fluids. &lt;br /&gt;
&lt;br /&gt;
Then, just beyond that, a pile of barrels overturn sending out a pair of massive &lt;br /&gt;
rats.&lt;br /&gt;
&lt;br /&gt;
From the dark recesses of the barrels the largest serpent you've probably ever &lt;br /&gt;
seen slithers out from within the heap its forked scent tongue flaring as its &lt;br /&gt;
head swivels to regard you for a moment and then, lowering its head, it begins &lt;br /&gt;
to move towards you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. You may init.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;EXCESSIVE SPAM BECAUSE I CANT TYPE&amp;gt;&lt;br /&gt;
GAME: You roll initiative for Snake: Roll: 2 + Bonus: 4 = Total: 6&lt;br /&gt;
GAME: You roll initiative for Crocidile: Roll: 7 + Bonus: 1 = Total: 8&lt;br /&gt;
GAME: You roll initiative for Rat_1: Roll: 5 + Bonus: 3 = Total: 8&lt;br /&gt;
GAME: You roll initiative for Rat_2: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
GAME: Albain rolls initiative: Roll: 6 + Bonus: 7 = Total: 13&lt;br /&gt;
GAME: Elessa rolls initiative: Roll: 4 + Bonus: 4 = Total: 8&lt;br /&gt;
GAME: Thora rolls initiative: Roll: 20 + Bonus: -1 = Total: 19&lt;br /&gt;
GAME: Radek rolls initiative: Roll: 6 + Bonus: 4 = Total: 10&lt;br /&gt;
GAME: Gwendolyn rolls initiative: Roll: 5 + Bonus: 1 = Total: 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So, the eyes are about 40 feet out. The snake and the rats &lt;br /&gt;
are about 50. The terrain here is difficult as its either slick, garbage strewn, &lt;br /&gt;
or waist deep purple goo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Waist Deep being Knee Deep. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Thora&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 13                  Albain&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 10                  Radek&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 8                   Elessa&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 8                   Rat_1&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 8                   Crocodile&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 6                   Snake&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 6                   Rat_2&lt;br /&gt;
----------------------------------------                &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Thora.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Oh! Can I turn on mah detect evils?&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls initiative: Roll: 5 + Bonus: 1 = Total: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Cool. Any pings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Casting Bless, moving to the back of the group away from the &lt;br /&gt;
approaching animals.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn is guessing 'no', since animals aren't normally evil.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Cool.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Pose it.&amp;quot;&lt;br /&gt;
GAME: Thora casts Bless.&lt;br /&gt;
&lt;br /&gt;
Thora lifts a finger, mouth open as though about to say something blindingly &lt;br /&gt;
obvious... and then simply closes her mouth again with a click of teeth. There's &lt;br /&gt;
only so much one can muster up of observations, after all. Instead, the dwarven &lt;br /&gt;
woman grasps the copper disc pendant around her neck with a hand, lifting it &lt;br /&gt;
into the air, and declares, &amp;quot;In the name of knowledge, scientific progress and &lt;br /&gt;
historical accuracy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Albain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;+1 to all attack rolls, +1 to saves vs. fear effects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;One sec, checking spells :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;So we're all knee deep in water?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you leave the bank. Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The bank goes all the way around but there are barrels in &lt;br /&gt;
some places upon it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;If I take a move action to circle along the bank, can I get &lt;br /&gt;
closer to any of the monsters?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can basically move at half speed. And since you're moving &lt;br /&gt;
around the perimeter its about 1/3 speed. So yes. You can get closer by 1/3 your &lt;br /&gt;
move speed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Actually, scratch that. I take a shot with my dragonspitter &lt;br /&gt;
at the eyes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Albain rolls 1d20+6-2: (8)+6+-2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;That's a ranged touch, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;And I reload this round as my move action.&amp;quot;&lt;br /&gt;
GAME: Crocodile's initiative total changed to '8'.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That's a hit on the eyes.&amp;quot;&lt;br /&gt;
GAME: Albain rolls 1d8: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Don't forget your +1 to hit from my Bless, too!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain will remember for next round :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The eyes are slightly hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Radek.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;I shall shoot the big thing, and try to stay out of melee &lt;br /&gt;
range&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;LEss than 40 yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The snake and rats are 50.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The eyes are 40 in the center of the basin.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Can I move 10 closer and shoot the snake?&amp;quot;&lt;br /&gt;
Albain has a slightly confused look as he stares back at a set of large eyes &lt;br /&gt;
that approach in the muck. With a shrug he levels his firearm at them and lets &lt;br /&gt;
loose a shot, spending barely a second to check if he hit before loading a new &lt;br /&gt;
bullet and charge in. &amp;quot;What is that creature?&amp;quot; he asks, after the echoing noise &lt;br /&gt;
of his gunfire passes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you have a 30 ft move in your current get-up. Yet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;I'll just shoot the eyes then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Ranged touch at 40&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Radek rolls ranged+1: (16)+6+1: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Radek rolls 1d12: (6): 6&lt;br /&gt;
&lt;br /&gt;
Radek raises his rifle. &amp;quot;Just kill it.&amp;quot; He squeezes the trigger, the blast &lt;br /&gt;
echoing in the room as he sends a metal ball towards the eyes in the center of &lt;br /&gt;
the pool. Like a blur he begins to reload, quickly ready to fire again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Quick draw bow, shoot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Quick draw bow, shoot&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Which creature?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The eyes have been hit, right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Elessa rolls bow: aliased to 1d20+7: (8)+7: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls bowhit: aliased to 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
The rats skitter down the stack of tin barrels with a horrible shriek making it &lt;br /&gt;
onto the walk-way surrounding the basin. The moment they hit the lip of the &lt;br /&gt;
purple lake they shiver violently and then burst into flame. They are thirty-&lt;br /&gt;
five feet away.&lt;br /&gt;
&lt;br /&gt;
Struck three times, the eyes suddenly rush forward revealing a giant crocodile. &lt;br /&gt;
The beast streams forward with unthinkable speed and attacks the last thing &lt;br /&gt;
which damaged it. Its great maw thrusts from the purple waters and snap at &lt;br /&gt;
Elessa its dagger-sized teeth narrowly missing.&lt;br /&gt;
&lt;br /&gt;
The snake slithers into the water and moves with much less haste. Its massive &lt;br /&gt;
form seems the float half-way atop the water as it moves directly for the group. &lt;br /&gt;
It is ten feet away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Gwen.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Range on the Crawk-a-dillyo?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Its basically right on top of all of you. It's also large &lt;br /&gt;
sized so has reach.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;So I'm not in melee with it, but to close with it I'll &lt;br /&gt;
take AoO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nah. You're close enough to melee. It kinda threw itself near &lt;br /&gt;
all of you. Its just moving away and other AoO provoking stuff that will do &lt;br /&gt;
that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Sure. I'll use mah furious focus to power attack at no &lt;br /&gt;
penalty!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Gwendolyn rolls weapon1+1: (11)+11+1: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You hit it.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls 1d10+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Decent damage. It is moderately wounded.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Oh. Plus four, for power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn derps hard.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nice damage. It is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round.&amp;quot;&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Thora&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 13                  Albain&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 10                  Radek&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 8                   Elessa&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 8                   Rat_1&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 8                   Crocodile&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 6                   Snake&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 6                   Rat_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 6                   Gwendolyn&lt;br /&gt;
----------------------------------------                &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;I'm going to be inscribing a blast rune onto the floor in &lt;br /&gt;
front of me, so that anything that closes to melee with me will get 1d6+1 of &lt;br /&gt;
energy damage. Hmmm... cold, I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa quickly gets her bow out and watches where the others are targetting, and &lt;br /&gt;
her arrow flys straight at it, with a smile on her face. As the crocodile comes &lt;br /&gt;
closer, she starts a bit, but is glad her step is just out of reach, just in &lt;br /&gt;
time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What ability is that?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora | &amp;quot;Blast Rune (Sp): As a standard action, you can create a blast &lt;br /&gt;
rune in any adjacent square. Any creature entering this square takes 1d6 points &lt;br /&gt;
of damage + 1 point for every two cleric levels you possess. This rune deals &lt;br /&gt;
either acid, cold, electricity, or fire damage, decided when you create the rune. &lt;br /&gt;
The rune is invisible and lasts a number of rounds equal to your cleric level or &lt;br /&gt;
until discharged. You cannot create a blast rune in a square occupied by another &lt;br /&gt;
creature. This rune counts as a 1st-level spell for the purposes of dispelling. &lt;br /&gt;
It can be discovered with a DC 26 Perception skill check and disarmed with a DC &lt;br /&gt;
26 Disable Device skill check. You can use this ability a number of times per &lt;br /&gt;
day equal to 3 + your Wisdom modifier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. You rune the area you predict the rats will pass &lt;br /&gt;
through were they to continue on the causeway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Well, if they were headed towards me, yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They are circling that way. Yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;I primarily mean to use it as a self-defense thing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;And on fire.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Yarp. So ice!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Albain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Cast flaming sphere on the rats on the causeway.&amp;quot;&lt;br /&gt;
GAME: Albain casts Flaming Sphere.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;DC 16 Reflex to avoid 3d6 damage&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (14)+5: 19&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
	Gwendolyn seems to be rather... Confused at the whole ordeal, though she &lt;br /&gt;
reigns her emotions in when there is enemies to be slain. The eyes draw her gaze, &lt;br /&gt;
as her eyes turn a lambent gold, seeking out any evil in the room. But of course, &lt;br /&gt;
there is none. Animals are not evil! Though this purple sludge could exert an &lt;br /&gt;
evil influence...&lt;br /&gt;
&lt;br /&gt;
	Nope. It's natural! Naturally vicious. It was worth a shot. And then, the &lt;br /&gt;
crocodile advances! Quite viciously! Well, the red eyes had her on guard, but &lt;br /&gt;
the daggerteeth chompings on the rogue drew her ire far more.&lt;br /&gt;
&lt;br /&gt;
	Drawing her long blade back, Gwen takes careful aim before driving the &lt;br /&gt;
sword before her, right into the crocodile. &amp;quot;Come, beast! Try snacking on &lt;br /&gt;
something that has teeth of its own!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Albain rolls 3d6: (14): 14&lt;br /&gt;
&lt;br /&gt;
The bottom of Thora's copper-shpod staff scrapes against the stone floor of the &lt;br /&gt;
sewer tunnel in swift strokes; gripping it two-handed, she sketches out a rune &lt;br /&gt;
eerily reminiscent of Khazadul writing, though to anyone familiar with the &lt;br /&gt;
language it's clear it's not -exactly- that. As the staff drags across the floor, &lt;br /&gt;
it leaves a brief pattern of frost, like the fractal-like patterns on a window &lt;br /&gt;
frozen up in midwinter. Stepping back from the spot where she inscribed the rune, &lt;br /&gt;
the dwarven priestess nods to herself, satisfied.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The flaming rats are startled by the fire but don't seem &lt;br /&gt;
stricken by it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Shod, not shpod. Man, I typo constantly.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Radek.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;I will 5foot back away from all of them, and shoot the croc.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;I assume its considered in melee with someone?&amp;quot;&lt;br /&gt;
Albain aims his dragonspitter towards the rats as they reach the causeway. &lt;br /&gt;
Instead of gunfire, a fiery ball is launched from the barrel of his gun with a &lt;br /&gt;
muffled roar, expanding and landing into the midst of the beasts. Unfortunately &lt;br /&gt;
the flaming rats seem to be not only immune to their flames, but the flames of &lt;br /&gt;
other things as well.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;It's definitely in melee with me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Radek rolls ranged+1-4: (3)+6+1+-4: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It is considered in melee. The terrain is difficult (slick) &lt;br /&gt;
so you will provoke an AoO for that action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;For the 5foot?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Then I'll move 10 foot back. If its going to draw an AOO &lt;br /&gt;
anyhow :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. Lemme double check the terrain rule real quick to make &lt;br /&gt;
sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can only take a 5-foot-step if your movement isn't &lt;br /&gt;
hampered by difficult terrain or darkness. Any creature with a speed of 5 feet &lt;br /&gt;
or less can't take a 5-foot step, since moving even 5 feet requires a move &lt;br /&gt;
action for such a slow creature.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So you move back 10 feet. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It misses. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;And so do you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Radek slips back away from the fighting, its hard to shoot when things are &lt;br /&gt;
trying to bite you. As he does something tries to take one of those bites out of &lt;br /&gt;
him, but Radek evades it carefully. Now back away, he fires at the croc, missing &lt;br /&gt;
perhaps due to the slick footing. He is already half done reloading by the time &lt;br /&gt;
the smoke has cleared from the barrel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Drop bow, quick draw sword, acrobatics in closer to avoid &lt;br /&gt;
the AOO to attack&amp;quot;&lt;br /&gt;
GAME: Elessa rolls acrobatics: (20)+11: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Though if I do that, any chance I can get into flank with &lt;br /&gt;
Gwen?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;With a natural 20? Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Woot!&amp;quot;&lt;br /&gt;
GAME: Elessa rolls sword+1+2: aliased to 1d20+8+1+2: (20)+8+1+2: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls sword+1+2: aliased to 1d20+8+1+2: (16)+8+1+2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Crit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Yer on a roll!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Woot!!!!&amp;quot;&lt;br /&gt;
GAME: Elessa rolls swordcritsneak: aliased to 2d6+6+2d6: (7)+6+(6): 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hrm. You killed my crocodile.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;WHOOOO!!!!!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;'Course, there's still a bigarse snake.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;And rats.&amp;quot;&lt;br /&gt;
GAME: 'crocodile' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
Elessa drops her bow and pulls out her sword with ease. With a dancer's grace, &lt;br /&gt;
dispite the muck, she moves to it's side and shoves her sword deep down into the &lt;br /&gt;
crocodile's side and hitting it's heart. She feels it shudder before it dies and &lt;br /&gt;
she needs just a quick moment to slide her sword back out, turning to face the &lt;br /&gt;
next creature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Everyone but Radek was in melee threat of the Croc. Please &lt;br /&gt;
roll reflex.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls reflex: (10)+5: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll twice.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls reflex: (10)+5: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;... me too?&amp;quot;&lt;br /&gt;
GAME: Albain rolls reflex: (3)+4: 7&lt;br /&gt;
GAME: Albain rolls reflex: (10)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. I do not believe you moved out of its melee range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Ohboy. xD&amp;quot;&lt;br /&gt;
GAME: Thora rolls reflex: (3)+-1: 2&lt;br /&gt;
GAME: Thora rolls reflex: (19)+-1: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;... yes, -1.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d6: (5): 5&lt;br /&gt;
GAME: Rogun rolls 1d6: (1): 1&lt;br /&gt;
GAME: Rogun damaged Gwendolyn for 3 points. 31 remaining.&lt;br /&gt;
GAME: Rogun damaged Albain for 6 points. 29 remaining.&lt;br /&gt;
GAME: Rogun damaged Thora for 6 points. 16 remaining.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Thora&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 13                  Albain&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 10                  Radek&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 8                   Elessa&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 8                   Rat_1&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 6                   Snake&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 6                   Rat_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 6                   Gwendolyn&lt;br /&gt;
----------------------------------------                &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Now roll either strength or acrobatics.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls strength: (9)+4: 13&lt;br /&gt;
GAME: Thora rolls strength: (5)+-1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Everyone?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Still need reflex saves from Elessa s well.&amp;quot;&lt;br /&gt;
GAME: Albain rolls acrobatics: (19)+3: 22&lt;br /&gt;
GAME: Elessa rolls reflex: (12)+8: 20&lt;br /&gt;
GAME: Elessa rolls acrobatics: (5)+11: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;One more reflex. Elessa.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls reflex: (7)+8: 15&lt;br /&gt;
GAME: Rogun damaged Elessa for 3 points. 21 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;If that was for half damage, I have evasion&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thank you for catching that.&amp;quot;&lt;br /&gt;
GAME: Rogun damaged Elessa for -3 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The snake exhales a windstorm. Gwen and Thora are knocked &lt;br /&gt;
prone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Oof!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Radek may or may not be after he rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The flaming rats continue to scamper forth momentarily outrunning the flaming &lt;br /&gt;
sphere. Rearing back on their haunches the open their mouths first one, then the &lt;br /&gt;
other, and expel a cone of flames at the adventurers. They are thirty feet away.&lt;br /&gt;
&lt;br /&gt;
The snake ceases it approach when the flames are unleashed and curls backward &lt;br /&gt;
its scent-tongue flaring as it regards the rats and then the adventurers. Its &lt;br /&gt;
lower-jaw unhinges and it exhales a whirlwind. The tin-barrels roll and tumble &lt;br /&gt;
as the arcane sewage laps backward in waves. The winds pick several of you up &lt;br /&gt;
hurling you backwards onto the ground knocking you prone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Gwen.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;I'll get up (duh) and thennnn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Is Thora in arm's reach?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn will touch her with LoH, for the freehealins.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls 2d6: (5): 5&lt;br /&gt;
GAME: Rogun damaged Thora for -5 points. 21 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Thora&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 13                  Albain&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 10                  Radek&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 8                   Elessa&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 8                   Rat_1&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 6                   Snake&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 6                   Rat_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 6                   Gwendolyn&lt;br /&gt;
----------------------------------------                &lt;br /&gt;
========================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora iiiiis gonna get up aaaaand... channel healin'. &amp;lt;.&amp;lt;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora has selective channel, so no healing for the beasties.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora, alas, only has a 1d6 for healing. Better than nothing!&lt;br /&gt;
GAME: Thora rolls 1d6: (5): 5&lt;br /&gt;
GAME: Rogun damaged Thora for -5 points. 22 remaining.&lt;br /&gt;
GAME: Rogun damaged Albain for -5 points. 34 remaining.&lt;br /&gt;
GAME: Rogun damaged Radek for -5 points. 21 remaining.&lt;br /&gt;
GAME: Rogun damaged Elessa for -5 points. 24 remaining.&lt;br /&gt;
GAME: Rogun damaged Gwendolyn for -5 points. 34 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Albain. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Can the flaming sphere move around the rats on its way back &lt;br /&gt;
to me, or do they completely block its path?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It will have to go around.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;So it can go around them? Or do you mean it has to go the &lt;br /&gt;
long way around the entire chamber?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It can go 'just around' which will cost it an extra five feet. &lt;br /&gt;
So you can draw it into about 10 feet of you and it will be just over the ledge &lt;br /&gt;
in the sludge.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Alright, I'll do that with my move action. Then shout to &lt;br /&gt;
everyone to look away, as I cast pyrotechnics on it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. Which effect?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Fireworks. DC 16 Will save (negate) to avoid being blinded &lt;br /&gt;
for 1d4+1 rounds.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20-1: (19)+-1: 18&lt;br /&gt;
GAME: Rogun rolls 1d20-1: (14)+-1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Rat 2 is blind.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+4: (5)+4: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Serpent is also blind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Picking herself up and shaking sludge from her body, Gwendolyn sees the &lt;br /&gt;
fallen bookish cleric and reaches her hand out, her fingertips glowing with &lt;br /&gt;
golden light. &amp;quot;Rise, sister, your wounds are naught! You cannot show weaknesses &lt;br /&gt;
to beasts such as these!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun had to look up the will save. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Radek.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Still need either strength or acrobatics from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;From me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. The whirlwind could hit you.&amp;quot;&lt;br /&gt;
GAME: Radek rolls strength: (18)+1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But you are too strong for it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Now. Your go. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Am I within 40 of the snake?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn totally forgot to pose getting knocked on her bum. Oh well.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;How far am I from the closest enemy?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;20 feet from the snake. About 40 feet from the rats.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Oh, magical fires aren't extinguished, so I still have my &lt;br /&gt;
flaming sphere for another round... not that it's doing much to the rats. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;I'll shoot the snake.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;ROll it.&amp;quot;&lt;br /&gt;
GAME: Radek rolls ranged+1: (4)+6+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Albain is singed from the fiery breath, but manages to maintain his footing &lt;br /&gt;
during the windstorm, instinctively leaning into it much like a sailor on the &lt;br /&gt;
deck of a ship. Shifting his attention back to the rats, he simultaneously &lt;br /&gt;
directs the fiery sphere to roll around them, stopping right in front. &amp;quot;Close &lt;br /&gt;
your eyes! Don't look!&amp;quot; he shouts, then points his dragonspitter at the &lt;br /&gt;
conveniently placed source of fire. A crackling spark is issued from the barrel, &lt;br /&gt;
striking the flaming sphere, and consuming it in a beautiful display of &lt;br /&gt;
sparkling explosions and vivid colours.&lt;br /&gt;
&lt;br /&gt;
Scrambling around on the floor for something, Thora looks momentarily flustered &lt;br /&gt;
- as if her hair being blows all around and in her face from the whirlwind &lt;br /&gt;
wasn't enough - but quickly regains her composure as she finds: her glasses. &lt;br /&gt;
Slipping the lenses back onto her nose, the Khazad woman squints at Gwendolyn, &lt;br /&gt;
gives her a kind of myopic, grateful little smile, and then, as she finally gets &lt;br /&gt;
back to her feet, clutches the tilted-hourglass pendant on a chain around her &lt;br /&gt;
neck. &amp;quot;The thing about, about the body's capacity for healing,&amp;quot; she mumbles, &amp;quot;is &lt;br /&gt;
that it's, uh, unpredictable. Sometimes a wound just will not grow, and &lt;br /&gt;
sometimes, uh, well, life... life finds a way.&amp;quot; And then there's a cool flash of &lt;br /&gt;
light roiling out from the priestess' hands, encompassing her companions... and &lt;br /&gt;
indeed, wounds do start to close!&lt;br /&gt;
&lt;br /&gt;
Radek apparently is not having a good day. Just as he raises his rifle and fires, &lt;br /&gt;
thats when the wind hits him, knocking his aim off so he misses the snake &lt;br /&gt;
cleanly. He curses and starts reloading quickly, ready to try again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Let's see... where's that stupid snake again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Just ahead. About 5 feet from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Acrobatics to avoid AOO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls acrobatics: (4)+11: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It attacks you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (6)+6: 12&lt;br /&gt;
GAME: Rogun damaged Elessa for 12 points. 12 remaining.&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (17)+11: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are being constricted.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Lovely. Acrobatics to get out?&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d4+4: (3)+4: 7&lt;br /&gt;
GAME: Rogun damaged Elessa for 7 points. 5 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. You can use your action to try and escape.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls acrobatics: (19)+11: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You wriggle free. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4: (4): 4&lt;br /&gt;
GAME: Rogun rolls 1d4: (3): 3&lt;br /&gt;
GAME: Rogun rolls 1d4: (2): 2&lt;br /&gt;
&lt;br /&gt;
Elessa tries to get in closer to the snake in an attempt to attack it. However, &lt;br /&gt;
it grabs a hold of her and bites her, which causes her to grunt, but then cry &lt;br /&gt;
out as it wraps around her. Not letting it stop her, she wriggles free from it &lt;br /&gt;
and manages to get out of it's grasp. However, she isn't looking too good after &lt;br /&gt;
that.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8-2: (11)+8+-2: 17&lt;br /&gt;
&lt;br /&gt;
The flaming cones spewed by the rats peter out. They shakes themselves and drops &lt;br /&gt;
back to all fours and continue to skitters forward. They are twenty feet out.&lt;br /&gt;
&lt;br /&gt;
The snake hisses vilely as Elessa wriggles free and strikes blindly at her again. &lt;br /&gt;
However, it misses for its poor vision.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Gwen.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Righto&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Since the snake used its AoO, uhhh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;I could either saunter over and heal the rogue at 5 &lt;br /&gt;
hittypoints, or go for the flank-pa-ff-smite&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;I'll go with the attack, I guess, horrible healer I am.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Like I'm any better. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Attack it. :)&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls weapon1+3: (11)+11+3: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls 1d10+8: (10)+8: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;A mighty wound. It is moderately wounded.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Imma scoot on over to Elessa and convert a spell to healin'.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Thora casts Comprehend Languages.&lt;br /&gt;
GAME: Thora rolls 1d8+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;... :(&amp;quot;&lt;br /&gt;
GAME: Rogun damaged Elessa for -5 points. 10 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Albain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;is the serpent within 15 feet of me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;I'll color spray it. DC 15 Will. Assuming Elessa won't get &lt;br /&gt;
in it too.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you don't mind moving a bit you can do that. It'll bring &lt;br /&gt;
you away from 'the party'. I'm assuming you'd choose to move away from the &lt;br /&gt;
rats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ooh, hold on!&amp;quot; Thora is hurrying all she can over to Elessa's side, trying to &lt;br /&gt;
support the wounded rogue as best she can, taking her by the arm and generally &lt;br /&gt;
fussing over her. &amp;quot;Now, stay still, this won't hurt a bit...&amp;quot; And, amazingly, it &lt;br /&gt;
doesn't. Squinting in concentration behind those round glasses of hers, the &lt;br /&gt;
Khazad priestess of the god of history and knowledge wills herself to -forget- a &lt;br /&gt;
pattern of magic, to release its energy as healing. Bright white light glows... &lt;br /&gt;
and leaves Elessa looking a little less badly hurt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Rats bad. So yup :)&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+4: (6)+4: 10&lt;br /&gt;
GAME: Albain casts Color Spray.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The snake is stunned this round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Radek.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;I will shoot the snake&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;It is in melee right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Radek rolls ranged+1-4: (12)+6+1+-4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Radek rolls 1d12: (1): 1&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek peers at his dice&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You barely wound it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Albain turns away from the rats, levelling his gun at the massive snake. &amp;quot;Leave &lt;br /&gt;
her be!&amp;quot; he shouts, before reverting to Eldritch as the barrel yet again &lt;br /&gt;
launches a spell. An impressively large muzzle blast of intense light roars from &lt;br /&gt;
the end of it, dazzling the serpent's eyes.&lt;br /&gt;
&lt;br /&gt;
Radek reloads quickly, sending another shot towards the snake. This time he hits, &lt;br /&gt;
but only just enough to tear off some of its scales. He starts reloading again, &lt;br /&gt;
cursing softly as apparently fate is not smiling on him today.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Sorry, got busy for a second.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Well since it's stunned and I'm in melee range... but do I &lt;br /&gt;
have flank on it yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As her friend of Totally Legitimate Lockpicking Skills tumbles right into the &lt;br /&gt;
grasp of the snake, Gwendolyn wades in, seeing an opening as she draws back and &lt;br /&gt;
then chops down, swiftly and precisely, with her weapon. &amp;quot;Stand firm, all! These &lt;br /&gt;
animals are merely that! However twisted and vile their forms have been &lt;br /&gt;
manipulated to, they still bleed! They can still be harmed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not, no.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;I think you're flankbuddying with me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But it is denied its dex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;True. I was wondering if I could used the stunned round to &lt;br /&gt;
get into flank so I don't have to next round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yeah. You can. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Then do so before I attack :)&amp;quot;&lt;br /&gt;
GAME: Elessa rolls sword+2+1: aliased to 1d20+8+2+1: (20)+8+2+1: 31&lt;br /&gt;
GAME: Elessa rolls sword+2+1: aliased to 1d20+8+2+1: (2)+8+2+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls swordsneak: aliased to 1d6+3+2d6: (1)+3+(8): 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The snake is stunned. The rats continue to follow the &lt;br /&gt;
causeway. One hits Thora's rune. Thora roll damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Gwen.&amp;quot;&lt;br /&gt;
Elessa lets out a sigh of relief as she feels the healing from Thora. Giving a &lt;br /&gt;
quick nod to the cleric, she focuses on the snake. Seeing the opportunity, she &lt;br /&gt;
moves into a better position and slashes at the snake with her sword, attempting &lt;br /&gt;
to start cutting off it's head, if it stays still long enough to let her do so.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;I'll power attack the snake! Again!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;So, flanking too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls weapon1+3: (15)+11+3: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Gwendolyn rolls 1d10+8: (5)+8: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It is unconcious.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Are the rats still skittering about?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They're escaping. One just crossed your rune. Roll damage on &lt;br /&gt;
it first.&amp;quot;&lt;br /&gt;
GAME: Thora rolls 1d6+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The rat is in very bad shape but continues to run. As does &lt;br /&gt;
the other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;I'm going to... touch the snake. And see if I can find out &lt;br /&gt;
what caused it to be so... well, big and weird and what's happened to it. Loke &lt;br /&gt;
Keeper power.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Lore Keeper, rather.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora | Lore Keeper (Sp): You can touch a creature to learn about its &lt;br /&gt;
abilities and weaknesses. With a successful touch attack, you gain information &lt;br /&gt;
as if you made the appropriate Knowledge skill check with a result equal to 15 + &lt;br /&gt;
your cleric level + your Wisdom modifier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;I realise it won't help -now-, but I'm a cleric of Navos, &lt;br /&gt;
damn it, I'd want that knowledge. ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Plus, maybe it'll help us see if there's more to this place &lt;br /&gt;
than just magical pollution causing mutations or whatnot.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Level 2, wisdom modifier +4.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Thora with 'The snake was born as your average constrictor and was &lt;br /&gt;
taken into captivity by a horrid goblin child. The gobber parents grew upset as &lt;br /&gt;
the beast grew and flushed it into the sewers where it preyed upon other sewer &lt;br /&gt;
creatures...&lt;br /&gt;
&lt;br /&gt;
...until the purple ooze. The purple ooze mutated it making it larger and larger. &lt;br /&gt;
The elemental energies in the runoff and the barrels imbued it with elemental &lt;br /&gt;
powers.&lt;br /&gt;
&lt;br /&gt;
It is a giant ultra-powerful air-elemental infused creature.&lt;br /&gt;
'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Radek. The rats are 'headed right for you'.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Eek!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;I will 10 foot back and shoot a rat&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The wounded or unwounded one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Wounded&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There's a *ZAP!* as one of the rats crosses the rune Thora laid down earlier, &lt;br /&gt;
but she doesn't even seem to notice; she's leaning down over the unconscious &lt;br /&gt;
snake, laying a hand on its flank and frowning in concentration. Her eyes take &lt;br /&gt;
on a thousand-yard stare for a moment, and then... she nods, as though &lt;br /&gt;
confirming her suspicions. &amp;quot;As I thought,&amp;quot; she says, sounding pensive. &amp;quot;This &lt;br /&gt;
purple... whatever it is... has caused these changes in the animals here. Leaky &lt;br /&gt;
barrels. The band of adventurers everywhere.&amp;quot; She sounds completely serious, &lt;br /&gt;
saying it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Radek rolls ranged+1: (14)+6+1: 21&lt;br /&gt;
GAME: Radek rolls 1d12: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. Dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Bane, not band. The bane of adventurers...&amp;quot;&lt;br /&gt;
Radek backs up quickly as things keep moving. &amp;quot;Damn rats...&amp;quot; He raises his rifle, &lt;br /&gt;
firing off a shot and managing to take down one of the rats before it gets near &lt;br /&gt;
him. He quickly starts reloading, his hands moving with quick and practiced &lt;br /&gt;
movements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa. The snake is unconcious. Will you smite it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yes I will because it's NASTY&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;If I recall, that would be an auto-crit if I hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;But it's just an animal. :(&amp;quot;&lt;br /&gt;
GAME: Elessa rolls sword+1+2: aliased to 1d20+8+1+2: (12)+8+1+2: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;It tried to EAT ME!!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Plus I'm CN ;)&amp;quot;&lt;br /&gt;
GAME: Elessa rolls swordsneakcrit: (17)+swordsneakcrit: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oops&amp;quot;&lt;br /&gt;
GAME: Elessa rolls swordcritsneak: aliased to 2d6+6+2d6: (9)+6+(6): 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Aw.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, we're at nearly five hours from the scheduled start. &lt;br /&gt;
Four hours since the 'late start'. I think we can stipulate that if you REALLY &lt;br /&gt;
WANT IT DEAD the rat can be killed too since they are fodder.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. So shall I wrap this?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Radek says, &amp;quot;Fine with me!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Albain says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gwendolyn says, &amp;quot;Belatedly, yep!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Having discovered the likely cause of the tenement-bathroom invaders you take a &lt;br /&gt;
moment to gather your thoughts. Within minutes yet another barrel come &lt;br /&gt;
clattering down the piping and splashes into the pool.&lt;br /&gt;
&lt;br /&gt;
You make your way out of the sewers and back to the surface where you &lt;br /&gt;
immediately return to the guild with the tale of what occurred. The guild-&lt;br /&gt;
masters report your findings to the city council who consult with the Engineer's &lt;br /&gt;
Enclave.&lt;br /&gt;
&lt;br /&gt;
Days later you hear a rumor about larger-than-normal monsters in the goblin &lt;br /&gt;
sewers and the fines which have been levied against GRUBAR INDUSTRIES for their &lt;br /&gt;
role in these aberrations. You cannot help but feel pity for the poor &lt;br /&gt;
adventurers which are no doubt hired by the corporation clean up the toxic &lt;br /&gt;
sludge..&lt;br /&gt;
&lt;br /&gt;
..and then you wonder. If that's what the bi-products of goblin experiments will &lt;br /&gt;
do to simple sewer animals what sort of twisted abominations or deadly machines &lt;br /&gt;
are actually created behind those high walls which surround the flaming smoke &lt;br /&gt;
stacks of goblin town.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thanks for playing.&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10359</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10359"/>
		<updated>2013-08-29T00:00:06Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 7th, 2013&lt;br /&gt;
|[[Fundraising Pie]]&lt;br /&gt;
|[[Mikilos]], [[Sonja]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 20th, 2013&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thora]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 21st, 2013&lt;br /&gt;
|[[Market Meeting]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 22nd, 2013&lt;br /&gt;
|[[PrP: Saturday Night Main Event]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Tatyannah]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 24th, 2013&lt;br /&gt;
|[[Mary Met]]&lt;br /&gt;
|[[Bildor]], [[Mary]], [[Mikilos]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 25th, 2013&lt;br /&gt;
|[[PrP: Save the Princess]]&lt;br /&gt;
|[[Bildor]], [[Elessa]], [[Tak]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 27th, 2013&lt;br /&gt;
|[[PrP: Abyssal Barn]]&lt;br /&gt;
|[[Elessa]], [[Kilian]], [[Lanier]], [[Tak]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 30th, 2013&lt;br /&gt;
|[[PrP: The Dastardly Gauntlet of Doom!]]&lt;br /&gt;
|[[Azog]], [[Jenner]], [[Jessa]], [[Jibbom]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 1st, 2013&lt;br /&gt;
|[[PrP: Artificer's Arena Challenge]]&lt;br /&gt;
|[[Aleron]], [[Eligar]], [[Vekson]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 1st, 2013&lt;br /&gt;
|[[Hart Scouts]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 4th, 2013&lt;br /&gt;
|[[On Good and Evil]]&lt;br /&gt;
|[[Jessa]], [[Jame]], [[Vekson]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 6th, 2013&lt;br /&gt;
|[[Cats in the Market]]&lt;br /&gt;
|[[Azog]], [[Niama]], [[Mikilos]], [[Valadhiel]], [[Ol' Mags]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 9th, 2013&lt;br /&gt;
|[[PrP: The Ghosttower]]&lt;br /&gt;
|[[Tatyannah]], [[Eligar]], [[Auk]], [[Solace]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2013&lt;br /&gt;
|[[PrP: The Trouble With Archaeology]]&lt;br /&gt;
|[[Bildor]], [[Schneider]], [[Raethon]], [[Thorarna]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 18th, 2013&lt;br /&gt;
|[[PrP: Pirates, Submersibles, Airships (Oh My)]]&lt;br /&gt;
|[[Ormarr]], [[Sonja]], [[Oates]], [[Munch]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 26th, 2013&lt;br /&gt;
|[[PrP: Heart of Farceness]]&lt;br /&gt;
|[[Faiza]], [[Eligar]], [[Vennan]], [[Munch]], [[Angrid]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 31st, 2013&lt;br /&gt;
|[[PrP: Role Reversal]]&lt;br /&gt;
|[[Faiza]], [[Radek]], [[Aegremar]], [[Temarie]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 3rd, 2013&lt;br /&gt;
|[[Trubble in the Market]]&lt;br /&gt;
|[[Mikilos]], [[Trubble]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 14th, 2013&lt;br /&gt;
|[[On Prancing]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 15th, 2013&lt;br /&gt;
|[[Another Owlbear]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]], [[Hilal]], [[Markus]], [[Nasirri]], [[Raethon]], [[Azog]], [[Boshter]], [[Rain]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=10307</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=10307"/>
		<updated>2013-08-01T02:36:34Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Character Pages Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I'd Like Help On...&lt;br /&gt;
|Go Here&lt;br /&gt;
|-&lt;br /&gt;
|Logging in so I can edit the wiki&lt;br /&gt;
| [[Help:Editing|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
| Making a character page&lt;br /&gt;
| [[How to Make a Character Page]]&lt;br /&gt;
|-&lt;br /&gt;
| Finding a template I could use&lt;br /&gt;
| [[Character Page Template]]&lt;br /&gt;
|-&lt;br /&gt;
| Letting people know about my page&lt;br /&gt;
| @set me=URL:&amp;lt;font color=&amp;quot;#ccc&amp;quot;&amp;gt;Your URL Goes Here&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|I can't edit my page anymore!&lt;br /&gt;
|You may've forgotten to add the 'player' tag to your character page. Contact staff!&lt;br /&gt;
|-&lt;br /&gt;
| Finding someone in the community to draw my character&lt;br /&gt;
| There are a number of community members who do commissions. You might page: '''[http://jnrajh.blogspot.com/ Myrana]''', '''[http://skiriki.deviantart.com/ Lolth]''', '''[http://mikewinn.deviantart.com/ Maelstrom]''', or '''[http://www.cvilbrandt.com/ Emir]''' ingame. Lash also does sketches, and has done some of the great art on our deity pages! You can see examples of their work on different character pages, below. Active members may page Lahar or leave an @mail to be added to this list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Aegremar]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Alteri]]&lt;br /&gt;
* [[Amara]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Ashlynn]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
* [[Brolin]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cinnamon]]&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Darshan]]&lt;br /&gt;
* [[Donk]]&lt;br /&gt;
* [[Drok'thar]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edgard|Sir Edgard de Lecadre]]&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Emir|Emir Zalaahd]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
* [[Folkmar]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[Garrin]]&lt;br /&gt;
* [[Garthos]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
* [[Harric]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kade Harlow]]&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kail]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kuumvu]]&lt;br /&gt;
* [[Kilian]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Mab]]&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Roka]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
* [[Rogun]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Lady Sienna Meribeth McBane]]&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Sharna]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
* [[Sebropert]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Tak]]&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vekson]]&lt;br /&gt;
* [[Vennan|Vennan Hartose]]&lt;br /&gt;
* [[Vidarr|Vidarr Halvdran]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[Xander]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yerathiel]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
* [[Zaxx]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Pirates,_Submersibles,_Airships_(Oh_My)&amp;diff=10274</id>
		<title>PrP: Pirates, Submersibles, Airships (Oh My)</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Pirates,_Submersibles,_Airships_(Oh_My)&amp;diff=10274"/>
		<updated>2013-07-20T02:46:13Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil | ~~~~~~~~...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Oates     |HUMAN   |Rog          |  7   | 46  | 46  | 24  |  5  |  8  |  4  |&lt;br /&gt;
|Munch     |WAR_GOLE|Bbn/DDs/Sor  |  6   | 69  | 69  | 21  |  9  |  4  |  4  |&lt;br /&gt;
|Boshter   |HOBGOBLI|Mnk          |  11  | 101 | 101 | 22  | 12  | 12  | 12  |&lt;br /&gt;
|Sonja     |GIANTBOR|Pal          |  6   | 65  | 65  | 22  | 11  |  6  | 10  |&lt;br /&gt;
|Ormarr    |ORC     |Dru          |  6   | 65  | 65  | 17  |  7  |  4  | 10  |&lt;br /&gt;
|Jessa     |HALFLING|Clr          |  8   | 60  | 60  | 18  | 10  |  7  | 13  |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;For those who have not adventured with me, if you get &lt;br /&gt;
distracted by RL we'll probably skip you and come back. Don't take it personal &lt;br /&gt;
its just to kinda keep things moving. We'll pick you up when you get back. Any &lt;br /&gt;
questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Nope!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;None. Thanks for picking this up, guy. ':3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Think we're set&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Boshter says, &amp;quot;Yeah, it is a big thanks from me as well!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also, if I bork up a rule or something feel free to page me. &lt;br /&gt;
Just don't get into a huge argument with me over it over OOC. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=FOREWARD=-&lt;br /&gt;
&lt;br /&gt;
Recently, the Adventurer's Guild uncovered a code book while investigating the &lt;br /&gt;
harbor attack. The ciphers within were cracked by the greatest intellects &lt;br /&gt;
Alexandria could muster revealing, among other things, not only a timetable for &lt;br /&gt;
when the Magi-Tech submersible requires re-supply but the locations of where &lt;br /&gt;
such re-supplies were to occur.&lt;br /&gt;
&lt;br /&gt;
Obviously, this presents a grand opportunity for getting a jump - not only on &lt;br /&gt;
the pirates - but also those who have been helping them!&lt;br /&gt;
&lt;br /&gt;
You lot were recruited and rushed to the airfield. Upon arrival you encounter a &lt;br /&gt;
Magi-Tech airship -- no simple dirigible -- the sleek craft is likely an aerial &lt;br /&gt;
counterpart to the undersea vessel you seek.&lt;br /&gt;
&lt;br /&gt;
Upon approaching the craft are greeted by a dour looking gray-bearded Khazad in &lt;br /&gt;
a stained apron, &amp;quot;Let's get this over with.&amp;quot; He says leading you inside and into &lt;br /&gt;
a narrow corridor. You are placed within a small barracks with only a few &lt;br /&gt;
amenities and told to, &amp;quot;Stay here so ya' don't fuss up the machinery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=GUEST QUARTERS - THE SPECTRE=-&lt;br /&gt;
&lt;br /&gt;
A small room which could accommodate no more than ten people and has only half &lt;br /&gt;
that many bunk-beds. To the touch, the cold steel gray walls feel as if they &lt;br /&gt;
reverberate some unseen power and yet no care has been given to decorating this &lt;br /&gt;
space. A single closet sized room with an inward swinging door comprises the &lt;br /&gt;
rooms only remarkable features -- a cold metal toilet that uses no water. A &lt;br /&gt;
powerful vacuum carries away waste when the button is depressed.&lt;br /&gt;
&lt;br /&gt;
Without a time piece its hard to measure time but it feels like you may have &lt;br /&gt;
been onboard for hours. It was clear when the vessel lifted off and occasionally &lt;br /&gt;
mild turbulence shakes the room but there is no swaying as with a sailing vessel &lt;br /&gt;
just the distant thrum of a powerful magitech engine.&lt;br /&gt;
&lt;br /&gt;
At some point someone had to try the door to the corridor -- its locked.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You know. It would be really terrible if this ship ended up also going crazy &lt;br /&gt;
and trying to eat us.&amp;quot; Everyone must be terribly glad to have Jessa Hartose, &lt;br /&gt;
Muse Extraordinaire along. She's very reassuring. Still, she seems to be in a &lt;br /&gt;
rather good mood, all things considered, adjusting her equipment. At least today &lt;br /&gt;
she didn't dress in bright colors.&lt;br /&gt;
&lt;br /&gt;
Munch spends his time quietly standing by the wall. Not that the golem is &lt;br /&gt;
particularly pacient, but there isn't really room to pace in here. &amp;quot;Eh, so we &lt;br /&gt;
eat them first. But I'd rather face proper monsters. Better flavors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ormarr thumps out of the back room. As he does, he keeps looking back over his &lt;br /&gt;
shoulder, with Badger beside him. &amp;quot;Tha damndest thing I ever saw. It's like they &lt;br /&gt;
hooked some bit of tha Void and put it on spin. Or else there's an otyugh down &lt;br /&gt;
in tha basement and they're not tellin us. You think they'd do that?&amp;quot; he asks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Depening on what type of monster they are, I might be able to deconstruct &lt;br /&gt;
them,&amp;quot; remarks Oates as he polishes his various toolkits.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll.....let you eat them, Munch.&amp;quot; Sonja says as she watches Ormarr coming out &lt;br /&gt;
of the back room. &amp;quot;You sure you're just......you know...I'm not finishing that &lt;br /&gt;
thoguht.&amp;quot; She says with a chuckle as she sits on one of the benches, trying to &lt;br /&gt;
relax herself as she waits.....&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hah! With what it's eatin, I don't think ya want to dissect it,&amp;quot; says the oruch &lt;br /&gt;
cheerfully, to Oates. He gives his leggings a hitch that's just as cheerful &lt;br /&gt;
before stump-walking the rest of the way into the room. He's an older man, &lt;br /&gt;
though not old, and one of his tusks was broken long ago. It's worn off now, the &lt;br /&gt;
edge worn smooth, and his legs are slightly bowed, from a youth spent on &lt;br /&gt;
horseback. &amp;quot;Well, heck. Any word above from tha folks runnin this thing?&amp;quot;&lt;br /&gt;
Munch says, &amp;quot;So, remind me, does anyone care too much if we break this ship? The &lt;br /&gt;
underwater one, I mean. Breaking this flying one would be bad. But breaking the &lt;br /&gt;
underwater one would make sure they don't get away, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Starting to tap on the door, Jessa shouts. &amp;quot;HELLOOOOOOOO! I AM GETTING BORED AND &lt;br /&gt;
HUNGRY.&amp;quot; Maybe that will bring results.&lt;br /&gt;
&lt;br /&gt;
===&lt;br /&gt;
As if in answer,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;A Bosun's Whistle Sounds&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Adventurers to the bridge.&amp;quot; A voice echoes from the walls.&lt;br /&gt;
&lt;br /&gt;
With a metal clang -- the door unlocks.&lt;br /&gt;
&lt;br /&gt;
===&lt;br /&gt;
&amp;quot;Yay!&amp;quot; Perhaps Jessa thinks they are serving an adventurer's buffet!&lt;br /&gt;
Munch whews. He was nervous for a moment there. Canibal pirates and underwater &lt;br /&gt;
monsters are one thing. A bored Jessa? That's more than he wants to deal with!&lt;br /&gt;
Ormarr looks over, &amp;quot;Well, that's about tha best idea I've heard all day,&amp;quot; he &lt;br /&gt;
says, and then well, just when he'd looked to walk over and head in on the fun--&lt;br /&gt;
the door opens. His expression sorta...well. &amp;quot;Hah! Come on, Badger. Let's go say &lt;br /&gt;
hi to tha cap'n.&amp;quot; Badger doesn't move. &amp;quot;Maybe he's got some lunch, eh?&amp;quot; Badger &lt;br /&gt;
gets up.&lt;br /&gt;
&lt;br /&gt;
Sonja clicks her tongue. &amp;quot;They really felt the need to lock us in here.&amp;quot; She &lt;br /&gt;
then looks to the others and gets up, slowly to make sure she doesn't crack her &lt;br /&gt;
head on the ceiling. She then opens the door and heads on out, dragging her club &lt;br /&gt;
behind her. Yeah, a bored Jessa is something she's not prepared to deal with &lt;br /&gt;
either.....&lt;br /&gt;
&lt;br /&gt;
Oates follows the rest of the group out into the corridor. &amp;quot;Nice to finally have &lt;br /&gt;
a bit more space to move around in,&amp;quot; he comments as he stretches.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-= CORRIDOR - THE SPECTRE=-&lt;br /&gt;
&lt;br /&gt;
The same narrow corridor you found yourself in when you entered the ship. The &lt;br /&gt;
Khazad bars access to the aft of the ship with a grim look, &amp;quot;Bridge is that &lt;br /&gt;
way..&amp;quot; He motions.&lt;br /&gt;
&lt;br /&gt;
There's really only one way to go without violence...&lt;br /&gt;
&lt;br /&gt;
..to the bridge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-= BRIDGE - THE SPECTRE=-&lt;br /&gt;
&lt;br /&gt;
A wondrous sight!&lt;br /&gt;
&lt;br /&gt;
The room opens into a wide oval. At the fore of the room is a great glass-window &lt;br /&gt;
showing the sky and the sea around the ship. Near-to this window is a dual &lt;br /&gt;
control bank littered with lights, buttons, and whirly-gigs which a pair of &lt;br /&gt;
small goblins work. Their movements occur with such tandem precision it almost &lt;br /&gt;
seems as if they share a single mind. &lt;br /&gt;
&lt;br /&gt;
Control panels line the periphery with several swarthy looking individuals &lt;br /&gt;
manning their stations. One individual in particular catches your attention here; &lt;br /&gt;
an Egalrin with stark-white eyes clutches what appears to be moving his taloned &lt;br /&gt;
hands over a crystal ball upon one panel.&lt;br /&gt;
&lt;br /&gt;
At the center of the room is what is best described as a magi-tech throne. A &lt;br /&gt;
huge clock-work chair laden with glowing fluidic pipes. The figure upon it has &lt;br /&gt;
his back to you as you enter but, when you have made your way inside, he stands &lt;br /&gt;
and turns..&lt;br /&gt;
&lt;br /&gt;
The Captain is a trim human with a short stylish goatee with loose comfortable &lt;br /&gt;
clothes. An ornate looking death-ray pulses with soft blue energy from where it &lt;br /&gt;
is holstered upon his hip. Although physically unremarkable he grins with a wry &lt;br /&gt;
charm and there is no doubt that he's the one in charge here, &amp;quot;Sorry for the &lt;br /&gt;
accommodations.&amp;quot; He remarks casually, &amp;quot;..there's not much here that doesn't &lt;br /&gt;
serve a purpose and when something goes awry..&amp;quot; He looks to the glass window &lt;br /&gt;
over his shoulder and gives a whistle which increases in pitch, &amp;quot;..down we go.&amp;quot; &lt;br /&gt;
He looks back to you then, and winks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So, where's the buffet then? Since the door opened when I mentioned I was &lt;br /&gt;
hungry.&amp;quot; Jessa looks extremely hopeful, glancing around. So many buttons to &lt;br /&gt;
potentially push.&lt;br /&gt;
&lt;br /&gt;
Munch eyes the 'throne' with curiousity. Alchemic fluids of unnatural orgin tend &lt;br /&gt;
to be tastey. But the captain guy is intresting too. &amp;quot;Or if not food, what &lt;br /&gt;
happned to bring us up now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pleased ta meet ya. Don't think we got acquainted back at dock,&amp;quot; the older &lt;br /&gt;
oruch says. He sounds as cheerful as ever, and reaches up to tug at his nose. &lt;br /&gt;
&amp;quot;Ormarr, shaman of tha Drum Reaver clan. Figured ya knew that already. ...an &lt;br /&gt;
pretty much what them all said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sonja says, &amp;quot;We do know how to stay out of people's way, Captain. or, I can, at &lt;br /&gt;
least.&amp;quot; She then shrugs at Munch and Jessa. &amp;quot;Your timing was pretty good though. &lt;br /&gt;
Jessa mentioned food and you called us up.&amp;quot; She then props the tip of her &lt;br /&gt;
earthbreaker on the floor, and rests her hands on the other end. &amp;quot;I'm Sunblade &lt;br /&gt;
Sonja Brynhldr. What seems to be the trouble, Captain?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The captain grins at Jessa, &amp;quot;You don't stage the reception until after the &lt;br /&gt;
event..&amp;quot; he replies, nodding respectfully to Ormarr, &amp;quot;A pleasure to have you &lt;br /&gt;
aboard..&amp;quot; Then, to the rest, &amp;quot;I'm sure you /are/ curious why you're up here..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We've finally got what we came for...&amp;quot; The captain looks to the Egalrin, &lt;br /&gt;
&amp;quot;Mister Seywind, activate the display..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The blind Egalrin moves his talons over the crystal sphere with pulses in &lt;br /&gt;
response. The glass which was showing water and sky grows hazy before clearing &lt;br /&gt;
to show something else altogether..&lt;br /&gt;
&lt;br /&gt;
A volcanic island with a high mountainous shoreline and jagged rocks jutting &lt;br /&gt;
from the sea like black gnashing teeth. A clipper has worked its way through the &lt;br /&gt;
jetties and anchored itself in the shadow of the mountain...&lt;br /&gt;
&lt;br /&gt;
The image moves again...&lt;br /&gt;
&lt;br /&gt;
A small magi-tech raft is just reaching shore. As it opens a number of figures &lt;br /&gt;
disembark onto the rocky sand. They approach another group which has already &lt;br /&gt;
gathered, &amp;quot;Best we can tell that magitech tender came from Teakettle's ship..&amp;quot; &lt;br /&gt;
The Captain speaks over the visual, &amp;quot;From this height we can't get a good look &lt;br /&gt;
at what you'll be facing...&amp;quot; A modest pause, &amp;quot;..sorry.&amp;quot; The display changes to &lt;br /&gt;
an overhead view of the island. Indeed, it's hard to tell exactly what all is &lt;br /&gt;
going on down there.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you'll all step onto the translocator-pods we'll see if we can't get you on &lt;br /&gt;
target before they exchange their goods..&amp;quot; To your rear there is the sound of &lt;br /&gt;
gears and the wall splits to reveal a small alcove where the floor is raised &lt;br /&gt;
into a half-dozen rings rings and each is filled with a fluidic substance, &amp;quot;One &lt;br /&gt;
to a pod. Just step into the middle of the ring.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Just one question.&amp;quot; Jessa looks completely serious. &amp;quot;Did Professor Fizzlefuse &lt;br /&gt;
have ANYTHING to do with this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The captain gives Jessa a wry smirk, &amp;quot;It's a collaborative effort.&amp;quot; He admits, &lt;br /&gt;
without divulging between whom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well don't that beat it,&amp;quot; Ormarr says. He rubs at his jaw for a moment, then... &lt;br /&gt;
&amp;quot;Ey, Sonja. You look like yer good with armor. ...could ya help me with somethin &lt;br /&gt;
fer a bit, here?&amp;quot; he asks.&lt;br /&gt;
&lt;br /&gt;
Jessa now looks rather reluctant to step on the things. Given her extensive &lt;br /&gt;
experience with the Professor, this is perhaps not too surprising. Still, &lt;br /&gt;
sighing heavily, she finally heads toward one of them, adjusting her gear &lt;br /&gt;
unnecessarily. &amp;quot;If I end up in Charn or Gustav or something, I shall be very put &lt;br /&gt;
out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sonja points to Jessa from the top of her earthbreaker. &amp;quot;Muse Jessa has a point. &lt;br /&gt;
That crackpot causes more misery than his 'discoveries' help.&amp;quot; She then looks to &lt;br /&gt;
Ormarr. &amp;quot;Whatcha need help with, Ormarr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Ormarr may need to use the squeeze rules to fit in a smaller space. &lt;br /&gt;
^^; Or if he'd need to wildshape smaller?&lt;br /&gt;
&lt;br /&gt;
GAME: Ormarr casts Barkskin.&lt;br /&gt;
Ormarr pages: Sorry for all the questions, Rogun. ^^;&lt;br /&gt;
Ormarr pages: Or well, rings. NM. X)&lt;br /&gt;
You paged Ormarr with 'You can fit. It'll be tight but you can fit. :)'&lt;br /&gt;
Ormarr pages: Ok. :D&lt;br /&gt;
Munch tries not to flinch at the name of Fizzlefuse, and eyes Jessa as he steps &lt;br /&gt;
onto a ring. &amp;quot;Next time, don't ask. Happier not knowing.&amp;quot; Pondering a second, &lt;br /&gt;
the golem draws his axe here and now, uncertain where exactly they'll be going.&lt;br /&gt;
&amp;quot;I got this here uh...armor. I'm gonna need some help gettin it on, though right &lt;br /&gt;
quick before we disembark.&amp;quot; The shaman pauses, laughs. &amp;quot;It's in mah bag, here. &lt;br /&gt;
You uh...scuze me. I'm gonna make this fast. ...spirits of Adom, spirits of tha &lt;br /&gt;
ancestors!&amp;quot; ...and with that, the shaman's form blurs. Spirits surround him and &lt;br /&gt;
he drops to all fours, fur sprouting over his body. As he does, the age, the &lt;br /&gt;
sagging stomach seems to vanish... and his size shoots up, head nearly clanging &lt;br /&gt;
against the roof of the vessel. Nearby is a pack--a heavy pack. That would be &lt;br /&gt;
the, well. Armor.&lt;br /&gt;
&lt;br /&gt;
Sonja nods to Ormarr and does her best to get the armor out of the pack and onto &lt;br /&gt;
Ormarr. &amp;quot;Grunt it's too tight, Ormarr.&amp;quot; And with that, she straps the armor onto &lt;br /&gt;
Ormarr's new form. Thankfully, Sonja focuses upon her task and tries not to be &lt;br /&gt;
TOO in awe of Ormarr's ability. Once done, she quickly grabs 'badger'. &amp;quot;Dunno if &lt;br /&gt;
you can understand me, but if you help us, badger, I'll make sure to get some &lt;br /&gt;
food you like afterwards.&amp;quot; Hopefully, Badger cooperates.....&lt;br /&gt;
&lt;br /&gt;
Munch eyes a moment, shrugs, and whispers to Jessa. But it's a barbarian whisper, &lt;br /&gt;
so still pretty loud. &amp;quot;Druids know where all the best mushrooms grow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Badgers understand few words. One of them is 'nap.' The other one? The other one &lt;br /&gt;
is 'food.' This gets Badger's attention and he makes a sort of snuff. And then &lt;br /&gt;
his ears perk up and then he looks away.&lt;br /&gt;
&lt;br /&gt;
Badger don't care.&lt;br /&gt;
&lt;br /&gt;
And he saunters, sort of deliberately nonchalantly, over to the side, probably &lt;br /&gt;
pretending he'd not heard that at all. Meanwhile, Ormarr is doing his best to &lt;br /&gt;
adjust to the new barding as Sonja adjusts straps and buckles. He looks, well. &lt;br /&gt;
Like a big 'ole bear, and sits there, hunkering as close to he can to the floor. &lt;br /&gt;
Also very awkwardly. Very awkwardly. But it also looks like he grins at Munch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Everyone done all the prep they care to do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Got my gear.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr is good!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch is set&lt;br /&gt;
&lt;br /&gt;
Sonja gives one last tug on the barding and pats the Bear's flank. &amp;quot;all right.&amp;quot; &lt;br /&gt;
Looks like we're ready. Or as ready as we'll ever be. She then looks to the &lt;br /&gt;
chambers. &amp;quot;Is there anything you can tell us about what we're facing, Captain?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Captain shakes his head, &amp;quot;If I had to guess, I'd say seamen..&amp;quot; He replies &lt;br /&gt;
for Sonja, &amp;quot;..but who or why? That I don't know. When you're done down there &lt;br /&gt;
send us a signal and we'll figure out how to pick you up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sonja says, &amp;quot;Right. We'll take care of them.&amp;quot; She then trots to the &lt;br /&gt;
'transporter' and steps on an unoccupied space.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ormarr starts to bob his head, and ends up whacking it against one of the chairs. &lt;br /&gt;
So the bear...carefully, very carefully, squeezes past until he's over one of &lt;br /&gt;
the indicated rings. The barding is a form of layered hide over his own--padded &lt;br /&gt;
materials sewn and layered together for modest protection.&lt;br /&gt;
&lt;br /&gt;
The captain watches you go into the ankle deep fluid and then nods when everyone &lt;br /&gt;
is in their place, &amp;quot;Hey, if you get a chance -- see if you can salvage that &lt;br /&gt;
magitech tender..&amp;quot; Then, &amp;quot;..and hold still..&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Pivoting on his boot heel he strides towards the magi-tech throne, &amp;quot;Fik-Fak, &lt;br /&gt;
bring us into position and lower the invisibility screen..&amp;quot; He falls casually &lt;br /&gt;
into his command-station.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aie Aie!&amp;quot; The goblins cheer and rapidly manipulate the whirly-gigs causing the &lt;br /&gt;
vessel rocks smoothly to its stern. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mister Horthek, see if you can put them down on the shore.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The fluid about your feet glows an eerie red color and begins to bubble as if it &lt;br /&gt;
were being brought to a boil -- and yet there is no heat.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..three...two...mark..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A glass cylinder erupts from the floor, entrapping each of you individually, and &lt;br /&gt;
the boiling fluid rapidly fills your chamber as intent on drowning you. In that &lt;br /&gt;
instant you realize that you are trapped in a magitech conduit of some sorts but &lt;br /&gt;
by that points its too late..&lt;br /&gt;
&lt;br /&gt;
-=MAGITECH CONDUIT=-&lt;br /&gt;
&lt;br /&gt;
You are each pushed upward towards the ceiling where you might fully expect to &lt;br /&gt;
break your neck as you are restrained by the conduit walls but then it feels as &lt;br /&gt;
if something grabs you. You are squeezed tight and then hurled through time and &lt;br /&gt;
space...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll reflexes.&amp;quot;&lt;br /&gt;
GAME: Sonja rolls reflex: (20)+6: 26&lt;br /&gt;
GAME: Oates rolls Reflex: (7)+8: 15&lt;br /&gt;
GAME: Ormarr rolls ref: (17)+4: 21&lt;br /&gt;
GAME: Jessa rolls ref: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Badger:&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d20+8: (15)+8: 23&lt;br /&gt;
GAME: Munch rolls reflex: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jessa will arrive prone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So will Munch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=Beach Head, Isle of Mandripar=-&lt;br /&gt;
&lt;br /&gt;
Whether standing or prone...&lt;br /&gt;
&lt;br /&gt;
A wide-shouldered Minotaur occupies a large section of the beach. Far behind him &lt;br /&gt;
there is a wily looking goblin clutching a magitech thunder belcher.&lt;br /&gt;
&lt;br /&gt;
Near them are three individuals who are best described as 'pirates' complete &lt;br /&gt;
with cutlasses and bows. &lt;br /&gt;
&lt;br /&gt;
Apparently your entrance was truly spectacular because they're all looking at &lt;br /&gt;
you -- surprised.&lt;br /&gt;
&lt;br /&gt;
Ankle deep for giants is at least knee deep for Jessa and almost drowning for &lt;br /&gt;
them...well. The halfling is taken off guard and half drowned by the time they &lt;br /&gt;
are catipulted out of their pods and into the air. Perhaps that's why she ends &lt;br /&gt;
up face down, her hands braced on either side of her chest. &amp;quot;I hate that. I hate &lt;br /&gt;
that I hate that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Initiatives.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Sonja rolls initiative: Roll: 2 + Bonus: 1 = Total: 3&lt;br /&gt;
GAME: Jessa rolls initiative: Roll: 11 + Bonus: 3 = Total: 14&lt;br /&gt;
GAME: Ormarr rolls initiative: Roll: 13 + Bonus: 2 = Total: 15&lt;br /&gt;
GAME: Munch rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
GAME: Oates rolls initiative: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: You roll initiative for Pirate_1: Roll: 5 + Bonus: 5 = Total: 10&lt;br /&gt;
GAME: You roll initiative for Pirate_2: Roll: 17 + Bonus: 3 = Total: 20&lt;br /&gt;
GAME: You roll initiative for Pirate_3: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
GAME: You roll initiative for Minotaur: Roll: 18 + Bonus: 2 = Total: 20&lt;br /&gt;
GAME: You roll initiative for Gobber: Roll: 3 + Bonus: 9 = Total: 12&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                 &lt;br /&gt;
 23                  Pirate_3&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 20                  Minotaur&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Pirate_2&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 15                  Ormarr&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 14                  Jessa&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 12                  Gobber&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 10                  Pirate_1&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 5                   Munch&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Oates&lt;br /&gt;
----------------------------------------  3                   Sonja&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Are all your ACs correct?&amp;quot;&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Oates     |HUMAN   |Rog          |  7   | 46  | 46  | 24  |  5  |  8  |  4  |&lt;br /&gt;
|Munch     |WAR_GOLE|Bbn/DDs/Sor  |  6   | 69  | 69  | 21  |  9  |  4  |  4  |&lt;br /&gt;
|Boshter   |HOBGOBLI|Mnk          |  11  | 101 | 101 | 22  | 12  | 12  | 12  |&lt;br /&gt;
|Sonja     |GIANTBOR|Pal          |  6   | 65  | 65  | 22  | 11  |  6  | 10  |&lt;br /&gt;
|Ormarr    |ORC     |Dru          |  6   | 65  | 65  | 17  |  7  |  4  | 10  |&lt;br /&gt;
|Jessa     |HALFLING|Clr          |  8   | 60  | 60  | 18  | 10  |  7  | 13  |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;Mine is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Wait.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Mine isn't. &amp;gt;.&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch thinks so, but double checks.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Page me yours, Ormarr.&amp;quot;&lt;br /&gt;
From afar, Ormarr has AC since the barding. ^^; It's 22. Ah, flat-footed...would &lt;br /&gt;
be 20, I think.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Oh it pulls from our sheet right? ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch is correct.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It should, yeah. You are showing 18&amp;quot;&lt;br /&gt;
Ormarr pages: Badger has 19, 17 FF.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+13: (17)+13: 30&lt;br /&gt;
GAME: Rogun rolls 2d6+9: (10)+9: 19&lt;br /&gt;
GAME: Rogun damaged Ormarr for 19 points. 46 remaining.&lt;br /&gt;
GAME: Rogun rolls 1d20+13: (16)+13: 29&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun damaged Sonja for 10 points. 55 remaining.&lt;br /&gt;
&lt;br /&gt;
Two of the pirates gawk at the adventurers, &amp;quot;What sort of devilment is this?!&amp;quot; &lt;br /&gt;
One asks as both hold their ground drawing ornate looking cutlasses from their &lt;br /&gt;
sword belts. They are fifty feet away from where you landed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Relax. Just'a few snoops..&amp;quot; The jet-black Minotaur shrugs a large war-axe into &lt;br /&gt;
his hands and rolls his neck, &amp;quot;Come on..&amp;quot; He goads your group exhaling a burst &lt;br /&gt;
of fire from his nostrils and pawing the ground with his hoof, &amp;quot;Let's get this &lt;br /&gt;
over with!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lowering his head he charges the group and gores the biggest target available -- &lt;br /&gt;
Ormarr -- lifting the shapehifter briefly up off the ground and then throwing &lt;br /&gt;
him off of his horns. He is now in the thick of your group.&lt;br /&gt;
&lt;br /&gt;
The second pirate follows suit. He charges in at Sonja swinging hard into &lt;br /&gt;
Sonja's armor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ormarr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Ruhroh. X)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Full attack the minotaur. :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;With badger! :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr assumes badger has to move. ^^;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yeah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr rolls!&lt;br /&gt;
GAME: Ormarr rolls 1d20+14: (13)+14: 27&lt;br /&gt;
GAME: Ormarr rolls 1d20+14: (9)+14: 23&lt;br /&gt;
GAME: Ormarr rolls 1d20+14: (9)+14: 23&lt;br /&gt;
You paged Ormarr with 'What, if any, of your attacks are magic?'&lt;br /&gt;
From afar, Ormarr has an amulet of mighty fists 1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Badger:&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d20+12: (17)+12: 29&lt;br /&gt;
&lt;br /&gt;
You paged Ormarr with 'And the badger?'&lt;br /&gt;
Ormarr pages: Nope. X) Just armor. :)&lt;br /&gt;
Ormarr pages: Badger's AC is 2 lower, now. :/&lt;br /&gt;
Ormarr pages: My apologies. It's been a few months since I've played this PC. ^^;&lt;br /&gt;
You paged Ormarr with 'No worries.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;All hits.&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d6+8: (2)+8: 10&lt;br /&gt;
GAME: Ormarr rolls 1d6+8: (3)+8: 11&lt;br /&gt;
GAME: Ormarr rolls 1d6+8: (4)+8: 12&lt;br /&gt;
GAME: Ormarr rolls 1d6+5: (2)+5: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Last one is badger. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Boshter says, &amp;quot;GO BADGER&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Decent damage. He is somewhat hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;JEssa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Standup and cast prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ormarr lowers his head as the minotaur charges him but the wound still cuts. He &lt;br /&gt;
swings around, tearing it further as he latches onto the creature, rending as &lt;br /&gt;
the wild is wont to do. When he can, he brings his shoulder up again, as he &lt;br /&gt;
watches the horned warrior, preparing for the next blow. Beside him, Badger &lt;br /&gt;
flies into a frenzy, piercing the beast's flank.&lt;br /&gt;
&lt;br /&gt;
GAME: Jessa casts Prayer.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can do this but the minotaur is large. So he threatens &lt;br /&gt;
the space you'd be standing in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;+1 for us, -1 for theeeeem.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;oh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Could I roll away and stand up? I want to get on my feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;OK. I'll save the cast for next rround then?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Since i don't think I can do all three.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are moving 5 or 10 feet away? Further?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;far as I can manage while still getting out of prone.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goodness me, he's a big fellow.&amp;quot; Jessa sounds worried and rolls away from the &lt;br /&gt;
minotaur as she speaks. She's in the midst of scrambling to her feet once shes &lt;br /&gt;
gotten away from him, shaking out her hands as she does.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d10+8: (10)+8: 18&lt;br /&gt;
GAME: Rogun damaged Ormarr for 18 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
The Gobber's pointed face is split by a wide crooked tooth grin. He moves &lt;br /&gt;
forward with light bouncing steps shouldering the rifle, &amp;quot;BANG!&amp;quot; He cries, &lt;br /&gt;
closing one eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BANG&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The weapon belches a burst of electric flame which hits Ormarr with surprising &lt;br /&gt;
accuracy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tear'um up!&amp;quot; He cheers the Minotaur.&lt;br /&gt;
&lt;br /&gt;
The third pirate draws his bow and knocks an arrow. He begins circling around &lt;br /&gt;
the fight occurring between the minotaur and the bear. He is about forty feet &lt;br /&gt;
out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Can i roll 5' away from the minotaur, stand up, and 5' step &lt;br /&gt;
back into a flanking position?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can't use a five foot step and move.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay, just roll and stand, then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are now standing and just out of his reach.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch blinks hard, taking a moment to adjust. &amp;quot;Whoa, what a ride...&amp;quot; Peering &lt;br /&gt;
around a moment, the golem rolls in the sand, getting away from the minotaur &lt;br /&gt;
before scrambling to his feet, ready to head back in once he's fully up again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Oates.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;...I'll charge the gobber.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Will you take the AoO from the Minotaur?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Okay, I'll double-move, circling out of reach of the minotaur &lt;br /&gt;
but still ending my turn next to the gobber.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You circle around and get next to the Goblin. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates blinks, landing on his feet but still getting somewhat disoriented. When &lt;br /&gt;
the gobber's rifle barks an attack, Oates decides that it's a decent target for &lt;br /&gt;
a squishy rogue, so the farmboy carefully closes in on the riflegobber.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sonja.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;how close am I to the Minotaur?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;There is a five foot space between you and he. So about 10 &lt;br /&gt;
feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;In that you'd be in the next square. I know my previous &lt;br /&gt;
description was confusing. 10 feet. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;5 foot step in, loh myself, full attack the minotaur with &lt;br /&gt;
power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja nods. Loh first.&lt;br /&gt;
GAME: Sonja rolls 2d6: (6): 6&lt;br /&gt;
GAME: Rogun damaged Sonja for -6 points. 61 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;now both attacks.&amp;quot;&lt;br /&gt;
GAME: Sonja rolls weapon1-2: (13)+12+-2: 23&lt;br /&gt;
GAME: Sonja rolls weapon1-7: (1)+12+-7: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit/Miss.&amp;quot;&lt;br /&gt;
GAME: Sonja rolls 2d6+13: (10)+13: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;think I got it right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yeouch. He's in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (3)+11: 14&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (5)+11: 16&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
Sonja lands on her feet as well, but it doesn't help the fact that her reflexes &lt;br /&gt;
are a bit slow on the draw. As the battle is joined, SOnja stares as the chaos &lt;br /&gt;
erupts around her. However, as the Minotaur steps close to beat on Bear-marr, it &lt;br /&gt;
makes one critical mistake. &lt;br /&gt;
 &lt;br /&gt;
Stepping too close to Sonja. &lt;br /&gt;
 &lt;br /&gt;
With a yell, SOnja winds up and CRACKS the Minotaur over the head with her &lt;br /&gt;
Earthbreaker, the return swing missing completely.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (17)+11: 28&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d6+2d6+6: (3)+(6)+6: 15&lt;br /&gt;
GAME: Rogun damaged Sonja for 15 points. 46 remaining.&lt;br /&gt;
&lt;br /&gt;
The pirate which had remained behind draws his rapier and closes rapidly upon &lt;br /&gt;
Oates. He swings his rapier but misses.&lt;br /&gt;
&lt;br /&gt;
The Minotaur fumes with rage as attacks rain in upon him. The creature's eyes &lt;br /&gt;
glow with unholy power and he swings his axe wildly at Bear-marr but misses with &lt;br /&gt;
both strikes succeeding only at keeping him temporarily at bay.&lt;br /&gt;
&lt;br /&gt;
The pirate which had charged Sonja allows her to disengage and takes advantage &lt;br /&gt;
of her movement on the Minotaur by shoring up the distance so that she is pinned &lt;br /&gt;
between the large creature and his narrow rapier. He jabs and then slahses, &lt;br /&gt;
catching her once.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Bear-marr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;5' to a flank if possible and full on attack. ^^; I'll try &lt;br /&gt;
grab if he can.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You cannot flank the Minotaur at this point. His back is to &lt;br /&gt;
Oates/Gobber and no one has moved around him and stayed close.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Okay. :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Full on. Will take advantage and try to grab if it comes up. &lt;br /&gt;
^^;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ormarr rolls 1d20+12: (11)+12: 23&lt;br /&gt;
GAME: Ormarr rolls 1d20+12: (12)+12: 24&lt;br /&gt;
GAME: Ormarr rolls 1d20+12: (4)+12: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Two hits.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Okay. ...damage with first, try and grab with the second. So, &lt;br /&gt;
rolling: Damage, Damage, grab.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ormarr rolls 1d6+8: (5)+8: 13&lt;br /&gt;
GAME: Ormarr rolls 1d6+8: (1)+8: 9&lt;br /&gt;
GAME: Ormarr rolls 1d20+16: (20)+16: 36&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Minotaur falls into your grip, dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Badger...&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d20+9: (3)+9: 12&lt;br /&gt;
GAME: Ormarr rolls 1d20+10: (9)+10: 19&lt;br /&gt;
GAME: Ormarr rolls 1d20+10: (14)+10: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;One hit.&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d4+5: (2)+5: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Minotaur is no longer dying. It is now dead.&amp;quot;&lt;br /&gt;
GAME: 'Minotaur' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Big heal on Ormarr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Channel/Cast it and roll.&amp;quot;&lt;br /&gt;
GAME: Jessa casts Divine Power.&lt;br /&gt;
GAME: Jessa rolls 4d8+8: (12)+8: 20&lt;br /&gt;
GAME: Rogun damaged Ormarr for -20 points. 48 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (17)+11: 28&lt;br /&gt;
GAME: Rogun rolls 1d10+9: (4)+9: 13&lt;br /&gt;
GAME: Rogun damaged Oates for 13 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
When Sonja strikes her mighty blow, Ormarr roars. WHen the minotaur swings his &lt;br /&gt;
axe, he snarls again, and takes the opening the paladin's maneuver offers--&lt;br /&gt;
striking first with teeth and then with claw. The claw snags and he hauls him &lt;br /&gt;
back into a hold--just in time for Badger to dive forward and sink his claws &lt;br /&gt;
into the bullish warrior. When he does, the bull goes slack and droops from his &lt;br /&gt;
claws, and while Ormarr looks surprised, the ghostly Ancestors give a warcry of &lt;br /&gt;
victory.&lt;br /&gt;
&lt;br /&gt;
Jessa darts toward the druid, ducking a bit because dead minotaurs are gross. &lt;br /&gt;
She's chanting out a prayer as she is moving, her voice urgent. And then she &lt;br /&gt;
touches the orc and sends a rush of golden healing fire into him as the last &lt;br /&gt;
word escapes her lips, looking relieved that she's gotten there in time.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+13: (6)+13: 19&lt;br /&gt;
&lt;br /&gt;
The Goblin bounces backward five feet and gives the crank sticking out of his &lt;br /&gt;
rifle a good crank prior to pulling the trigger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;BANG&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A blast of concussive force strikes Oates.&lt;br /&gt;
&lt;br /&gt;
The pirate which had been circling sees the Minotaur drop. He charges Munch but &lt;br /&gt;
cleaves only the air near him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Rage, full attack the pirate that just tried to attack me. &lt;br /&gt;
axe, then bite.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+10: (5)+10: 15&lt;br /&gt;
GAME: Munch rolls 1d20+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss. Hit.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d4+5: (3)+5: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He is slightly hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Oates.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;5' step towards the gobber and stab him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk: aliased to Melee+1: (20)+8+1: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Confirm Crit.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk: aliased to Melee+1: (10)+8+1: 19&lt;br /&gt;
Munch for a brief moment is disapointed he didn't get to take on the minotaur, &lt;br /&gt;
but soon enough he's distracted with a new foe, skipping back a step to avoid &lt;br /&gt;
the oncomming swing, but throwing off his return attack by a bit too far. Closed &lt;br /&gt;
back in, the golem's lower jax splits apart, and his head snaps foreward, &lt;br /&gt;
horrible metal teeth ripping free a chunk of flesh.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Normal hit, or crit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Crit.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierDmg+RapierDmg: aliased to 1d6+4+1d6+4: (5)+4+(4)+4: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He is somewhat hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sonja.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;I'm assuming this dude is still right behind me....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;so loh on myself, and full attack on this jerk right behind &lt;br /&gt;
me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. However, he is no longer flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's actually an okay guy when you get to know him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oates winces from the impact of the gobber's rifleblast, but he lunges forward &lt;br /&gt;
and hits the gobber about as hard as the gobber hit him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja rolls LoH first.&lt;br /&gt;
GAME: Sonja rolls 2d6: (6): 6&lt;br /&gt;
GAME: Rogun damaged Sonja for -6 points. 52 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;Now attacks.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;Power attacking again.&amp;quot;&lt;br /&gt;
GAME: Sonja rolls weapon1-2: (11)+12+-2: 21&lt;br /&gt;
GAME: Sonja rolls weapon1-7: (19)+12+-7: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have a Greatsword?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;earthbreaker.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ah, okay. Double hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Sonja rolls 2d6+13: (5)+13: 18&lt;br /&gt;
GAME: Sonja rolls 2d6+13: (7)+13: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He is bordering on bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (18)+11: 29&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (17)+6: 23&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun damaged Oates for 10 points. 23 remaining.&lt;br /&gt;
&lt;br /&gt;
Seeing the Minotaur go down, SOnja turns her attention on the jerk who just &lt;br /&gt;
stuck her in the back! After muttering a prayer to Daeus, Sonja turns around and &lt;br /&gt;
really hammers a pair of swings on that jerk-pirate. Both hits really really do &lt;br /&gt;
a number on him too.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (7)+11: 18&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
The Pirate again closes the distance between the Gobber and Oates. He slashes &lt;br /&gt;
then thrusts catching the farm boy with only the first swing.&lt;br /&gt;
&lt;br /&gt;
The Pirates fighting Sonja slashes the air without mercy but fails to deal any &lt;br /&gt;
damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Bear-Marr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Charge the guy on Oates with Badger. Will take advantage of &lt;br /&gt;
Grab if it comes up. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d20+14: (5)+14: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Badger:&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d20+12: (18)+12: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Ormarr rolls 1d4+5: (2)+5: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Pirate is slightly hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Channel heaaaaals.&amp;quot;&lt;br /&gt;
GAME: Jessa rolls 6d6: (27): 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Everyone gets 27.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;not the enemies, I bet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Nope, Selective Channeling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ormarr and Oates are out of range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;What already? I was just standing by Ormarr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They ran down the beach after the gobber who was shooting at &lt;br /&gt;
rifle range and have since been five foot stepping back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa shakes a fist at the druid.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;And I can't step close enough to effect them, I assume?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;because if that is the case, I am not channeling.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;I am chasing after them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Then yes, everyone is in range. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are now between the two groups channeling.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;OK.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Oates for -27 points. 46 remaining.&lt;br /&gt;
GAME: Rogun damaged Sonja for -27 points. 65 remaining.&lt;br /&gt;
GAME: Rogun damaged Ormarr for -27 points. 65 remaining.&lt;br /&gt;
&lt;br /&gt;
Ormarr shakes himself to clear his head as the sudden headrush of Ceinara's &lt;br /&gt;
healing pours over him. He makes a sound in the back of his throat, then rises &lt;br /&gt;
up on his hindquarters...and drops, charging forward as a bear might, in this &lt;br /&gt;
form the Ancestors lent him. He snarls, diving into the space near Oates and &lt;br /&gt;
snapping, with Badger coming in just below. Badger, more focused, sinks the &lt;br /&gt;
wild's claws into the gobber.&lt;br /&gt;
&lt;br /&gt;
Darting after the other two members of her group, Jessa stands alone. The Muse &lt;br /&gt;
concentrates, closing her eyes to call upon the inspiration of her goddess. The &lt;br /&gt;
divine golden fire that is the symbol of the Ceinaran faith roars out from her &lt;br /&gt;
in a circle, sending healing energy into her companions.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (3)+11: 14&lt;br /&gt;
GAME: Rogun rolls 1d20+11: (17)+11: 28&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (3)+6: 9&lt;br /&gt;
GAME: Rogun damaged Munch for 9 points. 60 remaining.&lt;br /&gt;
&lt;br /&gt;
The Gobber squeals as he is injured and rapidly bobs backward. He lowers the &lt;br /&gt;
rifle and takes a snap-shot at Jessa but winds up sending the blast out to sea.&lt;br /&gt;
&lt;br /&gt;
The swashbuckling pirate swings at Munch for some damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Full attack again&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+10: (8)+10: 18&lt;br /&gt;
GAME: Munch rolls 1d20+5: (20)+5: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;roll for confirm..&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d20+5: (4)+5: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss. Hit. No Crit.&amp;quot;&lt;br /&gt;
GAME: Munch rolls 1d4+5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sonja.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;Still have this rogue on me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;Full attack on him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;pwoer attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;well, you know what I mean.&amp;quot;&lt;br /&gt;
GAME: Sonja rolls weapon1-2: (10)+12+-2: 20&lt;br /&gt;
GAME: Sonja rolls weapon1-7: (18)+12+-7: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. Hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow. Tell you what, surrender right now, and you'll likely be allowed to live. &lt;br /&gt;
No? Okay.&amp;quot; Munch has never been good at diplomacy, but a token effort should be &lt;br /&gt;
made. Another swing of the axe fails to connect, while the following bite tears &lt;br /&gt;
free a chunk of flesh, just missing the artery.&lt;br /&gt;
&lt;br /&gt;
GAME: Sonja rolls 2d6+13: (8)+13: 21&lt;br /&gt;
GAME: Sonja rolls 2d6+13: (3)+13: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sonja. Your guy is dead.&amp;quot;&lt;br /&gt;
GAME: 'Pirate_2' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll Diplomacy. Munch.&amp;quot;&lt;br /&gt;
GAME: Munch rolls diplomacy: (16)+1: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sonja's plate armor deflects the hit without effort, but it's Sonja's power that &lt;br /&gt;
makes it turn in her favor. She cracks the guy in the jaw with her earthbreaker, &lt;br /&gt;
turning him JUSt enough for the second hit to snap his spine and kill him. &amp;quot;Hmf. &lt;br /&gt;
Hit me from behind will you...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;CHOOM&amp;gt;&amp;gt; &amp;lt;&amp;lt;CHOOM&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The nimble airship buzzes a hundred feet over the beach firing its magi-tech &lt;br /&gt;
cannon. A ball of brilliant energy lances outward leaving a dazzling wake as it &lt;br /&gt;
vaporizes the sea air. The burst impacts upon the tall mountain blowing its face &lt;br /&gt;
open and sending a small landslide of rocks downward and crashing into the deck &lt;br /&gt;
of the moored clipper -- and just in time..&lt;br /&gt;
&lt;br /&gt;
The crew had been working to lower another lifeboat full of men but with the &lt;br /&gt;
secondary attack from above they are now scrambling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;CHOOM CHOOM&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The next blast boils the ocean water near the ship as it misses.&lt;br /&gt;
&lt;br /&gt;
The airship ascends rapidly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BOOM&amp;gt; &amp;lt;BOOM&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Conventional deck cannons are fired from the clipper at the airship as it &lt;br /&gt;
ascends.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
With the sudden appearance of the airship and the promise of surrender the &lt;br /&gt;
pirate which is nearly overrun by Bearmarr steps backwards, &amp;quot;Wait, wait, okay, &lt;br /&gt;
we're just smugglers. Take the damned goods..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ormarr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;So our airship fired, hit the mountain. ...but there's &lt;br /&gt;
another attack on them from an unknown source?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;There's a conventional ship moored nearby. They were about to &lt;br /&gt;
launch more men. The airship caused a landslide. The ship is now not launching &lt;br /&gt;
men in favor of keeping the airship at bay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Hold. If the conventional ship fires again, sleet storm. &lt;br /&gt;
^^;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Noted. Jessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Holding since everyone looks to be in good shape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Oates, roll for AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That is, roll to attack the goblin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ormarr bellows at the gobber and takes a step back. As he does he looks from the &lt;br /&gt;
gobber to their ship, and seems to be waiting for something. Badger quiets too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Using my Surge of Success bonus.&amp;quot;&lt;br /&gt;
GAME: Oates rolls RapierAtk+SoS: aliased to Melee+1+2: (4)+8+1+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jessa pauses where she is, scanning her companions then looking up at the ships.&lt;br /&gt;
&lt;br /&gt;
As the smugglers begin their surrender the Goblin's yellow eyes widen and he &lt;br /&gt;
gives the magi-tech tender a hasty look before turning and breaking into a full &lt;br /&gt;
run that direction. He all out sprints each stride a gazelle-like stride. &lt;br /&gt;
&lt;br /&gt;
He runs up the metal-boarding ramp and vanishes into the vessel.&lt;br /&gt;
&lt;br /&gt;
The second pirate holds his attack in favor of the offered surrender. He looks &lt;br /&gt;
warily to the adventurers but then opts to watch the goblin as it runs away.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Munch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;So the pirates are surrendering, but the goblin ran away? How &lt;br /&gt;
far is the ship, now?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The ship it ran into is about 120 feet away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;okay. Run feat, barbarian speed, head to the ship.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;How far can you run with your armour and feat, total? If &lt;br /&gt;
greater than 120 do you want to enter the ship?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;I do not want to enter the ship yet. All told, think I can go &lt;br /&gt;
205'? Base 30, +10 barbarian, +5 Swift Foot rage perk, for 45. x5 Run feet, &lt;br /&gt;
205?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay you are at the ship's ramp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Munch with 'Inside: The Goblin has collapsed into what looks like a &lt;br /&gt;
pilot's chair and is feverishly working the controls.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Oates.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Goblin's vessel is about 90 feet from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;I'll get just inside the goblin's vessel - far enough in to &lt;br /&gt;
get a good view, but not too far ahead of Munch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Oates with 'Inside: The Goblin has collapsed into what looks like a &lt;br /&gt;
pilot's chair and is feverishly working the controls.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, you move just inside the vessel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch blinks, and hesitates a moment, really not having expected a surrender. &lt;br /&gt;
Pouting a moment, the golem gives a sulky &amp;quot;Fine.&amp;quot; and turns towards the ship. -&lt;br /&gt;
They- keep things interesting. Metallic toes digging into the sand, the &lt;br /&gt;
barbarian takes off across the beach at breakneck speed, grabbing the rail of &lt;br /&gt;
the boarding ramp to halt himself before plunging inside.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sonja.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;I move towards the ship the goblin ran into, yelling for the &lt;br /&gt;
remaining guys to throw their weapons to the ground.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;That's it, thankfully.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja only has 20 feet to move though.&lt;br /&gt;
&lt;br /&gt;
Oates mutters a quiet expletive as the goblin runs off, following Munch and &lt;br /&gt;
getting far enough onboard the ship to get a good view. What he sees triggers &lt;br /&gt;
some louded cursing. &amp;quot;Better hurry - he's trying to take off!&amp;quot; the farmboy yells.&lt;br /&gt;
&lt;br /&gt;
SOnja makes her way towards the ship the Goblin ran into. &amp;quot;Throw your weapons &lt;br /&gt;
down out of your reach!&amp;quot; She then looks towards the ship......&lt;br /&gt;
&lt;br /&gt;
The airship does a broad circle up near the cloud-line. &lt;br /&gt;
&lt;br /&gt;
The deck-cannons cease firing for the other vessel's extreme range. The large &lt;br /&gt;
ship's sails are slowly lowered as if the crew were preparing to get underway.&lt;br /&gt;
&lt;br /&gt;
The remaining pirates unceremoniously drop their cutlasses at their feet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ormarr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr says, &amp;quot;Walk over to Jessa and still hold. ^^;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Noted.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;I guess get ready to ride Ormarr or something?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amnisty! Amnisty!&amp;quot; The Gobber cries lifting his hands from the controls as &lt;br /&gt;
Munch appear at the boarding ramp and Oates runs in.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Take what ya want but spare m'life!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Munch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ormarr snuffs, lowering his head as he heads over to where the lucht stands. He &lt;br /&gt;
nudges her with a foreleg, his bearish expression focused on the ship ahead of &lt;br /&gt;
them. &amp;quot;Huhrrng,&amp;quot; he says, sounding confused. Badger bumbles after, nose to the &lt;br /&gt;
ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Okay... so we're on a small boat, the large boat is still a &lt;br /&gt;
ways away, and the airship is overhead?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are on a small magitech craft. The large boat is setting &lt;br /&gt;
sail but is like 500 feet out to sea. The airship is just circling at the &lt;br /&gt;
moment.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;LEt rage drop, but hold action in case the goblin tries &lt;br /&gt;
anything.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Goblin will not resist as long as you can potentially &lt;br /&gt;
kill him. Does anyone else have a combat related action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja does not.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr had a readied sleet storm if they tried attacking, but. X)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Nope.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;As long as they surrender peacefully, I'm not going to stab &lt;br /&gt;
them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Munch glares for a moment at the goblin, and for a much longer moment at the &lt;br /&gt;
ship starting to get away. He then sighs, and slump a little, a foul smelling, &lt;br /&gt;
but harmless, gas venting from his systems. He does keep an eye on the gob and a &lt;br /&gt;
hand on his axe, however. No need to get careless. &amp;quot;Fine, fine, no one else has &lt;br /&gt;
to die just yet. Spoilsports.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;In that case, ss we have crossed over four hours from the &lt;br /&gt;
start time does anyone object to me wrapping this?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;I'm fine with that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ormarr is good. ^^;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Works for me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;That's fine.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja is good with wrapping this.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Boshter says, &amp;quot;Rogun, thanks for running for everyone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessa says, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Oates says, &amp;quot;Indeed!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sonja says, &amp;quot;Oh yes. Thank you, Rogun.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch thinks this is the first plot where he didn't partake in killing &lt;br /&gt;
anyone. Novel and entertaining. Much thanks for running! :)&lt;br /&gt;
&lt;br /&gt;
The clipper ship unfurls its sails and starts to slowly negotiate the jagged &lt;br /&gt;
rocks which will lead it back out to sea. The last sight you have on it is its &lt;br /&gt;
white sails against the sky as it vanishes over top of the horizon.&lt;br /&gt;
&lt;br /&gt;
Although this vessel has escaped you have secured the more precious of those &lt;br /&gt;
that were available -- the Magitech tender looks to be quite advanced and &lt;br /&gt;
regularly ferries crew from the halfling submersible to the shore.&lt;br /&gt;
&lt;br /&gt;
You have also secured the more intelligent of your enemies, the goblin, as well &lt;br /&gt;
as a pair of smugglers and the cache of supplies they brought with them.&lt;br /&gt;
&lt;br /&gt;
Whether its a spell or a large fire you signal the airship which descends near &lt;br /&gt;
the beach after the clipper and its cannons are out of view. Hovering just over &lt;br /&gt;
the bay its loud-speakers inform you that another vessel will be along shortly &lt;br /&gt;
to pick you up.&lt;br /&gt;
&lt;br /&gt;
The airship then ascends then and seems to regularly patrol the area - no doubt &lt;br /&gt;
to keep the submersible from surfacing - until a second, less sleek, dirigible &lt;br /&gt;
arrives and launches small craft to take you and your prisoners onto its deck.&lt;br /&gt;
&lt;br /&gt;
The magitech craft is likewise loaded though you are the heroes so it is not &lt;br /&gt;
your burden to bear.&lt;br /&gt;
&lt;br /&gt;
Besides, when you get onboard you find that now that the event has been &lt;br /&gt;
concluded the reception has been prepared. A feast awaits, as promised, and so &lt;br /&gt;
you wine and dine all the way back to Alexandria.&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10273</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10273"/>
		<updated>2013-07-20T02:45:41Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 7th, 2013&lt;br /&gt;
|[[Fundraising Pie]]&lt;br /&gt;
|[[Mikilos]], [[Sonja]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 20th, 2013&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thora]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 21st, 2013&lt;br /&gt;
|[[Market Meeting]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 22nd, 2013&lt;br /&gt;
|[[PrP: Saturday Night Main Event]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Tatyannah]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 24th, 2013&lt;br /&gt;
|[[Mary Met]]&lt;br /&gt;
|[[Bildor]], [[Mary]], [[Mikilos]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 25th, 2013&lt;br /&gt;
|[[PrP: Save the Princess]]&lt;br /&gt;
|[[Bildor]], [[Elessa]], [[Tak]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 27th, 2013&lt;br /&gt;
|[[PrP: Abyssal Barn]]&lt;br /&gt;
|[[Elessa]], [[Kilian]], [[Lanier]], [[Tak]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 30th, 2013&lt;br /&gt;
|[[PrP: The Dastardly Gauntlet of Doom!]]&lt;br /&gt;
|[[Azog]], [[Jenner]], [[Jessa]], [[Jibbom]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 1st, 2013&lt;br /&gt;
|[[PrP: Artificer's Arena Challenge]]&lt;br /&gt;
|[[Aleron]], [[Eligar]], [[Vekson]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 9th, 2013&lt;br /&gt;
|[[PrP: The Ghosttower]]&lt;br /&gt;
|[[Tatyannah]], [[Eligar]], [[Auk]], [[Solace]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2013&lt;br /&gt;
|[[PrP: The Trouble With Archaeology]]&lt;br /&gt;
|[[Bildor]], [[Schneider]], [[Raethon]], [[Thorarna]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 18th, 2013&lt;br /&gt;
|[[PrP: Pirates, Submersibles, Airships (Oh My)]]&lt;br /&gt;
|[[Ormarr]], [[Sonja]], [[Oates]], [[Munch]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10272</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10272"/>
		<updated>2013-07-20T02:45:21Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 7th, 2013&lt;br /&gt;
|[[Fundraising Pie]]&lt;br /&gt;
|[[Mikilos]], [[Sonja]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 20th, 2013&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thora]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 21st, 2013&lt;br /&gt;
|[[Market Meeting]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 22nd, 2013&lt;br /&gt;
|[[PrP: Saturday Night Main Event]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Tatyannah]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 24th, 2013&lt;br /&gt;
|[[Mary Met]]&lt;br /&gt;
|[[Bildor]], [[Mary]], [[Mikilos]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 25th, 2013&lt;br /&gt;
|[[PrP: Save the Princess]]&lt;br /&gt;
|[[Bildor]], [[Elessa]], [[Tak]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 27th, 2013&lt;br /&gt;
|[[PrP: Abyssal Barn]]&lt;br /&gt;
|[[Elessa]], [[Kilian]], [[Lanier]], [[Tak]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 30th, 2013&lt;br /&gt;
|[[PrP: The Dastardly Gauntlet of Doom!]]&lt;br /&gt;
|[[Azog]], [[Jenner]], [[Jessa]], [[Jibbom]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 1st, 2013&lt;br /&gt;
|[[PrP: Artificer's Arena Challenge]]&lt;br /&gt;
|[[Aleron]], [[Eligar]], [[Vekson]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 9th, 2013&lt;br /&gt;
|[[PrP: The Ghosttower]]&lt;br /&gt;
|[[Tatyannah]], [[Eligar]], [[Auk]], [[Solace]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2013&lt;br /&gt;
|[[PrP: The Trouble With Archaeology]]&lt;br /&gt;
|[[Bildor]], [[Schneider]], [[Raethon]], [[Thorarna]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|July 18th, 2013&lt;br /&gt;
|[[PrP: Pirates, Submersibles, Airships (Oh My)&lt;br /&gt;
|[[Ormarr]], [[Sonja]], [[Oates]], [[Munch]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10256</id>
		<title>Aegremar</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10256"/>
		<updated>2013-07-18T01:06:51Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* RP Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Aegremar.jpg|thumb|280px|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
'''Barbaric Warden:''' Adhering to what he calls 'the ancient pacts', Aegremar seems willing to embroil himself in &amp;quot;human conflict&amp;quot; for the sake of preserving humanity.&lt;br /&gt;
&lt;br /&gt;
'''Fel Slayer:''' Nothing enrages Aegremar more than the existence of Fel creatures from other planes. Daemon hunting is always welcome.&lt;br /&gt;
&lt;br /&gt;
'''Temple of Daeus:''' Aegremar dwells within the Temple of Daeus. Those who also reside there, or visit regularly, would no doubt know of him.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10255</id>
		<title>Aegremar</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10255"/>
		<updated>2013-07-18T01:03:30Z</updated>

		<summary type="html">&lt;p&gt;Grub: /* RP Hooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Aegremar.jpg|thumb|280px|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
'''Fel Slayer:''' Nothing enrages Aegremar more than the existence of Fel creatures from other planes. Daemon hunting is always welcome.&lt;br /&gt;
&lt;br /&gt;
'''Temple of Daeus:''' Aegremar dwells within the Alexandrian Temple of Daeus. Those who also reside there, or visit regularly, would no doubt know of him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10238</id>
		<title>Aegremar</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10238"/>
		<updated>2013-07-16T02:53:13Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Aegremar.jpg|thumb|280px|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10237</id>
		<title>Aegremar</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10237"/>
		<updated>2013-07-16T02:51:38Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[image:Aegremar.jpg]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10236</id>
		<title>Aegremar</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10236"/>
		<updated>2013-07-16T02:50:38Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Aegremar.jpg]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:Aegremar.jpg&amp;diff=10235</id>
		<title>File:Aegremar.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:Aegremar.jpg&amp;diff=10235"/>
		<updated>2013-07-16T02:50:14Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10234</id>
		<title>Aegremar</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aegremar&amp;diff=10234"/>
		<updated>2013-07-16T02:49:12Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot;  &amp;lt;center&amp;gt;http://i.imgur.com/Wi1NfCx.jpg&amp;lt;/center&amp;gt;   ==About My Character==  In Progress.   ==RP Hooks==  In Progress.     Category:Player&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[http://i.imgur.com/Wi1NfCx.jpg]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About My Character==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
In Progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Abyssal_Barn&amp;diff=10178</id>
		<title>PrP: Abyssal Barn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Abyssal_Barn&amp;diff=10178"/>
		<updated>2013-06-29T06:34:52Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Kilian    |HUMAN   |Ftr          |  3   | 29  | 29  | 19  |  5  |  5  |  1  |&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  5   | 37  | 37  | 23  |  3  |  8  |  4  |&lt;br /&gt;
|Tatyannah |GIANTBOR|Rog          |  4   | 34  | 34  | 18  |  3  |  8  |  3  |&lt;br /&gt;
|Lanier    |HUMAN   |Rgr          |  3   | 29  | 29  | 13  |  6  |  7  |  3  |&lt;br /&gt;
|Elessa    |HUMAN   |Rog          |  3   | 19  | 19  | 17  |  2  |  7  |  2  |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;When things go into inits if you wind up being sucked into RL &lt;br /&gt;
and I skip you don't take it personally. We'll pick you back up when you return. &lt;br /&gt;
Just trying to close things out within four hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the recent series of disturbances in the Felwood the Sheriff and his men &lt;br /&gt;
have been stretched quite thin. Although most know them to be charged with &lt;br /&gt;
keeping the peace they have recently relied upon adventurers to help keep order &lt;br /&gt;
in the outskirts. &lt;br /&gt;
&lt;br /&gt;
Earlier word spread of another monster-attack in the area. When the call went &lt;br /&gt;
out for adventurer's most of you probably assumed you'd be dealing with the &lt;br /&gt;
monsters..&lt;br /&gt;
&lt;br /&gt;
.. so imagine when your surprise when, at the request of the adventurer's guild, &lt;br /&gt;
you were summoned to the local jail and deputized to deal with a matter that is &lt;br /&gt;
somewhat more 'civil' in nature. &lt;br /&gt;
&lt;br /&gt;
Several hours ago a local farmer failed to comply with a subpoena to testify &lt;br /&gt;
against his son-in-law during a formal trial. The circuit judge, through the &lt;br /&gt;
sheriff, has instructed you to go to the man's farm and bring him before the &lt;br /&gt;
court with as little harm as you can manage.&lt;br /&gt;
&lt;br /&gt;
He needs to be there by sun up, and given travel time, you arrive at the farm &lt;br /&gt;
right after dusk.&lt;br /&gt;
&lt;br /&gt;
-=FADE IN - Sepulveda Farmstead=-&lt;br /&gt;
&lt;br /&gt;
The sun falls into the horizon turning it a brilliant orange hue. Above you the &lt;br /&gt;
sky is quickly darkening such that shadows have begun to lengthen and then fade &lt;br /&gt;
completely as the ground below becomes indistinguishable from itself in the dim &lt;br /&gt;
lighting.&lt;br /&gt;
&lt;br /&gt;
Luckily you arrive at the farmstead and are greeted by the usual sounds. The &lt;br /&gt;
braying and clucking of animals. The sound of a weather vane twisting absently &lt;br /&gt;
in the breeze. In the distance you manage to make out the single-story farmhouse &lt;br /&gt;
as well as the modest size barn. Dim lighting flickers from the windows of the &lt;br /&gt;
former. There are also a couple of wood out buildings at the far end of the farm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may all roll perceptions.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls perception: (18)+0: 18&lt;br /&gt;
GAME: Lanier rolls Perception: (15)+7: 22&lt;br /&gt;
GAME: Tak rolls perception: (20)+7: 27&lt;br /&gt;
GAME: Tatyannah rolls perception: (11)+13: 24&lt;br /&gt;
GAME: Elessa rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 25* You notice that there is a very /very/ weak source of light &lt;br /&gt;
coming through the slats of the barn.&lt;br /&gt;
&lt;br /&gt;
Kilian kicks at the dirt absently, as she stares down at the farmstead. Her gaze &lt;br /&gt;
continues to rove around the farmstead, taking in the surroundings, but she &lt;br /&gt;
doesn't look as if she's truely interested. &amp;quot;Never thought I'd be on this side &lt;br /&gt;
of the law...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier approaches the farm with a steady step, the melancholy ranger of the &lt;br /&gt;
Mythwood griping to himself as he goes, &amp;quot;Officer of the court. Deputized. This &lt;br /&gt;
is what happens when you need a new axehead. Learn to make one of your own, you &lt;br /&gt;
blasted twit...&amp;quot; He looks over towards Kilian, giving a rueful nod before he &lt;br /&gt;
focuses his attention on the farmhouse, &amp;quot;Did the judge specify how many pieces &lt;br /&gt;
he's meant to be brought in in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah smiles at the growing dark. Nevermind where she grew up, there's &lt;br /&gt;
something about the night time she's always liked. Probably explains part of the &lt;br /&gt;
whole rogue thing. She does remark to Kilian, &amp;quot;You get used to it. Most of the &lt;br /&gt;
time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak chuckles faintly, looking to Kilian, &amp;quot;So your usually on the other side of &lt;br /&gt;
the law? Well thats good to know, its refreshing when folks admit that to you.&amp;quot; &lt;br /&gt;
He says this with a light tone, apparently joking. He then looks around, &lt;br /&gt;
pointing to the barn &amp;quot;There is some light up there.&amp;quot; He looks back to Lanier &lt;br /&gt;
&amp;quot;And we need to bring him in alive and unharmed if we can. This is in regards to &lt;br /&gt;
testifying, he actually hasnt done anything as far as they told us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa looks to Kilian a bit. &amp;quot;Never thought I'd be bringing someone in for a &lt;br /&gt;
sheriff or judge myself. But I guess we just get to go and work on this.&amp;quot; She &lt;br /&gt;
looks to Lanier with a smirk. &amp;quot;I think he wants one piece, whole, unharmed as &lt;br /&gt;
much as possible.&amp;quot; She looks up to the homestead and then group. &amp;quot;Do we want to &lt;br /&gt;
go up together or just have our lovely silver tongued bard do all the talking?&amp;quot; &lt;br /&gt;
she indicates Tak with a smirk.&lt;br /&gt;
&lt;br /&gt;
Kilian glances over at her companions.. &amp;quot;Hey, as long as I get paid...wonder why &lt;br /&gt;
its so fire important for him to testify. Wonder who he is testifying &lt;br /&gt;
against...&amp;quot; she shakes her head, &amp;quot;Nope.. don't go there girl, just keep to the &lt;br /&gt;
job.&amp;quot; She pulls the longbow from her shoulder. She glances at Elessa, &amp;quot;If he &lt;br /&gt;
could be talked in... I think they wouldn't need us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak holds up a hand. &amp;quot;I'll go to the house, the rest of you stay a bit back, &lt;br /&gt;
along with moving to keep an eye on the back. We don't want anyone running out &lt;br /&gt;
the back door, and like I pointed out, I suspect someone is in the barn too. We &lt;br /&gt;
surround them, and then we talk while showing him he cannot escape. He probably &lt;br /&gt;
grew up with the local sherrif and thinks he can ignore him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah mmmms, &amp;quot;I'll go around back.&amp;quot; She prepares herself for this, making &lt;br /&gt;
sure she's got all of her things, before taking her spear in hand. &amp;quot;Or I can &lt;br /&gt;
sneak into the barn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sky continues to dim and the orange hue steadily begins to fade away. &lt;br /&gt;
Although this hampers human vision it does make the very /very/ faint light from &lt;br /&gt;
between the slats of the barn stand out a bit more.&lt;br /&gt;
&lt;br /&gt;
Lanier replies, &amp;quot;Well, that complicates things somewhat...&amp;quot; He then continues, &lt;br /&gt;
&amp;quot;Right, I'll go around back with Tatyannah.&amp;quot; He stops for a moment, then &lt;br /&gt;
gestures, &amp;quot;There's a light in the barn. We should probably take a look in there &lt;br /&gt;
before we head towards the main house. As much as we don't want anyone sneaking &lt;br /&gt;
out the back door, we don't want anyone to sneak around behind us.&amp;quot;&lt;br /&gt;
Tak nods &amp;quot;Alright, we check the barn, its possible the man we are looking for is &lt;br /&gt;
hiding in there. Rememeber, we want him alive....no disentigrations.&amp;quot; he smirks.&lt;br /&gt;
Tatyannah gives a little nod and starts moving like she can see where she's &lt;br /&gt;
going. That's the other thing about the dark, she can see in low light. All hail, &lt;br /&gt;
giant born..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll Perceptions.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls perception: (7)+0: 7&lt;br /&gt;
GAME: Elessa rolls perception: (3)+5: 8&lt;br /&gt;
GAME: Tatyannah rolls perception: (14)+13: 27&lt;br /&gt;
GAME: Tak rolls perception: (17)+7: 24&lt;br /&gt;
GAME: Lanier rolls Perception: (1)+7: 8&lt;br /&gt;
*PERCEPTION 20* Amidst the other noises you make out low rhythmic speech going &lt;br /&gt;
on within the barn.&lt;br /&gt;
&lt;br /&gt;
As the group approaches the barn it is obvious there is a very weak light source &lt;br /&gt;
most likely a candle old lantern coming from between the slats. The sound of the &lt;br /&gt;
animals braying, pawing, and clucking is ever-present as is the squeaky weather &lt;br /&gt;
vane the sounds each time the air shifts.&lt;br /&gt;
&lt;br /&gt;
Kilian shrugs and and pulls out a small flask from her pocket. She takes a long &lt;br /&gt;
swig, wipes her mouth on her sleeve, then takes the longbow back into hand. &lt;br /&gt;
&amp;quot;Hope we get paid... &amp;quot; she utters under her breath.&lt;br /&gt;
&lt;br /&gt;
Elessa smirks in turn, though quietly moves up to the barn herself. Trying to &lt;br /&gt;
find a place between the slats she could peek in, attempting to get a better &lt;br /&gt;
view of what is inside herself before they think of getting inside.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I roll spellcraft to see if that sounds like a spell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can.&amp;quot;&lt;br /&gt;
GAME: Tak rolls spellcraft: (17)+8: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also roll Knowledge/Arcana (if you roll spellcraft).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to use loremaster to take 20 on that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;So a 28&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier can roll Spellcraft, Rogun, but not Knowledge/Arcana... Is that &lt;br /&gt;
alright?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Spellcraft: (12)+8: 20&lt;br /&gt;
You paged (Tak, Lanier) with 'It definately sounds like spell-casting.'&lt;br /&gt;
You paged Tak with 'It is a conjuration spell!'&lt;br /&gt;
&lt;br /&gt;
Tak waves his hands quickly, pointing to the door, and then he sprints for the &lt;br /&gt;
barn, drawing his whip as he does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets out, &amp;quot;They're chant- &amp;quot; And breaks off when Tak makes a run for it. &lt;br /&gt;
She shrugs and goes bolting after him.&lt;br /&gt;
&lt;br /&gt;
Lanier's eyes widen, and the melancholy ranger seems to come alive. He reaches &lt;br /&gt;
high, pulling his greatsword from his back as he begins running towards the barn, &lt;br /&gt;
&amp;quot;Stop them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The adventurers begin rushing for the barn door!&lt;br /&gt;
&lt;br /&gt;
Soon it is clear to everyone that there is a sort-of low chanting going on &lt;br /&gt;
behind those doors. However, there is a door between you and whatever is &lt;br /&gt;
occurring within.&lt;br /&gt;
&lt;br /&gt;
Kilian draws an arrow and notches it, ready to put the bow into play. Her &lt;br /&gt;
expression gets serious, her eyes darting about the barn into the darkness as &lt;br /&gt;
the others go for the doors. &amp;quot;Yeah... told ya he didn't wanna be talked in..&amp;quot;&lt;br /&gt;
Tak points to Tatyanna, and then the door, and then hits his &lt;br /&gt;
shoulder......giantborn are good for something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier is kicking in that barndoor.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Er.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Sorry..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Go for it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Tat can use feat of strength :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah was gonna go with feat of strength.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier missed what Tak said.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Go for it. :) I'll roll to Assist, Rogun.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What is your str mod, Tat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Only if the rest of us shouts Hey Kool-Ail!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So basically you roll a 23 for getting through the door. One &lt;br /&gt;
moment while I pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa blinks at the others and quickly draws her own sword and moves to the &lt;br /&gt;
barn door with the others. She notices Tak's motion and moves back a bit to be &lt;br /&gt;
out of the way, but ready to go in with the ready of them.&lt;br /&gt;
&lt;br /&gt;
Lanier stands next to the door, not getting in the way of Tatyannah and the door. &lt;br /&gt;
He looks towards the Giantborn, nodding his head before he whispers, &amp;quot;I'm in &lt;br /&gt;
first. Careful coming in behind me. They may not be actual targets...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah shoots Tak a look, but gives a nod, backing up, so she can take a run &lt;br /&gt;
at the barn door.&lt;br /&gt;
&lt;br /&gt;
Kilian hangs back a bit from the doors, and the giantborn that is about to rush &lt;br /&gt;
them, she keeps glances to the sides of the barn incase someone comes around the &lt;br /&gt;
sides. She holds the bow at the ready, notched and ready to let it fly. &amp;quot;I get &lt;br /&gt;
the feeling I'm going to hate barns after this... and I used to think of them so &lt;br /&gt;
fondly..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak has his whip ready, and stands aside the door, waiting for the moment it &lt;br /&gt;
busts down. He knows there is spellcasting going on inside, and he has to &lt;br /&gt;
disrupt it before its too late.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;WHAM&amp;gt; &amp;lt;CRACK&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tatyannah slams hard into the door in a show of strength worthy of legend. &lt;br /&gt;
Whatever barricade had been setup on the other side splinters into a thousand &lt;br /&gt;
pieces spewing shards of wood into the barn and partially dislodging one of the &lt;br /&gt;
doors as it falls open. &lt;br /&gt;
&lt;br /&gt;
When the door opens a wave of heat immediately rolls outward and over the party &lt;br /&gt;
as the ground at their feat twists in agony, roiling, as if shifting becoming &lt;br /&gt;
some other place entirely.&lt;br /&gt;
&lt;br /&gt;
-=Interior - Abyssal Plane..or Barn?=-&lt;br /&gt;
&lt;br /&gt;
The interior of the barn has been warped as if realities were in conflict to &lt;br /&gt;
decide which is the dominant force here. The beams flicker and shudder with &lt;br /&gt;
otherworldly energy as tormented screams echo somewhere across a vast planescape.&lt;br /&gt;
&lt;br /&gt;
At the center of the room is one of the barns many flickering beams but, lashed &lt;br /&gt;
upon it, there is a nude male whose head hangs as if lifeless. Just to his back &lt;br /&gt;
is a massive event horizon which seems to emanate this otherworldly energy the &lt;br /&gt;
very edge of which seems anchored to the post where the lifeless figure hangs.&lt;br /&gt;
&lt;br /&gt;
Upon the other side of the portal is a stark red plane. The screams. That is &lt;br /&gt;
where the screams come from.&lt;br /&gt;
&lt;br /&gt;
A second figure is upon the ground, near the man lashed to the post, the &lt;br /&gt;
splinters of the burst door covering his form. He stirs and as he does so..&lt;br /&gt;
&lt;br /&gt;
...upon the otherside of the portal the ground BURSTS OPEN and two colossal &lt;br /&gt;
larvae flings themselves into the nexus that is now the barn. Covered in maggots &lt;br /&gt;
and nauxious slime they writhe blindly upon the ground between you and the other &lt;br /&gt;
two within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may init.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls initiative: Roll: 6 + Bonus: 4 = Total: 10&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 15 + Bonus: 4 = Total: 19&lt;br /&gt;
GAME: Tak rolls initiative: Roll: 7 + Bonus: 4 = Total: 11&lt;br /&gt;
GAME: Kilian rolls initiative: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Larvae_1: Roll: 2 + Bonus: -1 = Total: 1&lt;br /&gt;
GAME: You roll initiative for Larvae_2: Roll: 14 + Bonus: -2 = Total: 12&lt;br /&gt;
GAME: Lanier rolls initiative: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
GAME: You roll initiative for Figure: Roll: 12 + Bonus: 5 = Total: 17&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 12                  Larvae_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Stabbing a larvae, nearest one to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They are equally close.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You attack Larvae 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun )&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Gonna fire bow at a larvae..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The one Tatyannah attacked or the other?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;The one Tat attacked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah bursts through the door and stumbles a little at the end of the run. &lt;br /&gt;
The 'that was cool' feeling is quickly taken away by the sudden appearance of &lt;br /&gt;
literally another world. She stares. She does manage to register the threat and &lt;br /&gt;
stab at it, but she's still too distracted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Am I within 30 feet of it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (20)+8+1: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;WOOT!&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (4)+8+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Damn.. missed the crit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not crit. Roll damage.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1+1: (6)+3+1+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nice damage to the larvae.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian isn't close to the doors, so as soon as they open, she is balanced and &lt;br /&gt;
ready to fire. She takes aim, controlling her breath and lets the arrow fly. It &lt;br /&gt;
sinks deep into the larvae the giantborn just went to strike. &amp;quot;I don't speak &lt;br /&gt;
larvae.. looks like we are going to have to do this the fun way...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The figure upon the ground stirs as momentarily stunned by the bursting &lt;br /&gt;
barricade as the sudden expansion of his spell. As the sound of conflict falls &lt;br /&gt;
over him he struggles to stand and turns to face the adventurer's as he does so.&lt;br /&gt;
&lt;br /&gt;
He is a wild looking man with either paint or tattoos covering his face. Long &lt;br /&gt;
stringy gray hair falls to his shoulders and his beard is matted and ill-kept. &lt;br /&gt;
His eyes bulge at the sight of them and the conflict with the larvae, &amp;quot;Do you &lt;br /&gt;
have any idea what you've done?!&amp;quot; He screeches raising a bony finger, &amp;quot;Just &lt;br /&gt;
/wait/ until the Demon Lords come forth to deal with you..&amp;quot; His eyes roll back &lt;br /&gt;
into his head and screams arcane words with chaotic exuberance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Figure is chanting with chaotic exuberance.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian what is your touch ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian pages: Its 14.. I'm not close to that thing.. :)&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (16)+7: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian roll reflex&amp;quot;&lt;br /&gt;
GAME: Kilian rolls reflex: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to inspire courage, and then I'd also like to use &lt;br /&gt;
arcana or spellcraft to see if killing the conjurer will be bad, like would his &lt;br /&gt;
death HELP the ritual, or stop it :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You save! Kilian is sickened for 1 round (-2 to attack, &lt;br /&gt;
weapon damage, saving throws, and ability checks).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, roll the applicable skills while I pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;What do you want me to roll? Arcana or spellcraft or both?&amp;quot;&lt;br /&gt;
GAME: Tak rolls Knowledge/Arcana: (17)+8: 25&lt;br /&gt;
GAME: Tak rolls spellcraft: (1)+8: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The horrific larvae writhes as the shaft buries itself deep into its slime-&lt;br /&gt;
covered hide. It shudders as if convulsing and rolls awkwardly upon the ground &lt;br /&gt;
before rearing up and turning as if 'sensing' where the attack came from..&lt;br /&gt;
&lt;br /&gt;
..its tiny maw collapses in upon itself, widening, while it convulses again. It &lt;br /&gt;
vomits a torrent of flies, maggots, and gut-wrenching slime at the archer who &lt;br /&gt;
nimbly avoids most of the attack.&lt;br /&gt;
&lt;br /&gt;
But gosh, does it still seem awful.&lt;br /&gt;
&lt;br /&gt;
You paged Tak with 'Luckily, Arcana is more useful for an effect that is already &lt;br /&gt;
in place. You're not sure how connected the insane conjurer is the livlihood of &lt;br /&gt;
the portal but it is obvious, to you, that the nude figure upon the post seems &lt;br /&gt;
to anchor a good portion of the energy.'&lt;br /&gt;
&lt;br /&gt;
Tak steps into the barn, raising his voice in his powerful magical enhanced &lt;br /&gt;
ability. &amp;quot;Kill the mage first! Then start on the larvae! We cannot let him bring &lt;br /&gt;
anything else into this plane!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak pages: Is the guy on the post alive or dead?&lt;br /&gt;
You paged Tak with 'You can't tell for all the other things going on so its not &lt;br /&gt;
obvious.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Well hearing that bit of news, she's going to go for the &lt;br /&gt;
figure. I take it no one is in position I could flank with on him yet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No, and you'd have to traverse where the larvae are &lt;br /&gt;
threatening to get to him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Acrobatics then :)&amp;quot;&lt;br /&gt;
GAME: Elessa rolls acrobatics: (13)+10: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You move through and are now next-to the conjurer.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He has actually gone so he's no longer flatfooted, so normal &lt;br /&gt;
attack.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+1: (3)+4+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Everyone has +2 to hit and damage from me, and +2 saves vs &lt;br /&gt;
fear/charm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, +2.... wouldn't have helped&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not in this case. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is there a square that both of the larvae are threatening?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yeah. It would technically be the area between them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah would be more centered towards Larvae 2 so to not &lt;br /&gt;
be subject to both of them at this time.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Awesome. I'm going to stand there and cleave. Can't tumble, &lt;br /&gt;
you see...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Which are you attacking first?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Larvae 2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Do I have a flank with Tatyannah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No. She's in front of them. You're between them. You'd have &lt;br /&gt;
to get behind 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (2)+6: 8&lt;br /&gt;
GAME: Rogun rolls 1d6: (4): 4&lt;br /&gt;
GAME: Rogun damaged Lanier for 12 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Rogun, would the +2 from a charge have got the hit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier forgot to factor that in.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier glances towards Tak, &amp;quot;I can't get around to him!&amp;quot; He does the next best &lt;br /&gt;
thing, however. Interposing himself between the two larvae, Lanier lifts his &lt;br /&gt;
greatsword above his head, aiming for the larvae with an arrow sticking out of &lt;br /&gt;
it. He pulls the sword downwards in a great feat of strength. He misses cleanly, &lt;br /&gt;
however.&lt;br /&gt;
&lt;br /&gt;
The larvae that has not sprayed maggots senses Lanier standing near-to it. &lt;br /&gt;
Raising its bulk undulates forward, mouth-hole widening, and seizes onto his &lt;br /&gt;
torso. The grip of its bite is bone-crushing and then the wound starts to burn &lt;br /&gt;
as it vomits acid onto the Ranger while it holds him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Manuever to get next to the mage, using acrobatics, if &lt;br /&gt;
possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you go directly over the space the larvae occupies, rather &lt;br /&gt;
than moving around, this is possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (1)+11: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (12)+8: 20&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (2)+6: 8&lt;br /&gt;
GAME: Rogun rolls 1d6: (1): 1&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 9 points. 25 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You lose the move action. You are not near the mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah judges that she doesn't want to be caught between the two larvae and &lt;br /&gt;
needs to be next to the mage. So she takes a step and attempts to jump, but &lt;br /&gt;
there's not enough room or something. This is not working out well for anyone. &lt;br /&gt;
As she lands, she gets bitten with one of those acidic bites. She swears. Anyone &lt;br /&gt;
who has been on one of these things with her shouldn't be surprised. At least by &lt;br /&gt;
the swearing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But you still have your standard action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok, stabbing the one that bit me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (20)+6+2: 28&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (16)+6+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have critted.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d8 + 4 x 3: (1)+4 x 3: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll 3d8+12 :)&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 3d8 + 12: (13)+12: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You heavily wound it. It is in very bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah does remember to take a stab at it and boom! She slides her spear in &lt;br /&gt;
and damages it heavily with a sort of vicious glee.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 12                  Larvae_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Well, they said kill the mage.. I'm going to shoot the &lt;br /&gt;
mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll at him.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (6)+8+1: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;that is with the +2 from the bard, taking out my -2 form &lt;br /&gt;
being sickened..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do hit him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;How far from him am I?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thirty feet.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1: (4)+3+1: 8&lt;br /&gt;
GAME: Rogun rolls 1d20+12: (10)+12: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He takes moderate damage. He is somewhat hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian looks a big green about now, with the nasty crap the larvae threw at her. &lt;br /&gt;
Even though she escaped most of it.. she isn't impressed. She tries to shake off &lt;br /&gt;
the feeling, and the bard's inspiration is helping. She pulls another arrow, and &lt;br /&gt;
after hearing the mage needs to be taken out first, she gets a bead on him. &lt;br /&gt;
&amp;quot;This side of the law is turning out to be not so fun...&amp;quot; She slows her &lt;br /&gt;
breathing, then lets fly. She clips him, but does some damage.&lt;br /&gt;
&lt;br /&gt;
The figure continues to scream loudly his arcane words pointing more and more &lt;br /&gt;
emphatically towards the adventurers even as they start to swarm him. Although &lt;br /&gt;
the first blow is ill-placed the arrow strikes him cleanly, staggering him a bit, &lt;br /&gt;
but he manages to continue his wild chanting..&lt;br /&gt;
&lt;br /&gt;
..his eyes burst open, &amp;quot;SPIDERS!&amp;quot; He screams and in the space between Tatyannah &lt;br /&gt;
and Kilian things begin to pour in from nowhere. First a few dozen, then dozens, &lt;br /&gt;
then hundreds, thousands of spiders continually rain onto the ground and begin &lt;br /&gt;
to move as if having a unified idea of what to do.&lt;br /&gt;
&lt;br /&gt;
The carpet of spiders ripples towards Kilian and begin to climb up her legs and &lt;br /&gt;
into her clothing their hundreds of mandibles biting at her flesh.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d6: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian roll Fortitude.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls fortitude: (13)+5: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You take light damage and resist their weak poison.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (13)+8: 21&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (1)+6: 7&lt;br /&gt;
GAME: Rogun rolls 1d6: (1): 1&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 8 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
The larvae that just received a massive wound bites at Tatyannah a second time. &lt;br /&gt;
Although it catches her with its acidic mouth the force of her attack seems to &lt;br /&gt;
have momentarily stunned it for the damage is significantly less this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak pages: I'd like to determine if healing or harming the nude guy with &lt;br /&gt;
interfer with the summoning.&lt;br /&gt;
You paged Tak with 'You estimate that terminating his life force will likely &lt;br /&gt;
provide the portal with no more nourishment. However, moving him away from it &lt;br /&gt;
would likewise deprive it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to run to the nude guy and cut him down&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;While maintaining my inspire courage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You will have to pass through both of the larvae's threatened &lt;br /&gt;
areas to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll try acrobatics&amp;quot;&lt;br /&gt;
GAME: Tak rolls acrobatics: (5)+8: 13&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (10)+8: 18&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d6: (5): 5&lt;br /&gt;
GAME: Rogun damaged Tak for 15 points. 22 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Damn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I still have a standard right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;However, as you were moving through its threatened area and &lt;br /&gt;
not space you do make it near-to where is lasheds.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;So I'm near him right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I cut him down as my standard?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can begin cutting him down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll do that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What are you using?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I have a dagger&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll damage with the dagger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa. What is your action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak continues to hold his bardic magic, and then starts to move, quickly dashing &lt;br /&gt;
over towards the nude man being tied up. One of the larva hits him hard, but he &lt;br /&gt;
still makes it to where he needs to be. &amp;quot;I need to get him away from the source &lt;br /&gt;
of magic! It will stop feeding the spell!&amp;quot; he draws a dagger to cut at the ropes &lt;br /&gt;
holding the man.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Acrobatics to move into flank with Tak, then attack with my &lt;br /&gt;
standard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak begins cutting the bindings. This looks like it could be &lt;br /&gt;
a few rounds.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;You'd need to flank with Tat or Lanier&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh, then flank with one of them, will I still need an &lt;br /&gt;
acrobatics to get into the right position?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What are you attacking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The nude mage guy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ah. There is a nude guy who appears to be either dead or &lt;br /&gt;
'mostly dead' lashed to a post. Then there is a mage close to that who is &lt;br /&gt;
summoning spiders.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak is cutting the nude fellow down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh! I mean the mage dude is what I'm after, not the nude &lt;br /&gt;
one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. No one else is threatening him at the moment. Everyone &lt;br /&gt;
else is blocked by Larvae.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay. then I won't move&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+2: (1)+4+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa puts her head on the table.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Going to try to attack Larvae 2 and cleave into Larvae 1.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Hopefully some of Kilian's pimp juice works on my dice.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (17)+9: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Indeed it did.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;It does. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Cleaving.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You strike both.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll damage for #2.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+11: (6)+11: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You kill it. Maggots and acid spill outward in a dramatic but &lt;br /&gt;
mechanically unimportant fashion as it bursts.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Damage on #1.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You heavily wound the other larvae. It is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: 'Larvae_2' removed from initiative list.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Larvae 1 fails to attack Lanier. Top of the Round. &lt;br /&gt;
Tatyannah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Stab the larvae, since it's in bad shape.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (20)+6+2: 28&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (7)+6+2: 15&lt;br /&gt;
&lt;br /&gt;
Caught in a mighty cleave, the remaining larvae attacks Lanier be swinging its &lt;br /&gt;
large bulbous head at him but winds up flopping ineffectually upon the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not crit. Roll damage.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d8 + 4 + 2: (6)+4+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That Larvae is in Very Bad Shape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Another shot at the mage... she isn't liking him back. ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (12)+8+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier moves aside to dodge the first wave of spiders, acid and ichor that &lt;br /&gt;
descends from the open wound of the larvae. The steps are careful and precisely &lt;br /&gt;
tuned to allow him the most momentum as he brings the greatsword around to stab &lt;br /&gt;
deeply into the gullet of the second larvae with a mighty heave. Then, with an &lt;br /&gt;
equally mighty cleave, Lanier withdraws the sword from the guts of the larvae &lt;br /&gt;
and swings it into the first of the larvae.&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1: (6)+3+1: 10&lt;br /&gt;
&lt;br /&gt;
Tatyannah decides to stick with the larvae and try to kill them, because she's &lt;br /&gt;
cranky. Particularly after the spiders and stuff. She jabs her sphere at the &lt;br /&gt;
damaged larvae and SCORE! Another decent hit. Take that you sluggy, digusting &lt;br /&gt;
things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The mage is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Mind-Affecting Will Saves from: Tatyannah, Lanier, and &lt;br /&gt;
Elessa.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls will: (1)+3: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;+2 save vs fear and charm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Will that help in this case?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I don't think that's gonna help me. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It will not.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls will: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa and Tatyannah are stunned and blind for 1 round.&amp;quot;&lt;br /&gt;
Kilian's expression hardens as the spiders appear and move up into her clothing &lt;br /&gt;
and starts biting her. It takes everything she has to not squirm. Her eyes are &lt;br /&gt;
hard as she takes another bead on the mage, shouting at him, &amp;quot;Really?!! &lt;br /&gt;
Spiders?!! I'm from Charn, you're going to have to do better than that!&amp;quot; She &lt;br /&gt;
pulls back on the bow and takes aim, holds breath and lets the arrow fly. This &lt;br /&gt;
one catches him in his ribs, bringing a well of blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Lovely :)&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Kilian for 3 points. 26 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Fort save from Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier, roll will when you return. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Back.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls fortitude: (5)+5: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Will, not fort, Lanier.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Will: (11)+3: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;My bad.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier is also stunned and blinded for 1 round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Balls... I rolled a 16 on that Fort too.&amp;quot;&lt;br /&gt;
GAME: Rogun damaged Kilian's str for 2 points. 2 total damage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hundreds of Spider Bites makes Kilian feel weaker (poses &lt;br /&gt;
now).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is this a fear effect, Rogun?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No. It's color spray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The abyssal glares at Elessa and then his screams at her. A horrible face-&lt;br /&gt;
reddening shriek right in his face before bringing a fist up over his mouth and, &lt;br /&gt;
muttering several words, he blows into his hands sending a burst of colored dust &lt;br /&gt;
outwards in a cone.&lt;br /&gt;
&lt;br /&gt;
It affects three of the adventurers and the larvae. However, the larvae seems &lt;br /&gt;
unaffected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;How long am I sickened from the first time? So I know when &lt;br /&gt;
to take the -2 off?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak. You have cut away a portion of the bindings. You are &lt;br /&gt;
up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The sickened has worn off.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I roll know/arcana about the spiders, cause I've read the &lt;br /&gt;
spell OOcly and I think I know what will work :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;And keep cutting&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Do you want to know about the spell or a swarm of spiders?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;The spell&amp;quot;&lt;br /&gt;
Tak pages: Per the spell a summon swarm only travels towards the nearest &lt;br /&gt;
creature, the caster has no control&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes, you can roll to know about the spell mechanics. However, &lt;br /&gt;
swarm mechanics would fall under knowledge/nature.&amp;quot;&lt;br /&gt;
You paged Tak with 'Yes, that is arcana.'&lt;br /&gt;
GAME: Tak rolls knowledge/arcana: (12)+8: 20&lt;br /&gt;
GAME: Tak rolls knowledge/nature: (9)+8: 17&lt;br /&gt;
GAME: Tak rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Still cutting ropes as I talk to folks&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You know about swarm mechanics. However, the spell mechanics &lt;br /&gt;
elude you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak continues to hack at the bindings around the nude man, calling out. &amp;quot;The &lt;br /&gt;
spiders will attack anything! Move near him, lead them to the mage!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are mostly through the bindings.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa is skipped for the stun. As is Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa has been attempting to fight against the man once she got up close to him &lt;br /&gt;
and lashes out at him with her sword. Unfortunately, she can't seem to land a &lt;br /&gt;
blow yet. But when she is hit by the spell, she screams for a moment, putting up &lt;br /&gt;
her hand over her eyes, and seems almost frozen for a few heartbeats.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (12)+8: 20&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d6: (6): 6&lt;br /&gt;
GAME: Rogun damaged Lanier for 6 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah is stunned. Kilian is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian pages: Can I bullrush him? Do I have a clear shot?&lt;br /&gt;
Kilian pages: Or Charge.. I won't be able to draw my sword.. but one or the &lt;br /&gt;
other..&lt;br /&gt;
&lt;br /&gt;
The remaining larvae undulates at Lanier again and seizes hold of him. Stunned &lt;br /&gt;
as he is, its mouth gets a firm grip and it regurgitates a mass of acidic bile &lt;br /&gt;
all over him.&lt;br /&gt;
&lt;br /&gt;
Through the event horizon of the portal, upon the blasted landscape, a man-like &lt;br /&gt;
creature with a whip-cord build and shrunken leathery wings ascends onto the &lt;br /&gt;
cliff face in the abyssal plane. It cocks its head slowly, as trying to deduce &lt;br /&gt;
exactly what it is looking at.&lt;br /&gt;
&lt;br /&gt;
Realization falls over its features then and licking its lips it draws a long &lt;br /&gt;
spiked whip that appears as a living serpent and begins a slow trek across the &lt;br /&gt;
blasted landscape towards you.&lt;br /&gt;
&lt;br /&gt;
You paged Kilian with 'You can charge it.'&lt;br /&gt;
You paged Kilian with 'You can actually draw a weapon while you charge if you &lt;br /&gt;
drop your bow.'&lt;br /&gt;
From afar, Kilian nods &amp;quot;I'll do that!&lt;br /&gt;
Kilian pages: So I get a +2 on my attack for the charge?&lt;br /&gt;
You paged Kilian with 'Okay. Announce OOC and roll it. :)'&lt;br /&gt;
You paged Kilian with 'Yes. :)'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Charging the mage!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+7+2: (18)+7+2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The figure collapses to the ground, dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The portal stutters for a brief moment but is otherwise &lt;br /&gt;
unaffected.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I get the guy free this round and carry him away?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You will be heavily encumbered but, yes, you may begin &lt;br /&gt;
dragging him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Then I'm getting him towards the door, and taking the extra &lt;br /&gt;
time to avoid the stupid larvae so they dont kill him&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;And I'm dropping my inspire, so that was 3 rounds total use, &lt;br /&gt;
lingering for 2 more&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders poison starts to have an effect, after the multitude of them biting &lt;br /&gt;
her. She looks at her bow.. her bow that is nearly as tall as she is, and drops &lt;br /&gt;
it. She clenches her jaw and takes a really good look at the mage.. &amp;quot;I hate &lt;br /&gt;
spiders...&amp;quot; she charges the mage and pulls her blade free. With a practiced &lt;br /&gt;
swing of her blade she finishes the mage off...&lt;br /&gt;
&lt;br /&gt;
Tak cuts the man free finally, as the man starts to fall Tak staggers under the &lt;br /&gt;
weight of catching him. The bard grunts, not really being a strong man. He &lt;br /&gt;
starts to move away to the side of the barn, circling the larvae but at least &lt;br /&gt;
getting the victem away from the center of the ritual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the last bond is cut the nude male falls heavily into Tak's care. Limps as &lt;br /&gt;
he is he's not hard to manipulate but is quite heavy to someone unaccustomed to &lt;br /&gt;
bearing a lot of dead weight.&lt;br /&gt;
&lt;br /&gt;
As Tak begins dragging him across the barn the tendrils of the portal seem to &lt;br /&gt;
cling to him for some distance. Then, as if strained to the limit, one falls &lt;br /&gt;
loose and collapses back into the portal.&lt;br /&gt;
&lt;br /&gt;
The area outside of the barn, which turned when the barricade was shattered, &lt;br /&gt;
begins to return to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Is there anything up that can/should be killed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;One Larvae remains.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Can I get in on a flank?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If Lanier were not still stunned you could.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Meaning you can defer your action until after his if you &lt;br /&gt;
choose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And since he is right after me. May I move and ready my &lt;br /&gt;
attack for when he is no longer stunned or attacks? So he gets flank too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I shall do that :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Getting up and whacking the snot out of the larvae.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You grab your weapon and swing with flank.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Lanier rolls 2d6+11+inv: (3)+11+inv: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;What the hell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok. Yeah, 14 damage if it hit.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+2+2: (13)+4+2+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. Dead. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay... I have a standard left... I'm going to use it as a &lt;br /&gt;
move to get out of here right now and away from that portal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier reels back from the mass of color that overloads his senses. He falls to &lt;br /&gt;
a knee, leaning heavily upon the greatsword which sticks in the ground. He &lt;br /&gt;
grunts as he is washed down in acid a moment later. This seems to bring him to &lt;br /&gt;
his senses. His eyes snap open, looking around quickly. He stands to his feet, &lt;br /&gt;
taking the greatsword in a reverse grip and carries the sword up above his head &lt;br /&gt;
and then down into the larvae with one final great warcry. The slash hews the &lt;br /&gt;
larvae apart. The Ranger, breathing heavily, begins looking around quickly, &amp;quot;Tak! &lt;br /&gt;
What's going on!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders move as a living wave to rapidly approach Tatyannah. Rising like a &lt;br /&gt;
side they scrabble over one another and then -- suddenly -- their numbers are &lt;br /&gt;
less and less. As quickly as they fell from the sky they disappear into &lt;br /&gt;
nothinginess.&lt;br /&gt;
&lt;br /&gt;
Within the portal the demonic form continues its approach its eerie voice &lt;br /&gt;
whispering inside your heads and making you feel suddenly quite paranoid.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I won't hold you to order at this point. Tak feel free to &lt;br /&gt;
pose. Others may also pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak calls out &amp;quot;Help me! We have to get this man away from the portal, it will &lt;br /&gt;
close if we get him away! Before something worse comes through!&amp;quot; He struggles to &lt;br /&gt;
drag the man towards the barn door and get out of here, far as he can.&lt;br /&gt;
&lt;br /&gt;
Kilian brushes at the few remaining spiders, only to see them disappear. She &lt;br /&gt;
looks down at the mage in disgust, but its the voice that pulls her attention &lt;br /&gt;
away. She backs away from the portal, then hears Tak and moves forward to help &lt;br /&gt;
him, grabbing at the man with her free hand. &amp;quot;I hope you are right about this... &lt;br /&gt;
&amp;quot; she lends her stregnth to move the man away and towards the doors.&lt;br /&gt;
&lt;br /&gt;
Tatyannah was both blind and stunned and so stumbles around a minute. But thank &lt;br /&gt;
goodness, her sight returns and so she blinks a few times. She does offer, 'I &lt;br /&gt;
can carry him, if need be.&amp;quot; Hello, Giantborn.&lt;br /&gt;
&lt;br /&gt;
Tak says, &amp;quot;Take him and run! We must hurry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa backs away from the portal some more. &amp;quot;Something nasty is trying to get &lt;br /&gt;
through!&amp;quot; she warns the others, falling back with them very quickly to hope that &lt;br /&gt;
getting away might do something to the portal. Like close it.&lt;br /&gt;
Tatyannah shoves her spear at someone, picks up the guy and takes off.&lt;br /&gt;
&lt;br /&gt;
Tak will carry the spear&lt;br /&gt;
&lt;br /&gt;
Kilian moves to let Tatyannah take over getting the man out of the barn, she &lt;br /&gt;
runs over to grab up her bow. &amp;quot;Working for the law just ain't worth it... this &lt;br /&gt;
sucks..&amp;quot; she looks down at the bow and winces, &amp;quot;Oh great, I got maggots on my &lt;br /&gt;
bow.. that's just gross!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak takes Tatyannas spear, hollering and waving to the others. &amp;quot;Get out! Get as &lt;br /&gt;
far away as we can!&amp;quot; He stays with Tatyannah, moving with her as they rush from &lt;br /&gt;
the barn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;How far is the demon thing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun poses.&lt;br /&gt;
&lt;br /&gt;
Lanier drops back to the barn door, &amp;quot;Tak, Tatyannah! Get him away from here, &lt;br /&gt;
I'll attempt to slow that thing down.&amp;quot; He tosses his greatsword out the door, &lt;br /&gt;
opting instead to go for the recurved longbow draped across his shoulder. He &lt;br /&gt;
takes up one arrow from his quiver, stringing it and pulling mightily until it &lt;br /&gt;
is cheeked. He takes air, raising the tip of the arrow just slightly, and &lt;br /&gt;
letting it fly through the portal. A moment later, a second arrow follows.&lt;br /&gt;
Tatyannah doesn't bother with chitchat, just runs, trusting in her innate &lt;br /&gt;
Giantborn-ness to be able to see in the near-dark and to carry the burden on her &lt;br /&gt;
shoulders.&lt;br /&gt;
&lt;br /&gt;
Indeed, as if the demonic figure had issued some sort of call more and more &lt;br /&gt;
abyssal creatures appear upon the blasted cliffs..&lt;br /&gt;
&lt;br /&gt;
..hideous beings - living avatars of self-mutilation and torture - writhe upon &lt;br /&gt;
the horizon and then begin moving forward. Their every step bringing pain for &lt;br /&gt;
they shriek and wail as if the merest movement of their bodies brought &lt;br /&gt;
incredible agony upon them..&lt;br /&gt;
&lt;br /&gt;
The Giantborn woman grabs the nude man, who is light to her broad frame, and &lt;br /&gt;
throws him carelessly over her shoulder before sprinting away. The tendrils of &lt;br /&gt;
energy continues to stretch and cling until, one by one, they break free as she &lt;br /&gt;
exits the barn..&lt;br /&gt;
&lt;br /&gt;
..a thousand tortured souls scream in your mind..&lt;br /&gt;
&lt;br /&gt;
The energy lashes back into the portal which bulges and warps for a moment. It &lt;br /&gt;
ripples in expansion..&lt;br /&gt;
&lt;br /&gt;
..the creatures move faster and thus the screaming louder..&lt;br /&gt;
&lt;br /&gt;
..before it collapses unto itself and there is a flash..&lt;br /&gt;
&lt;br /&gt;
-=Exterior - Sepulveda Farmstead=-&lt;br /&gt;
&lt;br /&gt;
A flash..&lt;br /&gt;
&lt;br /&gt;
The cool night falls over each of you when the portal closes. The screaming is &lt;br /&gt;
gone - replaced by the quiet braying of animals and the absent movement of the &lt;br /&gt;
weather vane - the natural darkness of the night enveloping you and actually &lt;br /&gt;
bringing a feeling of safety for the horrors just encountered.&lt;br /&gt;
&lt;br /&gt;
As you inspect the nude man you find that he is alive, albeit barely, for though &lt;br /&gt;
his soul has been mostly drained he awakens long enough to look at each of you &lt;br /&gt;
whispering, &amp;quot;..thank you..&amp;quot; before lapsing out of consciousness again.&lt;br /&gt;
&lt;br /&gt;
Then you remember your initial mission: The Farmer who did not appear to testify.&lt;br /&gt;
&lt;br /&gt;
It would seem that he was not in willful contempt but was, quite literally, tied &lt;br /&gt;
up at the time of the trial.&lt;br /&gt;
&lt;br /&gt;
Extenuating circumstances being what they were - you are sure the court will &lt;br /&gt;
understand.&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Abyssal_Barn&amp;diff=10177</id>
		<title>PrP: Abyssal Barn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Abyssal_Barn&amp;diff=10177"/>
		<updated>2013-06-29T06:33:29Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Kilian    |HUMAN   |Ftr          |  3   | 29  | 29  | 19  |  5  |  5  |  1  |&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  5   | 37  | 37  | 23  |  3  |  8  |  4  |&lt;br /&gt;
|Tatyannah |GIANTBOR|Rog          |  4   | 34  | 34  | 18  |  3  |  8  |  3  |&lt;br /&gt;
|Lanier    |HUMAN   |Rgr          |  3   | 29  | 29  | 13  |  6  |  7  |  3  |&lt;br /&gt;
|Elessa    |HUMAN   |Rog          |  3   | 19  | 19  | 17  |  2  |  7  |  2  |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;When things go into inits if you wind up being sucked into RL &lt;br /&gt;
and I skip you don't take it personally. We'll pick you back up when you return. &lt;br /&gt;
Just trying to close things out within four hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the recent series of disturbances in the Felwood the Sheriff and his men &lt;br /&gt;
have been stretched quite thin. Although most know them to be charged with &lt;br /&gt;
keeping the peace they have recently relied upon adventurers to help keep order &lt;br /&gt;
in the outskirts. &lt;br /&gt;
&lt;br /&gt;
Earlier word spread of another monster-attack in the area. When the call went &lt;br /&gt;
out for adventurer's most of you probably assumed you'd be dealing with the &lt;br /&gt;
monsters..&lt;br /&gt;
&lt;br /&gt;
.. so imagine when your surprise when, at the request of the adventurer's guild, &lt;br /&gt;
you were summoned to the local jail and deputized to deal with a matter that is &lt;br /&gt;
somewhat more 'civil' in nature. &lt;br /&gt;
&lt;br /&gt;
Several hours ago a local farmer failed to comply with a subpoena to testify &lt;br /&gt;
against his son-in-law during a formal trial. The circuit judge, through the &lt;br /&gt;
sheriff, has instructed you to go to the man's farm and bring him before the &lt;br /&gt;
court with as little harm as you can manage.&lt;br /&gt;
&lt;br /&gt;
He needs to be there by sun up, and given travel time, you arrive at the farm &lt;br /&gt;
right after dusk.&lt;br /&gt;
&lt;br /&gt;
-=FADE IN - Sepulveda Farmstead=-&lt;br /&gt;
&lt;br /&gt;
The sun falls into the horizon turning it a brilliant orange hue. Above you the &lt;br /&gt;
sky is quickly darkening such that shadows have begun to lengthen and then fade &lt;br /&gt;
completely as the ground below becomes indistinguishable from itself in the dim &lt;br /&gt;
lighting.&lt;br /&gt;
&lt;br /&gt;
Luckily you arrive at the farmstead and are greeted by the usual sounds. The &lt;br /&gt;
braying and clucking of animals. The sound of a weather vane twisting absently &lt;br /&gt;
in the breeze. In the distance you manage to make out the single-story farmhouse &lt;br /&gt;
as well as the modest size barn. Dim lighting flickers from the windows of the &lt;br /&gt;
former. There are also a couple of wood out buildings at the far end of the farm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may all roll perceptions.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls perception: (18)+0: 18&lt;br /&gt;
GAME: Lanier rolls Perception: (15)+7: 22&lt;br /&gt;
GAME: Tak rolls perception: (20)+7: 27&lt;br /&gt;
GAME: Tatyannah rolls perception: (11)+13: 24&lt;br /&gt;
GAME: Elessa rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 25* You notice that there is a very /very/ weak source of light &lt;br /&gt;
coming through the slats of the barn.&lt;br /&gt;
&lt;br /&gt;
Kilian kicks at the dirt absently, as she stares down at the farmstead. Her gaze &lt;br /&gt;
continues to rove around the farmstead, taking in the surroundings, but she &lt;br /&gt;
doesn't look as if she's truely interested. &amp;quot;Never thought I'd be on this side &lt;br /&gt;
of the law...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier approaches the farm with a steady step, the melancholy ranger of the &lt;br /&gt;
Mythwood griping to himself as he goes, &amp;quot;Officer of the court. Deputized. This &lt;br /&gt;
is what happens when you need a new axehead. Learn to make one of your own, you &lt;br /&gt;
blasted twit...&amp;quot; He looks over towards Kilian, giving a rueful nod before he &lt;br /&gt;
focuses his attention on the farmhouse, &amp;quot;Did the judge specify how many pieces &lt;br /&gt;
he's meant to be brought in in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah smiles at the growing dark. Nevermind where she grew up, there's &lt;br /&gt;
something about the night time she's always liked. Probably explains part of the &lt;br /&gt;
whole rogue thing. She does remark to Kilian, &amp;quot;You get used to it. Most of the &lt;br /&gt;
time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak chuckles faintly, looking to Kilian, &amp;quot;So your usually on the other side of &lt;br /&gt;
the law? Well thats good to know, its refreshing when folks admit that to you.&amp;quot; &lt;br /&gt;
He says this with a light tone, apparently joking. He then looks around, &lt;br /&gt;
pointing to the barn &amp;quot;There is some light up there.&amp;quot; He looks back to Lanier &lt;br /&gt;
&amp;quot;And we need to bring him in alive and unharmed if we can. This is in regards to &lt;br /&gt;
testifying, he actually hasnt done anything as far as they told us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa looks to Kilian a bit. &amp;quot;Never thought I'd be bringing someone in for a &lt;br /&gt;
sheriff or judge myself. But I guess we just get to go and work on this.&amp;quot; She &lt;br /&gt;
looks to Lanier with a smirk. &amp;quot;I think he wants one piece, whole, unharmed as &lt;br /&gt;
much as possible.&amp;quot; She looks up to the homestead and then group. &amp;quot;Do we want to &lt;br /&gt;
go up together or just have our lovely silver tongued bard do all the talking?&amp;quot; &lt;br /&gt;
she indicates Tak with a smirk.&lt;br /&gt;
&lt;br /&gt;
Kilian glances over at her companions.. &amp;quot;Hey, as long as I get paid...wonder why &lt;br /&gt;
its so fire important for him to testify. Wonder who he is testifying &lt;br /&gt;
against...&amp;quot; she shakes her head, &amp;quot;Nope.. don't go there girl, just keep to the &lt;br /&gt;
job.&amp;quot; She pulls the longbow from her shoulder. She glances at Elessa, &amp;quot;If he &lt;br /&gt;
could be talked in... I think they wouldn't need us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak holds up a hand. &amp;quot;I'll go to the house, the rest of you stay a bit back, &lt;br /&gt;
along with moving to keep an eye on the back. We don't want anyone running out &lt;br /&gt;
the back door, and like I pointed out, I suspect someone is in the barn too. We &lt;br /&gt;
surround them, and then we talk while showing him he cannot escape. He probably &lt;br /&gt;
grew up with the local sherrif and thinks he can ignore him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah mmmms, &amp;quot;I'll go around back.&amp;quot; She prepares herself for this, making &lt;br /&gt;
sure she's got all of her things, before taking her spear in hand. &amp;quot;Or I can &lt;br /&gt;
sneak into the barn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sky continues to dim and the orange hue steadily begins to fade away. &lt;br /&gt;
Although this hampers human vision it does make the very /very/ faint light from &lt;br /&gt;
between the slats of the barn stand out a bit more.&lt;br /&gt;
&lt;br /&gt;
Lanier replies, &amp;quot;Well, that complicates things somewhat...&amp;quot; He then continues, &lt;br /&gt;
&amp;quot;Right, I'll go around back with Tatyannah.&amp;quot; He stops for a moment, then &lt;br /&gt;
gestures, &amp;quot;There's a light in the barn. We should probably take a look in there &lt;br /&gt;
before we head towards the main house. As much as we don't want anyone sneaking &lt;br /&gt;
out the back door, we don't want anyone to sneak around behind us.&amp;quot;&lt;br /&gt;
Tak nods &amp;quot;Alright, we check the barn, its possible the man we are looking for is &lt;br /&gt;
hiding in there. Rememeber, we want him alive....no disentigrations.&amp;quot; he smirks.&lt;br /&gt;
Tatyannah gives a little nod and starts moving like she can see where she's &lt;br /&gt;
going. That's the other thing about the dark, she can see in low light. All hail, &lt;br /&gt;
giant born..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll Perceptions.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls perception: (7)+0: 7&lt;br /&gt;
GAME: Elessa rolls perception: (3)+5: 8&lt;br /&gt;
GAME: Tatyannah rolls perception: (14)+13: 27&lt;br /&gt;
GAME: Tak rolls perception: (17)+7: 24&lt;br /&gt;
GAME: Lanier rolls Perception: (1)+7: 8&lt;br /&gt;
*PERCEPTION 20* Amidst the other noises you make out low rhythmic speech going &lt;br /&gt;
on within the barn.&lt;br /&gt;
&lt;br /&gt;
As the group approaches the barn it is obvious there is a very weak light source &lt;br /&gt;
most likely a candle old lantern coming from between the slats. The sound of the &lt;br /&gt;
animals braying, pawing, and clucking is ever-present as is the squeaky weather &lt;br /&gt;
vane the sounds each time the air shifts.&lt;br /&gt;
&lt;br /&gt;
Kilian shrugs and and pulls out a small flask from her pocket. She takes a long &lt;br /&gt;
swig, wipes her mouth on her sleeve, then takes the longbow back into hand. &lt;br /&gt;
&amp;quot;Hope we get paid... &amp;quot; she utters under her breath.&lt;br /&gt;
&lt;br /&gt;
Elessa smirks in turn, though quietly moves up to the barn herself. Trying to &lt;br /&gt;
find a place between the slats she could peek in, attempting to get a better &lt;br /&gt;
view of what is inside herself before they think of getting inside.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I roll spellcraft to see if that sounds like a spell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can.&amp;quot;&lt;br /&gt;
GAME: Tak rolls spellcraft: (17)+8: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also roll Knowledge/Arcana (if you roll spellcraft).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to use loremaster to take 20 on that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;So a 28&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier can roll Spellcraft, Rogun, but not Knowledge/Arcana... Is that &lt;br /&gt;
alright?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Spellcraft: (12)+8: 20&lt;br /&gt;
You paged (Tak, Lanier) with 'It definately sounds like spell-casting.'&lt;br /&gt;
You paged Tak with 'It is a conjuration spell!'&lt;br /&gt;
&lt;br /&gt;
Tak waves his hands quickly, pointing to the door, and then he sprints for the &lt;br /&gt;
barn, drawing his whip as he does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets out, &amp;quot;They're chant- &amp;quot; And breaks off when Tak makes a run for it. &lt;br /&gt;
She shrugs and goes bolting after him.&lt;br /&gt;
&lt;br /&gt;
Lanier's eyes widen, and the melancholy ranger seems to come alive. He reaches &lt;br /&gt;
high, pulling his greatsword from his back as he begins running towards the barn, &lt;br /&gt;
&amp;quot;Stop them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The adventurers begin rushing for the barn door!&lt;br /&gt;
&lt;br /&gt;
Soon it is clear to everyone that there is a sort-of low chanting going on &lt;br /&gt;
behind those doors. However, there is a door between you and whatever is &lt;br /&gt;
occurring within.&lt;br /&gt;
&lt;br /&gt;
Kilian draws an arrow and notches it, ready to put the bow into play. Her &lt;br /&gt;
expression gets serious, her eyes darting about the barn into the darkness as &lt;br /&gt;
the others go for the doors. &amp;quot;Yeah... told ya he didn't wanna be talked in..&amp;quot;&lt;br /&gt;
Tak points to Tatyanna, and then the door, and then hits his &lt;br /&gt;
shoulder......giantborn are good for something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier is kicking in that barndoor.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Er.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Sorry..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Go for it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Tat can use feat of strength :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah was gonna go with feat of strength.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier missed what Tak said.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Go for it. :) I'll roll to Assist, Rogun.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What is your str mod, Tat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Only if the rest of us shouts Hey Kool-Ail!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So basically you roll a 23 for getting through the door. One &lt;br /&gt;
moment while I pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa blinks at the others and quickly draws her own sword and moves to the &lt;br /&gt;
barn door with the others. She notices Tak's motion and moves back a bit to be &lt;br /&gt;
out of the way, but ready to go in with the ready of them.&lt;br /&gt;
&lt;br /&gt;
Lanier stands next to the door, not getting in the way of Tatyannah and the door. &lt;br /&gt;
He looks towards the Giantborn, nodding his head before he whispers, &amp;quot;I'm in &lt;br /&gt;
first. Careful coming in behind me. They may not be actual targets...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah shoots Tak a look, but gives a nod, backing up, so she can take a run &lt;br /&gt;
at the barn door.&lt;br /&gt;
&lt;br /&gt;
Kilian hangs back a bit from the doors, and the giantborn that is about to rush &lt;br /&gt;
them, she keeps glances to the sides of the barn incase someone comes around the &lt;br /&gt;
sides. She holds the bow at the ready, notched and ready to let it fly. &amp;quot;I get &lt;br /&gt;
the feeling I'm going to hate barns after this... and I used to think of them so &lt;br /&gt;
fondly..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak has his whip ready, and stands aside the door, waiting for the moment it &lt;br /&gt;
busts down. He knows there is spellcasting going on inside, and he has to &lt;br /&gt;
disrupt it before its too late.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;WHAM&amp;gt; &amp;lt;CRACK&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tatyannah slams hard into the door in a show of strength worthy of legend. &lt;br /&gt;
Whatever barricade had been setup on the other side splinters into a thousand &lt;br /&gt;
pieces spewing shards of wood into the barn and partially dislodging one of the &lt;br /&gt;
doors as it falls open. &lt;br /&gt;
&lt;br /&gt;
When the door opens a wave of heat immediately rolls outward and over the party &lt;br /&gt;
as the ground at their feat twists in agony, roiling, as if shifting becoming &lt;br /&gt;
some other place entirely.&lt;br /&gt;
&lt;br /&gt;
-=Interior - Abyssal Plane..or Barn?=-&lt;br /&gt;
&lt;br /&gt;
The interior of the barn has been warped as if realities were in conflict to &lt;br /&gt;
decide which is the dominant force here. The beams flicker and shudder with &lt;br /&gt;
otherworldly energy as tormented screams echo somewhere across a vast planescape.&lt;br /&gt;
&lt;br /&gt;
At the center of the room is one of the barns many flickering beams but, lashed &lt;br /&gt;
upon it, there is a nude male whose head hangs as if lifeless. Just to his back &lt;br /&gt;
is a massive event horizon which seems to emanate this otherworldly energy the &lt;br /&gt;
very edge of which seems anchored to the post where the lifeless figure hangs.&lt;br /&gt;
&lt;br /&gt;
Upon the other side of the portal is a stark red plane. The screams. That is &lt;br /&gt;
where the screams come from.&lt;br /&gt;
&lt;br /&gt;
A second figure is upon the ground, near the man lashed to the post, the &lt;br /&gt;
splinters of the burst door covering his form. He stirs and as he does so..&lt;br /&gt;
&lt;br /&gt;
...upon the otherside of the portal the ground BURSTS OPEN and two colossal &lt;br /&gt;
larvae flings themselves into the nexus that is now the barn. Covered in maggots &lt;br /&gt;
and nauxious slime they writhe blindly upon the ground between you and the other &lt;br /&gt;
two within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may init.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls initiative: Roll: 6 + Bonus: 4 = Total: 10&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 15 + Bonus: 4 = Total: 19&lt;br /&gt;
GAME: Tak rolls initiative: Roll: 7 + Bonus: 4 = Total: 11&lt;br /&gt;
GAME: Kilian rolls initiative: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Larvae_1: Roll: 2 + Bonus: -1 = Total: 1&lt;br /&gt;
GAME: You roll initiative for Larvae_2: Roll: 14 + Bonus: -2 = Total: 12&lt;br /&gt;
GAME: Lanier rolls initiative: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
GAME: You roll initiative for Figure: Roll: 12 + Bonus: 5 = Total: 17&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 12                  Larvae_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Stabbing a larvae, nearest one to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They are equally close.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You attack Larvae 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun )&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Gonna fire bow at a larvae..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The one Tatyannah attacked or the other?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;The one Tat attacked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah bursts through the door and stumbles a little at the end of the run. &lt;br /&gt;
The 'that was cool' feeling is quickly taken away by the sudden appearance of &lt;br /&gt;
literally another world. She stares. She does manage to register the threat and &lt;br /&gt;
stab at it, but she's still too distracted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Am I within 30 feet of it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (20)+8+1: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;WOOT!&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (4)+8+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Damn.. missed the crit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not crit. Roll damage.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1+1: (6)+3+1+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nice damage to the larvae.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian isn't close to the doors, so as soon as they open, she is balanced and &lt;br /&gt;
ready to fire. She takes aim, controlling her breath and lets the arrow fly. It &lt;br /&gt;
sinks deep into the larvae the giantborn just went to strike. &amp;quot;I don't speak &lt;br /&gt;
larvae.. looks like we are going to have to do this the fun way...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The figure upon the ground stirs as momentarily stunned by the bursting &lt;br /&gt;
barricade as the sudden expansion of his spell. As the sound of conflict falls &lt;br /&gt;
over him he struggles to stand and turns to face the adventurer's as he does so.&lt;br /&gt;
&lt;br /&gt;
He is a wild looking man with either paint or tattoos covering his face. Long &lt;br /&gt;
stringy gray hair falls to his shoulders and his beard is matted and ill-kept. &lt;br /&gt;
His eyes bulge at the sight of them and the conflict with the larvae, &amp;quot;Do you &lt;br /&gt;
have any idea what you've done?!&amp;quot; He screeches raising a bony finger, &amp;quot;Just &lt;br /&gt;
/wait/ until the Demon Lords come forth to deal with you..&amp;quot; His eyes roll back &lt;br /&gt;
into his head and screams arcane words with chaotic exuberance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Figure is chanting with chaotic exuberance.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian what is your touch ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian pages: Its 14.. I'm not close to that thing.. :)&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (16)+7: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian roll reflex&amp;quot;&lt;br /&gt;
GAME: Kilian rolls reflex: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to inspire courage, and then I'd also like to use &lt;br /&gt;
arcana or spellcraft to see if killing the conjurer will be bad, like would his &lt;br /&gt;
death HELP the ritual, or stop it :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You save! Kilian is sickened for 1 round (-2 to attack, &lt;br /&gt;
weapon damage, saving throws, and ability checks).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, roll the applicable skills while I pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;What do you want me to roll? Arcana or spellcraft or both?&amp;quot;&lt;br /&gt;
GAME: Tak rolls Knowledge/Arcana: (17)+8: 25&lt;br /&gt;
GAME: Tak rolls spellcraft: (1)+8: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The horrific larvae writhes as the shaft buries itself deep into its slime-&lt;br /&gt;
covered hide. It shudders as if convulsing and rolls awkwardly upon the ground &lt;br /&gt;
before rearing up and turning as if 'sensing' where the attack came from..&lt;br /&gt;
&lt;br /&gt;
..its tiny maw collapses in upon itself, widening, while it convulses again. It &lt;br /&gt;
vomits a torrent of flies, maggots, and gut-wrenching slime at the archer who &lt;br /&gt;
nimbly avoids most of the attack.&lt;br /&gt;
&lt;br /&gt;
But gosh, does it still seem awful.&lt;br /&gt;
&lt;br /&gt;
You paged Tak with 'Luckily, Arcana is more useful for an effect that is already &lt;br /&gt;
in place. You're not sure how connected the insane conjurer is the livlihood of &lt;br /&gt;
the portal but it is obvious, to you, that the nude figure upon the post seems &lt;br /&gt;
to anchor a good portion of the energy.'&lt;br /&gt;
&lt;br /&gt;
Tak steps into the barn, raising his voice in his powerful magical enhanced &lt;br /&gt;
ability. &amp;quot;Kill the mage first! Then start on the larvae! We cannot let him bring &lt;br /&gt;
anything else into this plane!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak pages: Is the guy on the post alive or dead?&lt;br /&gt;
You paged Tak with 'You can't tell for all the other things going on so its not &lt;br /&gt;
obvious.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Well hearing that bit of news, she's going to go for the &lt;br /&gt;
figure. I take it no one is in position I could flank with on him yet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No, and you'd have to traverse where the larvae are &lt;br /&gt;
threatening to get to him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Acrobatics then :)&amp;quot;&lt;br /&gt;
GAME: Elessa rolls acrobatics: (13)+10: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You move through and are now next-to the conjurer.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He has actually gone so he's no longer flatfooted, so normal &lt;br /&gt;
attack.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+1: (3)+4+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Everyone has +2 to hit and damage from me, and +2 saves vs &lt;br /&gt;
fear/charm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, +2.... wouldn't have helped&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not in this case. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is there a square that both of the larvae are threatening?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yeah. It would technically be the area between them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah would be more centered towards Larvae 2 so to not &lt;br /&gt;
be subject to both of them at this time.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Awesome. I'm going to stand there and cleave. Can't tumble, &lt;br /&gt;
you see...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Which are you attacking first?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Larvae 2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Do I have a flank with Tatyannah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No. She's in front of them. You're between them. You'd have &lt;br /&gt;
to get behind 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (2)+6: 8&lt;br /&gt;
GAME: Rogun rolls 1d6: (4): 4&lt;br /&gt;
GAME: Rogun damaged Lanier for 12 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Rogun, would the +2 from a charge have got the hit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier forgot to factor that in.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier glances towards Tak, &amp;quot;I can't get around to him!&amp;quot; He does the next best &lt;br /&gt;
thing, however. Interposing himself between the two larvae, Lanier lifts his &lt;br /&gt;
greatsword above his head, aiming for the larvae with an arrow sticking out of &lt;br /&gt;
it. He pulls the sword downwards in a great feat of strength. He misses cleanly, &lt;br /&gt;
however.&lt;br /&gt;
&lt;br /&gt;
The larvae that has not sprayed maggots senses Lanier standing near-to it. &lt;br /&gt;
Raising its bulk undulates forward, mouth-hole widening, and seizes onto his &lt;br /&gt;
torso. The grip of its bite is bone-crushing and then the wound starts to burn &lt;br /&gt;
as it vomits acid onto the Ranger while it holds him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Manuever to get next to the mage, using acrobatics, if &lt;br /&gt;
possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you go directly over the space the larvae occupies, rather &lt;br /&gt;
than moving around, this is possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (1)+11: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (12)+8: 20&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (2)+6: 8&lt;br /&gt;
GAME: Rogun rolls 1d6: (1): 1&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 9 points. 25 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You lose the move action. You are not near the mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah judges that she doesn't want to be caught between the two larvae and &lt;br /&gt;
needs to be next to the mage. So she takes a step and attempts to jump, but &lt;br /&gt;
there's not enough room or something. This is not working out well for anyone. &lt;br /&gt;
As she lands, she gets bitten with one of those acidic bites. She swears. Anyone &lt;br /&gt;
who has been on one of these things with her shouldn't be surprised. At least by &lt;br /&gt;
the swearing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But you still have your standard action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok, stabbing the one that bit me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (20)+6+2: 28&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (16)+6+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have critted.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d8 + 4 x 3: (1)+4 x 3: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll 3d8+12 :)&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 3d8 + 12: (13)+12: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You heavily wound it. It is in very bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah does remember to take a stab at it and boom! She slides her spear in &lt;br /&gt;
and damages it heavily with a sort of vicious glee.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 12                  Larvae_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Well, they said kill the mage.. I'm going to shoot the &lt;br /&gt;
mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll at him.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (6)+8+1: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;that is with the +2 from the bard, taking out my -2 form &lt;br /&gt;
being sickened..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do hit him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;How far from him am I?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thirty feet.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1: (4)+3+1: 8&lt;br /&gt;
GAME: Rogun rolls 1d20+12: (10)+12: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He takes moderate damage. He is somewhat hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian looks a big green about now, with the nasty crap the larvae threw at her. &lt;br /&gt;
Even though she escaped most of it.. she isn't impressed. She tries to shake off &lt;br /&gt;
the feeling, and the bard's inspiration is helping. She pulls another arrow, and &lt;br /&gt;
after hearing the mage needs to be taken out first, she gets a bead on him. &lt;br /&gt;
&amp;quot;This side of the law is turning out to be not so fun...&amp;quot; She slows her &lt;br /&gt;
breathing, then lets fly. She clips him, but does some damage.&lt;br /&gt;
&lt;br /&gt;
The figure continues to scream loudly his arcane words pointing more and more &lt;br /&gt;
emphatically towards the adventurers even as they start to swarm him. Although &lt;br /&gt;
the first blow is ill-placed the arrow strikes him cleanly, staggering him a bit, &lt;br /&gt;
but he manages to continue his wild chanting..&lt;br /&gt;
&lt;br /&gt;
..his eyes burst open, &amp;quot;SPIDERS!&amp;quot; He screams and in the space between Tatyannah &lt;br /&gt;
and Kilian things begin to pour in from nowhere. First a few dozen, then dozens, &lt;br /&gt;
then hundreds, thousands of spiders continually rain onto the ground and begin &lt;br /&gt;
to move as if having a unified idea of what to do.&lt;br /&gt;
&lt;br /&gt;
The carpet of spiders ripples towards Kilian and begin to climb up her legs and &lt;br /&gt;
into her clothing their hundreds of mandibles biting at her flesh.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d6: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian roll Fortitude.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls fortitude: (13)+5: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You take light damage and resist their weak poison.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (13)+8: 21&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (1)+6: 7&lt;br /&gt;
GAME: Rogun rolls 1d6: (1): 1&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 8 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
The larvae that just received a massive wound bites at Tatyannah a second time. &lt;br /&gt;
Although it catches her with its acidic mouth the force of her attack seems to &lt;br /&gt;
have momentarily stunned it for the damage is significantly less this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak pages: I'd like to determine if healing or harming the nude guy with &lt;br /&gt;
interfer with the summoning.&lt;br /&gt;
You paged Tak with 'You estimate that terminating his life force will likely &lt;br /&gt;
provide the portal with no more nourishment. However, moving him away from it &lt;br /&gt;
would likewise deprive it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to run to the nude guy and cut him down&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;While maintaining my inspire courage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You will have to pass through both of the larvae's threatened &lt;br /&gt;
areas to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll try acrobatics&amp;quot;&lt;br /&gt;
GAME: Tak rolls acrobatics: (5)+8: 13&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (10)+8: 18&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d6: (5): 5&lt;br /&gt;
GAME: Rogun damaged Tak for 15 points. 22 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Damn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I still have a standard right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;However, as you were moving through its threatened area and &lt;br /&gt;
not space you do make it near-to where is lasheds.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;So I'm near him right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I cut him down as my standard?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can begin cutting him down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll do that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What are you using?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I have a dagger&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll damage with the dagger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa. What is your action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak continues to hold his bardic magic, and then starts to move, quickly dashing &lt;br /&gt;
over towards the nude man being tied up. One of the larva hits him hard, but he &lt;br /&gt;
still makes it to where he needs to be. &amp;quot;I need to get him away from the source &lt;br /&gt;
of magic! It will stop feeding the spell!&amp;quot; he draws a dagger to cut at the ropes &lt;br /&gt;
holding the man.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Acrobatics to move into flank with Tak, then attack with my &lt;br /&gt;
standard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak begins cutting the bindings. This looks like it could be &lt;br /&gt;
a few rounds.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;You'd need to flank with Tat or Lanier&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh, then flank with one of them, will I still need an &lt;br /&gt;
acrobatics to get into the right position?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What are you attacking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The nude mage guy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ah. There is a nude guy who appears to be either dead or &lt;br /&gt;
'mostly dead' lashed to a post. Then there is a mage close to that who is &lt;br /&gt;
summoning spiders.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak is cutting the nude fellow down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh! I mean the mage dude is what I'm after, not the nude &lt;br /&gt;
one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. No one else is threatening him at the moment. Everyone &lt;br /&gt;
else is blocked by Larvae.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay. then I won't move&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+2: (1)+4+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa puts her head on the table.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Going to try to attack Larvae 2 and cleave into Larvae 1.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Hopefully some of Kilian's pimp juice works on my dice.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (17)+9: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Indeed it did.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;It does. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Cleaving.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You strike both.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll damage for #2.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+11: (6)+11: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You kill it. Maggots and acid spill outward in a dramatic but &lt;br /&gt;
mechanically unimportant fashion as it bursts.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Damage on #1.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You heavily wound the other larvae. It is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: 'Larvae_2' removed from initiative list.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Larvae 1 fails to attack Lanier. Top of the Round. &lt;br /&gt;
Tatyannah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Stab the larvae, since it's in bad shape.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (20)+6+2: 28&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (7)+6+2: 15&lt;br /&gt;
&lt;br /&gt;
Caught in a mighty cleave, the remaining larvae attacks Lanier be swinging its &lt;br /&gt;
large bulbous head at him but winds up flopping ineffectually upon the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not crit. Roll damage.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d8 + 4 + 2: (6)+4+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That Larvae is in Very Bad Shape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Another shot at the mage... she isn't liking him back. ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (12)+8+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier moves aside to dodge the first wave of spiders, acid and ichor that &lt;br /&gt;
descends from the open wound of the larvae. The steps are careful and precisely &lt;br /&gt;
tuned to allow him the most momentum as he brings the greatsword around to stab &lt;br /&gt;
deeply into the gullet of the second larvae with a mighty heave. Then, with an &lt;br /&gt;
equally mighty cleave, Lanier withdraws the sword from the guts of the larvae &lt;br /&gt;
and swings it into the first of the larvae.&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1: (6)+3+1: 10&lt;br /&gt;
&lt;br /&gt;
Tatyannah decides to stick with the larvae and try to kill them, because she's &lt;br /&gt;
cranky. Particularly after the spiders and stuff. She jabs her sphere at the &lt;br /&gt;
damaged larvae and SCORE! Another decent hit. Take that you sluggy, digusting &lt;br /&gt;
things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The mage is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Mind-Affecting Will Saves from: Tatyannah, Lanier, and &lt;br /&gt;
Elessa.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls will: (1)+3: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;+2 save vs fear and charm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Will that help in this case?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I don't think that's gonna help me. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It will not.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls will: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa and Tatyannah are stunned and blind for 1 round.&amp;quot;&lt;br /&gt;
Kilian's expression hardens as the spiders appear and move up into her clothing &lt;br /&gt;
and starts biting her. It takes everything she has to not squirm. Her eyes are &lt;br /&gt;
hard as she takes another bead on the mage, shouting at him, &amp;quot;Really?!! &lt;br /&gt;
Spiders?!! I'm from Charn, you're going to have to do better than that!&amp;quot; She &lt;br /&gt;
pulls back on the bow and takes aim, holds breath and lets the arrow fly. This &lt;br /&gt;
one catches him in his ribs, bringing a well of blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Lovely :)&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Kilian for 3 points. 26 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Fort save from Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier, roll will when you return. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Back.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls fortitude: (5)+5: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Will, not fort, Lanier.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Will: (11)+3: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;My bad.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier is also stunned and blinded for 1 round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Balls... I rolled a 16 on that Fort too.&amp;quot;&lt;br /&gt;
GAME: Rogun damaged Kilian's str for 2 points. 2 total damage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hundreds of Spider Bites makes Kilian feel weaker (poses &lt;br /&gt;
now).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is this a fear effect, Rogun?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No. It's color spray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The abyssal glares at Elessa and then his screams at her. A horrible face-&lt;br /&gt;
reddening shriek right in his face before bringing a fist up over his mouth and, &lt;br /&gt;
muttering several words, he blows into his hands sending a burst of colored dust &lt;br /&gt;
outwards in a cone.&lt;br /&gt;
&lt;br /&gt;
It affects three of the adventurers and the larvae. However, the larvae seems &lt;br /&gt;
unaffected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;How long am I sickened from the first time? So I know when &lt;br /&gt;
to take the -2 off?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak. You have cut away a portion of the bindings. You are &lt;br /&gt;
up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The sickened has worn off.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I roll know/arcana about the spiders, cause I've read the &lt;br /&gt;
spell OOcly and I think I know what will work :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;And keep cutting&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Do you want to know about the spell or a swarm of spiders?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;The spell&amp;quot;&lt;br /&gt;
Tak pages: Per the spell a summon swarm only travels towards the nearest &lt;br /&gt;
creature, the caster has no control&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes, you can roll to know about the spell mechanics. However, &lt;br /&gt;
swarm mechanics would fall under knowledge/nature.&amp;quot;&lt;br /&gt;
You paged Tak with 'Yes, that is arcana.'&lt;br /&gt;
GAME: Tak rolls knowledge/arcana: (12)+8: 20&lt;br /&gt;
GAME: Tak rolls knowledge/nature: (9)+8: 17&lt;br /&gt;
GAME: Tak rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Still cutting ropes as I talk to folks&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You know about swarm mechanics. However, the spell mechanics &lt;br /&gt;
elude you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak continues to hack at the bindings around the nude man, calling out. &amp;quot;The &lt;br /&gt;
spiders will attack anything! Move near him, lead them to the mage!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are mostly through the bindings.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa is skipped for the stun. As is Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa has been attempting to fight against the man once she got up close to him &lt;br /&gt;
and lashes out at him with her sword. Unfortunately, she can't seem to land a &lt;br /&gt;
blow yet. But when she is hit by the spell, she screams for a moment, putting up &lt;br /&gt;
her hand over her eyes, and seems almost frozen for a few heartbeats.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (12)+8: 20&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d6: (6): 6&lt;br /&gt;
GAME: Rogun damaged Lanier for 6 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah is stunned. Kilian is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian pages: Can I bullrush him? Do I have a clear shot?&lt;br /&gt;
Kilian pages: Or Charge.. I won't be able to draw my sword.. but one or the &lt;br /&gt;
other..&lt;br /&gt;
&lt;br /&gt;
The remaining larvae undulates at Lanier again and seizes hold of him. Stunned &lt;br /&gt;
as he is, its mouth gets a firm grip and it regurgitates a mass of acidic bile &lt;br /&gt;
all over him.&lt;br /&gt;
&lt;br /&gt;
Through the event horizon of the portal, upon the blasted landscape, a man-like &lt;br /&gt;
creature with a whip-cord build and shrunken leathery wings ascends onto the &lt;br /&gt;
cliff face in the abyssal plane. It cocks its head slowly, as trying to deduce &lt;br /&gt;
exactly what it is looking at.&lt;br /&gt;
&lt;br /&gt;
Realization falls over its features then and licking its lips it draws a long &lt;br /&gt;
spiked whip that appears as a living serpent and begins a slow trek across the &lt;br /&gt;
blasted landscape towards you.&lt;br /&gt;
&lt;br /&gt;
You paged Kilian with 'You can charge it.'&lt;br /&gt;
You paged Kilian with 'You can actually draw a weapon while you charge if you &lt;br /&gt;
drop your bow.'&lt;br /&gt;
From afar, Kilian nods &amp;quot;I'll do that!&lt;br /&gt;
Kilian pages: So I get a +2 on my attack for the charge?&lt;br /&gt;
You paged Kilian with 'Okay. Announce OOC and roll it. :)'&lt;br /&gt;
You paged Kilian with 'Yes. :)'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Charging the mage!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+7+2: (18)+7+2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The figure collapses to the ground, dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The portal stutters for a brief moment but is otherwise &lt;br /&gt;
unaffected.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I get the guy free this round and carry him away?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You will be heavily encumbered but, yes, you may begin &lt;br /&gt;
dragging him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Then I'm getting him towards the door, and taking the extra &lt;br /&gt;
time to avoid the stupid larvae so they dont kill him&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;And I'm dropping my inspire, so that was 3 rounds total use, &lt;br /&gt;
lingering for 2 more&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders poison starts to have an effect, after the multitude of them biting &lt;br /&gt;
her. She looks at her bow.. her bow that is nearly as tall as she is, and drops &lt;br /&gt;
it. She clenches her jaw and takes a really good look at the mage.. &amp;quot;I hate &lt;br /&gt;
spiders...&amp;quot; she charges the mage and pulls her blade free. With a practiced &lt;br /&gt;
swing of her blade she finishes the mage off...&lt;br /&gt;
&lt;br /&gt;
Tak cuts the man free finally, as the man starts to fall Tak staggers under the &lt;br /&gt;
weight of catching him. The bard grunts, not really being a strong man. He &lt;br /&gt;
starts to move away to the side of the barn, circling the larvae but at least &lt;br /&gt;
getting the victem away from the center of the ritual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the last bond is cut the nude male falls heavily into Tak's care. Limps as &lt;br /&gt;
he is he's not hard to manipulate but is quite heavy to someone unaccustomed to &lt;br /&gt;
bearing a lot of dead weight.&lt;br /&gt;
&lt;br /&gt;
As Tak begins dragging him across the barn the tendrils of the portal seem to &lt;br /&gt;
cling to him for some distance. Then, as if strained to the limit, one falls &lt;br /&gt;
loose and collapses back into the portal.&lt;br /&gt;
&lt;br /&gt;
The area outside of the barn, which turned when the barricade was shattered, &lt;br /&gt;
begins to return to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Is there anything up that can/should be killed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;One Larvae remains.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Can I get in on a flank?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If Lanier were not still stunned you could.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Meaning you can defer your action until after his if you &lt;br /&gt;
choose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And since he is right after me. May I move and ready my &lt;br /&gt;
attack for when he is no longer stunned or attacks? So he gets flank too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I shall do that :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Getting up and whacking the snot out of the larvae.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You grab your weapon and swing with flank.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Lanier rolls 2d6+11+inv: (3)+11+inv: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;What the hell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok. Yeah, 14 damage if it hit.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+2+2: (13)+4+2+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. Dead. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay... I have a standard left... I'm going to use it as a &lt;br /&gt;
move to get out of here right now and away from that portal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier reels back from the mass of color that overloads his senses. He falls to &lt;br /&gt;
a knee, leaning heavily upon the greatsword which sticks in the ground. He &lt;br /&gt;
grunts as he is washed down in acid a moment later. This seems to bring him to &lt;br /&gt;
his senses. His eyes snap open, looking around quickly. He stands to his feet, &lt;br /&gt;
taking the greatsword in a reverse grip and carries the sword up above his head &lt;br /&gt;
and then down into the larvae with one final great warcry. The slash hews the &lt;br /&gt;
larvae apart. The Ranger, breathing heavily, begins looking around quickly, &amp;quot;Tak! &lt;br /&gt;
What's going on!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders move as a living wave to rapidly approach Tatyannah. Rising like a &lt;br /&gt;
side they scrabble over one another and then -- suddenly -- their numbers are &lt;br /&gt;
less and less. As quickly as they fell from the sky they disappear into &lt;br /&gt;
nothinginess.&lt;br /&gt;
&lt;br /&gt;
Within the portal the demonic form continues its approach its eerie voice &lt;br /&gt;
whispering inside your heads and making you feel suddenly quite paranoid.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I won't hold you to order at this point. Tak feel free to &lt;br /&gt;
pose. Others may also pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak calls out &amp;quot;Help me! We have to get this man away from the portal, it will &lt;br /&gt;
close if we get him away! Before something worse comes through!&amp;quot; He struggles to &lt;br /&gt;
drag the man towards the barn door and get out of here, far as he can.&lt;br /&gt;
&lt;br /&gt;
Kilian brushes at the few remaining spiders, only to see them disappear. She &lt;br /&gt;
looks down at the mage in disgust, but its the voice that pulls her attention &lt;br /&gt;
away. She backs away from the portal, then hears Tak and moves forward to help &lt;br /&gt;
him, grabbing at the man with her free hand. &amp;quot;I hope you are right about this... &lt;br /&gt;
&amp;quot; she lends her stregnth to move the man away and towards the doors.&lt;br /&gt;
&lt;br /&gt;
Tatyannah was both blind and stunned and so stumbles around a minute. But thank &lt;br /&gt;
goodness, her sight returns and so she blinks a few times. She does offer, 'I &lt;br /&gt;
can carry him, if need be.&amp;quot; Hello, Giantborn.&lt;br /&gt;
&lt;br /&gt;
Tak says, &amp;quot;Take him and run! We must hurry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa backs away from the portal some more. &amp;quot;Something nasty is trying to get &lt;br /&gt;
through!&amp;quot; she warns the others, falling back with them very quickly to hope that &lt;br /&gt;
getting away might do something to the portal. Like close it.&lt;br /&gt;
Tatyannah shoves her spear at someone, picks up the guy and takes off.&lt;br /&gt;
&lt;br /&gt;
Tak will carry the spear&lt;br /&gt;
&lt;br /&gt;
Kilian moves to let Tatyannah take over getting the man out of the barn, she &lt;br /&gt;
runs over to grab up her bow. &amp;quot;Working for the law just ain't worth it... this &lt;br /&gt;
sucks..&amp;quot; she looks down at the bow and winces, &amp;quot;Oh great, I got maggots on my &lt;br /&gt;
bow.. that's just gross!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak takes Tatyannas spear, hollering and waving to the others. &amp;quot;Get out! Get as &lt;br /&gt;
far away as we can!&amp;quot; He stays with Tatyannah, moving with her as they rush from &lt;br /&gt;
the barn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;How far is the demon thing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun poses.&lt;br /&gt;
&lt;br /&gt;
Lanier drops back to the barn door, &amp;quot;Tak, Tatyannah! Get him away from here, &lt;br /&gt;
I'll attempt to slow that thing down.&amp;quot; He tosses his greatsword out the door, &lt;br /&gt;
opting instead to go for the recurved longbow draped across his shoulder. He &lt;br /&gt;
takes up one arrow from his quiver, stringing it and pulling mightily until it &lt;br /&gt;
is cheeked. He takes air, raising the tip of the arrow just slightly, and &lt;br /&gt;
letting it fly through the portal. A moment later, a second arrow follows.&lt;br /&gt;
Tatyannah doesn't bother with chitchat, just runs, trusting in her innate &lt;br /&gt;
Giantborn-ness to be able to see in the near-dark and to carry the burden on her &lt;br /&gt;
shoulders.&lt;br /&gt;
&lt;br /&gt;
Indeed, as if the demonic figure had issued some sort of call more and more &lt;br /&gt;
abyssal creatures appear upon the blasted cliffs..&lt;br /&gt;
&lt;br /&gt;
..hideous beings - living avatars of self-mutilation and torture - writhe upon &lt;br /&gt;
the horizon and then begin moving forward. Their every step bringing pain for &lt;br /&gt;
they shriek and wail as if the merest movement of their bodies brought &lt;br /&gt;
incredible agony upon them..&lt;br /&gt;
&lt;br /&gt;
The Giantborn woman grabs the nude man, who is light to her broad frame, and &lt;br /&gt;
throws him carelessly over her shoulder before sprinting away. The tendrils of &lt;br /&gt;
energy continues to stretch and cling until, one by one, they break free as she &lt;br /&gt;
exits the barn..&lt;br /&gt;
&lt;br /&gt;
..a thousand tortured souls scream in your mind..&lt;br /&gt;
&lt;br /&gt;
The energy lashes back into the portal which bulges and warps for a moment. It &lt;br /&gt;
ripples in expansion..&lt;br /&gt;
&lt;br /&gt;
..the creatures move faster and thus the screaming louder..&lt;br /&gt;
&lt;br /&gt;
..before it collapses unto itself and there is a flash..&lt;br /&gt;
&lt;br /&gt;
-=Exterior - Sepulveda Farmstead=-&lt;br /&gt;
&lt;br /&gt;
The cool night falls over each of you when the portal closes. The screaming is &lt;br /&gt;
gone - replaced by the quiet braying of animals and the absent movement of the &lt;br /&gt;
weather vane - the natural darkness of the night enveloping you and actually &lt;br /&gt;
bringing a feeling of safety for the horrors just encountered.&lt;br /&gt;
&lt;br /&gt;
As you inspect the nude man you find that he is alive, albeit barely, for though &lt;br /&gt;
his soul has been mostly drained he awakens long enough to look at each of you &lt;br /&gt;
whispering, &amp;quot;..thank you..&amp;quot; before lapsing out of consciousness again.&lt;br /&gt;
&lt;br /&gt;
Then you remember your initial mission: The Farmer who did not appear to testify.&lt;br /&gt;
&lt;br /&gt;
It would seem that he was not in willful contempt but was, quite literally, tied &lt;br /&gt;
up at the time of the trial.&lt;br /&gt;
&lt;br /&gt;
Extenuating circumstances being what they were - you are sure the court will &lt;br /&gt;
understand.&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Abyssal_Barn&amp;diff=10174</id>
		<title>PrP: Abyssal Barn</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Abyssal_Barn&amp;diff=10174"/>
		<updated>2013-06-28T23:13:55Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil | ~~~~~~~~...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Kilian    |HUMAN   |Ftr          |  3   | 29  | 29  | 19  |  5  |  5  |  1  |&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  5   | 37  | 37  | 23  |  3  |  8  |  4  |&lt;br /&gt;
|Tatyannah |GIANTBOR|Rog          |  4   | 34  | 34  | 18  |  3  |  8  |  3  |&lt;br /&gt;
|Lanier    |HUMAN   |Rgr          |  3   | 29  | 29  | 13  |  6  |  7  |  3  |&lt;br /&gt;
|Elessa    |HUMAN   |Rog          |  3   | 19  | 19  | 17  |  2  |  7  |  2  |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;When things go into inits if you wind up being sucked into RL &lt;br /&gt;
and I skip you don't take it personally. We'll pick you back up when you return. &lt;br /&gt;
Just trying to close things out within four hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the recent series of disturbances in the Felwood the Sheriff and his men &lt;br /&gt;
have been stretched quite thin. Although most know them to be charged with &lt;br /&gt;
keeping the peace they have recently relied upon adventurers to help keep order &lt;br /&gt;
in the outskirts. &lt;br /&gt;
&lt;br /&gt;
Earlier word spread of another monster-attack in the area. When the call went &lt;br /&gt;
out for adventurer's most of you probably assumed you'd be dealing with the &lt;br /&gt;
monsters..&lt;br /&gt;
&lt;br /&gt;
.. so imagine when your surprise when, at the request of the adventurer's guild, &lt;br /&gt;
you were summoned to the local jail and deputized to deal with a matter that is &lt;br /&gt;
somewhat more 'civil' in nature. &lt;br /&gt;
&lt;br /&gt;
Several hours ago a local farmer failed to comply with a subpoena to testify &lt;br /&gt;
against his son-in-law during a formal trial. The circuit judge, through the &lt;br /&gt;
sheriff, has instructed you to go to the man's farm and bring him before the &lt;br /&gt;
court with as little harm as you can manage.&lt;br /&gt;
&lt;br /&gt;
He needs to be there by sun up, and given travel time, you arrive at the farm &lt;br /&gt;
right after dusk.&lt;br /&gt;
&lt;br /&gt;
-=FADE IN - Sepulveda Farmstead=-&lt;br /&gt;
&lt;br /&gt;
The sun falls into the horizon turning it a brilliant orange hue. Above you the &lt;br /&gt;
sky is quickly darkening such that shadows have begun to lengthen and then fade &lt;br /&gt;
completely as the ground below becomes indistinguishable from itself in the dim &lt;br /&gt;
lighting.&lt;br /&gt;
&lt;br /&gt;
Luckily you arrive at the farmstead and are greeted by the usual sounds. The &lt;br /&gt;
braying and clucking of animals. The sound of a weather vane twisting absently &lt;br /&gt;
in the breeze. In the distance you manage to make out the single-story farmhouse &lt;br /&gt;
as well as the modest size barn. Dim lighting flickers from the windows of the &lt;br /&gt;
former. There are also a couple of wood out buildings at the far end of the farm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may all roll perceptions.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls perception: (18)+0: 18&lt;br /&gt;
GAME: Lanier rolls Perception: (15)+7: 22&lt;br /&gt;
GAME: Tak rolls perception: (20)+7: 27&lt;br /&gt;
GAME: Tatyannah rolls perception: (11)+13: 24&lt;br /&gt;
GAME: Elessa rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 25* You notice that there is a very /very/ weak source of light &lt;br /&gt;
coming through the slats of the barn.&lt;br /&gt;
&lt;br /&gt;
Kilian kicks at the dirt absently, as she stares down at the farmstead. Her gaze &lt;br /&gt;
continues to rove around the farmstead, taking in the surroundings, but she &lt;br /&gt;
doesn't look as if she's truely interested. &amp;quot;Never thought I'd be on this side &lt;br /&gt;
of the law...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier approaches the farm with a steady step, the melancholy ranger of the &lt;br /&gt;
Mythwood griping to himself as he goes, &amp;quot;Officer of the court. Deputized. This &lt;br /&gt;
is what happens when you need a new axehead. Learn to make one of your own, you &lt;br /&gt;
blasted twit...&amp;quot; He looks over towards Kilian, giving a rueful nod before he &lt;br /&gt;
focuses his attention on the farmhouse, &amp;quot;Did the judge specify how many pieces &lt;br /&gt;
he's meant to be brought in in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah smiles at the growing dark. Nevermind where she grew up, there's &lt;br /&gt;
something about the night time she's always liked. Probably explains part of the &lt;br /&gt;
whole rogue thing. She does remark to Kilian, &amp;quot;You get used to it. Most of the &lt;br /&gt;
time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak chuckles faintly, looking to Kilian, &amp;quot;So your usually on the other side of &lt;br /&gt;
the law? Well thats good to know, its refreshing when folks admit that to you.&amp;quot; &lt;br /&gt;
He says this with a light tone, apparently joking. He then looks around, &lt;br /&gt;
pointing to the barn &amp;quot;There is some light up there.&amp;quot; He looks back to Lanier &lt;br /&gt;
&amp;quot;And we need to bring him in alive and unharmed if we can. This is in regards to &lt;br /&gt;
testifying, he actually hasnt done anything as far as they told us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa looks to Kilian a bit. &amp;quot;Never thought I'd be bringing someone in for a &lt;br /&gt;
sheriff or judge myself. But I guess we just get to go and work on this.&amp;quot; She &lt;br /&gt;
looks to Lanier with a smirk. &amp;quot;I think he wants one piece, whole, unharmed as &lt;br /&gt;
much as possible.&amp;quot; She looks up to the homestead and then group. &amp;quot;Do we want to &lt;br /&gt;
go up together or just have our lovely silver tongued bard do all the talking?&amp;quot; &lt;br /&gt;
she indicates Tak with a smirk.&lt;br /&gt;
&lt;br /&gt;
Kilian glances over at her companions.. &amp;quot;Hey, as long as I get paid...wonder why &lt;br /&gt;
its so fire important for him to testify. Wonder who he is testifying &lt;br /&gt;
against...&amp;quot; she shakes her head, &amp;quot;Nope.. don't go there girl, just keep to the &lt;br /&gt;
job.&amp;quot; She pulls the longbow from her shoulder. She glances at Elessa, &amp;quot;If he &lt;br /&gt;
could be talked in... I think they wouldn't need us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak holds up a hand. &amp;quot;I'll go to the house, the rest of you stay a bit back, &lt;br /&gt;
along with moving to keep an eye on the back. We don't want anyone running out &lt;br /&gt;
the back door, and like I pointed out, I suspect someone is in the barn too. We &lt;br /&gt;
surround them, and then we talk while showing him he cannot escape. He probably &lt;br /&gt;
grew up with the local sherrif and thinks he can ignore him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah mmmms, &amp;quot;I'll go around back.&amp;quot; She prepares herself for this, making &lt;br /&gt;
sure she's got all of her things, before taking her spear in hand. &amp;quot;Or I can &lt;br /&gt;
sneak into the barn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sky continues to dim and the orange hue steadily begins to fade away. &lt;br /&gt;
Although this hampers human vision it does make the very /very/ faint light from &lt;br /&gt;
between the slats of the barn stand out a bit more.&lt;br /&gt;
&lt;br /&gt;
Lanier replies, &amp;quot;Well, that complicates things somewhat...&amp;quot; He then continues, &lt;br /&gt;
&amp;quot;Right, I'll go around back with Tatyannah.&amp;quot; He stops for a moment, then &lt;br /&gt;
gestures, &amp;quot;There's a light in the barn. We should probably take a look in there &lt;br /&gt;
before we head towards the main house. As much as we don't want anyone sneaking &lt;br /&gt;
out the back door, we don't want anyone to sneak around behind us.&amp;quot;&lt;br /&gt;
Tak nods &amp;quot;Alright, we check the barn, its possible the man we are looking for is &lt;br /&gt;
hiding in there. Rememeber, we want him alive....no disentigrations.&amp;quot; he smirks.&lt;br /&gt;
Tatyannah gives a little nod and starts moving like she can see where she's &lt;br /&gt;
going. That's the other thing about the dark, she can see in low light. All hail, &lt;br /&gt;
giant born..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll Perceptions.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls perception: (7)+0: 7&lt;br /&gt;
GAME: Elessa rolls perception: (3)+5: 8&lt;br /&gt;
GAME: Tatyannah rolls perception: (14)+13: 27&lt;br /&gt;
GAME: Tak rolls perception: (17)+7: 24&lt;br /&gt;
GAME: Lanier rolls Perception: (1)+7: 8&lt;br /&gt;
*PERCEPTION 20* Amidst the other noises you make out low rhythmic speech going &lt;br /&gt;
on within the barn.&lt;br /&gt;
&lt;br /&gt;
As the group approaches the barn it is obvious there is a very weak light source &lt;br /&gt;
most likely a candle old lantern coming from between the slats. The sound of the &lt;br /&gt;
animals braying, pawing, and clucking is ever-present as is the squeaky weather &lt;br /&gt;
vane the sounds each time the air shifts.&lt;br /&gt;
&lt;br /&gt;
Kilian shrugs and and pulls out a small flask from her pocket. She takes a long &lt;br /&gt;
swig, wipes her mouth on her sleeve, then takes the longbow back into hand. &lt;br /&gt;
&amp;quot;Hope we get paid... &amp;quot; she utters under her breath.&lt;br /&gt;
&lt;br /&gt;
Elessa smirks in turn, though quietly moves up to the barn herself. Trying to &lt;br /&gt;
find a place between the slats she could peek in, attempting to get a better &lt;br /&gt;
view of what is inside herself before they think of getting inside.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I roll spellcraft to see if that sounds like a spell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can.&amp;quot;&lt;br /&gt;
GAME: Tak rolls spellcraft: (17)+8: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also roll Knowledge/Arcana (if you roll spellcraft).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to use loremaster to take 20 on that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;So a 28&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier can roll Spellcraft, Rogun, but not Knowledge/Arcana... Is that &lt;br /&gt;
alright?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Spellcraft: (12)+8: 20&lt;br /&gt;
You paged (Tak, Lanier) with 'It definately sounds like spell-casting.'&lt;br /&gt;
You paged Tak with 'It is a conjuration spell!'&lt;br /&gt;
&lt;br /&gt;
Tak waves his hands quickly, pointing to the door, and then he sprints for the &lt;br /&gt;
barn, drawing his whip as he does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets out, &amp;quot;They're chant- &amp;quot; And breaks off when Tak makes a run for it. &lt;br /&gt;
She shrugs and goes bolting after him.&lt;br /&gt;
&lt;br /&gt;
Lanier's eyes widen, and the melancholy ranger seems to come alive. He reaches &lt;br /&gt;
high, pulling his greatsword from his back as he begins running towards the barn, &lt;br /&gt;
&amp;quot;Stop them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The adventurers begin rushing for the barn door!&lt;br /&gt;
&lt;br /&gt;
Soon it is clear to everyone that there is a sort-of low chanting going on &lt;br /&gt;
behind those doors. However, there is a door between you and whatever is &lt;br /&gt;
occurring within.&lt;br /&gt;
&lt;br /&gt;
Kilian draws an arrow and notches it, ready to put the bow into play. Her &lt;br /&gt;
expression gets serious, her eyes darting about the barn into the darkness as &lt;br /&gt;
the others go for the doors. &amp;quot;Yeah... told ya he didn't wanna be talked in..&amp;quot;&lt;br /&gt;
Tak points to Tatyanna, and then the door, and then hits his &lt;br /&gt;
shoulder......giantborn are good for something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier is kicking in that barndoor.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Er.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Sorry..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Go for it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Tat can use feat of strength :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah was gonna go with feat of strength.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier missed what Tak said.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Go for it. :) I'll roll to Assist, Rogun.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What is your str mod, Tat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Only if the rest of us shouts Hey Kool-Ail!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So basically you roll a 23 for getting through the door. One &lt;br /&gt;
moment while I pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa blinks at the others and quickly draws her own sword and moves to the &lt;br /&gt;
barn door with the others. She notices Tak's motion and moves back a bit to be &lt;br /&gt;
out of the way, but ready to go in with the ready of them.&lt;br /&gt;
&lt;br /&gt;
Lanier stands next to the door, not getting in the way of Tatyannah and the door. &lt;br /&gt;
He looks towards the Giantborn, nodding his head before he whispers, &amp;quot;I'm in &lt;br /&gt;
first. Careful coming in behind me. They may not be actual targets...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah shoots Tak a look, but gives a nod, backing up, so she can take a run &lt;br /&gt;
at the barn door.&lt;br /&gt;
&lt;br /&gt;
Kilian hangs back a bit from the doors, and the giantborn that is about to rush &lt;br /&gt;
them, she keeps glances to the sides of the barn incase someone comes around the &lt;br /&gt;
sides. She holds the bow at the ready, notched and ready to let it fly. &amp;quot;I get &lt;br /&gt;
the feeling I'm going to hate barns after this... and I used to think of them so &lt;br /&gt;
fondly..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak has his whip ready, and stands aside the door, waiting for the moment it &lt;br /&gt;
busts down. He knows there is spellcasting going on inside, and he has to &lt;br /&gt;
disrupt it before its too late.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;WHAM&amp;gt; &amp;lt;CRACK&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tatyannah slams hard into the door in a show of strength worthy of legend. &lt;br /&gt;
Whatever barricade had been setup on the other side splinters into a thousand &lt;br /&gt;
pieces spewing shards of wood into the barn and partially dislodging one of the &lt;br /&gt;
doors as it falls open. &lt;br /&gt;
&lt;br /&gt;
When the door opens a wave of heat immediately rolls outward and over the party &lt;br /&gt;
as the ground at their feat twists in agony, roiling, as if shifting becoming &lt;br /&gt;
some other place entirely.&lt;br /&gt;
&lt;br /&gt;
-=Interior - Abyssal Plane..or Barn?=-&lt;br /&gt;
&lt;br /&gt;
The interior of the barn has been warped as if realities were in conflict to &lt;br /&gt;
decide which is the dominant force here. The beams flicker and shudder with &lt;br /&gt;
otherworldly energy as tormented screams echo somewhere across a vast planescape.&lt;br /&gt;
&lt;br /&gt;
At the center of the room is one of the barns many flickering beams but, lashed &lt;br /&gt;
upon it, there is a nude male whose head hangs as if lifeless. Just to his back &lt;br /&gt;
is a massive event horizon which seems to emanate this otherworldly energy the &lt;br /&gt;
very edge of which seems anchored to the post where the lifeless figure hangs.&lt;br /&gt;
&lt;br /&gt;
Upon the other side of the portal is a stark red plane. The screams. That is &lt;br /&gt;
where the screams come from.&lt;br /&gt;
&lt;br /&gt;
A second figure is upon the ground, near the man lashed to the post, the &lt;br /&gt;
splinters of the burst door covering his form. He stirs and as he does so..&lt;br /&gt;
&lt;br /&gt;
...upon the otherside of the portal the ground BURSTS OPEN and two colossal &lt;br /&gt;
larvae flings themselves into the nexus that is now the barn. Covered in maggots &lt;br /&gt;
and nauxious slime they writhe blindly upon the ground between you and the other &lt;br /&gt;
two within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may init.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls initiative: Roll: 6 + Bonus: 4 = Total: 10&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 15 + Bonus: 4 = Total: 19&lt;br /&gt;
GAME: Tak rolls initiative: Roll: 7 + Bonus: 4 = Total: 11&lt;br /&gt;
GAME: Kilian rolls initiative: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Larvae_1: Roll: 2 + Bonus: -1 = Total: 1&lt;br /&gt;
GAME: You roll initiative for Larvae_2: Roll: 14 + Bonus: -2 = Total: 12&lt;br /&gt;
GAME: Lanier rolls initiative: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
GAME: You roll initiative for Figure: Roll: 12 + Bonus: 5 = Total: 17&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 12                  Larvae_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Stabbing a larvae, nearest one to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They are equally close.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You attack Larvae 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun )&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Gonna fire bow at a larvae..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The one Tatyannah attacked or the other?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;The one Tat attacked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah bursts through the door and stumbles a little at the end of the run. &lt;br /&gt;
The 'that was cool' feeling is quickly taken away by the sudden appearance of &lt;br /&gt;
literally another world. She stares. She does manage to register the threat and &lt;br /&gt;
stab at it, but she's still too distracted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Am I within 30 feet of it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (20)+8+1: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;WOOT!&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (4)+8+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Damn.. missed the crit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not crit. Roll damage.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1+1: (6)+3+1+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nice damage to the larvae.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian isn't close to the doors, so as soon as they open, she is balanced and &lt;br /&gt;
ready to fire. She takes aim, controlling her breath and lets the arrow fly. It &lt;br /&gt;
sinks deep into the larvae the giantborn just went to strike. &amp;quot;I don't speak &lt;br /&gt;
larvae.. looks like we are going to have to do this the fun way...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The figure upon the ground stirs as momentarily stunned by the bursting &lt;br /&gt;
barricade as the sudden expansion of his spell. As the sound of conflict falls &lt;br /&gt;
over him he struggles to stand and turns to face the adventurer's as he does so.&lt;br /&gt;
&lt;br /&gt;
He is a wild looking man with either paint or tattoos covering his face. Long &lt;br /&gt;
stringy gray hair falls to his shoulders and his beard is matted and ill-kept. &lt;br /&gt;
His eyes bulge at the sight of them and the conflict with the larvae, &amp;quot;Do you &lt;br /&gt;
have any idea what you've done?!&amp;quot; He screeches raising a bony finger, &amp;quot;Just &lt;br /&gt;
/wait/ until the Demon Lords come forth to deal with you..&amp;quot; His eyes roll back &lt;br /&gt;
into his head and screams arcane words with chaotic exuberance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Figure is chanting with chaotic exuberance.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian what is your touch ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian pages: Its 14.. I'm not close to that thing.. :)&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (16)+7: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian roll reflex&amp;quot;&lt;br /&gt;
GAME: Kilian rolls reflex: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to inspire courage, and then I'd also like to use &lt;br /&gt;
arcana or spellcraft to see if killing the conjurer will be bad, like would his &lt;br /&gt;
death HELP the ritual, or stop it :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You save! Kilian is sickened for 1 round (-2 to attack, &lt;br /&gt;
weapon damage, saving throws, and ability checks).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, roll the applicable skills while I pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;What do you want me to roll? Arcana or spellcraft or both?&amp;quot;&lt;br /&gt;
GAME: Tak rolls Knowledge/Arcana: (17)+8: 25&lt;br /&gt;
GAME: Tak rolls spellcraft: (1)+8: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The horrific larvae writhes as the shaft buries itself deep into its slime-&lt;br /&gt;
covered hide. It shudders as if convulsing and rolls awkwardly upon the ground &lt;br /&gt;
before rearing up and turning as if 'sensing' where the attack came from..&lt;br /&gt;
&lt;br /&gt;
..its tiny maw collapses in upon itself, widening, while it convulses again. It &lt;br /&gt;
vomits a torrent of flies, maggots, and gut-wrenching slime at the archer who &lt;br /&gt;
nimbly avoids most of the attack.&lt;br /&gt;
&lt;br /&gt;
But gosh, does it still seem awful.&lt;br /&gt;
&lt;br /&gt;
You paged Tak with 'Luckily, Arcana is more useful for an effect that is already &lt;br /&gt;
in place. You're not sure how connected the insane conjurer is the livlihood of &lt;br /&gt;
the portal but it is obvious, to you, that the nude figure upon the post seems &lt;br /&gt;
to anchor a good portion of the energy.'&lt;br /&gt;
&lt;br /&gt;
Tak steps into the barn, raising his voice in his powerful magical enhanced &lt;br /&gt;
ability. &amp;quot;Kill the mage first! Then start on the larvae! We cannot let him bring &lt;br /&gt;
anything else into this plane!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak pages: Is the guy on the post alive or dead?&lt;br /&gt;
You paged Tak with 'You can't tell for all the other things going on so its not &lt;br /&gt;
obvious.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Well hearing that bit of news, she's going to go for the &lt;br /&gt;
figure. I take it no one is in position I could flank with on him yet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No, and you'd have to traverse where the larvae are &lt;br /&gt;
threatening to get to him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Acrobatics then :)&amp;quot;&lt;br /&gt;
GAME: Elessa rolls acrobatics: (13)+10: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You move through and are now next-to the conjurer.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;He has actually gone so he's no longer flatfooted, so normal &lt;br /&gt;
attack.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+1: (3)+4+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Everyone has +2 to hit and damage from me, and +2 saves vs &lt;br /&gt;
fear/charm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh, +2.... wouldn't have helped&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not in this case. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is there a square that both of the larvae are threatening?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yeah. It would technically be the area between them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah would be more centered towards Larvae 2 so to not &lt;br /&gt;
be subject to both of them at this time.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Awesome. I'm going to stand there and cleave. Can't tumble, &lt;br /&gt;
you see...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Which are you attacking first?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Larvae 2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Do I have a flank with Tatyannah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No. She's in front of them. You're between them. You'd have &lt;br /&gt;
to get behind 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (2)+6: 8&lt;br /&gt;
GAME: Rogun rolls 1d6: (4): 4&lt;br /&gt;
GAME: Rogun damaged Lanier for 12 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Rogun, would the +2 from a charge have got the hit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier forgot to factor that in.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier glances towards Tak, &amp;quot;I can't get around to him!&amp;quot; He does the next best &lt;br /&gt;
thing, however. Interposing himself between the two larvae, Lanier lifts his &lt;br /&gt;
greatsword above his head, aiming for the larvae with an arrow sticking out of &lt;br /&gt;
it. He pulls the sword downwards in a great feat of strength. He misses cleanly, &lt;br /&gt;
however.&lt;br /&gt;
&lt;br /&gt;
The larvae that has not sprayed maggots senses Lanier standing near-to it. &lt;br /&gt;
Raising its bulk undulates forward, mouth-hole widening, and seizes onto his &lt;br /&gt;
torso. The grip of its bite is bone-crushing and then the wound starts to burn &lt;br /&gt;
as it vomits acid onto the Ranger while it holds him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Manuever to get next to the mage, using acrobatics, if &lt;br /&gt;
possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you go directly over the space the larvae occupies, rather &lt;br /&gt;
than moving around, this is possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls acrobatics: (1)+11: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (12)+8: 20&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (2)+6: 8&lt;br /&gt;
GAME: Rogun rolls 1d6: (1): 1&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 9 points. 25 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You lose the move action. You are not near the mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah judges that she doesn't want to be caught between the two larvae and &lt;br /&gt;
needs to be next to the mage. So she takes a step and attempts to jump, but &lt;br /&gt;
there's not enough room or something. This is not working out well for anyone. &lt;br /&gt;
As she lands, she gets bitten with one of those acidic bites. She swears. Anyone &lt;br /&gt;
who has been on one of these things with her shouldn't be surprised. At least by &lt;br /&gt;
the swearing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But you still have your standard action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok, stabbing the one that bit me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (20)+6+2: 28&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (16)+6+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have critted.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d8 + 4 x 3: (1)+4 x 3: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll 3d8+12 :)&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 3d8 + 12: (13)+12: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You heavily wound it. It is in very bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah does remember to take a stab at it and boom! She slides her spear in &lt;br /&gt;
and damages it heavily with a sort of vicious glee.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 12                  Larvae_2&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Well, they said kill the mage.. I'm going to shoot the &lt;br /&gt;
mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll at him.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (6)+8+1: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;that is with the +2 from the bard, taking out my -2 form &lt;br /&gt;
being sickened..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do hit him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;How far from him am I?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thirty feet.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1: (4)+3+1: 8&lt;br /&gt;
GAME: Rogun rolls 1d20+12: (10)+12: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He takes moderate damage. He is somewhat hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian looks a big green about now, with the nasty crap the larvae threw at her. &lt;br /&gt;
Even though she escaped most of it.. she isn't impressed. She tries to shake off &lt;br /&gt;
the feeling, and the bard's inspiration is helping. She pulls another arrow, and &lt;br /&gt;
after hearing the mage needs to be taken out first, she gets a bead on him. &lt;br /&gt;
&amp;quot;This side of the law is turning out to be not so fun...&amp;quot; She slows her &lt;br /&gt;
breathing, then lets fly. She clips him, but does some damage.&lt;br /&gt;
&lt;br /&gt;
The figure continues to scream loudly his arcane words pointing more and more &lt;br /&gt;
emphatically towards the adventurers even as they start to swarm him. Although &lt;br /&gt;
the first blow is ill-placed the arrow strikes him cleanly, staggering him a bit, &lt;br /&gt;
but he manages to continue his wild chanting..&lt;br /&gt;
&lt;br /&gt;
..his eyes burst open, &amp;quot;SPIDERS!&amp;quot; He screams and in the space between Tatyannah &lt;br /&gt;
and Kilian things begin to pour in from nowhere. First a few dozen, then dozens, &lt;br /&gt;
then hundreds, thousands of spiders continually rain onto the ground and begin &lt;br /&gt;
to move as if having a unified idea of what to do.&lt;br /&gt;
&lt;br /&gt;
The carpet of spiders ripples towards Kilian and begin to climb up her legs and &lt;br /&gt;
into her clothing their hundreds of mandibles biting at her flesh.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d6: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian roll Fortitude.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls fortitude: (13)+5: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You take light damage and resist their weak poison.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Question, in him casting the spell, I am adjacent, do I get &lt;br /&gt;
an OA?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He took a five-foot step.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (13)+8: 21&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (1)+6: 7&lt;br /&gt;
GAME: Rogun rolls 1d6: (1): 1&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 8 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
The larvae that just received a massive wound bites at Tatyannah a second time. &lt;br /&gt;
Although it catches her with its acidic mouth the force of her attack seems to &lt;br /&gt;
have momentarily stunned it for the damage is significantly less this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak pages: I'd like to determine if healing or harming the nude guy with &lt;br /&gt;
interfer with the summoning.&lt;br /&gt;
You paged Tak with 'You estimate that terminating his life force will likely &lt;br /&gt;
provide the portal with no more nourishment. However, moving him away from it &lt;br /&gt;
would likewise deprive it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to run to the nude guy and cut him down&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;While maintaining my inspire courage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You will have to pass through both of the larvae's threatened &lt;br /&gt;
areas to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll try acrobatics&amp;quot;&lt;br /&gt;
GAME: Tak rolls acrobatics: (5)+8: 13&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (10)+8: 18&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d6: (5): 5&lt;br /&gt;
GAME: Rogun damaged Tak for 15 points. 22 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Damn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I still have a standard right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;However, as you were moving through its threatened area and &lt;br /&gt;
not space you do make it near-to where is lasheds.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;So I'm near him right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I cut him down as my standard?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can begin cutting him down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll do that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What are you using?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I have a dagger&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll damage with the dagger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa. What is your action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak continues to hold his bardic magic, and then starts to move, quickly dashing &lt;br /&gt;
over towards the nude man being tied up. One of the larva hits him hard, but he &lt;br /&gt;
still makes it to where he needs to be. &amp;quot;I need to get him away from the source &lt;br /&gt;
of magic! It will stop feeding the spell!&amp;quot; he draws a dagger to cut at the ropes &lt;br /&gt;
holding the man.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Acrobatics to move into flank with Tak, then attack with my &lt;br /&gt;
standard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak begins cutting the bindings. This looks like it could be &lt;br /&gt;
a few rounds.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;You'd need to flank with Tat or Lanier&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh, then flank with one of them, will I still need an &lt;br /&gt;
acrobatics to get into the right position?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What are you attacking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;The nude mage guy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ah. There is a nude guy who appears to be either dead or &lt;br /&gt;
'mostly dead' lashed to a post. Then there is a mage close to that who is &lt;br /&gt;
summoning spiders.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak is cutting the nude fellow down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Oh! I mean the mage dude is what I'm after, not the nude &lt;br /&gt;
one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. No one else is threatening him at the moment. Everyone &lt;br /&gt;
else is blocked by Larvae.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay. then I won't move&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+2: (1)+4+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa puts her head on the table.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Going to try to attack Larvae 2 and cleave into Larvae 1.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Hopefully some of Kilian's pimp juice works on my dice.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (17)+9: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Indeed it did.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;It does. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Cleaving.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+9: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You strike both.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll damage for #2.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+11: (6)+11: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You kill it. Maggots and acid spill outward in a dramatic but &lt;br /&gt;
mechanically unimportant fashion as it bursts.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Damage on #1.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You heavily wound the other larvae. It is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: 'Larvae_2' removed from initiative list.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                     &lt;br /&gt;
 19                  Tatyannah&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Kilian&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Figure&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 11                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Elessa&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 7                   Lanier&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 1                   Larvae_1&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Larvae 1 fails to attack Lanier. Top of the Round. &lt;br /&gt;
Tatyannah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Stab the larvae, since it's in bad shape.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (20)+6+2: 28&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 6 + 2: (7)+6+2: 15&lt;br /&gt;
&lt;br /&gt;
Caught in a mighty cleave, the remaining larvae attacks Lanier be swinging its &lt;br /&gt;
large bulbous head at him but winds up flopping ineffectually upon the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not crit. Roll damage.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d8 + 4 + 2: (6)+4+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That Larvae is in Very Bad Shape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Another shot at the mage... she isn't liking him back. ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+8+1: (12)+8+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier moves aside to dodge the first wave of spiders, acid and ichor that &lt;br /&gt;
descends from the open wound of the larvae. The steps are careful and precisely &lt;br /&gt;
tuned to allow him the most momentum as he brings the greatsword around to stab &lt;br /&gt;
deeply into the gullet of the second larvae with a mighty heave. Then, with an &lt;br /&gt;
equally mighty cleave, Lanier withdraws the sword from the guts of the larvae &lt;br /&gt;
and swings it into the first of the larvae.&lt;br /&gt;
GAME: Kilian rolls 1d8+3+1: (6)+3+1: 10&lt;br /&gt;
&lt;br /&gt;
Tatyannah decides to stick with the larvae and try to kill them, because she's &lt;br /&gt;
cranky. Particularly after the spiders and stuff. She jabs her sphere at the &lt;br /&gt;
damaged larvae and SCORE! Another decent hit. Take that you sluggy, digusting &lt;br /&gt;
things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The mage is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Mind-Affecting Will Saves from: Tatyannah, Lanier, and &lt;br /&gt;
Elessa.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls will: (1)+3: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;+2 save vs fear and charm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Will that help in this case?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I don't think that's gonna help me. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It will not.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls will: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa and Tatyannah are stunned and blind for 1 round.&amp;quot;&lt;br /&gt;
Kilian's expression hardens as the spiders appear and move up into her clothing &lt;br /&gt;
and starts biting her. It takes everything she has to not squirm. Her eyes are &lt;br /&gt;
hard as she takes another bead on the mage, shouting at him, &amp;quot;Really?!! &lt;br /&gt;
Spiders?!! I'm from Charn, you're going to have to do better than that!&amp;quot; She &lt;br /&gt;
pulls back on the bow and takes aim, holds breath and lets the arrow fly. This &lt;br /&gt;
one catches him in his ribs, bringing a well of blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Lovely :)&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Kilian for 3 points. 26 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Fort save from Kilian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier, roll will when you return. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Back.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls fortitude: (5)+5: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Will, not fort, Lanier.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Will: (11)+3: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;My bad.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier is also stunned and blinded for 1 round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Balls... I rolled a 16 on that Fort too.&amp;quot;&lt;br /&gt;
GAME: Rogun damaged Kilian's str for 2 points. 2 total damage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hundreds of Spider Bites makes Kilian feel weaker (poses &lt;br /&gt;
now).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is this a fear effect, Rogun?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No. It's color spray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The abyssal glares at Elessa and then his screams at her. A horrible face-&lt;br /&gt;
reddening shriek right in his face before bringing a fist up over his mouth and, &lt;br /&gt;
muttering several words, he blows into his hands sending a burst of colored dust &lt;br /&gt;
outwards in a cone.&lt;br /&gt;
&lt;br /&gt;
It affects three of the adventurers and the larvae. However, the larvae seems &lt;br /&gt;
unaffected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;How long am I sickened from the first time? So I know when &lt;br /&gt;
to take the -2 off?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak. You have cut away a portion of the bindings. You are &lt;br /&gt;
up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The sickened has worn off.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I roll know/arcana about the spiders, cause I've read the &lt;br /&gt;
spell OOcly and I think I know what will work :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;And keep cutting&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Do you want to know about the spell or a swarm of spiders?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;The spell&amp;quot;&lt;br /&gt;
Tak pages: Per the spell a summon swarm only travels towards the nearest &lt;br /&gt;
creature, the caster has no control&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes, you can roll to know about the spell mechanics. However, &lt;br /&gt;
swarm mechanics would fall under knowledge/nature.&amp;quot;&lt;br /&gt;
You paged Tak with 'Yes, that is arcana.'&lt;br /&gt;
GAME: Tak rolls knowledge/arcana: (12)+8: 20&lt;br /&gt;
GAME: Tak rolls knowledge/nature: (9)+8: 17&lt;br /&gt;
GAME: Tak rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Still cutting ropes as I talk to folks&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You know about swarm mechanics. However, the spell mechanics &lt;br /&gt;
elude you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak continues to hack at the bindings around the nude man, calling out. &amp;quot;The &lt;br /&gt;
spiders will attack anything! Move near him, lead them to the mage!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are mostly through the bindings.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa is skipped for the stun. As is Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Ahh, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa has been attempting to fight against the man once she got up close to him &lt;br /&gt;
and lashes out at him with her sword. Unfortunately, she can't seem to land a &lt;br /&gt;
blow yet. But when she is hit by the spell, she screams for a moment, putting up &lt;br /&gt;
her hand over her eyes, and seems almost frozen for a few heartbeats.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (12)+8: 20&lt;br /&gt;
GAME: Rogun rolls 1d6+6: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d6: (6): 6&lt;br /&gt;
GAME: Rogun damaged Lanier for 6 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah is stunned. Kilian is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kilian pages: Can I bullrush him? Do I have a clear shot?&lt;br /&gt;
Kilian pages: Or Charge.. I won't be able to draw my sword.. but one or the &lt;br /&gt;
other..&lt;br /&gt;
&lt;br /&gt;
The remaining larvae undulates at Lanier again and seizes hold of him. Stunned &lt;br /&gt;
as he is, its mouth gets a firm grip and it regurgitates a mass of acidic bile &lt;br /&gt;
all over him.&lt;br /&gt;
&lt;br /&gt;
Through the event horizon of the portal, upon the blasted landscape, a man-like &lt;br /&gt;
creature with a whip-cord build and shrunken leathery wings ascends onto the &lt;br /&gt;
cliff face in the abyssal plane. It cocks its head slowly, as trying to deduce &lt;br /&gt;
exactly what it is looking at.&lt;br /&gt;
&lt;br /&gt;
Realization falls over its features then and licking its lips it draws a long &lt;br /&gt;
spiked whip that appears as a living serpent and begins a slow trek across the &lt;br /&gt;
blasted landscape towards you.&lt;br /&gt;
&lt;br /&gt;
You paged Kilian with 'You can charge it.'&lt;br /&gt;
You paged Kilian with 'You can actually draw a weapon while you charge if you &lt;br /&gt;
drop your bow.'&lt;br /&gt;
From afar, Kilian nods &amp;quot;I'll do that!&lt;br /&gt;
Kilian pages: So I get a +2 on my attack for the charge?&lt;br /&gt;
You paged Kilian with 'Okay. Announce OOC and roll it. :)'&lt;br /&gt;
You paged Kilian with 'Yes. :)'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kilian says, &amp;quot;Charging the mage!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d20+7+2: (18)+7+2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Kilian rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The figure collapses to the ground, dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The portal stutters for a brief moment but is otherwise &lt;br /&gt;
unaffected.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I get the guy free this round and carry him away?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You will be heavily encumbered but, yes, you may begin &lt;br /&gt;
dragging him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Then I'm getting him towards the door, and taking the extra &lt;br /&gt;
time to avoid the stupid larvae so they dont kill him&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;And I'm dropping my inspire, so that was 3 rounds total use, &lt;br /&gt;
lingering for 2 more&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders poison starts to have an effect, after the multitude of them biting &lt;br /&gt;
her. She looks at her bow.. her bow that is nearly as tall as she is, and drops &lt;br /&gt;
it. She clenches her jaw and takes a really good look at the mage.. &amp;quot;I hate &lt;br /&gt;
spiders...&amp;quot; she charges the mage and pulls her blade free. With a practiced &lt;br /&gt;
swing of her blade she finishes the mage off...&lt;br /&gt;
&lt;br /&gt;
Tak cuts the man free finally, as the man starts to fall Tak staggers under the &lt;br /&gt;
weight of catching him. The bard grunts, not really being a strong man. He &lt;br /&gt;
starts to move away to the side of the barn, circling the larvae but at least &lt;br /&gt;
getting the victem away from the center of the ritual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the last bond is cut the nude male falls heavily into Tak's care. Limps as &lt;br /&gt;
he is he's not hard to manipulate but is quite heavy to someone unaccustomed to &lt;br /&gt;
bearing a lot of dead weight.&lt;br /&gt;
&lt;br /&gt;
As Tak begins dragging him across the barn the tendrils of the portal seem to &lt;br /&gt;
cling to him for some distance. Then, as if strained to the limit, one falls &lt;br /&gt;
loose and collapses back into the portal.&lt;br /&gt;
&lt;br /&gt;
The area outside of the barn, which turned when the barricade was shattered, &lt;br /&gt;
begins to return to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Elessa.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Is there anything up that can/should be killed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;One Larvae remains.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Can I get in on a flank?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If Lanier were not still stunned you could.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Meaning you can defer your action until after his if you &lt;br /&gt;
choose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;And since he is right after me. May I move and ready my &lt;br /&gt;
attack for when he is no longer stunned or attacks? So he gets flank too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;I shall do that :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Getting up and whacking the snot out of the larvae.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You grab your weapon and swing with flank.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Lanier rolls 2d6+11+inv: (3)+11+inv: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;What the hell?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok. Yeah, 14 damage if it hit.&amp;quot;&lt;br /&gt;
GAME: Elessa rolls melee+2+2: (13)+4+2+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. Dead. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Elessa says, &amp;quot;Okay... I have a standard left... I'm going to use it as a &lt;br /&gt;
move to get out of here right now and away from that portal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier reels back from the mass of color that overloads his senses. He falls to &lt;br /&gt;
a knee, leaning heavily upon the greatsword which sticks in the ground. He &lt;br /&gt;
grunts as he is washed down in acid a moment later. This seems to bring him to &lt;br /&gt;
his senses. His eyes snap open, looking around quickly. He stands to his feet, &lt;br /&gt;
taking the greatsword in a reverse grip and carries the sword up above his head &lt;br /&gt;
and then down into the larvae with one final great warcry. The slash hews the &lt;br /&gt;
larvae apart. The Ranger, breathing heavily, begins looking around quickly, &amp;quot;Tak! &lt;br /&gt;
What's going on!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders move as a living wave to rapidly approach Tatyannah. Rising like a &lt;br /&gt;
side they scrabble over one another and then -- suddenly -- their numbers are &lt;br /&gt;
less and less. As quickly as they fell from the sky they disappear into &lt;br /&gt;
nothinginess.&lt;br /&gt;
&lt;br /&gt;
Within the portal the demonic form continues its approach its eerie voice &lt;br /&gt;
whispering inside your heads and making you feel suddenly quite paranoid.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I won't hold you to order at this point. Tak feel free to &lt;br /&gt;
pose. Others may also pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak calls out &amp;quot;Help me! We have to get this man away from the portal, it will &lt;br /&gt;
close if we get him away! Before something worse comes through!&amp;quot; He struggles to &lt;br /&gt;
drag the man towards the barn door and get out of here, far as he can.&lt;br /&gt;
&lt;br /&gt;
Kilian brushes at the few remaining spiders, only to see them disappear. She &lt;br /&gt;
looks down at the mage in disgust, but its the voice that pulls her attention &lt;br /&gt;
away. She backs away from the portal, then hears Tak and moves forward to help &lt;br /&gt;
him, grabbing at the man with her free hand. &amp;quot;I hope you are right about this... &lt;br /&gt;
&amp;quot; she lends her stregnth to move the man away and towards the doors.&lt;br /&gt;
&lt;br /&gt;
Tatyannah was both blind and stunned and so stumbles around a minute. But thank &lt;br /&gt;
goodness, her sight returns and so she blinks a few times. She does offer, 'I &lt;br /&gt;
can carry him, if need be.&amp;quot; Hello, Giantborn.&lt;br /&gt;
&lt;br /&gt;
Tak says, &amp;quot;Take him and run! We must hurry!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elessa backs away from the portal some more. &amp;quot;Something nasty is trying to get &lt;br /&gt;
through!&amp;quot; she warns the others, falling back with them very quickly to hope that &lt;br /&gt;
getting away might do something to the portal. Like close it.&lt;br /&gt;
Tatyannah shoves her spear at someone, picks up the guy and takes off.&lt;br /&gt;
&lt;br /&gt;
Tak will carry the spear&lt;br /&gt;
&lt;br /&gt;
Kilian moves to let Tatyannah take over getting the man out of the barn, she &lt;br /&gt;
runs over to grab up her bow. &amp;quot;Working for the law just ain't worth it... this &lt;br /&gt;
sucks..&amp;quot; she looks down at the bow and winces, &amp;quot;Oh great, I got maggots on my &lt;br /&gt;
bow.. that's just gross!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak takes Tatyannas spear, hollering and waving to the others. &amp;quot;Get out! Get as &lt;br /&gt;
far away as we can!&amp;quot; He stays with Tatyannah, moving with her as they rush from &lt;br /&gt;
the barn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;How far is the demon thing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun poses.&lt;br /&gt;
&lt;br /&gt;
Lanier drops back to the barn door, &amp;quot;Tak, Tatyannah! Get him away from here, &lt;br /&gt;
I'll attempt to slow that thing down.&amp;quot; He tosses his greatsword out the door, &lt;br /&gt;
opting instead to go for the recurved longbow draped across his shoulder. He &lt;br /&gt;
takes up one arrow from his quiver, stringing it and pulling mightily until it &lt;br /&gt;
is cheeked. He takes air, raising the tip of the arrow just slightly, and &lt;br /&gt;
letting it fly through the portal. A moment later, a second arrow follows.&lt;br /&gt;
Tatyannah doesn't bother with chitchat, just runs, trusting in her innate &lt;br /&gt;
Giantborn-ness to be able to see in the near-dark and to carry the burden on her &lt;br /&gt;
shoulders.&lt;br /&gt;
&lt;br /&gt;
Indeed, as if the demonic figure had issued some sort of call more and more &lt;br /&gt;
abyssal creatures appear upon the blasted cliffs..&lt;br /&gt;
&lt;br /&gt;
..hideous beings - living avatars of self-mutilation and torture - writhe upon &lt;br /&gt;
the horizon and then begin moving forward. Their every step bringing pain for &lt;br /&gt;
they shriek and wail as if the merest movement of their bodies brought &lt;br /&gt;
incredible agony upon them..&lt;br /&gt;
&lt;br /&gt;
The Giantborn woman grabs the nude man, who is light to her broad frame, and &lt;br /&gt;
throws him carelessly over her shoulder before sprinting away. The tendrils of &lt;br /&gt;
energy continues to stretch and cling until, one by one, they break free as she &lt;br /&gt;
exits the barn..&lt;br /&gt;
&lt;br /&gt;
..a thousand tortured souls scream in your mind..&lt;br /&gt;
&lt;br /&gt;
The energy lashes back into the portal which bulges and warps for a moment. It &lt;br /&gt;
ripples in expansion..&lt;br /&gt;
&lt;br /&gt;
..the creatures move faster and thus the screaming louder..&lt;br /&gt;
&lt;br /&gt;
..before it collapses unto itself and there is a flash..&lt;br /&gt;
&lt;br /&gt;
-=Exterior - Sepulveda Farmstead=-&lt;br /&gt;
&lt;br /&gt;
The cool night falls over each of you when the portal closes. The screaming is &lt;br /&gt;
gone - replaced by the quiet braying of animals and the absent movement of the &lt;br /&gt;
weather vane - the natural darkness of the night enveloping you and actually &lt;br /&gt;
bringing a feeling of safety for the horrors just encountered.&lt;br /&gt;
&lt;br /&gt;
As you inspect the nude man you find that he is alive, albeit barely, for though &lt;br /&gt;
his soul has been mostly drained he awakens long enough to look at each of you &lt;br /&gt;
whispering, &amp;quot;..thank you..&amp;quot; before lapsing out of consciousness again.&lt;br /&gt;
&lt;br /&gt;
Then you remember your initial mission: The Farmer who did not appear to testify.&lt;br /&gt;
&lt;br /&gt;
It would seem that he was not in willful contempt but was, quite literally, tied &lt;br /&gt;
up at the time of the trial.&lt;br /&gt;
&lt;br /&gt;
Extenuating circumstances being what they were - you are sure the court will &lt;br /&gt;
understand.&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10173</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10173"/>
		<updated>2013-06-28T23:13:09Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 20th, 2013&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thora]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 22nd, 2013&lt;br /&gt;
|[[PrP: Saturday Night Main Event]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Tatyannah]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 25th, 2013&lt;br /&gt;
|[[PrP: Save the Princess]]&lt;br /&gt;
|[[Bildor]], [[Elessa]], [[Tak]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 27th, 2013&lt;br /&gt;
|[[PrP: Abyssal Barn]]&lt;br /&gt;
|[[Elessa]], [[Kilian]], [[Lanier]], [[Tak]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Red_Ridge_Pass&amp;diff=10162</id>
		<title>PrP: Red Ridge Pass</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Red_Ridge_Pass&amp;diff=10162"/>
		<updated>2013-06-21T03:18:34Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil | ~~~~~~~~...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  4   | 31  | 31  | 23  |  3  |  8  |  4  |&lt;br /&gt;
|Eligar    |DAWN_ELF|Cav          |  3   | 29  | 29  | 11  |  5  |  2  |  3  |&lt;br /&gt;
|Tatyannah |GIANTBOR|Rog          |  3   | 23  | 23  | 15  |  3  |  6  |  3  |&lt;br /&gt;
|Thora     |MOUNTAIN|Clr          |  2   | 22  | 22  | 13  |  6  | -1  |  7  |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Is everyone's AC set correctly?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;S'far as I know?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Or at least mine is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Yup, think so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;mind is now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also, as we go into inits, if you wind up sucked into RL and &lt;br /&gt;
I skip you don't feel like its personal. We'll pick you back up when you return. &lt;br /&gt;
It's just an effort to keep things moving so that we can finish within four &lt;br /&gt;
hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Veyshanti merchant Ak-Hazrad has recently brokered for a single lot of &lt;br /&gt;
uninspected and unrefined iron ore from a Khazad-Aul estate in the Red Ridge &lt;br /&gt;
Mountains. This load of ore is to later be processed and used nullify a pre-&lt;br /&gt;
existing debt with the lord Al-Khazim who lost some other items that were placed &lt;br /&gt;
on consignment with Ak-Hazrad prior to their sale.&lt;br /&gt;
The intricacies of the deal are unimportant for your purposes save for two &lt;br /&gt;
things...&lt;br /&gt;
&lt;br /&gt;
First, that Ak-Hazrad must take receivership of the of ore in the Red Ridge &lt;br /&gt;
Mountains and is bears total responsibility for its transport..&lt;br /&gt;
&lt;br /&gt;
..and second, Ak-Hazrad has conditioned the pay of those responsible for its &lt;br /&gt;
transport upon its safe arrival.&lt;br /&gt;
&lt;br /&gt;
Given that a load of ore is not a high priority target only five adventurers &lt;br /&gt;
were hired. Their journey to the Red Ridge Mountains was largely uneventful. &lt;br /&gt;
After an overnight stay within the great stone halls of the Khazad-Aul they &lt;br /&gt;
journeyed forth..&lt;br /&gt;
&lt;br /&gt;
-=FADE IN - Red Ridge Basin=-&lt;br /&gt;
&lt;br /&gt;
Great stone mountains tower over all sides of the party. The great ore-loaded &lt;br /&gt;
wagon trundles slowly through a mountain pass which the Khazad-Aul artificially &lt;br /&gt;
widened centuries ago. The sides of the mountains have been cut into a &lt;br /&gt;
relatively smooth surface a hundred feet high not only the ease the passage by &lt;br /&gt;
curtailing falling rocks but it also aids in preventing interlopers from preying &lt;br /&gt;
upon the caravans which pass through.&lt;br /&gt;
&lt;br /&gt;
The wagon driver is a whip-thin fellow who bleary eyes and gagging nausea, which &lt;br /&gt;
echos sickeningly off the blank stone walls, are indicative of having one too &lt;br /&gt;
many flagons of Khazad spirits the night before.. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll perceptions as you read and pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar is riding on the side of the wagon and he looks over at the wagon driver, &lt;br /&gt;
&amp;quot;Are you doing all right?&amp;quot; He asks as he has his shield and lance up and ready. &lt;br /&gt;
He's looking around for any trouble.&lt;br /&gt;
&lt;br /&gt;
Thora is apparently in the process of trying to convince the wagon driver to try &lt;br /&gt;
a foul-smelling concoction she's managed to scrounge up with herbs and &lt;br /&gt;
ingredients she had in her travel kit; the Khazad woman is having little luck, &lt;br /&gt;
however, as the man has, after a whiff of the brew, failed to acknowledge even &lt;br /&gt;
her presence. Somewhat put off, the pudgy dwarven lady sighs, shrugs and leans &lt;br /&gt;
back in the wagon's seat beside the driver, with a muttered &amp;quot;Suit yourself...&amp;quot; &lt;br /&gt;
The concoction, though, is left stoppered in the space between the seats. Just &lt;br /&gt;
in case he changes his mind.&lt;br /&gt;
Tak is on a horse, he rented/borrowed it, he will one day buy one, he swears. He &lt;br /&gt;
rides opposite Eligar, moving along with the wagons at thier slow plodding pace. &lt;br /&gt;
He keeps looking around, perhaps admiring the scenery.&lt;br /&gt;
Tatyannah is out in front by a goodly amount, on a horse as well, trying to keep &lt;br /&gt;
on eye on potential problems up there. That way, she also avoids conversation &lt;br /&gt;
and bickering.&lt;br /&gt;
The driver dabs sweat from his brow and looks down at Eligar, &amp;quot;..yeah...&amp;quot; He &lt;br /&gt;
says after needing a second to gather himself, &amp;quot;..m'doin' alright..&amp;quot; The man &lt;br /&gt;
says unconvincingly and looks after Thora as she trudges away, &amp;quot;Drinkin' their &lt;br /&gt;
stock is how I got into this mess..&amp;quot; He mumbles more to himself but the others &lt;br /&gt;
can hear. He gags again as another wave of nausea washes over him.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls perception: (1)+10: 11&lt;br /&gt;
GAME: Tatyannah rolls perception: (2)+12: 14&lt;br /&gt;
GAME: Thora rolls perception: (5)+4: 9&lt;br /&gt;
GAME: Tak rolls perception: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 15* Between gags you hear something that almost sounds like &lt;br /&gt;
whispering. However, with all the echoing it could be anything -- including your &lt;br /&gt;
imagination.&lt;br /&gt;
&lt;br /&gt;
Eligar nods a little bit, &amp;quot;All right as long as you are all right.&amp;quot; He'll try to &lt;br /&gt;
keep an eye on the driver as he looks around, &amp;quot;Tak are you doing okay?&amp;quot;&lt;br /&gt;
Thora is apparently blissfully unaware of any trouble that may be looming over &lt;br /&gt;
this little trip; she has her spot on the wagon, with a rolled-up cloak against &lt;br /&gt;
her back to keep her company, and she has a book. The jostling of the cart &lt;br /&gt;
doesn't seem to bother her as she hums merrily and thumbs through the pages of &lt;br /&gt;
the well-worn tome. She introduced herself earlier in the trip as &amp;quot;Thora of Clan &lt;br /&gt;
Firecradle&amp;quot;, and has apparently been content to leave it at that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'd like to cast detect magic, I dont like whispering!&amp;quot;&lt;br /&gt;
GAME: Tak refreshes spells.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Very well.&amp;quot;&lt;br /&gt;
GAME: Tak casts Detect Magic.&lt;br /&gt;
You paged Tak with 'You detect no magic.'&lt;br /&gt;
&lt;br /&gt;
Tak isn't sure what he heard, but figures he might as well routinely check the &lt;br /&gt;
area for signs of magic. He mutters a few arcane words then starts sweeping the &lt;br /&gt;
area, he looks at the driver, the wagons, and then everything around them. &lt;br /&gt;
Apparently nothing suprises him cause he doesn't start screaming or pointing.&lt;br /&gt;
&lt;br /&gt;
As the driver stops gagging...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Eeeh, Eeeh, Guuh...&amp;quot; Deep guttural sounds echo off the sides of the mountain &lt;br /&gt;
making it hard to pinpoint their source.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;WHAM&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wagon suddenly lurches from side to side as a great form, seemingly from out &lt;br /&gt;
of no where, falls onto the top of the wagon. Nearly four feet tall, and &lt;br /&gt;
possibly also wide, the blue-tinged creature looks to be an amalgam of stone and &lt;br /&gt;
flesh. Three spindly arms jut out from a bulbous torso which is supported by &lt;br /&gt;
three powerful legs. It has no head - merely a wide gaping maw where a head &lt;br /&gt;
SHOULD be.&lt;br /&gt;
&lt;br /&gt;
It scrabbles frantically atop the wagon, perhaps disoriented from he impact, &lt;br /&gt;
before melting into the very ore you carry.&lt;br /&gt;
&lt;br /&gt;
Tatyannah pulls the horse to a halt, turning around at the sound, but missing &lt;br /&gt;
the part with the blue creature melding into the ore. &amp;quot;What happened?&amp;quot;&lt;br /&gt;
Thora is very nearly thrown off the wagon from the impact. &amp;quot;What th--!&amp;quot; Glasses &lt;br /&gt;
askew on her nose, hair wild, she picks herself up, gingerly picking her book up &lt;br /&gt;
and stuffing it back into a book-pouch at her belt. &amp;quot;What was THAT?!&amp;quot; She stares, &lt;br /&gt;
wide-eyed, at the spot where the blue thing... seemed to disappear into the ore. &lt;br /&gt;
&amp;quot;That can't be good.&amp;quot; She reaches out a slightly-trembling hand to touch the ore &lt;br /&gt;
pile, as if to ensure herself it's still actually there.&lt;br /&gt;
&lt;br /&gt;
Tak jerks his horse to a stop, and draws his whip. &amp;quot;What the heck was that?&amp;quot; &lt;br /&gt;
Apparently he was a bit too surpised to identify imediately.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Roll to indentify the creature? nature?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Planes&amp;quot;&lt;br /&gt;
GAME: Tak rolls knowledge/the planes: (1)+8: 9&lt;br /&gt;
GAME: Thora rolls knowledge/the planes: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Unknown.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar blinks as the wagon lurches and he looks around, &amp;quot;By Darius' beard. What &lt;br /&gt;
was that?&amp;quot; He reins in his horse and he looks at the metal. He'll reach out with &lt;br /&gt;
his lance to poke the metal gently.&lt;br /&gt;
&lt;br /&gt;
Thora pages: Actually, I have the Knowledge domain. The Lore Keeper ability lets &lt;br /&gt;
me learn about any creature I touch. If whatever it was is inside the ore pile...&lt;br /&gt;
&lt;br /&gt;
You paged Thora with 'That is a good idea - I'll give you that. However, &lt;br /&gt;
touching the ore is tantamount to touching the sea and hoping to learn about the &lt;br /&gt;
fish within.'&lt;br /&gt;
&lt;br /&gt;
Thora pages: Oh. That big a load of ore?&lt;br /&gt;
You paged Thora with 'Correct.'&lt;br /&gt;
&lt;br /&gt;
Poking or touching the ore results in just that. It seems physically no &lt;br /&gt;
different than it was when you picked it up.&lt;br /&gt;
&lt;br /&gt;
However, whatever just melted into the pile can he heard to make grotesque &lt;br /&gt;
sounds from somewhere within.&lt;br /&gt;
&lt;br /&gt;
The wagon rocks violently and a second set of sounds can be heard. Another &lt;br /&gt;
creature is below the wagon - identical to the first - except only a quarter of &lt;br /&gt;
it juts out from the stone floor of the basin. Its three arms flail madly upon &lt;br /&gt;
the wood bottom of the wagon.&lt;br /&gt;
&lt;br /&gt;
The driver nearly falls over himself getting off the wagon. Gagging he runs a &lt;br /&gt;
bit further down the pass as the adventurer's turn their attention inward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Somebody-- somebody stop them! We can't let them harm the ore.&amp;quot; Sounding &lt;br /&gt;
uncharacteristically assertive - hey, she's Khazad, she -knows- ore - Thora more &lt;br /&gt;
or less jumps on top of the pile of ore and begins to pull at it, trying to get &lt;br /&gt;
down to where the creature sank in. She's a somewhat comical sight, bookish and &lt;br /&gt;
pudgy as she is, trying vainly to haul heavy lumps of metal-laden rock.&lt;br /&gt;
Tatyannah slides off her horse to grab for her bow, as she says, &amp;quot;There's &lt;br /&gt;
something under the wagon, blue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar blinks, &amp;quot;Hey where are you going?&amp;quot; He rides over to try to grab the reins &lt;br /&gt;
of the animals to get them out of the way of the monster underneath.&lt;br /&gt;
&lt;br /&gt;
Eligar takes the loose reigns of the wagon team and by diverting his attention &lt;br /&gt;
upon this task his equestrian skills allow him to keep the team moving.&lt;br /&gt;
&lt;br /&gt;
Terrible claws can be heard to scrabble upon the bottom of the wagon as the &lt;br /&gt;
creature beneath flails against it. Little by little it is exposed when the &lt;br /&gt;
wagon continues over until finally the wagon is above it no longer.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (19)+6: 25&lt;br /&gt;
GAME: Rogun rolls 1d4+3: (2)+3: 5&lt;br /&gt;
GAME: Rogun damaged Thora for 5 points. 17 remaining.&lt;br /&gt;
Its mouth opens in a deeply frustrated shriek before it slowly rises from the &lt;br /&gt;
stone-floor to stand at the center of canyon. It begins to trundle after the &lt;br /&gt;
wagon as if intent upon it and it alone..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;OMNOMNOM&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Tara heaves ore over the side of the wagon the pleased sound of the creature &lt;br /&gt;
within can be heard. Smacking lips, crunching ore, it sounds like it - feeding -. &lt;br /&gt;
Then Thora heaves one chunk over and one of the scrabbling arms appears. It &lt;br /&gt;
strikes at her, hitting her cleanly with its claws.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Inits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls initiative: Roll: 9 + Bonus: 4 = Total: 13&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 10 + Bonus: 3 = Total: 13&lt;br /&gt;
GAME: Thora rolls initiative: Roll: 11 + Bonus: -1 = Total: 10&lt;br /&gt;
GAME: You roll initiative for Creature_1: Roll: 11 + Bonus: 0 = Total: 11&lt;br /&gt;
GAME: You roll initiative for Creature_2: Roll: 1 + Bonus: 0 = Total: 1&lt;br /&gt;
GAME: Eligar rolls initiative: Roll: 5 + Bonus: 1 = Total: 6&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                           &lt;br /&gt;
 13                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 13                  Tatyannah&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 11                  Creature_1&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 10                  Thora&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 6                   Eligar&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 1                   Creature_2&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Creature 1 is currently in the ore. Creature 2 is trundling &lt;br /&gt;
behind the wagon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Yeesh, bad inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I will inspire courage, and thats it for now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah will try and shoot the one at the back of the wagon.&lt;br /&gt;
&lt;br /&gt;
Tak draws his whip in a hand, and calls out to everyone in his special magical &lt;br /&gt;
bardic sexy voice. &amp;quot;Quickly! We must stop them before the ore is destroyed, &lt;br /&gt;
otherwise we likely won't get paid!&amp;quot; Thats always what an adventurer wants to &lt;br /&gt;
hear, no loot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Its fair to assume that prior to inits you were able to get &lt;br /&gt;
into a clear position to do that. Roll it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5: (6)+5: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What sort-of weapon are you shooting?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Shortbow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Its rocky hide repels your attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah moves to get a better sight on the blue thing at the back of the wagon. &lt;br /&gt;
She doesn't quite make it, however, with the arrow bouncing off the creature. &lt;br /&gt;
Well, that sucks. Right then, she'll have to do this close up then.&lt;br /&gt;
&lt;br /&gt;
The creature within the ore ceases its feasting. &lt;br /&gt;
&lt;br /&gt;
It's large mouth emerges partially from the ore and several great sucking sounds &lt;br /&gt;
are heard as if it were examining the area about it. After a moment it rises a &lt;br /&gt;
bit further out of the ore and seems to turn around - perhaps to better 'see' &lt;br /&gt;
Thora whom just inturrupted its activities.&lt;br /&gt;
&lt;br /&gt;
Slowly its three arms begin rising from the ore then..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora. The creature seems to be considering what to do with &lt;br /&gt;
you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Your go.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Much like I am. I'm gonna try touching it to see if I can &lt;br /&gt;
glean any insights, then get the hell outta dodge. 'Cos that smack kinda hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to-hit as an unarmed attack. It will be versus touch &lt;br /&gt;
AC.&amp;quot;&lt;br /&gt;
GAME: Thora rolls melee: (4)+0: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora :(&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are unable to touch it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;At any rate, I'm withdrawing outta its immediate melee &lt;br /&gt;
range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. You can do that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whiff! The plump dwarven lady tries to lay a hand on one of the weaving, rubbery &lt;br /&gt;
arms the blue... whatever it is... is flailing about, but misses it entirely. &lt;br /&gt;
&amp;quot;Don't harm the ore!&amp;quot; she says, scrambling backwards and trying to get off the &lt;br /&gt;
cart safely. &amp;quot;We didn't come all this way just to lose it to... whatever these &lt;br /&gt;
things are.&amp;quot; So specific, Thora.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll ride by charge the one in the wagon if I can reach &lt;br /&gt;
him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;If not I'll ride by charge the one behind.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can attack the one in the wagon though submerged as he is &lt;br /&gt;
it would be a more difficult attack. The one behind is just trundling along and &lt;br /&gt;
would be an easier strike.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll go for the more difficult target.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Very well. The wagon stops without your guidance but you &lt;br /&gt;
charge past with your lance to strike the partially concealed one. Roll to hit.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+12: (6)+12: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Your lance impacts upon the ore surrounding the creature.&amp;quot;&lt;br /&gt;
Eligar lets go of the reins to try to attack the creature that's on the wagon &lt;br /&gt;
before it eats all the ore. His lance hits the ore and glances off as the wagon &lt;br /&gt;
comes to a halt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;POK&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The arrow bounces harmlessly off of the second creature's hide. As if unaware &lt;br /&gt;
that it was even attacked it continues to waddle forward in pursuit of the wagon. &lt;br /&gt;
&lt;br /&gt;
The wagon slows as Eligar drops the reigns allowing the creature to catch up. &lt;br /&gt;
The wood-loading gate at the rear of the wagon seems to provide it with some &lt;br /&gt;
difficulty not unlike the bottom of the craft. For it scrabbles angrily against &lt;br /&gt;
the gate and then seems to be attempting to use its three long arms to hoist its &lt;br /&gt;
body up into the wagon to join its companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Ok, using lingering, move and trip the guy following us&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Staying at 15 from him for max reach&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. Roll your trip attack.&amp;quot;&lt;br /&gt;
GAME: Tak rolls whiptrip+1: aliased to : (20)+7+4+1: 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He is ultra-tripped. You grab his leg and yank him flat onto &lt;br /&gt;
the ground with a powerful THUD.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak pulls his horse around, moving back towards the one following them. As the &lt;br /&gt;
creature reaches out Tak snaps his whip out at one of the legs and sends it &lt;br /&gt;
crashing on its face intot he ground. &amp;quot;Focus on the one in the wagon! I'll &lt;br /&gt;
distract this one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. #1 is still half out of the ore. #2 is prone upon &lt;br /&gt;
the ground.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I would like to run and stab the one prone if possible. &lt;br /&gt;
Can I get +4 because it's prone?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;What are you attacking with?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Dagger.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Actually, short spear. Just in case.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You had your bow. Can you quick-draw your spear?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I don't have the feat, no. I am ok to spend a turn &lt;br /&gt;
dropping the bow, grabbing for the spear and running.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can she drop the bow, use a move to grab the spear, and a &lt;br /&gt;
standard to charge?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak looks to see if Tat likes that idea&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I'm ok with that. How will that change my roll?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;+2 attack -2 AC right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You'll get a +2 to hit and lose 2 AC till your next turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Also +4 for prone as well&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I can live with that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;And Tak's +1.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;That too!&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5 + 1 + 4 + 2: (3)+5+1+4+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;She wont have sneak attack damage will she?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;If she had hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do not spear the monster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;WAit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thora pages: Do you know if Bless stacks with a bard's inspire ability?&lt;br /&gt;
You paged Thora with 'The attack bonuses stack. His is competence. Bless is &lt;br /&gt;
Morale.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I have a spell I can help her, just want to know if she gets &lt;br /&gt;
sneak attack before I use it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm thinking no, but I'm not sure&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No. Prone does not deny it its dex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It just makes it easier to melee.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Ok, I'll save my spell, sorry to delay things&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No worries.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Thank you for the thought, Tak, I appreciate your help. &lt;br /&gt;
I'll pose now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dropping her bow, Tatyannah reaches for her spear, and bolts for the prone blue &lt;br /&gt;
being. And somehow manages to miss wounding the thing at all. She swears some of &lt;br /&gt;
her most colorful swear words.&lt;br /&gt;
&lt;br /&gt;
The first blue creature within the ore turns around as its companion scrabbles &lt;br /&gt;
against the wood-gate. The thing bobs up and down like a cork in a sea of ore &lt;br /&gt;
and hoots encouragingly at its fellow...&lt;br /&gt;
&lt;br /&gt;
..who is then tripped..&lt;br /&gt;
&lt;br /&gt;
Sensing that something is amiss it moves to the rear of the cart and emerges &lt;br /&gt;
midway from the ore to see its companion face first in the ground. Then &lt;br /&gt;
Tatyannah charges in and stabs at the thing.&lt;br /&gt;
&lt;br /&gt;
It rises from the ore then so that it is standing upright on top of the wagon &lt;br /&gt;
and then steps forward. It falls from the top of the wagon to the stone-floor of &lt;br /&gt;
the basin sinking hip-deep into the stone. It brandishes its three arms and &lt;br /&gt;
howls terribly. Clearly this has displeased it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;#1 is now near where the action is. However, as everyone is &lt;br /&gt;
using reach weapons its not threatening anyone at the moment but can be &lt;br /&gt;
considered next to its fallen ally with its back at the wagon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora. You are up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Imma cast Bless. These things are hard to hit, folks could &lt;br /&gt;
use all the help they can get.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That'll work. As we discussed Tak's to-hit is a competence &lt;br /&gt;
bonus. Bless is Morale. So they stack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;An extra +1 on attack rolls, plus +1 on saving throws against &lt;br /&gt;
fear effects.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. You are up.&amp;quot;&lt;br /&gt;
GAME: Thora casts Bless.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Historian, grant us your insight,&amp;quot; says Thora, clutching at the copper pendant &lt;br /&gt;
around her neck and holding it aloft. &amp;quot;Help us to see clearly and strike true.&amp;quot; &lt;br /&gt;
It's a simple enough prayer, but... oddly effective. The effects are not flashy, &lt;br /&gt;
but there's a sense of potential in the air around her that manifests in a vague &lt;br /&gt;
feeling of knowing where to strike and how to move.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll turn and charge the monster in the wagon again.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+13: (7)+13: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You narrowly miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar turns around and charges at the monster again. Once more the ore makes it &lt;br /&gt;
hard to hit and his lance goes glancing off it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah and Tak. Creature #2 is moving through the space &lt;br /&gt;
that you threaten to get to Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Do you wish to attack it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar turns around and charges at the monster again. Once more he narrowly &lt;br /&gt;
misses it on his pass. He frowns deeply as the monsters unusual position makes &lt;br /&gt;
it hard to hit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to-hit with your spear. You will not have the +2 to &lt;br /&gt;
charge this time. However you have an additional +1 due to bless.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;And the extra +4?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ah, no, its standing now.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5 + 1 + 1: (8)+5+1+1: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah do you have combat reflexes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I do not.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Then you have made the only AoO available.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Just wanted to make sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I cant AOO with a whip :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And the blue thing is up and moving towards her! She defends herself - &lt;br /&gt;
and ...it's another miss, of course. There's more swearing from Tatyannah as she &lt;br /&gt;
tries to attack. Someone is getting cranky. Damn blue - THINGS.&lt;br /&gt;
&lt;br /&gt;
The second creature flails upon the ground as if shocked when it is tripped. &lt;br /&gt;
However, within a moment it sinks partially into the ground and re-orients &lt;br /&gt;
itself. Warbling it then it trundles across the distance between itself and &lt;br /&gt;
Tatyannah. Its rocky hide again repels the Thief's attack as it moves directly &lt;br /&gt;
next to her.&lt;br /&gt;
&lt;br /&gt;
His claws seem quite threatening at this distance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Can I trip?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. Either one with your reach.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Ok, I'll makes sure I'm at 15, and trip the one nearest Tat&amp;quot;&lt;br /&gt;
GAME: Tak rolls whiptrip+2: aliased to : (12)+7+4+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;#2 is tripped.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;It's like playing with dominoes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak blinks as the creatures seem immune to most of thier attacks. &amp;quot;Keep at it, &lt;br /&gt;
something has to hurt them!&amp;quot; He snaps out his whip again, grabbing one of those &lt;br /&gt;
extra legs and jerking hard enough to send the creature to the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. #2 is prone but threatening your space.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I would like to stab again.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5 + 1 + 1 + 4: (20)+5+1+1+4: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Confirm crit.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5 + 1 + 1 + 4: (4)+5+1+1+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No crit. Roll damage.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d6+3 + 1: (4)+3+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You stab it. You would note that its a bit like trying to &lt;br /&gt;
stab wet concrete. That is to say your spear doesn't drive in as easily as it &lt;br /&gt;
would against flesh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Thora, you wouldnt have a magic weapon spell would you?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;No. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thanks,&amp;quot; Tatyannah tosses out to Tak, quickly, even as she moves to take &lt;br /&gt;
advantage of his taking the blue thing down. Finally, she knows, she just knows &lt;br /&gt;
this one is going to do it. She pushes in and she makes a face, as she does so, &lt;br /&gt;
it's taking more effort than usual.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. The other creature is moving towards Tak. Do you &lt;br /&gt;
wish to attack it as it passes?&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (19)+6: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes, would this count as a flank?&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5 + 1 + 1: (8)+5+1+1: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You miss. :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yeah.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 2d4+6: (6)+6: 12&lt;br /&gt;
GAME: Rogun damaged Tak for 12 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
The first creature turns a quick circle as Eligar rides through but winds up &lt;br /&gt;
lumbering towards Tak. Though not prone to great speed the tight quarters do &lt;br /&gt;
allow it to close the distance - however - the close proximity of Tak and &lt;br /&gt;
Tatyannah allow the rogue an opportunity to strike at it.&lt;br /&gt;
&lt;br /&gt;
Closing in on Tak it snarls and flails its spindly arms with frightening &lt;br /&gt;
precision. It clips the bard with two of them for fair damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora. Tak was just attacked by #1. #2 is prone in front of &lt;br /&gt;
Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Can I get to #2 without provoking an AoO from any of them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;I'm gonna try touching it again. Knowledge is power, y'know, &lt;br /&gt;
finding out what the heck we're dealing with might help.&amp;quot;&lt;br /&gt;
Tatyannah tries to attack the one that's going for Tak, but doesn't quite manage &lt;br /&gt;
it. That seems to be the story of her life for most of today.&lt;br /&gt;
&lt;br /&gt;
GAME: Thora rolls melee: (6)+0: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Oh, for...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;+4 for prone. +1 from bless. +1 from Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You touch it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Oh, right. So that's 12.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora | Lore Keeper (Sp): You can touch a creature to learn about its &lt;br /&gt;
abilities and weaknesses. With a successful touch attack, you gain information &lt;br /&gt;
as if you made the appropriate Knowledge skill check with a result equal to 15 + &lt;br /&gt;
your cleric level + your Wisdom modifier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun will pemit you the necessary information.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora, cleric level 2, wisdom modifier 4.&lt;br /&gt;
&lt;br /&gt;
*LORE KEEPER ENTRY: XORN* Native to the plane of Earth a Xorn is a neutral &lt;br /&gt;
creature of average intelligence. In their native plane they are a 'humanoid' &lt;br /&gt;
race and the greatest of them generally possess character class levels. They &lt;br /&gt;
speak Ignan. They possess the ability to seamlessly traverse Earth, Stone, and &lt;br /&gt;
Metal as a fish does water - so no tunnel is made for their passing. However, if &lt;br /&gt;
you can detect disturbances in Earth you can detect them as they move. Their &lt;br /&gt;
senses allow them to be aware of all sides simultaniously making them impossible &lt;br /&gt;
to flank and very hard to surprise. They are resistant to any damage which does &lt;br /&gt;
not bludgeon. They are immune to cold and fire. They are resistant to &lt;br /&gt;
electricity.&lt;br /&gt;
&lt;br /&gt;
They feed on gemstones and precious ore. However, as an intelligent race they &lt;br /&gt;
would not suicidally pursue a nourishing meal unless they are starving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. You are up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge #1 if I can&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Its a pretty wide cavern. So thats possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... blunt weapons!&amp;quot; says Thora, suddenly. She's made her way off the cart and, &lt;br /&gt;
quite usefully, poked a finger at the flailing thing that lies prone before her. &lt;br /&gt;
After a moment of concentration, she made this pronouncement. &amp;quot;They're resistant &lt;br /&gt;
to everything but blunt weapons!&amp;quot; The dwarven lady retreats a small distance &lt;br /&gt;
away from the struggling, thrashing thing, peering intently at it. She even &lt;br /&gt;
pushes her glasses up on her nose a little. &amp;quot;Fascinating. They seem to be from &lt;br /&gt;
the plane of Earth. But why are they blue?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+13: (5)+13: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar looks at his dice, &amp;quot;come on!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Your spear is deflected by his thick hide.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Eligar, what damage would you be doing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;You borrowed Whirl's dice for this plot, didn't you, Rogun.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Magical piercing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun did, yes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;It's a lance +1&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'm going to use an immediate for Eligar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Gallant Inspiration on that attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Eeeevil Whirldice.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;That ok Rogun? It adds 2d4 to that 18&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak casts Gallant Inspiration.&lt;br /&gt;
GAME: Tak rolls 2d4: (7): 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You hit it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak speaks a single arcane word and points at Eligar, &amp;quot;Strike true!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 2d8+10: (16)+10: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It is in bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar charges towards the monster and he hears Tak's words. He feels the magic &lt;br /&gt;
help his aim as he slams the lance into the monster. He does some massive damage &lt;br /&gt;
as he rides by.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;#2 is attempting to stand. Tatyannah has already used her AoO. &lt;br /&gt;
However, Eligar and Thora have not. You are all packed in at the moment. Will &lt;br /&gt;
you attack it as it tries to right itself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;yes and so will my horse&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll for you.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss. Roll for horse.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Can I buy a dice roll over 10.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Well, I can try.&amp;quot;&lt;br /&gt;
GAME: Thora rolls weapon1: (14)+1: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Horse attack when you get a chance.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+5: (2)+5: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (1)+6: 7&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (15)+6: 21&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4+3: (4)+3: 7&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 7 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
The prone creature sinks partially into the earth as if such an action helped it &lt;br /&gt;
regain its balance. It then stands, prompting a series of ineffectual attacks, &lt;br /&gt;
and then strikes at Tatyannah again with its long arms.&lt;br /&gt;
&lt;br /&gt;
One set of claws connect for moderate damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;5 foot back away, trip. INspire courage is over now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Tripping the one that hit me&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That is #1.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;ROll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls whiptrip+1: aliased to : (15)+7+4+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Down it goes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak staggers back from the blows, wincing as he takes a deep gash from the claws. &lt;br /&gt;
&amp;quot;Ahh!&amp;quot; he cries out, he backs up a bit further and snaps his whip around once &lt;br /&gt;
more, sending the creature back onto the ground. &amp;quot;We need to finish them &lt;br /&gt;
quickly!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Change grip on spear and use it to hit at creature like a &lt;br /&gt;
club.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That is an improvised use of the spear. You will have a &lt;br /&gt;
harder time hitting (-4).&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5 + 1 + 1 + 4 - 4: (13)+5+1+1+4+- 4: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Nice!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Or club damage, rather.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d6+3: (3)+3: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;#1 is in very bad shape&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It will attempt to stand. Who wants a hit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll try. :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Might as well. Doubt I'll do anything, but eh. :P&amp;quot;&lt;br /&gt;
GAME: Thora rolls weapon1: (18)+1: 19&lt;br /&gt;
GAME: Eligar rolls 1d20+8: (16)+8: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss. Hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah gets scratched and there's more swearing. She does hear Thora, though &lt;br /&gt;
and switches her grip on her spear, so it become more blunt like, doing time as &lt;br /&gt;
a club. That seems to work, finally, after the fine job Tak does of tripping it &lt;br /&gt;
again. They might actually win this thing.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Eligar rolls 1d8+4: (8)+4: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar kisses his damage dice, &amp;quot;you have not left me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar has lanced it to death.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Huzzah!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora. You are up. #2 is threatening Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;I'm gonna channel some healin'.&amp;quot;&lt;br /&gt;
Eligar finishes off the monster as it tries to get up. A lance to it's center. &lt;br /&gt;
He shakes his head from the hit, &amp;quot;Man I need to get a magic helmet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Channel some healing.&amp;quot;&lt;br /&gt;
GAME: Thora rolls 1d6: (5): 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. You have reach on #2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora has Selective Channelling, so no healing for the xorn.&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  4   | 19  | 31  | 23  |  3  |  8  |  4  |&lt;br /&gt;
|Eligar    |DAWN_ELF|Cav          |  3   | 29  | 29  | 20  |  5  |  2  |  3  |&lt;br /&gt;
|Tatyannah |GIANTBOR|Rog          |  3   | 16  | 23  | 15  |  3  |  6  |  3  |&lt;br /&gt;
|Thora     |MOUNTAIN|Clr          |  2   | 17  | 22  | 13  |  6  | -1  |  7  |&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Tak for -5 points. 24 remaining.&lt;br /&gt;
GAME: Rogun damaged Tatyannah for -5 points. 21 remaining.&lt;br /&gt;
GAME: Rogun damaged Thora for -5 points. 22 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;okay so it's it's too close for me to charge?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll ride by it and just attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+8: (19)+8: 27&lt;br /&gt;
GAME: Eligar rolls 1d+4: (14)+1d+4: 18&lt;br /&gt;
GAME: Eligar rolls 1d8+4: (4)+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do some damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar expertly wields his lance as he first takes down the monster and then he &lt;br /&gt;
rides by the second one attack as he gets some distance to set up a charge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh Spinner of Fate, our time to fall is not yet. Grant us the time that heals &lt;br /&gt;
all wounds,&amp;quot; intones Thora, raising the holy symbol of Navos above her head. A &lt;br /&gt;
subtle flash of light fills the area, sending healing energies through her &lt;br /&gt;
allies, knitting wounds as if natural healing has been massively sped up.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (18)+6: 24&lt;br /&gt;
GAME: Rogun rolls 4d6+3: (13)+3: 16&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 16 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Jeebus.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;That's one hell of a bite.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the first creature is skewered its companion howls angrily.&lt;br /&gt;
&lt;br /&gt;
Surging forward with surprising speed for its side it shoulders its wide body &lt;br /&gt;
downward, sinking partially into the Earth, and then rises clamping its massive &lt;br /&gt;
jaws about Tatyannah's torso.&lt;br /&gt;
&lt;br /&gt;
Teeth and jaws which shred stone to gravel grind about the Giantkin inflicting &lt;br /&gt;
severe damage before releasing.&lt;br /&gt;
&lt;br /&gt;
GAME: 'Creature_1' removed from initiative list.&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                           &lt;br /&gt;
 13                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 13                  Tatyannah&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 10                  Thora&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 6                   Eligar&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 1                   Creature_2&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll trip the one standing up still&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls whiptrip+!: aliased to : (10)+7+4+!: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Well, 22 then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It is tripped.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. You just got mangled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Your go, Tat. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Clubbing it again, despite my condition.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Same circumstances as before.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 5 + 1 + 1 + 4 - 4: (16)+5+1+1+4+- 4: 27&lt;br /&gt;
GAME: Tatyannah rolls 1d6+3: (3)+3: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar hmms, &amp;quot;I think we should get Tat a great club.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You damage it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Imma convert a spell to healing for Tatyannah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Its not subtracting the 4 for some reason. It was still a hit &lt;br /&gt;
but think the spacing is freaking it out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah has a brief moment of triumph from her successful use of spear-as-club, &lt;br /&gt;
before she is attacked but a giant rock monster and mangled. Badly. Bloodied and &lt;br /&gt;
possibly wobbling on her feet, she lashes out again to hit. And connects again. &lt;br /&gt;
And swears loudly again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Thora casts Comprehend Languages.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah will just not add either of the 4's since effectively they &lt;br /&gt;
cancel each other out anyway.&lt;br /&gt;
GAME: Thora rolls 1d8+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
GAME: Rogun damaged Tatyannah for -6 points. 11 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar whispers, &amp;quot;Charge!&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+12: (2)+12: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Obviously riding by&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;A miss. Even prone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Creature 2 is attempting to stand. Eligar just rode past to &lt;br /&gt;
line up another charge. Tat and Thora may AoO if they like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar turns his horse and charges towards the downed monster. He is trying not &lt;br /&gt;
to hit others and he rides off having missed the monster.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh my!&amp;quot; Thora immediately scrambles to Tatyannah's side, grabbing a few herbs &lt;br /&gt;
from a pouch, wadding them together, and pressing them against the site of the &lt;br /&gt;
Giantborn woman's most grievous injury with a soft murmur of prayer. There's a &lt;br /&gt;
dull glow between the dwarf priestess' hand and the larger woman's side... and &lt;br /&gt;
wounds begin to close, near-miraculously. Though probably not as much as either &lt;br /&gt;
would wish.&lt;br /&gt;
&lt;br /&gt;
GAME: Thora rolls weapon1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tat.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Club.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Alright.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 1 + 1 + 1: (4)+1+1+1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+3: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 4d6+3: (13)+3: 16&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 16 points. -5 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah is dying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thanks,&amp;quot; Tatyannah tosses out to Thora, when she sees the thing starting to &lt;br /&gt;
rise again. She flails with the club and this time it doesn't connect. However, &lt;br /&gt;
it means she gets savaged all over again. Down goes the giantborn to the ground, &lt;br /&gt;
bleeding out.&lt;br /&gt;
&lt;br /&gt;
Continuously bludgeoned by Tatyannah the maddened blue-tinged creature lowers &lt;br /&gt;
its 'head' and grasps the Giantkin again in its great maw.&lt;br /&gt;
&lt;br /&gt;
Grinding its teeth hard the tang of iron-filled blood is not altogether an &lt;br /&gt;
unpleasant experience for the creature which shakes her like a mad dog and then &lt;br /&gt;
hurls her unceremoniously aside.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                           &lt;br /&gt;
 13                  Tak&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 13                  Tatyannah&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 10                  Thora&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 6                   Eligar&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 1                   Creature_2&lt;br /&gt;
----------------------------------------           &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I Cure light wounds Tat&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Outside the reach of the creature&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It tossed her aside. So that can be done. Roll it.&amp;quot;&lt;br /&gt;
GAME: Tak casts Cure Light Wounds.&lt;br /&gt;
GAME: Tak rolls 1d8+4: (2)+4: 6&lt;br /&gt;
GAME: Rogun damaged Tatyannah for -6 points. 1 remaining.&lt;br /&gt;
&lt;br /&gt;
Tak moves quickly over to Tatyanna, leaning down to put a hand on her shoulder &lt;br /&gt;
and chant a few arcane words. Energy surges into her, knitting flesh and bone &lt;br /&gt;
back to the way it should be. &amp;quot;Get up quickly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah is traversing the tunnel eternal paradise when Tak &lt;br /&gt;
yanks her back to a cold stone floor with a big monster standing over her.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. You are stable but prone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;IT is also your turn. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok, get up and club if I can.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Getting up will provoke an AoO from it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Is that okay?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Hmmm, no, can I try to trip it with a hand or something?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That would also provoke an AoO as an unarmed attack. Unless &lt;br /&gt;
you have improved unarmed attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Nope. Trip it with the sphere? From where I am?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;With the spear, rather?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can but that provokes an AoO without improved trip. :P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok, since other than just laying there, I'll get up and &lt;br /&gt;
club, with the AoO a possibility!&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20 + 1 + 1 + 1: (4)+1+1+1: 7&lt;br /&gt;
GAME: Rogun rolls 1d20+3: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4+3: (1)+3: 4&lt;br /&gt;
GAME: Rogun damaged Tatyannah for 4 points. -3 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It catches you with a claw as you stand. You are unconscious &lt;br /&gt;
and dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Thora.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Channeling healing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Thora rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Tak for -5 points. 29 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Excepting the xorn, of course.&amp;quot;&lt;br /&gt;
GAME: Rogun damaged Tatyannah for -5 points. 2 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah is now awake and stable.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge, but I'll stop 5 feet in front of the monster to try &lt;br /&gt;
to gain it's attention&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah mumbles, &amp;quot;Thanks,&amp;quot; at Tak, as she climbs up to hit at the thing again, &lt;br /&gt;
which she fails at. She's not even swearing. It means she gets attacked again &lt;br /&gt;
promptly, and then she goes down for the count, save for yet another miraculous &lt;br /&gt;
heal from Thora. /Now/ she swears.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;and throws some challenge on it&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+12: (11)+12: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That is a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raising her hand with the holy symbol aloft once more, the dwarven priestess &lt;br /&gt;
intones something in her native language. It sounds deep and profound, as most &lt;br /&gt;
things in Khazadul tend to do. There's another flash of light, and wounds knit &lt;br /&gt;
and bones set around her.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 2d8+16: (10)+16: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'm sorry that should be a 24.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I forgot no more inspire courage for damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;A mighty blow! It is on death's door.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Thora says, &amp;quot;Bless is still up and running though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar looks s he sees Tatyannah get up and then go down. He focused on the &lt;br /&gt;
monster, &amp;quot;Foul Azure creature from beyond this plane. I challenge you to single &lt;br /&gt;
combat!&amp;quot; He charges towards the monster and he slams his lance into the beast &lt;br /&gt;
for some massive damage. He doesn't ride by instead he taunts the creature to &lt;br /&gt;
come after him.&lt;br /&gt;
&lt;br /&gt;
Eligar charges in and spears the horrible blue-skinned creature.&lt;br /&gt;
&lt;br /&gt;
The bulky creature twists painfully underneath the spear-point and as soon as &lt;br /&gt;
the pressure is withdrawn...&lt;br /&gt;
&lt;br /&gt;
..it slips off the end of the lance and phases into the ground.&lt;br /&gt;
&lt;br /&gt;
Tak steps back, his whip still ready, and watching to see if the creature will &lt;br /&gt;
resurface somewhere else. &amp;quot;Do you think its gone? Run away perhaps?&amp;quot; He turns &lt;br /&gt;
around slowly, still looking.&lt;br /&gt;
&lt;br /&gt;
Tatyannah doesn't move, just continues to lay there, waiting a good five seconds &lt;br /&gt;
of something akin to silence, before asking, &amp;quot;Is it dead?&amp;quot; She lifts her head to &lt;br /&gt;
peer around, before repeating to Thora and Tak, &amp;quot;Thank you, for the healing.&amp;quot; &lt;br /&gt;
She pushes her way up to sit, &amp;quot;What in Tarien's name were /those/?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as the horrifying thing drops through the ground, the bespectacled &lt;br /&gt;
dwarven priestess hurries over to where Tatyannah is lying, worriedly dropping &lt;br /&gt;
to a knee beside her. &amp;quot;Heavens, are you all right? Don't move, we need to make &lt;br /&gt;
sure these bones are set right...&amp;quot; she immediately starts fussing about the &lt;br /&gt;
larger woman with poultices and bandages, trying to make sure she doesn't &lt;br /&gt;
aggravate her wounds any further with sudden movements.&lt;br /&gt;
&lt;br /&gt;
Thora adds, pushing her glasses up on her nose, &amp;quot;Those were xorn. They're &lt;br /&gt;
usually found in the Plane of Earth, though they can sometimes be found in this &lt;br /&gt;
plane, looking for precious metals. They eat them.&amp;quot; She speaks as she works, &lt;br /&gt;
professionally and firmly.&lt;br /&gt;
&lt;br /&gt;
The entire battle took less than a minute.&lt;br /&gt;
&lt;br /&gt;
The wagon driver is still running away and continues to do so until someone &lt;br /&gt;
shouts that it is all-clear. At that point he falls to his knees and dry heaves &lt;br /&gt;
for the next minute or two.&lt;br /&gt;
&lt;br /&gt;
Eligar looks around and he holds himself ready, &amp;quot;I don't think so. Tatyannah are &lt;br /&gt;
you all right? It doesn't look like it.&amp;quot; He holds his lance ready. &amp;quot;Xorn...why &lt;br /&gt;
were they blue?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak coils up his whip then hangs it from a strap on his waist. &amp;quot;I'm just glad &lt;br /&gt;
they are gone now, those things were hard to hurt, not that I actually tried.&amp;quot; &lt;br /&gt;
He smirks faintly, and then looks to make sure Tatyanna is being taken care of. &lt;br /&gt;
&amp;quot;Lets just get moving quick, with whatever ore we have left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'She's helping me out,&amp;quot; Tatyannah points to Thora, and the giantborn is not &lt;br /&gt;
moving from her sitting position, til she gets the all clear, &amp;quot;You did a good &lt;br /&gt;
job, Tak, of keeping them down. And you, Eligar, you damaged them a lot. However, &lt;br /&gt;
we need to have a better plan when it comes to attacks. I can stay, pretty much, &lt;br /&gt;
that I don't care for being injured.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Grey, brown, even green... I've seen sketches of xorn of those shades. Blue? &lt;br /&gt;
Never. It's a mystery, all right,&amp;quot; says Thora, even as she finishes wrapping a &lt;br /&gt;
bandage around Tatyannah's injured torso. Her tone suggests she finds the &lt;br /&gt;
mystery... appealing. &amp;quot;And one I intend to get to the bottom of.&amp;quot; Rising to her &lt;br /&gt;
feet, she offers a hand to the much taller woman. &amp;quot;Here you go. Careful, don't &lt;br /&gt;
put too much weight on your left side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar nods a little bit, &amp;quot;I see, do you want to ride on the wagon?&amp;quot; He gets &lt;br /&gt;
down off his horse and he starts to pick up the metal that hadn't been eaten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah shifts so she can take Thora's hand and climb upwards. &amp;quot;I won't. Did &lt;br /&gt;
we lose any ore?&amp;quot; She limps over to the wagon, to see if she can move can see &lt;br /&gt;
through the pile somehow. &amp;quot;Yes, I probably should.&amp;quot; She gestures, &amp;quot;Someone needs &lt;br /&gt;
to get my horse, please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak moves to retrieve the horses from Tatyanna, and his own as well. &amp;quot;Lets pick &lt;br /&gt;
up whatever ore we can and get moving, the quicker we are gone, the less likely &lt;br /&gt;
it will come back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thankfully, the only ore that is misplaced is that which Thora upended while &lt;br /&gt;
searching for the Xorn after it fell into the wagon. This can be lifted with &lt;br /&gt;
some effort.&lt;br /&gt;
&lt;br /&gt;
The driver finishes his fit and stands in a wobbly fashion. He wipes his sleeve &lt;br /&gt;
across his mouth and staggers back towards the wagon, &amp;quot;Sorry..&amp;quot; The man says &lt;br /&gt;
apologetically, &amp;quot;..I'm just not feeling 'up to this' today..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He retakes his position in the driver's seat.&lt;br /&gt;
&lt;br /&gt;
Eligar starts to replace the ore back in and he make a quick count, &amp;quot;Looks like &lt;br /&gt;
we have everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thora, with no comment, simply helps Tatyannah up into the seat beside the &lt;br /&gt;
driver's, and gives a meaningful glance at the still-stoppered flask of anti-&lt;br /&gt;
hangover concoction lying next to the driver's seat. &amp;quot;Seriously. It smells bad, &lt;br /&gt;
but drink it and you'll be good to go again in a few minutes.&amp;quot; For herself, she &lt;br /&gt;
seems content to climb up into the back of the ore cart and roll her cloak back &lt;br /&gt;
up as a backrest. &amp;quot;Now, where was I...&amp;quot; And out comes the book again. She's a &lt;br /&gt;
priestess of Navos, all right.&lt;br /&gt;
&lt;br /&gt;
Tatyannah asides to the driver, &amp;quot;Try not to hit every hole or bump on the way &lt;br /&gt;
back.&amp;quot; She slumps as she sits there. &amp;quot;Let's go. I want to get paid.&amp;quot;&lt;br /&gt;
Tak climbs back on his horse, leading Tat's horse as they head on.&lt;br /&gt;
&lt;br /&gt;
Eligar goes to get back on his horse and he takes out some clean bandages to &lt;br /&gt;
bind his wound. He nods, &amp;quot;Let's go then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&lt;br /&gt;
&lt;br /&gt;
With one Xorn slain and the other driven back into the mountainside our intrepid &lt;br /&gt;
adventures reload the wagon. Thankfully, the rest of the journey goes without &lt;br /&gt;
incident and upon reaching Alexandria they are met by a representative of the &lt;br /&gt;
merchant Ak-Hazrad who surveys the ore and does not seem to note that any &lt;br /&gt;
significant portion is missing.&lt;br /&gt;
&lt;br /&gt;
With each adventurer paid for their service it is remarked that 'they should &lt;br /&gt;
feel lucky to score such an easy job'.&lt;br /&gt;
&lt;br /&gt;
Yet, the questions remains: Why are blue Xorn lurking in the Red Ridge Area? &lt;br /&gt;
Clearly this could be connected to the Xorn encountered at the spell cannon but &lt;br /&gt;
how many of such creatures exist? Will the pass to the Khazad-Aul remain haunted &lt;br /&gt;
by these creatures? What sort of effort will be required to clear out creatures &lt;br /&gt;
who meld so seamlessly with stone?&lt;br /&gt;
&lt;br /&gt;
...and lastly. Does their coloring have anything to do with the blue lady? This, &lt;br /&gt;
if nothing else, might prove itself as important in the days to come.&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10161</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10161"/>
		<updated>2013-06-21T03:17:39Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 20th, 2013&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thora]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10160</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10160"/>
		<updated>2013-06-21T03:17:18Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thora]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10159</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=10159"/>
		<updated>2013-06-21T03:17:01Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 8th, 2013&lt;br /&gt;
|[[PrP: The Azure Queen's Trap]]&lt;br /&gt;
|[[Jex]], [[Shrike]], [[Moonshadow]], [[Nadara]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 17th, 2013&lt;br /&gt;
|[[PrP: The Prancing Owlbear]]&lt;br /&gt;
|[[Brom]], [[Eligar]], [[Lanier]], [[Nadara]], [[Tak]], [[Temarie]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[PrP: Red Ridge Pass]]&lt;br /&gt;
|[[Eligar]], [[Tak]], [[Thorna]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Cattle_Wasps&amp;diff=9912</id>
		<title>PrP: Cattle Wasps</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Cattle_Wasps&amp;diff=9912"/>
		<updated>2013-06-07T20:10:32Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;*Initiate Log*&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Jex       |WAR_GOLE|Art          |  2   |  9  | 16  | 12  |  5  |  5  |  2  |&lt;br /&gt;
|Temarie   |HOBGOBLI|Ftr          |  3   | 32  | 39  | 23  |  6  |  4  |  3  |&lt;br /&gt;
|Tatyannah |GIANTBOR|Rog          |  3   | 17  | 23  | 14  |  3  |  5  |  3  |&lt;br /&gt;
|Lanier    |HUMAN   |Rgr          |  2   | 21  | 21  | 17  |  5  |  6  |  1  |&lt;br /&gt;
|Laoise    |HALFLING|Sor          |  5   | 33  | 33  | 14  |  4  |  5  |  5  |&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Jex for -100 points. 16 remaining.&lt;br /&gt;
GAME: Rogun damaged Temarie for -100 points. 39 remaining.&lt;br /&gt;
GAME: Rogun damaged Tatyannah for -100 points. 23 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, for those who have not scened with me I tend to @pemit &lt;br /&gt;
perception results to people. So if you roll low hopefully someone will point &lt;br /&gt;
out what you are missing. Also, when we get into combat if you get sucked away &lt;br /&gt;
from real life its okay. I will skip you after a time and give you a chance to &lt;br /&gt;
make up your turn when you return. Don't take this personally - its not intended &lt;br /&gt;
to be - its just a means of making sure we don't stray past four hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, roll perception.&amp;quot;&lt;br /&gt;
GAME: Laoise rolls perception: (3)+2: 5&lt;br /&gt;
GAME: Tatyannah rolls perception: (13)+12: 25&lt;br /&gt;
GAME: Lanier rolls Perception: (19)+6: 25&lt;br /&gt;
GAME: Jex rolls perception: (2)+7: 9&lt;br /&gt;
GAME: Temarie rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
Not long ago...&lt;br /&gt;
&lt;br /&gt;
As the villagers in Vadran conduct their business few initially hear the hoof &lt;br /&gt;
beats as they pound away upon the dirt road leading into the village. One by one &lt;br /&gt;
they pause as a distant shouts can be heard and then someone points to the cloud &lt;br /&gt;
of dust that wafts along the horizon..&lt;br /&gt;
&lt;br /&gt;
A cloaked rider charges into the village and hurriedly dismounts. Clambering to &lt;br /&gt;
the bell at the center of the town he rings it loudly drawing every that is not &lt;br /&gt;
already at the streets to peer outward from windows and doors to see the source &lt;br /&gt;
of the alarm...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The wasps!&amp;quot; He exclaims, &amp;quot;They've returned..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These words sends a wave of panic through the village. Many hear no more of the &lt;br /&gt;
man's story instead running for their homes and boarding the windows, &amp;quot;..at my &lt;br /&gt;
farm, killing my cattle, someone, anyone, help..!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=FADE IN=-&lt;br /&gt;
&lt;br /&gt;
Five souls stood where others feared to tread. Listening to the man's plight &lt;br /&gt;
they abandoned their individual business and took up arms..&lt;br /&gt;
&lt;br /&gt;
Those five - you five - have followed the farmer to the perimeter of the farm.&lt;br /&gt;
&lt;br /&gt;
A small cottage sits amongst ten acres of fenced land. Upon arriving the sound &lt;br /&gt;
of the buzzing wasps is unmistakable; As is the sorrowful sounds of the bovine. &lt;br /&gt;
It seems that no bovine is left uninjured for those that remain within the &lt;br /&gt;
fenced space the lie upon the ground and flail in injury. They are unable to &lt;br /&gt;
escape for their wounds and the poison. The animals cry out in terror as the &lt;br /&gt;
giant wasps move from living cow to living cow and begin picking them apart with &lt;br /&gt;
their flesh sheering mandibles...&lt;br /&gt;
&lt;br /&gt;
Still within the trees the adventures have a moment to deduce what they should &lt;br /&gt;
do. It looks like there are only a pair of wasps buzzing about..&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 15* You notice that it looks like the opposite side of the fence has &lt;br /&gt;
a break in it. No doubt where most of the herd escaped to when the creatures &lt;br /&gt;
descended upon them.&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 20* One, two, wait there is a third wasp. It's actually nestled &lt;br /&gt;
within a pile of three bodies and appears to be actively feasting rather than &lt;br /&gt;
sheering the cows apart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Currently the wasps are about 200 feet out. There is a fence &lt;br /&gt;
between you and them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Those with knowledge/nature may roll such to learn about &lt;br /&gt;
giant wasps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lanier rolls Knowledge/Nature: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
*Knowledge/Nature 12* Wasps Sting.&lt;br /&gt;
&lt;br /&gt;
Temarie grimaces a bit. &amp;quot;I heard about this.&amp;quot; She growls a bit as she straps her &lt;br /&gt;
shield to her arm and draw her sword. &amp;quot;There's three wasps. it's actively &lt;br /&gt;
feasting upon the bodies here. I'm pretty sure they're not friendly.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not the wasps. AGAIN.&amp;quot; Tatyannah is irritated, but just sighs and brings out &lt;br /&gt;
her bow. She says to the group, &amp;quot;I'm seeing three wasps.&amp;quot; She points to a spot &lt;br /&gt;
on the fence, &amp;quot;And I bet the herd went through there.&amp;quot;&lt;br /&gt;
You paged Lanier with 'Unfortunately, its been a while since you had dealings &lt;br /&gt;
with wasps. You know they are large and sting but not much else.'&lt;br /&gt;
Looking decidedly like she's trying to figure out why she's even here, the &lt;br /&gt;
diminutive blonde who hurriedly introduced herself as Laoise(&amp;quot;-just- Laoise.&amp;quot;) &lt;br /&gt;
as the group made their way to assist the distraught farmer is hanging near the &lt;br /&gt;
back of the little gathering, frowning deeply at the distressing sound of &lt;br /&gt;
buzzing wings and terrorised cows. &amp;quot;I don't even like -normal- wasps,&amp;quot; she &lt;br /&gt;
murmurs, mostly to herself, and nervously fingers the pommel of the dagger &lt;br /&gt;
sheathed at her side, for all the good it's likely to do her.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wasps? I do not recall those noted as significant fauna for this area...&amp;quot; Jex &lt;br /&gt;
is surprised at the news, and is not even aware of the insects until they are &lt;br /&gt;
pointed out to it. The feasibility of a large mechanized device to swat away &lt;br /&gt;
giant insects is noted for future exploration.&lt;br /&gt;
&lt;br /&gt;
Lanier nestled securely and stealthily against a tree, his form melded to the &lt;br /&gt;
very bark it seems as he glares out across the landscape towards the wasps. He &lt;br /&gt;
begins pointing this out, &amp;quot;I see three wasps as well. Only two are feasting on &lt;br /&gt;
the cattle. The third picks the bones of the humans.&amp;quot; He considers it for a &lt;br /&gt;
moment then adds, &amp;quot;There is a path to the wasps there. Through a break in the &lt;br /&gt;
fence. Alternately, we can approach slowly, and I can use my bow to bring them &lt;br /&gt;
to us.&amp;quot; He then cautions, &amp;quot;These are giant wasps. While my training in the &lt;br /&gt;
Elvenwood did not expose me to these creatures, I do know that they fly and &lt;br /&gt;
sting. You do not want to be touched by their sting if you can absolutely avoid &lt;br /&gt;
it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The two wasps continue to tear apart the cattle. The third wasp continues to sit &lt;br /&gt;
amongst the corpses feasting. They make no sign of having noticed you although &lt;br /&gt;
its possible they do not care about you from this distance.&lt;br /&gt;
&lt;br /&gt;
Tatyannah notes to Lanier, &amp;quot;I can help with the shooting.&amp;quot; She indicates the bow &lt;br /&gt;
in her hands. &amp;quot;We should send the golem in to fight hand to hand, because those &lt;br /&gt;
stings hurt like - well, like a,&amp;quot; and she rather creatively describes the sort &lt;br /&gt;
of hurt in rough language. &amp;quot;It shouldn't be able to get it.&amp;quot;&lt;br /&gt;
Temarie says, &amp;quot;Well.....if there's three there are either going to be more &lt;br /&gt;
nearby, or they are going to go after more cattle, and that means the farmer &lt;br /&gt;
will be in danger.&amp;quot; She says as she slides her sword from it's scabbard. &amp;quot;And &lt;br /&gt;
that, I won't sit still for.&amp;quot; She then looks to Tatyannah. 'Think you can bring &lt;br /&gt;
them to us?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I, uh.&amp;quot; Laoise raises a hand as though to make a significant point, then lowers &lt;br /&gt;
it again, sheepishly. &amp;quot;Anyone here not a member of the Explorers' Guild? 'Cos &lt;br /&gt;
I'm pretty sure we'd get an... audit or something, if we didn't help out.&amp;quot; She &lt;br /&gt;
sounds hesitant to point it out, as though trying to convince herself, but not &lt;br /&gt;
very successfully.&lt;br /&gt;
&amp;quot;I prefer to remain distant and attack from afar,&amp;quot; Jex adds its notations to the &lt;br /&gt;
dicussion of potential tactics. &amp;quot;I also agree that action be taken. If we can &lt;br /&gt;
engage at range, can we not approach and do so?&amp;quot; Jex does not appear to be a &lt;br /&gt;
tactician, but it does possess some common sense.&lt;br /&gt;
&lt;br /&gt;
Tatyannah blinks, glancing towards Laoise, confused, &amp;quot;I don't think we said we &lt;br /&gt;
weren't going to help out.&amp;quot; She nods towards Lanier, saying, &amp;quot;Let's see if we &lt;br /&gt;
can get their attention, huh?&amp;quot; Pause, &amp;quot;Is everyone ready to fight?&amp;quot;&lt;br /&gt;
Temarie twirls her sword. &amp;quot;I'm ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier glances towards Laoise, a slight smirk playing on his lips, &amp;quot;Have no fear. &lt;br /&gt;
This is within our capabilities.&amp;quot; He looks towards Tatyannah for a moment then &lt;br /&gt;
adds, &amp;quot;I must close into sword range to make a good impact on this battle.&amp;quot; He &lt;br /&gt;
then continues, &amp;quot;Remember, these wasps are not native to this area. Their &lt;br /&gt;
numbers must be curtailed or the entire ecology of this area will suffer until &lt;br /&gt;
bigger predators move in, at which point it will be even more problems.&amp;quot; He then &lt;br /&gt;
looks to Tatyannah, &amp;quot;We will. I will fire until I need to advance, at which &lt;br /&gt;
point I will advance forward with the others. Good hunting, everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If anyone is ready to take action against them just shout out &lt;br /&gt;
what that action will be. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I will be shooting.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;200' is two range increments with a longbow (110') right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The one that is feasting is considered to have concealement &lt;br /&gt;
and cover.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The other two are pretty out in the open though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Which would you like to attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Laoise crosses her arms, trying to look determined. She's totally not hugging &lt;br /&gt;
herself because she really kinda hates wasps in general and giant ones make it &lt;br /&gt;
even worse, nosiree. &amp;quot;Right. We should... do that. Yeah.&amp;quot; One hand gestures &lt;br /&gt;
vaguely at the horrors eating the cows. &amp;quot;I'll uh... provide moral support.&amp;quot; &lt;br /&gt;
She's totally not trying to edge away from the group without looking like that's &lt;br /&gt;
what she's doing either. Nope.&lt;br /&gt;
&lt;br /&gt;
Temarie literally stands in front of everyone. Her shield is up, but she can't &lt;br /&gt;
do much more than that. &amp;quot;Someone cover my back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll attack one of the ones out in the open.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes, me too.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are firing together?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah will have to move in, since I have a short bow.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can move up to twenty feet until you reach the fence.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Will you climb the fence and will Lanier hold their attack &lt;br /&gt;
until you do so?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll be advancing as well.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Will Lanier climb the fence?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll stick with Tatyannah. Ask her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok. Then I will do that, move in. And yeah, I'll climb &lt;br /&gt;
the fence.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex will advance and climb the fence.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie is going to advance as well, but I can't climb the fence this turn.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie climbs the fence next turn.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise will... kinda hang back, but proceed with the rest if everyone's &lt;br /&gt;
going.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;As soon as I cross the fence, I'll be taking my shot Rogun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;All who are climbing the fence roll climb. If you are holding &lt;br /&gt;
your weapon the DC will be more difficult.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier will hold his weapon and climb.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie will put her weapon away and climb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Tatyannah rolls climb: (15)+8: 23&lt;br /&gt;
GAME: Lanier rolls Climb: (20)+6: 26&lt;br /&gt;
GAME: Jex rolls climb: (13)+0: 13&lt;br /&gt;
GAME: Temarie rolls climb: (10)+-3: 7&lt;br /&gt;
GAME: Laoise rolls climb: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex, are both your hands free?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Yes, but only for holding my weapon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;They are not fre for climbing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (18)+9: 27&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (16)+9: 25&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
The adventurers move forward and over the fence.&lt;br /&gt;
&lt;br /&gt;
Tatyannah and Lanier nearly leap over with their weapons still in hand.&lt;br /&gt;
&lt;br /&gt;
Temarie and Laoise attempt to climb the fence and though they make it to the &lt;br /&gt;
other side they get tangled up and wind up on the ground, prone.&lt;br /&gt;
&lt;br /&gt;
Likewise Jex's very nature makes it seem as if he has some difficulty. He also &lt;br /&gt;
falls over the fence and is prone.&lt;br /&gt;
&lt;br /&gt;
The clambering seems to get the attention of the wasps. The two which are &lt;br /&gt;
sheering the cattle are now alerted to your presence and, likewise, the one &lt;br /&gt;
nestled within the corpses beats its wings and rises so-as to hover.&lt;br /&gt;
&lt;br /&gt;
As to who goes next, that is a matter of initiative..&lt;br /&gt;
&lt;br /&gt;
Jex retrieves the long firearm from its stowed position and ensures that it is &lt;br /&gt;
readied for use. &amp;quot;I am prepared.&amp;quot; Jex begins to move forward, then pauses as the &lt;br /&gt;
others loose with bows. Its technomagical achievements far surpass such &lt;br /&gt;
primative tools in nearly every category. A notable exclusion is accuracy at &lt;br /&gt;
great range. When some begin to move forward, Jex also advances. When it reaches &lt;br /&gt;
the fence, it attempts to scale it before cosnidering the difficulties doing so &lt;br /&gt;
with hands full. Fortunately, Jex can still has its face free to break its fall.&lt;br /&gt;
&lt;br /&gt;
Laoise, in an awkward tangle of limbs and decidedly undignified-looking at the &lt;br /&gt;
base of the fence, sounds petulant. &amp;quot;Nobody told me I'd have to -exercise-.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Initiative.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Temarie rolls initiative: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
GAME: Laoise rolls initiative: Roll: 11 + Bonus: 3 = Total: 14&lt;br /&gt;
GAME: Lanier rolls initiative: Roll: 16 + Bonus: 3 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Wasp 1: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
GAME: You roll initiative for Wasp 2: Roll: 1 + Bonus: 1 = Total: 2&lt;br /&gt;
GAME: Jex rolls initiative: Roll: 16 + Bonus: 2 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Wasp 3: Roll: 10 + Bonus: 1 = Total: 11&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                 &lt;br /&gt;
 23                  Temarie&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 20                  Wasp---------------------------------------- &lt;br /&gt;
 19                  Lanier&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Jex&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 14                  Laoise&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 11                  Wasp&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 6                   Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 2                   Wasp&lt;br /&gt;
----------------------------------------            &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Temarie. The wasps are 180 feet away and &lt;br /&gt;
obviously alerted to you. You made it over the fence are armed and prone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;I get up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;and......that's it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flopping rather noisily on the ground, Temarie pushes herself up to her feet, &lt;br /&gt;
grinning as the wasps start their way. &amp;quot;Looks like we got their attention. &lt;br /&gt;
Klutzy me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first wasp makes a bee-line for the adventurers.&lt;br /&gt;
&lt;br /&gt;
Although it is the size of a horse it flies with incredible speed and closes the &lt;br /&gt;
distance between its activity and the adventurers in only a few seconds. It &lt;br /&gt;
threatens Tatyannah and Lanier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Taking a 5' step away, shooting my bow towards the next wasp &lt;br /&gt;
down range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. The other two are 180' away. The one you stepped away &lt;br /&gt;
from is 5' away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Oh screw it then. Rapid Shot into the one 5' away from me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So -2 penalty for the ones down range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Roll it. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lanier rolls 1d20+5-2: (7)+5+-2: 10&lt;br /&gt;
GAME: Lanier rolls 1d20+5-2: (16)+5+-2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss. Hit.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You wound it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex. You are prone. The wasp does not threaten you as it is &lt;br /&gt;
5' away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise. You are in the same boat as Jex. You may also declare &lt;br /&gt;
action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Stand up and fire at the nearby wasp.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Imma get to my feet and cast Shield, 'cos I have a horrible &lt;br /&gt;
feeling I'm going to end up stung.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Very well. Jex. Roll you attack. Laoise expend your &lt;br /&gt;
spell. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Laoise casts Shield.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;It threatens others, so it considered in melee?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jex rolls ranged-4: (11)+3+-4: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Melee touch, but ouch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Er. Ranged touch, even.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Horse sized wasps are large and not very nimble. You hit.&amp;quot;&lt;br /&gt;
GAME: Jex rolls 1d12: (10): 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You damage it nicely. It is moderately wounded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier clears the fence easily, climbing the logs making the slats of the fence &lt;br /&gt;
on simply his sure feet. He lands on the other side, his hand reaching over his &lt;br /&gt;
shoulder to his quiver, drawing an arrow and stringing it in one smooth motion. &lt;br /&gt;
He raises his bow as the wasps zooms in, drawing back the massive bow and &lt;br /&gt;
releasing the arrow. He repeats the well-practiced gesture quickly, firing a &lt;br /&gt;
second arrow. While the first goes wide, the second hits and hits solidly. As he &lt;br /&gt;
fires he speaks a prayer, &amp;quot;Gilead, Lord of Rangers, make my eyes sharp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex's unintended test to verify gravity is successful. It rises to its feet and &lt;br /&gt;
aims its weapon at the nearby wasp. The thunderbelcher looses its projectile &lt;br /&gt;
with a flash and ...belch of thundrous noise.&lt;br /&gt;
The second wasp is right on the heels of his hive-mate.&lt;br /&gt;
&lt;br /&gt;
You can feel the sharp beats of its wings as it disperses the air to stay aloft. &lt;br /&gt;
Upon arrival it threatens Temarie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. The first wasp threatens you. A five foot step &lt;br /&gt;
will bring you into the second wasps threat as there are allies all around you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mumbling grumpily under her breath, the blonde woman of the Travelling Folk &lt;br /&gt;
scrambles to get to her feet, eyes widening as she sees the sheer -speed- of the &lt;br /&gt;
enormous wasps as they close in. With a brief gesture and a quick trickle of &lt;br /&gt;
complicated, arcane syllables, Laoise conjures up a shimmering field vaguely &lt;br /&gt;
shaped like a kite shield in front of herself, which quickly fades to &lt;br /&gt;
invisibility. It seems she's got more to defend herself with than that little &lt;br /&gt;
dagger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok, then I drop the bow, use the dagger and try to stab &lt;br /&gt;
the first one, can I do that in an action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you have quick draw you will still have your move action &lt;br /&gt;
(for what its worth).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If not that will be your turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;No quick draw.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to stab it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d4+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You damage it. The wasp appears to be nearing bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah got over the fence, looked up and all the sudden: WASP! Skipping the &lt;br /&gt;
bow, she lets that fall, pulls out her dagger and when she can, stabs the &lt;br /&gt;
nearest wasp and gets a good shot in. There's a little prayer in there too, &lt;br /&gt;
'please don't let me get stung, please don't let me get stung.'&lt;br /&gt;
&lt;br /&gt;
The third wasp comes next for it is drawn in right behind the other two. It &lt;br /&gt;
winds up adjacent to Lanier and Tatyannah so-as to threaten them both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;I attack the closest wasp.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;Which, if I read correctly, is wasp 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The one that threatens you is closest (#2 in the init). Roll &lt;br /&gt;
to-hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Temarie rolls weapon1: (11)+8: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Temarie rolls 1d10+3: (7)+3: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nice damage. It is somewhat hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Is everyone's AC correct in their +sheet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Yes. I have +4 from Shield, currently.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex 12, Temarie, 23, Tatyannah, 15, Lanier 17, Laoise 18 (due &lt;br /&gt;
to magic).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex has +4 from Titan Armor that is pending as an inventor item.&lt;br /&gt;
&lt;br /&gt;
Staying behind her shield, Temarie doesn't flinch when the Wasp buzzes &lt;br /&gt;
threateningly in front of her. Rather than wait for it to talk, she takes a good &lt;br /&gt;
hearty slash with her sword, giving it a good gash on it's flank.&lt;br /&gt;
&lt;br /&gt;
The first wasp is barbed, gouged, burned from the attacks. Green-black blood &lt;br /&gt;
leaks through the cracks in its exoskeleton as it bobs angrily up and down. &lt;br /&gt;
Whirling on Tatyannah is jabs with a sword-like stinger piercing the air aside &lt;br /&gt;
her head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. The third wasp threatens you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Can I threaten two wasps with a five foot step?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not with a bow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;No, I'm drawing the greatsword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes, but you would draw an AoO from 3 to reach that &lt;br /&gt;
position.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;You don't draw AoO's with a 5' step unless I move out of its &lt;br /&gt;
threatened space?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;If it would, it's cool. I'll just nail three.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That's my bad. You can move to threaten two of them but you &lt;br /&gt;
cannot step to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok. I see now. :) I'll drop my bow, draw my greatsword, and &lt;br /&gt;
power attack Wasp #3. Thanks for clarifying things. Sorry for the holdup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lanier rolls 1d20+5: (18)+5: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You hit it.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+9: (7)+9: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Amazing damage. It is badly hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier nods.&lt;br /&gt;
&lt;br /&gt;
Laoise pages: Are the wasps positioned so that I could conceivably hit two or &lt;br /&gt;
more with a cone shaped effect without hurting allies?&lt;br /&gt;
&lt;br /&gt;
You paged Laoise with 'You could hit 1 and 2 by moving next to 2. However, it &lt;br /&gt;
would threaten you as you cast.'&lt;br /&gt;
&lt;br /&gt;
Laoise pages: Eep. Yeah, better not.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex will stow his empty firearm and draw his Death Ray.&lt;br /&gt;
&lt;br /&gt;
As the first two wasps descend upon them, it only takes a moment for Lanier to &lt;br /&gt;
take a look around and see how his compatriots are faring. It is cut short, &lt;br /&gt;
however, as the third wasp comes barreling in on the Gileadan ranger. Whispering &lt;br /&gt;
a chant beneath his breath, Lanier casts his bow aside, reaching up to grasp the &lt;br /&gt;
hilt of the greatsword next to his quiver. With a yank, it comes free of the &lt;br /&gt;
leather bindings which hold it attached and safe. He takes a step forward with &lt;br /&gt;
his left foot, establishing his grip on the sword. With a mighty heft, the &lt;br /&gt;
ranger brings his sword above his head and swinging down to land a mighty blow &lt;br /&gt;
upon the wasp which faces him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;afk a sec&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;One of the wasps is starting to look in pretty bad shape, &lt;br /&gt;
yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;#3 just took a mighty hit and appears to be in bad shape. #1 &lt;br /&gt;
has taken several hits and is likewise not a great deal better.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Right. Hm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex's firearm has belched. It now stows the weapon (it would be sacreligious to &lt;br /&gt;
simply toss it upon the ground) and draws another long-barrelled firearm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Elemental ray (sorcerer bloodline power) on #3, I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Also a skip and a hop back away from danger. Just a 5' &lt;br /&gt;
move.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Ranged touch is just a straight ranged roll, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. A ranged roll. Their AC is lower is the advantage.&amp;quot;&lt;br /&gt;
GAME: Laoise rolls ranged: (3)+6: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Goddamn, my dice.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;you knew that. never mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (19)+6: 25&lt;br /&gt;
GAME: Rogun rolls 1d8+6: (1)+6: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'm back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Temarie. Roll fort save with any poison resistance you may &lt;br /&gt;
possess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Maybe it's the stress of the situation. Maybe she's just a natural fumblefingers. &lt;br /&gt;
Laoise steps back and squints at one of the wasps, SQUINTS at it most fiercely, &lt;br /&gt;
and raises a hand to point at it dramatically. A searing flash, and a line of &lt;br /&gt;
pure elemental fire streaks out from the Lucht woman's outstretched fingertip, &lt;br /&gt;
heat washing over her compatriots as it passes them by... and misses the wasp by &lt;br /&gt;
a mile. Oops? The blonde looks embarrassed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. Temarie was just stung.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Can I flank and attack?&amp;quot;&lt;br /&gt;
GAME: Temarie rolls fort: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can potentially flank with Lanier. If you want to attack &lt;br /&gt;
#3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok. I will do that.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (1): 1&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Temarie's dexterity for 1 points. 1 total damage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d4+3+2d6: (1)+3+(8): 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You killed it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah avoids being stung and swears about it, loudly, in many languages. &lt;br /&gt;
Still, she does manage to keep a cool enough head that she chooses a different &lt;br /&gt;
wasp to attack and blam! Take /that/! Of course, there are still two wasps and &lt;br /&gt;
killing one of their buddies probably won't make her any friends with them. &lt;br /&gt;
Still, it's dead and she's good with that.&lt;br /&gt;
&lt;br /&gt;
The wasp nearest Temarie thrusts with its poisonous stinger catching her with a &lt;br /&gt;
solid hit in the soft spot in her armour. The stinger goes in deep before being &lt;br /&gt;
ripped painfully out and although the pain is intense Temarie would realize, &lt;br /&gt;
soon afterward, that her coordination seems to be failing...&lt;br /&gt;
&lt;br /&gt;
...she is poisoned.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MOOoooo....&amp;quot; An agonized cry rips through the air. The belly of one of the cows &lt;br /&gt;
bulges suddenly and it struggles madly upon the ground. The stomach begins to &lt;br /&gt;
tear open and diminutive creatures begin to escape through the wounds..&lt;br /&gt;
&lt;br /&gt;
The stomach suddenly bursts and hundreds of tiny wasps spill outward in a cloud &lt;br /&gt;
above the remains.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Swarm: Roll: 16 + Bonus: 1 = Total: 17&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                 &lt;br /&gt;
 23                  Temarie&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 20                  Wasp&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Lanier&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Jex&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Swarm&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 14                  Laoise&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 11                  Wasp&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 6                   Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Temarie. You have been stung.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;and I attack my stinger.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. :)&amp;quot;&lt;br /&gt;
GAME: Temarie rolls weapon1: (10)+8: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Temarie rolls 1d10+3: (3)+3: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It is slightly hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grunting as she is stung by the wasp, Temarie swings an overhand swing at the &lt;br /&gt;
wasp who stung her. Of course, this isn't her prefered way of attack, so she &lt;br /&gt;
cuts off a leg. not very much to cut......&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
As the swarm spills outwards from the bovine carcass the buzzing of the wasp &lt;br /&gt;
becomes even more intense. It attempts to sting Tatyannah again but the sudden &lt;br /&gt;
buzzing seems to have upset its flight for it is a very clumsy attempt that &lt;br /&gt;
manages to spear nothing but air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Those with knowledge/nature may roll to see what they know of &lt;br /&gt;
wasp swarms.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;It's cool. Can I still set up that cleave?&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Knowledge/Nature: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
*KNOWLEDGE/NATURE 20* This particular swarm seems to be less than a full hive. &lt;br /&gt;
As it it hundreds of diminuative creatures you know that standard attacks will &lt;br /&gt;
be unable to hit enough of the swarm to do any real damage. However a strong &lt;br /&gt;
gust of wind or a damage area attack would be particularly effective.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll take a move action and set up that cleave.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Then, try to cleave.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+5: (10)+5: 15&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier you hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Here's damage.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Here's the second attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Was the first one on 1 or 2?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;We'll call it #1.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Here comes #2.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;That's neat. I've never rolled the same damage on a cleave &lt;br /&gt;
before.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You killed #1. #2 is in very bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                 &lt;br /&gt;
 23                  Temarie&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Lanier&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Jex&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Swarm&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 14                  Laoise&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 11                  Wasp&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 6                   Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The swarm is about 180' away. As reference. Near where #3 &lt;br /&gt;
started from.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex attempts to zot #2 with Acid Death Ray.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to zot.&amp;quot;&lt;br /&gt;
GAME: Jex rolls ranged+1: (4)+3+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex remembers PB this time. Ranged touch again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex aims its weapon and sends a blob of acid hurtling off ... into the sunset.&lt;br /&gt;
&lt;br /&gt;
Hundreds of tiny wasps form a black cloud above the corpse they burst from.&lt;br /&gt;
&lt;br /&gt;
As the larger wasps begin to buzz they seem to swarm angrily around one another &lt;br /&gt;
as a small tornado of insects before moving as one singular force across the &lt;br /&gt;
field. They are on a direct path for the melee although it doesn't appear that &lt;br /&gt;
the tiny wasps are quite as fast as the larger ones.&lt;br /&gt;
&lt;br /&gt;
They are now thirty feet from where you are fighting and seem intent on pressing &lt;br /&gt;
forward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise. The swarm has moved within 30'.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Can a swarm be hit by a standard ray?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll knowledge/arcana.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Or Knowledge/nature&amp;quot;&lt;br /&gt;
GAME: Laoise rolls knowledge/arcana: (10)+10: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Depending on whether you are pondering the ray or the wasps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the wasp directly in front of him falls to Tatyannah's attack, Lanier seems &lt;br /&gt;
to gain his full momentum. With a fleet stride, the Elven-trained ranger brings &lt;br /&gt;
his sword along low and to his right side. Interposing himself between the first &lt;br /&gt;
and second wasp, Lanier delivers a powerful upward slash that severs the first &lt;br /&gt;
wasp clean in half. Continuing the momentum of his cut, the sword sails over his &lt;br /&gt;
head in a tight and well-controlled crescent. He steps as the sword comes down, &lt;br /&gt;
cutting deeply into the second wasp as well with a yell. He looks away from the &lt;br /&gt;
combat for a moment, spotting the swarm. His eyes raise and he calls out, &amp;quot;Swarm! &lt;br /&gt;
Regular weapons will be no good here. We must deploy magics. Anything in an area, &lt;br /&gt;
or a gust of wind.&amp;quot; He then looks towards Jex, &amp;quot;Can you make fire quickly?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Actually. I'm going to hold my action until it's 15' away, &lt;br /&gt;
then use Fire Breath on it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*KNOWLEDGE/ARCANA 15* You are fairly certain that a swarm can only be affected &lt;br /&gt;
by area-attacks. A single-target attack will not take out enough of them to &lt;br /&gt;
significantly reduce their potency.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Noted. Your attack will trigger as they move next round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;'Kay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping an eye on the remaining wasp, Laoise steps out from the general throng &lt;br /&gt;
of people, putting a hand into a pouch, other hand held up with a gesture that's &lt;br /&gt;
undoubtedly part of some arcane spell. She does nothing yet, however; instead &lt;br /&gt;
peering over at the rapidly approaching swarm of wasps, eyes narrowed as she &lt;br /&gt;
calculates the distance on the fly. It seems the diminutive blonde is planning &lt;br /&gt;
something, but needs to get the wasps within a certain range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Sorry. Stabbing the nearest one, can I flank?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. It is pretty surrounded now.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20+6: (14)+6: 20&lt;br /&gt;
GAME: Tatyannah rolls 1d4+3+2d6: (1)+3+(5): 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Temarie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;I.......can't really do anything against the swarm. I have &lt;br /&gt;
no magic.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Do you wish to move anywhere?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;back up a few steps and full defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah doesn't quite celebrate just yet, there's still one alive and so she &lt;br /&gt;
turns to get a good shot at the last remaining wasp. Again, she takes it down. &lt;br /&gt;
DEAD. There may be an end zone dance. For 1.3 seconds, until she notices the &lt;br /&gt;
menancing buzzing from the wasp babies. Then it's back to swearing up a storm.&lt;br /&gt;
As the wasp falls, Temarie finally notices the loud buzzing of the approaching &lt;br /&gt;
swarm and........actively curses. &amp;quot;By the ass of Thul....&amp;quot; She mutters as she &lt;br /&gt;
backs up and braces her sword on her shield.&lt;br /&gt;
&lt;br /&gt;
Laoise pages: Question. Would Web affect the swarm at all?&lt;br /&gt;
From afar, Laoise is considering changing it to Web, catching the swarm in it, &lt;br /&gt;
then Fire Breathing the whole damn thing on her next go. Would that work?&lt;br /&gt;
You paged Laoise with 'I would rule yes. Although there's not two opposed points &lt;br /&gt;
to anchor it on (in a field).'&lt;br /&gt;
Laoise pages: Ah, drat. Nevermind then. Fire breath hoooo...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Can Heal remove the effects of poison?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The skill or..?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;The skill, yes. Standard Action.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex will hold and pose.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise. Fire breathe?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Laoise casts Fire Breath.&lt;br /&gt;
GAME: Laoise rolls 4d6: (17): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Swarms get +50 damage from area effects, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So thats 25 damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have defeated the wasp-swarm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falling back as the swarm begins heading their way, Lanier drives his sword &lt;br /&gt;
point first into the ground next to himself. He reaches into his belt pouch, &lt;br /&gt;
deft fingers finding a certain green substance. He brings it to his mouth, &lt;br /&gt;
swishing it around for a moment before pulling it out. He turns towards Temarie, &lt;br /&gt;
&amp;quot;This will take some of the sting out and restore some feeling back to the &lt;br /&gt;
sting.&amp;quot; He plugs the hole in Temarie made by the stinger with the poultice, &lt;br /&gt;
turning away moments after to draw the sword back from the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Rogun has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
Temarie wipes her sword on the ground to get the bug guts off of her sword. &lt;br /&gt;
&amp;quot;Excellent, ma'am.&amp;quot; She says bowing her head to Laoise. &amp;quot;Well done.&amp;quot; She says to &lt;br /&gt;
everyone here.&lt;br /&gt;
&lt;br /&gt;
The hand that's been in the pouch comes out. It's holding a chili pepper. A &lt;br /&gt;
Khazad-cultivar of the Ghost Pepper, to be precise, for anyone interested in the &lt;br /&gt;
culinary arts. The small blonde swallows audibly, mutters, &amp;quot;The things I do for &lt;br /&gt;
the Explorer's guild...&amp;quot; and pops the whole thing in her mouth, chewing noisily &lt;br /&gt;
for a moment before swallowing.&lt;br /&gt;
&lt;br /&gt;
There's a little hiccup, accompanied by a tiny flame licking out of her mouth.&lt;br /&gt;
&lt;br /&gt;
And then the small Lucht Siuil woman draws a shaky breath and BREATHES out &lt;br /&gt;
towards the approaching swarm. It's like reading one of the funny papers, except &lt;br /&gt;
it's real:. A vast sheet of fire billows out of her mouth, barreling forward and &lt;br /&gt;
completely engulfing the swarm of wasps.&lt;br /&gt;
&lt;br /&gt;
There are no survivors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll perception.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Perception: (3)+6: 9&lt;br /&gt;
GAME: Tatyannah rolls perception: (9)+12: 21&lt;br /&gt;
GAME: Laoise rolls perception: (16)+2: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also, Knowledge/Nature if you have it.&amp;quot;&lt;br /&gt;
GAME: Jex rolls perception: (20)+7: 27&lt;br /&gt;
GAME: Temarie rolls perception: (10)+5: 15&lt;br /&gt;
GAME: Lanier rolls Knowledge/Nature: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
Tatyannah stares at Laoise, opened mouth. &amp;quot;That was AMAZING.&amp;quot; She stops, &amp;quot;Can I &lt;br /&gt;
have some of those? I wanna learn how to do that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Although the field is littered with the corpses of both insects and wasps it &lt;br /&gt;
appears that no enemies remain.&lt;br /&gt;
&lt;br /&gt;
The farmer emerges from the woodsand looks to what remains of his herd. Turning &lt;br /&gt;
then he begins to move cautiously around the fence and appears to be both &lt;br /&gt;
searching for any remaining wasps while working his way towards the small &lt;br /&gt;
cottage.&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 15* You estimate that although there were three giant wasps here now &lt;br /&gt;
that according to the damage - not to mention the farmer's account - there was &lt;br /&gt;
at one point more than a dozen. As you examine your surroundings you note a &lt;br /&gt;
trail of gore that leads off into the woods.&lt;br /&gt;
&lt;br /&gt;
*KNOWLEDGE/NATURE 13* Giant Wasps don't usually feast out in the open. You're &lt;br /&gt;
pretty certain they took a number of carcasses away given the trail. If they're &lt;br /&gt;
like most insects they'll probably be back as long as there is fresh food just &lt;br /&gt;
lying about this field.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok. I'd like to roll Survival to pick up the trail, if &lt;br /&gt;
neccesary.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you are intending to follow it you may roll survival to &lt;br /&gt;
begin to do so.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Survival: (15)+6: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'm sure I get some kinda bonus as a ranger.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier will look it up in a sec.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Milk.&amp;quot; Her voice is little more than a croak, and she's sweating profusely, &lt;br /&gt;
red-faced. &amp;quot;Anyone have some milk? I could really - *hic!* - use some right &lt;br /&gt;
now.&amp;quot; There's another little flame at the hiccup. Laoise just gives Tatyannah a &lt;br /&gt;
look for a moment... then reaches in and grabs another pepper. &amp;quot;Help yourself,&amp;quot; &lt;br /&gt;
says the woman, with perhaps a tiny bit too wide a smile, handing another of the &lt;br /&gt;
extremely potent peppers to the Gaintborn woman. So cruel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You get a bonus if the woods (forest) are a favored terrain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also you add half your level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex lowers its weapon as the swarm is dispersed or incinerated. It surverys the &lt;br /&gt;
carnage and remains of the wasps. The effect of the former does not evenly &lt;br /&gt;
correlate to the cause of the latter. &amp;quot;There are numerous other wasps in the &lt;br /&gt;
area or that were in the area. We did not encounter all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I don't have the favored terrain, but with my half-level, &lt;br /&gt;
the result would be 22.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;In any event you can follow the trail pretty well. Its likely &lt;br /&gt;
to lead to a dozen or more wasps.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;ooooh boy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah takes the pepper, cheerfully, even as she reaches in her pocket and &lt;br /&gt;
pulls out some bread. &amp;quot;It's not as good as milk, but it should help some.&amp;quot; She &lt;br /&gt;
adds a banana-like fruit in there, &amp;quot;That might help.&amp;quot; She asks, &amp;quot;Are we going &lt;br /&gt;
after the other wasps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier peers towards Laoise, grinning after a moment. He reaches down to his &lt;br /&gt;
healing kit, his skilled fingers seeking out a particular root. He then offers &lt;br /&gt;
it to Laoise with a grin, &amp;quot;Place this in the roof of your mouth. It will calm &lt;br /&gt;
the burn.&amp;quot; He then turns, looking around, &amp;quot;Well, alright. Giant wasps generally &lt;br /&gt;
don't feed out in the open like this. They take it back to their hive.&amp;quot; He &lt;br /&gt;
retrieves his bow, placing it back across his shoulders. He squints, then points, &lt;br /&gt;
&amp;quot;There. That is the way. Being that it is a hive, it is likely to be about ten &lt;br /&gt;
to twelve of them. If you wish it, I will lead you there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Laoise gratefully accepts the bread, stuffing a big chunk of it into her mouth. &lt;br /&gt;
&amp;quot;Dwuh wuh wuhluh...&amp;quot; She pauses, chews, and swallows the bite before trying &lt;br /&gt;
again. &amp;quot;Do we really want to - *hic!* - sorry, take on a whole hive though?&amp;quot; &lt;br /&gt;
She's still sweating, and her eyes are streaming, but she doesn't really look -&lt;br /&gt;
too- worse for wear. Perhaps she's one of those crazies who actually likes &lt;br /&gt;
really spicy food. Another bite is taken though. Chew chew.&lt;br /&gt;
&lt;br /&gt;
Temarie nods to Lanier. &amp;quot;I'm in as well. Lets go and take care of this &lt;br /&gt;
nest.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If we do not stop the creatures, more cattle and individuals will likely &lt;br /&gt;
perish,&amp;quot; Jex advises all of the obvious. &amp;quot;The insects will reproduce and the &lt;br /&gt;
hive will grow.&amp;quot;&lt;br /&gt;
&amp;quot;We should probably take care of it while we can,&amp;quot; Tatyannah sighs. She bends &lt;br /&gt;
down to pick up her bow.&lt;br /&gt;
&lt;br /&gt;
The farmer makes it to the house. He bangs upon the door several times with his &lt;br /&gt;
fist, &amp;quot;Maela?&amp;quot; He says pressing his cheek to the door, &amp;quot;It's me - are you &lt;br /&gt;
alright?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A muffled voice can be heard even at your distance. To this voice the farmer &lt;br /&gt;
nods and steps down to makes his way back towards you. Seeing you gather your &lt;br /&gt;
things to leave he seems concerned, &amp;quot;Will they be back?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Temarie looks to the farmer. &amp;quot;More than likely, unless we stop them, sir. We &lt;br /&gt;
shall return.&amp;quot; She says rubbing her leg.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;After them, then?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I believe so, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier nods his head, as he takes stock of the general concensus, &amp;quot;We hunt.&amp;quot; He &lt;br /&gt;
looks to the farmer, then replies, &amp;quot;If we return, they won't.&amp;quot; He then returns &lt;br /&gt;
his gaze to the forest, and upon finding the trail once again, Lanier begins &lt;br /&gt;
walking towards it. It is slow going, but the ranger tracks with all the skill &lt;br /&gt;
expected of a Green Warden.&lt;br /&gt;
&lt;br /&gt;
Laoise, fanning herself and looking distinctly uncomfortable, follows along. &lt;br /&gt;
She's a bit too distracted to really pay much attention to her surroundings, but &lt;br /&gt;
she does try. Uncharacteristically for one of her race, she also seems to be &lt;br /&gt;
keeping the chatter to a minimum, only offering a couple of half-hearted &lt;br /&gt;
observations here and there. Dreading having to chew another of those Ghost &lt;br /&gt;
Peppers, perhaps.&lt;br /&gt;
&lt;br /&gt;
Temarie is definitely following along, but not at the rear of the party, near &lt;br /&gt;
Lanier is more like it.&lt;br /&gt;
&lt;br /&gt;
Jex moves along the path defined by thos before it. Jex does not recall how much &lt;br /&gt;
of this area has changed since it last viewed it, or if it ever travelled here. &lt;br /&gt;
The interior of the city was Jex's home, not the surrounding lands. It remains &lt;br /&gt;
alert, as they expect many other insects.&lt;br /&gt;
&lt;br /&gt;
Lanier on a trail is an interesting sight to behold. The youth of the Ranger &lt;br /&gt;
becomes apparent, as everything becomes new and curious to him. He examines &lt;br /&gt;
every bit of gore, scratch on a tree, and branch that has fallen to the ground &lt;br /&gt;
with an intense curiousity. Constantly, he is whispering to himself under his &lt;br /&gt;
breath, cataloguing clues and deciphering the mysteries of the forest before &lt;br /&gt;
them.&lt;br /&gt;
&lt;br /&gt;
Tatyannah falls into line with everyone else, wandering along. She tucks away &lt;br /&gt;
the ghost pepper for another time. She is going to savor this later.&lt;br /&gt;
&lt;br /&gt;
The farmer nods and bids you farewell.&lt;br /&gt;
&lt;br /&gt;
It is pretty easy to follow the trail at first for gore and the odd half-&lt;br /&gt;
hollowed cow carcass is strewn upon the ground. As you continue though the trail &lt;br /&gt;
becomes more and more sparse as clearly flying creatures, even large ones, do &lt;br /&gt;
not leave as much of a trail as something which must tread upon the ground.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, your ranger is able to follow the trail for several hours..&lt;br /&gt;
&lt;br /&gt;
-=FADE IN, Wasp Fort=-&lt;br /&gt;
&lt;br /&gt;
The ruins of a small wood fort rests upon a small hill. At some point this &lt;br /&gt;
territory was overrun with evil goblins whom constructed this place as an &lt;br /&gt;
outpost for whatever business they carried on further away from Alexandria.&lt;br /&gt;
&lt;br /&gt;
It is not immediately clear whether the fort was abandoned or overrun but the &lt;br /&gt;
walls and the buildings are covered in a thick sticky substance making several &lt;br /&gt;
distinct structures within one larger one. Overall the hive is about sixty feet &lt;br /&gt;
high with several cave-like entrances about twenty feet high.&lt;br /&gt;
&lt;br /&gt;
There is a great deal of buzzing from within. It's difficult to know how many &lt;br /&gt;
but the structure could conceivably conceal a dozen or more of these giant wasps &lt;br /&gt;
- and likely a queen. Three giant wasps fly around mid-way up the structure as &lt;br /&gt;
if on patrol.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is the hive built into the wood of the fort?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Its layered over it. However, imperfectly so such that the &lt;br /&gt;
wood is exposed in some places.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Imagine something like this with the forst having procided &lt;br /&gt;
the skeletal structure: http://falltoclimb.files.wordpress.com/2010/07/wasp-&lt;br /&gt;
nest-on-cliff.jpg&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Rogun, can I strap Laoise to my back and use my stealth &lt;br /&gt;
skill for both of us? ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You would be a large sized creature.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;So it would be at a -4?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So yes. With the penalty for being large.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;Hey Rogun?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;Can we pause it here?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That is fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;We have a couple of options: We can either Fade to Black with &lt;br /&gt;
y'all near-to the fort and figure out what happened off-camera or consider &lt;br /&gt;
continuing another time. I honestly didn't plan on this going all the way to the &lt;br /&gt;
hive so I'm good with whatever.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie can handle FTB.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;With some reinforcements and preparations you could probably &lt;br /&gt;
torch the thing (as I suspect you were planning). A straight-fight would be very &lt;br /&gt;
tough because twelve + queen &amp;gt; three + swarm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Well, lets fade to back then. We'll all report it to our &lt;br /&gt;
respective orgs and let them handle it with better equipped people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. I'll write a closing. If anyone needs to go due to any &lt;br /&gt;
reason it'll be in the final log (you could read it then) or you can just idle &lt;br /&gt;
here a few minutes and I'll emit it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the wasps no-doubt gorging upon the stolen cattle they adventurers are able &lt;br /&gt;
to remain nearby for some time. They discuss the options before them but realize &lt;br /&gt;
the perilous task of confronting the entire hive and decide, until they can gain &lt;br /&gt;
help, that the optimal solution might be to cut-off their food source and buy &lt;br /&gt;
some time.&lt;br /&gt;
&lt;br /&gt;
Returning to the farm they find that the farmer has located a number of his &lt;br /&gt;
cattle nearby and placed them into an adjoining field. Setting the remains of &lt;br /&gt;
the mutilated cattle afire they aid the family in loading his wagon with his &lt;br /&gt;
most valuable possessions and begin driving the half-dozen bovine that remain to &lt;br /&gt;
a farm which lies two hours away as the herd goes.&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&lt;br /&gt;
&lt;br /&gt;
Having located what is thought to be the first giant-wasp nest the adventurers &lt;br /&gt;
race back to Alexandria - but not before Lanier has taken the time to chart the &lt;br /&gt;
course back to the hive with a map found in the Vadran village.&lt;br /&gt;
&lt;br /&gt;
Each of the adventurer's report back to the guild as well any individual &lt;br /&gt;
organizations in which they possess membership. Heralded as heroes to the widows &lt;br /&gt;
and orphans of the original attack some months ago they are aptly rewarded for &lt;br /&gt;
their courage...&lt;br /&gt;
&lt;br /&gt;
..however now it must be decided what forces can be sent to destroy the nest and &lt;br /&gt;
how many more like them may be gaining forces somewhere beyond the Vadran..&lt;br /&gt;
&lt;br /&gt;
..and some questions still remain: What force has brought so many of these &lt;br /&gt;
creatures to one area? Will the destruction of one nest somehow upset the others &lt;br /&gt;
bringing vengeance on more innocent souls..?&lt;br /&gt;
&lt;br /&gt;
Perhaps - in time - the truth will be made plain.&lt;br /&gt;
&lt;br /&gt;
-=FADE TO BLACK=-&amp;lt;\nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Cattle_Wasps&amp;diff=9911</id>
		<title>PrP: Cattle Wasps</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Cattle_Wasps&amp;diff=9911"/>
		<updated>2013-06-07T20:09:06Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot; &amp;lt;nowiki&amp;gt;*Initiate Log*  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;*Initiate Log*&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Jex       |WAR_GOLE|Art          |  2   |  9  | 16  | 12  |  5  |  5  |  2  |&lt;br /&gt;
|Temarie   |HOBGOBLI|Ftr          |  3   | 32  | 39  | 23  |  6  |  4  |  3  |&lt;br /&gt;
|Tatyannah |GIANTBOR|Rog          |  3   | 17  | 23  | 14  |  3  |  5  |  3  |&lt;br /&gt;
|Lanier    |HUMAN   |Rgr          |  2   | 21  | 21  | 17  |  5  |  6  |  1  |&lt;br /&gt;
|Laoise    |HALFLING|Sor          |  5   | 33  | 33  | 14  |  4  |  5  |  5  |&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Jex for -100 points. 16 remaining.&lt;br /&gt;
GAME: Rogun damaged Temarie for -100 points. 39 remaining.&lt;br /&gt;
GAME: Rogun damaged Tatyannah for -100 points. 23 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, for those who have not scened with me I tend to @pemit perception results to people. So if you roll low hopefully someone will point out what you are missing. Also, when we get into combat if you get sucked away from real life its okay. I will skip you after a time and give you a chance to make up your turn when you return. Don't take this personally - its not intended to be - its just a means of making sure we don't stray past four hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, roll perception.&amp;quot;&lt;br /&gt;
GAME: Laoise rolls perception: (3)+2: 5&lt;br /&gt;
GAME: Tatyannah rolls perception: (13)+12: 25&lt;br /&gt;
GAME: Lanier rolls Perception: (19)+6: 25&lt;br /&gt;
GAME: Jex rolls perception: (2)+7: 9&lt;br /&gt;
GAME: Temarie rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
Not long ago...&lt;br /&gt;
&lt;br /&gt;
As the villagers in Vadran conduct their business few initially hear the hoof beats as they pound away upon the dirt road leading into the village. One by one they pause as a distant shouts can be heard and then someone points to the cloud of dust that wafts along the horizon..&lt;br /&gt;
&lt;br /&gt;
A cloaked rider charges into the village and hurriedly dismounts. Clambering to the bell at the center of the town he rings it loudly drawing every that is not already at the streets to peer outward from windows and doors to see the source of the alarm...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The wasps!&amp;quot; He exclaims, &amp;quot;They've returned..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These words sends a wave of panic through the village. Many hear no more of the man's story instead running for their homes and boarding the windows, &amp;quot;..at my farm, killing my cattle, someone, anyone, help..!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=FADE IN=-&lt;br /&gt;
&lt;br /&gt;
Five souls stood where others feared to tread. Listening to the man's plight they abandoned their individual business and took up arms..&lt;br /&gt;
&lt;br /&gt;
Those five - you five - have followed the farmer to the perimeter of the farm.&lt;br /&gt;
&lt;br /&gt;
A small cottage sits amongst ten acres of fenced land. Upon arriving the sound of the buzzing wasps is unmistakable; As is the sorrowful sounds of the bovine. It seems that no bovine is left uninjured for those that remain within the fenced space the lie upon the ground and flail in injury. They are unable to escape for their wounds and the poison. The animals cry out in terror as the giant wasps move from living cow to living cow and begin picking them apart with their flesh sheering mandibles...&lt;br /&gt;
&lt;br /&gt;
Still within the trees the adventures have a moment to deduce what they should do. It looks like there are only a pair of wasps buzzing about..&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 15* You notice that it looks like the opposite side of the fence has a break in it. No doubt where most of the herd escaped to when the creatures descended upon them.&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 20* One, two, wait there is a third wasp. It's actually nestled within a pile of three bodies and appears to be actively feasting rather than sheering the cows apart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Currently the wasps are about 200 feet out. There is a fence between you and them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Those with knowledge/nature may roll such to learn about giant wasps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lanier rolls Knowledge/Nature: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
*Knowledge/Nature 12* Wasps Sting.&lt;br /&gt;
&lt;br /&gt;
Temarie grimaces a bit. &amp;quot;I heard about this.&amp;quot; She growls a bit as she straps her shield to her arm and draw her sword. &amp;quot;There's three wasps. it's actively feasting upon the bodies here. I'm pretty sure they're not friendly.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not the wasps. AGAIN.&amp;quot; Tatyannah is irritated, but just sighs and brings out her bow. She says to the group, &amp;quot;I'm seeing three wasps.&amp;quot; She points to a spot on the fence, &amp;quot;And I bet the herd went through there.&amp;quot;&lt;br /&gt;
You paged Lanier with 'Unfortunately, its been a while since you had dealings with wasps. You know they are large and sting but not much else.'&lt;br /&gt;
Looking decidedly like she's trying to figure out why she's even here, the diminutive blonde who hurriedly introduced herself as Laoise(&amp;quot;-just- Laoise.&amp;quot;) as the group made their way to assist the distraught farmer is hanging near the back of the little gathering, frowning deeply at the distressing sound of buzzing wings and terrorised cows. &amp;quot;I don't even like -normal- wasps,&amp;quot; she murmurs, mostly to herself, and nervously fingers the pommel of the dagger sheathed at her side, for all the good it's likely to do her.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wasps? I do not recall those noted as significant fauna for this area...&amp;quot; Jex is surprised at the news, and is not even aware of the insects until they are pointed out to it. The feasibility of a large mechanized device to swat away giant insects is noted for future exploration.&lt;br /&gt;
&lt;br /&gt;
Lanier nestled securely and stealthily against a tree, his form melded to the very bark it seems as he glares out across the landscape towards the wasps. He begins pointing this out, &amp;quot;I see three wasps as well. Only two are feasting on the cattle. The third picks the bones of the humans.&amp;quot; He considers it for a moment then adds, &amp;quot;There is a path to the wasps there. Through a break in the fence. Alternately, we can approach slowly, and I can use my bow to bring them to us.&amp;quot; He then cautions, &amp;quot;These are giant wasps. While my training in the Elvenwood did not expose me to these creatures, I do know that they fly and sting. You do not want to be touched by their sting if you can absolutely avoid it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The two wasps continue to tear apart the cattle. The third wasp continues to sit amongst the corpses feasting. They make no sign of having noticed you although its possible they do not care about you from this distance.&lt;br /&gt;
&lt;br /&gt;
Tatyannah notes to Lanier, &amp;quot;I can help with the shooting.&amp;quot; She indicates the bow in her hands. &amp;quot;We should send the golem in to fight hand to hand, because those stings hurt like - well, like a,&amp;quot; and she rather creatively describes the sort of hurt in rough language. &amp;quot;It shouldn't be able to get it.&amp;quot;&lt;br /&gt;
Temarie says, &amp;quot;Well.....if there's three there are either going to be more nearby, or they are going to go after more cattle, and that means the farmer will be in danger.&amp;quot; She says as she slides her sword from it's scabbard. &amp;quot;And that, I won't sit still for.&amp;quot; She then looks to Tatyannah. 'Think you can bring them to us?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I, uh.&amp;quot; Laoise raises a hand as though to make a significant point, then lowers it again, sheepishly. &amp;quot;Anyone here not a member of the Explorers' Guild? 'Cos I'm pretty sure we'd get an... audit or something, if we didn't help out.&amp;quot; She sounds hesitant to point it out, as though trying to convince herself, but not very successfully.&lt;br /&gt;
&amp;quot;I prefer to remain distant and attack from afar,&amp;quot; Jex adds its notations to the dicussion of potential tactics. &amp;quot;I also agree that action be taken. If we can engage at range, can we not approach and do so?&amp;quot; Jex does not appear to be a tactician, but it does possess some common sense.&lt;br /&gt;
&lt;br /&gt;
Tatyannah blinks, glancing towards Laoise, confused, &amp;quot;I don't think we said we weren't going to help out.&amp;quot; She nods towards Lanier, saying, &amp;quot;Let's see if we can get their attention, huh?&amp;quot; Pause, &amp;quot;Is everyone ready to fight?&amp;quot;&lt;br /&gt;
Temarie twirls her sword. &amp;quot;I'm ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier glances towards Laoise, a slight smirk playing on his lips, &amp;quot;Have no fear. This is within our capabilities.&amp;quot; He looks towards Tatyannah for a moment then adds, &amp;quot;I must close into sword range to make a good impact on this battle.&amp;quot; He then continues, &amp;quot;Remember, these wasps are not native to this area. Their numbers must be curtailed or the entire ecology of this area will suffer until bigger predators move in, at which point it will be even more problems.&amp;quot; He then looks to Tatyannah, &amp;quot;We will. I will fire until I need to advance, at which point I will advance forward with the others. Good hunting, everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If anyone is ready to take action against them just shout out what that action will be. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I will be shooting.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;200' is two range increments with a longbow (110') right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The one that is feasting is considered to have concealement and cover.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The other two are pretty out in the open though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Which would you like to attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Laoise crosses her arms, trying to look determined. She's totally not hugging herself because she really kinda hates wasps in general and giant ones make it even worse, nosiree. &amp;quot;Right. We should... do that. Yeah.&amp;quot; One hand gestures vaguely at the horrors eating the cows. &amp;quot;I'll uh... provide moral support.&amp;quot; She's totally not trying to edge away from the group without looking like that's what she's doing either. Nope.&lt;br /&gt;
&lt;br /&gt;
Temarie literally stands in front of everyone. Her shield is up, but she can't do much more than that. &amp;quot;Someone cover my back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll attack one of the ones out in the open.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Yes, me too.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are firing together?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah will have to move in, since I have a short bow.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can move up to twenty feet until you reach the fence.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Will you climb the fence and will Lanier hold their attack until you do so?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll be advancing as well.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Will Lanier climb the fence?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll stick with Tatyannah. Ask her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok. Then I will do that, move in. And yeah, I'll climb the fence.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex will advance and climb the fence.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie is going to advance as well, but I can't climb the fence this turn.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie climbs the fence next turn.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise will... kinda hang back, but proceed with the rest if everyone's going.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;As soon as I cross the fence, I'll be taking my shot Rogun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;All who are climbing the fence roll climb. If you are holding your weapon the DC will be more difficult.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier will hold his weapon and climb.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie will put her weapon away and climb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Tatyannah rolls climb: (15)+8: 23&lt;br /&gt;
GAME: Lanier rolls Climb: (20)+6: 26&lt;br /&gt;
GAME: Jex rolls climb: (13)+0: 13&lt;br /&gt;
GAME: Temarie rolls climb: (10)+-3: 7&lt;br /&gt;
GAME: Laoise rolls climb: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex, are both your hands free?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Yes, but only for holding my weapon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;They are not fre for climbing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (18)+9: 27&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (16)+9: 25&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
The adventurers move forward and over the fence.&lt;br /&gt;
&lt;br /&gt;
Tatyannah and Lanier nearly leap over with their weapons still in hand.&lt;br /&gt;
&lt;br /&gt;
Temarie and Laoise attempt to climb the fence and though they make it to the other side they get tangled up and wind up on the ground, prone.&lt;br /&gt;
&lt;br /&gt;
Likewise Jex's very nature makes it seem as if he has some difficulty. He also falls over the fence and is prone.&lt;br /&gt;
&lt;br /&gt;
The clambering seems to get the attention of the wasps. The two which are sheering the cattle are now alerted to your presence and, likewise, the one nestled within the corpses beats its wings and rises so-as to hover.&lt;br /&gt;
&lt;br /&gt;
As to who goes next, that is a matter of initiative..&lt;br /&gt;
&lt;br /&gt;
Jex retrieves the long firearm from its stowed position and ensures that it is readied for use. &amp;quot;I am prepared.&amp;quot; Jex begins to move forward, then pauses as the others loose with bows. Its technomagical achievements far surpass such primative tools in nearly every category. A notable exclusion is accuracy at great range. When some begin to move forward, Jex also advances. When it reaches the fence, it attempts to scale it before cosnidering the difficulties doing so with hands full. Fortunately, Jex can still has its face free to break its fall.&lt;br /&gt;
&lt;br /&gt;
Laoise, in an awkward tangle of limbs and decidedly undignified-looking at the base of the fence, sounds petulant. &amp;quot;Nobody told me I'd have to -exercise-.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Initiative.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Temarie rolls initiative: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
GAME: Laoise rolls initiative: Roll: 11 + Bonus: 3 = Total: 14&lt;br /&gt;
GAME: Lanier rolls initiative: Roll: 16 + Bonus: 3 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Wasp 1: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
GAME: Tatyannah rolls initiative: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
GAME: You roll initiative for Wasp 2: Roll: 1 + Bonus: 1 = Total: 2&lt;br /&gt;
GAME: Jex rolls initiative: Roll: 16 + Bonus: 2 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Wasp 3: Roll: 10 + Bonus: 1 = Total: 11&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                 &lt;br /&gt;
 23                  Temarie&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 20                  Wasp---------------------------------------- &lt;br /&gt;
 19                  Lanier&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Jex&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 14                  Laoise&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 11                  Wasp&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 6                   Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 2                   Wasp&lt;br /&gt;
----------------------------------------            &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Temarie. The wasps are 180 feet away and obviously alerted to you. You made it over the fence are armed and prone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;I get up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;and......that's it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flopping rather noisily on the ground, Temarie pushes herself up to her feet, grinning as the wasps start their way. &amp;quot;Looks like we got their attention. Klutzy me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first wasp makes a bee-line for the adventurers.&lt;br /&gt;
&lt;br /&gt;
Although it is the size of a horse it flies with incredible speed and closes the distance between its activity and the adventurers in only a few seconds. It threatens Tatyannah and Lanier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Taking a 5' step away, shooting my bow towards the next wasp down range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. The other two are 180' away. The one you stepped away from is 5' away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Oh screw it then. Rapid Shot into the one 5' away from me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So -2 penalty for the ones down range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Roll it. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lanier rolls 1d20+5-2: (7)+5+-2: 10&lt;br /&gt;
GAME: Lanier rolls 1d20+5-2: (16)+5+-2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss. Hit.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You wound it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex. You are prone. The wasp does not threaten you as it is 5' away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise. You are in the same boat as Jex. You may also declare action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Stand up and fire at the nearby wasp.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Imma get to my feet and cast Shield, 'cos I have a horrible feeling I'm going to end up stung.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Very well. Jex. Roll you attack. Laoise expend your spell. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Laoise casts Shield.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;It threatens others, so it considered in melee?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jex rolls ranged-4: (11)+3+-4: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Melee touch, but ouch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Er. Ranged touch, even.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Horse sized wasps are large and not very nimble. You hit.&amp;quot;&lt;br /&gt;
GAME: Jex rolls 1d12: (10): 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You damage it nicely. It is moderately wounded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier clears the fence easily, climbing the logs making the slats of the fence on simply his sure feet. He lands on the other side, his hand reaching over his shoulder to his quiver, drawing an arrow and stringing it in one smooth motion. He raises his bow as the wasps zooms in, drawing back the massive bow and releasing the arrow. He repeats the well-practiced gesture quickly, firing a second arrow. While the first goes wide, the second hits and hits solidly. As he fires he speaks a prayer, &amp;quot;Gilead, Lord of Rangers, make my eyes sharp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex's unintended test to verify gravity is successful. It rises to its feet and aims its weapon at the nearby wasp. The thunderbelcher looses its projectile with a flash and ...belch of thundrous noise.&lt;br /&gt;
The second wasp is right on the heels of his hive-mate.&lt;br /&gt;
&lt;br /&gt;
You can feel the sharp beats of its wings as it disperses the air to stay aloft. Upon arrival it threatens Temarie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. The first wasp threatens you. A five foot step will bring you into the second wasps threat as there are allies all around you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mumbling grumpily under her breath, the blonde woman of the Travelling Folk scrambles to get to her feet, eyes widening as she sees the sheer -speed- of the enormous wasps as they close in. With a brief gesture and a quick trickle of complicated, arcane syllables, Laoise conjures up a shimmering field vaguely shaped like a kite shield in front of herself, which quickly fades to invisibility. It seems she's got more to defend herself with than that little dagger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok, then I drop the bow, use the dagger and try to stab the first one, can I do that in an action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you have quick draw you will still have your move action (for what its worth).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If not that will be your turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;No quick draw.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to stab it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d4+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You damage it. The wasp appears to be nearing bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah got over the fence, looked up and all the sudden: WASP! Skipping the bow, she lets that fall, pulls out her dagger and when she can, stabs the nearest wasp and gets a good shot in. There's a little prayer in there too, 'please don't let me get stung, please don't let me get stung.'&lt;br /&gt;
&lt;br /&gt;
The third wasp comes next for it is drawn in right behind the other two. It winds up adjacent to Lanier and Tatyannah so-as to threaten them both.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;I attack the closest wasp.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;Which, if I read correctly, is wasp 2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The one that threatens you is closest (#2 in the init). Roll to-hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Temarie rolls weapon1: (11)+8: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Temarie rolls 1d10+3: (7)+3: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nice damage. It is somewhat hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Is everyone's AC correct in their +sheet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Yes. I have +4 from Shield, currently.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex 12, Temarie, 23, Tatyannah, 15, Lanier 17, Laoise 18 (due to magic).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex has +4 from Titan Armor that is pending as an inventor item.&lt;br /&gt;
&lt;br /&gt;
Staying behind her shield, Temarie doesn't flinch when the Wasp buzzes threateningly in front of her. Rather than wait for it to talk, she takes a good hearty slash with her sword, giving it a good gash on it's flank.&lt;br /&gt;
&lt;br /&gt;
The first wasp is barbed, gouged, burned from the attacks. Green-black blood leaks through the cracks in its exoskeleton as it bobs angrily up and down. Whirling on Tatyannah is jabs with a sword-like stinger piercing the air aside her head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier. The third wasp threatens you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Can I threaten two wasps with a five foot step?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not with a bow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;No, I'm drawing the greatsword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes, but you would draw an AoO from 3 to reach that position.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;You don't draw AoO's with a 5' step unless I move out of its threatened space?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;If it would, it's cool. I'll just nail three.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That's my bad. You can move to threaten two of them but you cannot step to do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok. I see now. :) I'll drop my bow, draw my greatsword, and power attack Wasp #3. Thanks for clarifying things. Sorry for the holdup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lanier rolls 1d20+5: (18)+5: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You hit it.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+9: (7)+9: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Amazing damage. It is badly hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier nods.&lt;br /&gt;
&lt;br /&gt;
Laoise pages: Are the wasps positioned so that I could conceivably hit two or more with a cone shaped effect without hurting allies?&lt;br /&gt;
&lt;br /&gt;
You paged Laoise with 'You could hit 1 and 2 by moving next to 2. However, it would threaten you as you cast.'&lt;br /&gt;
&lt;br /&gt;
Laoise pages: Eep. Yeah, better not.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex will stow his empty firearm and draw his Death Ray.&lt;br /&gt;
&lt;br /&gt;
As the first two wasps descend upon them, it only takes a moment for Lanier to take a look around and see how his compatriots are faring. It is cut short, however, as the third wasp comes barreling in on the Gileadan ranger. Whispering a chant beneath his breath, Lanier casts his bow aside, reaching up to grasp the hilt of the greatsword next to his quiver. With a yank, it comes free of the leather bindings which hold it attached and safe. He takes a step forward with his left foot, establishing his grip on the sword. With a mighty heft, the ranger brings his sword above his head and swinging down to land a mighty blow upon the wasp which faces him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;afk a sec&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;One of the wasps is starting to look in pretty bad shape, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;#3 just took a mighty hit and appears to be in bad shape. #1 has taken several hits and is likewise not a great deal better.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Right. Hm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex's firearm has belched. It now stows the weapon (it would be sacreligious to simply toss it upon the ground) and draws another long-barrelled firearm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Elemental ray (sorcerer bloodline power) on #3, I think.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Also a skip and a hop back away from danger. Just a 5' move.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Ranged touch is just a straight ranged roll, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. A ranged roll. Their AC is lower is the advantage.&amp;quot;&lt;br /&gt;
GAME: Laoise rolls ranged: (3)+6: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Goddamn, my dice.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;you knew that. never mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (19)+6: 25&lt;br /&gt;
GAME: Rogun rolls 1d8+6: (1)+6: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'm back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Temarie. Roll fort save with any poison resistance you may possess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Maybe it's the stress of the situation. Maybe she's just a natural fumblefingers. Laoise steps back and squints at one of the wasps, SQUINTS at it most fiercely, and raises a hand to point at it dramatically. A searing flash, and a line of pure elemental fire streaks out from the Lucht woman's outstretched fingertip, heat washing over her compatriots as it passes them by... and misses the wasp by a mile. Oops? The blonde looks embarrassed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah. Temarie was just stung.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Can I flank and attack?&amp;quot;&lt;br /&gt;
GAME: Temarie rolls fort: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can potentially flank with Lanier. If you want to attack #3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Ok. I will do that.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d2: (1): 1&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Temarie's dexterity for 1 points. 1 total damage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d4+3+2d6: (1)+3+(8): 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You killed it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah avoids being stung and swears about it, loudly, in many languages. Still, she does manage to keep a cool enough head that she chooses a different wasp to attack and blam! Take /that/! Of course, there are still two wasps and killing one of their buddies probably won't make her any friends with them. Still, it's dead and she's good with that.&lt;br /&gt;
&lt;br /&gt;
The wasp nearest Temarie thrusts with its poisonous stinger catching her with a solid hit in the soft spot in her armour. The stinger goes in deep before being ripped painfully out and although the pain is intense Temarie would realize, soon afterward, that her coordination seems to be failing...&lt;br /&gt;
&lt;br /&gt;
...she is poisoned.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MOOoooo....&amp;quot; An agonized cry rips through the air. The belly of one of the cows bulges suddenly and it struggles madly upon the ground. The stomach begins to tear open and diminutive creatures begin to escape through the wounds..&lt;br /&gt;
&lt;br /&gt;
The stomach suddenly bursts and hundreds of tiny wasps spill outward in a cloud above the remains.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Swarm: Roll: 16 + Bonus: 1 = Total: 17&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                 &lt;br /&gt;
 23                  Temarie&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 20                  Wasp&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Lanier&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Jex&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Swarm&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 14                  Laoise&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 11                  Wasp&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 6                   Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Temarie. You have been stung.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;and I attack my stinger.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. :)&amp;quot;&lt;br /&gt;
GAME: Temarie rolls weapon1: (10)+8: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Temarie rolls 1d10+3: (3)+3: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It is slightly hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grunting as she is stung by the wasp, Temarie swings an overhand swing at the wasp who stung her. Of course, this isn't her prefered way of attack, so she cuts off a leg. not very much to cut......&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
As the swarm spills outwards from the bovine carcass the buzzing of the wasp becomes even more intense. It attempts to sting Tatyannah again but the sudden buzzing seems to have upset its flight for it is a very clumsy attempt that manages to spear nothing but air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Those with knowledge/nature may roll to see what they know of wasp swarms.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;It's cool. Can I still set up that cleave?&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Knowledge/Nature: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
*KNOWLEDGE/NATURE 20* This particular swarm seems to be less than a full hive. As it it hundreds of diminuative creatures you know that standard attacks will be unable to hit enough of the swarm to do any real damage. However a strong gust of wind or a damage area attack would be particularly effective.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'll take a move action and set up that cleave.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Then, try to cleave.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+5: (10)+5: 15&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier you hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Here's damage.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Here's the second attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Was the first one on 1 or 2?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;We'll call it #1.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Here comes #2.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls 2d6+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;That's neat. I've never rolled the same damage on a cleave before.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You killed #1. #2 is in very bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                 &lt;br /&gt;
 23                  Temarie&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 19                  Lanier&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  Jex&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 17                  Swarm&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 14                  Laoise&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 11                  Wasp&lt;br /&gt;
----------------------------------------     &lt;br /&gt;
 6                   Tatyannah&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The swarm is about 180' away. As reference. Near where #3 started from.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex attempts to zot #2 with Acid Death Ray.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to zot.&amp;quot;&lt;br /&gt;
GAME: Jex rolls ranged+1: (4)+3+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex remembers PB this time. Ranged touch again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex aims its weapon and sends a blob of acid hurtling off ... into the sunset.&lt;br /&gt;
&lt;br /&gt;
Hundreds of tiny wasps form a black cloud above the corpse they burst from.&lt;br /&gt;
&lt;br /&gt;
As the larger wasps begin to buzz they seem to swarm angrily around one another as a small tornado of insects before moving as one singular force across the field. They are on a direct path for the melee although it doesn't appear that the tiny wasps are quite as fast as the larger ones.&lt;br /&gt;
&lt;br /&gt;
They are now thirty feet from where you are fighting and seem intent on pressing forward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise. The swarm has moved within 30'.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Can a swarm be hit by a standard ray?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll knowledge/arcana.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Or Knowledge/nature&amp;quot;&lt;br /&gt;
GAME: Laoise rolls knowledge/arcana: (10)+10: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Depending on whether you are pondering the ray or the wasps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the wasp directly in front of him falls to Tatyannah's attack, Lanier seems to gain his full momentum. With a fleet stride, the Elven-trained ranger brings his sword along low and to his right side. Interposing himself between the first and second wasp, Lanier delivers a powerful upward slash that severs the first wasp clean in half. Continuing the momentum of his cut, the sword sails over his head in a tight and well-controlled crescent. He steps as the sword comes down, cutting deeply into the second wasp as well with a yell. He looks away from the combat for a moment, spotting the swarm. His eyes raise and he calls out, &amp;quot;Swarm! Regular weapons will be no good here. We must deploy magics. Anything in an area, or a gust of wind.&amp;quot; He then looks towards Jex, &amp;quot;Can you make fire quickly?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Actually. I'm going to hold my action until it's 15' away, then use Fire Breath on it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*KNOWLEDGE/ARCANA 15* You are fairly certain that a swarm can only be affected by area-attacks. A single-target attack will not take out enough of them to significantly reduce their potency.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Noted. Your attack will trigger as they move next round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;'Kay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tatyannah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping an eye on the remaining wasp, Laoise steps out from the general throng of people, putting a hand into a pouch, other hand held up with a gesture that's undoubtedly part of some arcane spell. She does nothing yet, however; instead peering over at the rapidly approaching swarm of wasps, eyes narrowed as she calculates the distance on the fly. It seems the diminutive blonde is planning something, but needs to get the wasps within a certain range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;Sorry. Stabbing the nearest one, can I flank?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. It is pretty surrounded now.&amp;quot;&lt;br /&gt;
GAME: Tatyannah rolls 1d20+6: (14)+6: 20&lt;br /&gt;
GAME: Tatyannah rolls 1d4+3+2d6: (1)+3+(5): 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Temarie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;I.......can't really do anything against the swarm. I have no magic.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Do you wish to move anywhere?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;back up a few steps and full defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah doesn't quite celebrate just yet, there's still one alive and so she turns to get a good shot at the last remaining wasp. Again, she takes it down. DEAD. There may be an end zone dance. For 1.3 seconds, until she notices the menancing buzzing from the wasp babies. Then it's back to swearing up a storm.&lt;br /&gt;
As the wasp falls, Temarie finally notices the loud buzzing of the approaching swarm and........actively curses. &amp;quot;By the ass of Thul....&amp;quot; She mutters as she backs up and braces her sword on her shield.&lt;br /&gt;
&lt;br /&gt;
Laoise pages: Question. Would Web affect the swarm at all?&lt;br /&gt;
From afar, Laoise is considering changing it to Web, catching the swarm in it, then Fire Breathing the whole damn thing on her next go. Would that work?&lt;br /&gt;
You paged Laoise with 'I would rule yes. Although there's not two opposed points to anchor it on (in a field).'&lt;br /&gt;
Laoise pages: Ah, drat. Nevermind then. Fire breath hoooo...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Lanier?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Can Heal remove the effects of poison?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The skill or..?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;The skill, yes. Standard Action.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex will hold and pose.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Laoise. Fire breathe?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Laoise casts Fire Breath.&lt;br /&gt;
GAME: Laoise rolls 4d6: (17): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Laoise says, &amp;quot;Swarms get +50 damage from area effects, yeah?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So thats 25 damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have defeated the wasp-swarm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falling back as the swarm begins heading their way, Lanier drives his sword point first into the ground next to himself. He reaches into his belt pouch, deft fingers finding a certain green substance. He brings it to his mouth, swishing it around for a moment before pulling it out. He turns towards Temarie, &amp;quot;This will take some of the sting out and restore some feeling back to the sting.&amp;quot; He plugs the hole in Temarie made by the stinger with the poultice, turning away moments after to draw the sword back from the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Rogun has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
Temarie wipes her sword on the ground to get the bug guts off of her sword. &amp;quot;Excellent, ma'am.&amp;quot; She says bowing her head to Laoise. &amp;quot;Well done.&amp;quot; She says to everyone here.&lt;br /&gt;
&lt;br /&gt;
The hand that's been in the pouch comes out. It's holding a chili pepper. A Khazad-cultivar of the Ghost Pepper, to be precise, for anyone interested in the culinary arts. The small blonde swallows audibly, mutters, &amp;quot;The things I do for the Explorer's guild...&amp;quot; and pops the whole thing in her mouth, chewing noisily for a moment before swallowing.&lt;br /&gt;
&lt;br /&gt;
There's a little hiccup, accompanied by a tiny flame licking out of her mouth.&lt;br /&gt;
&lt;br /&gt;
And then the small Lucht Siuil woman draws a shaky breath and BREATHES out towards the approaching swarm. It's like reading one of the funny papers, except it's real:. A vast sheet of fire billows out of her mouth, barreling forward and completely engulfing the swarm of wasps.&lt;br /&gt;
&lt;br /&gt;
There are no survivors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll perception.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Perception: (3)+6: 9&lt;br /&gt;
GAME: Tatyannah rolls perception: (9)+12: 21&lt;br /&gt;
GAME: Laoise rolls perception: (16)+2: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also, Knowledge/Nature if you have it.&amp;quot;&lt;br /&gt;
GAME: Jex rolls perception: (20)+7: 27&lt;br /&gt;
GAME: Temarie rolls perception: (10)+5: 15&lt;br /&gt;
GAME: Lanier rolls Knowledge/Nature: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
Tatyannah stares at Laoise, opened mouth. &amp;quot;That was AMAZING.&amp;quot; She stops, &amp;quot;Can I have some of those? I wanna learn how to do that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Although the field is littered with the corpses of both insects and wasps it appears that no enemies remain.&lt;br /&gt;
&lt;br /&gt;
The farmer emerges from the woodsand looks to what remains of his herd. Turning then he begins to move cautiously around the fence and appears to be both searching for any remaining wasps while working his way towards the small cottage.&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION 15* You estimate that although there were three giant wasps here now that according to the damage - not to mention the farmer's account - there was at one point more than a dozen. As you examine your surroundings you note a trail of gore that leads off into the woods.&lt;br /&gt;
&lt;br /&gt;
*KNOWLEDGE/NATURE 13* Giant Wasps don't usually feast out in the open. You're pretty certain they took a number of carcasses away given the trail. If they're like most insects they'll probably be back as long as there is fresh food just lying about this field.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Ok. I'd like to roll Survival to pick up the trail, if neccesary.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If you are intending to follow it you may roll survival to begin to do so.&amp;quot;&lt;br /&gt;
GAME: Lanier rolls Survival: (15)+6: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I'm sure I get some kinda bonus as a ranger.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier will look it up in a sec.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Milk.&amp;quot; Her voice is little more than a croak, and she's sweating profusely, red-faced. &amp;quot;Anyone have some milk? I could really - *hic!* - use some right now.&amp;quot; There's another little flame at the hiccup. Laoise just gives Tatyannah a look for a moment... then reaches in and grabs another pepper. &amp;quot;Help yourself,&amp;quot; says the woman, with perhaps a tiny bit too wide a smile, handing another of the extremely potent peppers to the Gaintborn woman. So cruel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You get a bonus if the woods (forest) are a favored terrain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Also you add half your level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex lowers its weapon as the swarm is dispersed or incinerated. It surverys the carnage and remains of the wasps. The effect of the former does not evenly correlate to the cause of the latter. &amp;quot;There are numerous other wasps in the area or that were in the area. We did not encounter all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;I don't have the favored terrain, but with my half-level, the result would be 22.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;In any event you can follow the trail pretty well. Its likely to lead to a dozen or more wasps.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;ooooh boy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tatyannah takes the pepper, cheerfully, even as she reaches in her pocket and pulls out some bread. &amp;quot;It's not as good as milk, but it should help some.&amp;quot; She adds a banana-like fruit in there, &amp;quot;That might help.&amp;quot; She asks, &amp;quot;Are we going after the other wasps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier peers towards Laoise, grinning after a moment. He reaches down to his healing kit, his skilled fingers seeking out a particular root. He then offers it to Laoise with a grin, &amp;quot;Place this in the roof of your mouth. It will calm the burn.&amp;quot; He then turns, looking around, &amp;quot;Well, alright. Giant wasps generally don't feed out in the open like this. They take it back to their hive.&amp;quot; He retrieves his bow, placing it back across his shoulders. He squints, then points, &amp;quot;There. That is the way. Being that it is a hive, it is likely to be about ten to twelve of them. If you wish it, I will lead you there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Laoise gratefully accepts the bread, stuffing a big chunk of it into her mouth. &amp;quot;Dwuh wuh wuhluh...&amp;quot; She pauses, chews, and swallows the bite before trying again. &amp;quot;Do we really want to - *hic!* - sorry, take on a whole hive though?&amp;quot; She's still sweating, and her eyes are streaming, but she doesn't really look -too- worse for wear. Perhaps she's one of those crazies who actually likes really spicy food. Another bite is taken though. Chew chew.&lt;br /&gt;
&lt;br /&gt;
Temarie nods to Lanier. &amp;quot;I'm in as well. Lets go and take care of this nest.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If we do not stop the creatures, more cattle and individuals will likely perish,&amp;quot; Jex advises all of the obvious. &amp;quot;The insects will reproduce and the hive will grow.&amp;quot;&lt;br /&gt;
&amp;quot;We should probably take care of it while we can,&amp;quot; Tatyannah sighs. She bends down to pick up her bow.&lt;br /&gt;
&lt;br /&gt;
The farmer makes it to the house. He bangs upon the door several times with his fist, &amp;quot;Maela?&amp;quot; He says pressing his cheek to the door, &amp;quot;It's me - are you alright?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A muffled voice can be heard even at your distance. To this voice the farmer nods and steps down to makes his way back towards you. Seeing you gather your things to leave he seems concerned, &amp;quot;Will they be back?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Temarie looks to the farmer. &amp;quot;More than likely, unless we stop them, sir. We shall return.&amp;quot; She says rubbing her leg.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;After them, then?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tatyannah says, &amp;quot;I believe so, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lanier nods his head, as he takes stock of the general concensus, &amp;quot;We hunt.&amp;quot; He looks to the farmer, then replies, &amp;quot;If we return, they won't.&amp;quot; He then returns his gaze to the forest, and upon finding the trail once again, Lanier begins walking towards it. It is slow going, but the ranger tracks with all the skill expected of a Green Warden.&lt;br /&gt;
&lt;br /&gt;
Laoise, fanning herself and looking distinctly uncomfortable, follows along. She's a bit too distracted to really pay much attention to her surroundings, but she does try. Uncharacteristically for one of her race, she also seems to be keeping the chatter to a minimum, only offering a couple of half-hearted observations here and there. Dreading having to chew another of those Ghost Peppers, perhaps.&lt;br /&gt;
&lt;br /&gt;
Temarie is definitely following along, but not at the rear of the party, near Lanier is more like it.&lt;br /&gt;
&lt;br /&gt;
Jex moves along the path defined by thos before it. Jex does not recall how much of this area has changed since it last viewed it, or if it ever travelled here. The interior of the city was Jex's home, not the surrounding lands. It remains alert, as they expect many other insects.&lt;br /&gt;
&lt;br /&gt;
Lanier on a trail is an interesting sight to behold. The youth of the Ranger becomes apparent, as everything becomes new and curious to him. He examines every bit of gore, scratch on a tree, and branch that has fallen to the ground with an intense curiousity. Constantly, he is whispering to himself under his breath, cataloguing clues and deciphering the mysteries of the forest before them.&lt;br /&gt;
&lt;br /&gt;
Tatyannah falls into line with everyone else, wandering along. She tucks away the ghost pepper for another time. She is going to savor this later.&lt;br /&gt;
&lt;br /&gt;
The farmer nods and bids you farewell.&lt;br /&gt;
&lt;br /&gt;
It is pretty easy to follow the trail at first for gore and the odd half-hollowed cow carcass is strewn upon the ground. As you continue though the trail becomes more and more sparse as clearly flying creatures, even large ones, do not leave as much of a trail as something which must tread upon the ground.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, your ranger is able to follow the trail for several hours..&lt;br /&gt;
&lt;br /&gt;
-=FADE IN, Wasp Fort=-&lt;br /&gt;
&lt;br /&gt;
The ruins of a small wood fort rests upon a small hill. At some point this territory was overrun with evil goblins whom constructed this place as an outpost for whatever business they carried on further away from Alexandria.&lt;br /&gt;
&lt;br /&gt;
It is not immediately clear whether the fort was abandoned or overrun but the walls and the buildings are covered in a thick sticky substance making several distinct structures within one larger one. Overall the hive is about sixty feet high with several cave-like entrances about twenty feet high.&lt;br /&gt;
&lt;br /&gt;
There is a great deal of buzzing from within. It's difficult to know how many but the structure could conceivably conceal a dozen or more of these giant wasps - and likely a queen. Three giant wasps fly around mid-way up the structure as if on patrol.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Is the hive built into the wood of the fort?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Its layered over it. However, imperfectly so such that the wood is exposed in some places.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Imagine something like this with the forst having procided the skeletal structure: http://falltoclimb.files.wordpress.com/2010/07/wasp-nest-on-cliff.jpg&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Rogun, can I strap Laoise to my back and use my stealth skill for both of us? ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You would be a large sized creature.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;So it would be at a -4?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So yes. With the penalty for being large.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;Hey Rogun?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie says, &amp;quot;Can we pause it here?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;That is fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;We have a couple of options: We can either Fade to Black with y'all near-to the fort and figure out what happened off-camera or consider continuing another time. I honestly didn't plan on this going all the way to the hive so I'm good with whatever.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Temarie can handle FTB.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;With some reinforcements and preparations you could probably torch the thing (as I suspect you were planning). A straight-fight would be very tough because twelve + queen &amp;gt; three + swarm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lanier says, &amp;quot;Well, lets fade to back then. We'll all report it to our respective orgs and let them handle it with better equipped people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. I'll write a closing. If anyone needs to go due to any reason it'll be in the final log (you could read it then) or you can just idle here a few minutes and I'll emit it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the wasps no-doubt gorging upon the stolen cattle they adventurers are able to remain nearby for some time. They discuss the options before them but realize the perilous task of confronting the entire hive and decide, until they can gain help, that the optimal solution might be to cut-off their food source and buy some time.&lt;br /&gt;
&lt;br /&gt;
Returning to the farm they find that the farmer has located a number of his cattle nearby and placed them into an adjoining field. Setting the remains of the mutilated cattle afire they aid the family in loading his wagon with his most valuable possessions and begin driving the half-dozen bovine that remain to a farm which lies two hours away as the herd goes.&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&lt;br /&gt;
&lt;br /&gt;
Having located what is thought to be the first giant-wasp nest the adventurers race back to Alexandria - but not before Lanier has taken the time to chart the course back to the hive with a map found in the Vadran village.&lt;br /&gt;
&lt;br /&gt;
Each of the adventurer's report back to the guild as well any individual organizations in which they possess membership. Heralded as heroes to the widows and orphans of the original attack some months ago they are aptly rewarded for their courage...&lt;br /&gt;
&lt;br /&gt;
..however now it must be decided what forces can be sent to destroy the nest and how many more like them may be gaining forces somewhere beyond the Vadran..&lt;br /&gt;
&lt;br /&gt;
..and some questions still remain: What force has brought so many of these creatures to one area? Will the destruction of one nest somehow upset the others bringing vengeance on more innocent souls..?&lt;br /&gt;
&lt;br /&gt;
Perhaps - in time - the truth will be made plain.&lt;br /&gt;
&lt;br /&gt;
-=FADE TO BLACK=-&amp;lt;\nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9910</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9910"/>
		<updated>2013-06-07T20:08:37Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|June 6th, 2013&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9909</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9909"/>
		<updated>2013-06-07T20:08:08Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 13th, 2013&lt;br /&gt;
|[[Magic Discussions at Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Tak]], [[Rogun]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[Philosophy of the Rat]]&lt;br /&gt;
|[[Cesran]], [[Vekson]], [[Zarya]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[PrP: Cattle Wasps]]&lt;br /&gt;
|[[Jex]], [[Temarie]], [[Tatyannah]], [[Lanier]], [[Laoise]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Arena_Bout_05_30&amp;diff=9892</id>
		<title>PrP: Arena Bout 05 30</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Arena_Bout_05_30&amp;diff=9892"/>
		<updated>2013-06-01T18:30:54Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot; &amp;lt;nowiki&amp;gt;EVENTS: Alexandrian Arena is scheduled to start RIGHT NOW!  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |   Name   |  Race  |    Cl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;EVENTS: Alexandrian Arena is scheduled to start RIGHT NOW!&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Eligar    |DAWN_ELF|Cav          |  3   | 24  | 29  | 20  |  5  |  2  |  3  |&lt;br /&gt;
|Jex       |WAR_GOLE|Art          |  2   | 16  | 16  | 12  |  5  |  5  |  2  |&lt;br /&gt;
|Brom      |STORM_DW|Rgr          |  2   | 20  | 23  | 19  |  6  |  7  |  3  |&lt;br /&gt;
|Nadara    |GOBLIN  |Clr          |  5   | 23  | 43  | 18  |  6  |  4  |  7  |&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  4   | 31  | 31  | 22  |  3  |  8  |  4  |&lt;br /&gt;
|Gunnhilde |GIANTBOR|Ftr          |  2   | 21  | 21  | 18  |  6  |  2  |  1  |&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Eligar for -5 points. 29 remaining.&lt;br /&gt;
GAME: Rogun damaged Brom for -3 points. 23 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Horses allowed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Jex refreshes spells.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If RL snags you that's okay. If I wind up skipping you we'll &lt;br /&gt;
pick you back up when you return. Don't take that poorly. I don't mean anything &lt;br /&gt;
by it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex thinks that he is ready.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. I'll open shortly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the western edge of Alexandria a clarion call goes out...&lt;br /&gt;
&lt;br /&gt;
...the call is picked up deeper into the city and then re-played Onward and &lt;br /&gt;
forward until it can be heard all throughout the city. The populace immediately &lt;br /&gt;
shifts and talk of 'the Arena' burns its way like wildfire through the lower-&lt;br /&gt;
class districts. &lt;br /&gt;
&lt;br /&gt;
Within hours the seats are nearly filled. The conversation is a dull roar.&lt;br /&gt;
&lt;br /&gt;
The trumpets sound again, and all goes quiet..&lt;br /&gt;
&lt;br /&gt;
In the box at the center of things a garishly dressed figure steps outward and &lt;br /&gt;
begins to speak his voice echoing through the coliseum, &amp;quot;This afternoon for the &lt;br /&gt;
delight of those gathered we have recruited - for your entertainment - six &lt;br /&gt;
individuals who have agreed to partake in a scene from the Third War of Algenon. &lt;br /&gt;
Whereupon the armies of Thane Lofriek did battle against the murderous &lt;br /&gt;
Lizardfolk in Snowbarrow Pass...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=FADE IN=-&lt;br /&gt;
&lt;br /&gt;
Hastily recruited by the adventurer's guild the six of you volunteered to take &lt;br /&gt;
part in combat in the arena. When you took the job it was billed as 'fun for the &lt;br /&gt;
whole family' with 'minimal danger' but as the garishly dressed man goes on and &lt;br /&gt;
on about the casualties on both sides you cannot help but wonder if this seems &lt;br /&gt;
to be a bit more than you bargained for.&lt;br /&gt;
&lt;br /&gt;
..wonder no more, for the gate barring you from the arena opens and the &lt;br /&gt;
thunderous cheer of thousands of people urge you into a second caged holding &lt;br /&gt;
area.&lt;br /&gt;
&lt;br /&gt;
You were told at this point you could make and 'preparations' you desired and &lt;br /&gt;
that this second holding area would open when it was time for things to begin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may now declare preparations and roll perception.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls perception: (16)+7: 23&lt;br /&gt;
GAME: Gunnhilde rolls perception: (10)+5: 15&lt;br /&gt;
GAME: Jex rolls perception: (11)+7: 18&lt;br /&gt;
GAME: Brom rolls perception: (17)+8: 25&lt;br /&gt;
GAME: Nadara rolls Perception: (18)+5: 23&lt;br /&gt;
GAME: Eligar rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I think I will cast expiditous retreat on myself to increase my &lt;br /&gt;
movement&amp;quot;&lt;br /&gt;
GAME: Tak casts Expeditious Retreat.&lt;br /&gt;
&lt;br /&gt;
Danger? Danger is Brom's middle name! Well, technically it's probably something &lt;br /&gt;
incomprehensibly dwarven, but close enough! He grins widely, cleans his monocle, &lt;br /&gt;
and hoists up his beloved musket. &amp;quot;Yar! Let's show them how true hunters do &lt;br /&gt;
historical recreation!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak grins, taking a moment to chant some arcane words and then touch his chest. &lt;br /&gt;
He hops a bit as he adjusts to the increased speed, and then readies his whip. &lt;br /&gt;
&amp;quot;I think this should be fun, I'm always interested in entertaining the crowds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Come now. One can hardly deny that the arena is a place for hte clerics of Rada, &lt;br /&gt;
can they? A brisk trade in sport and blood is their nature! The yellow eyed &lt;br /&gt;
goblin is present, ready to go herself. Happily ready, actually. &amp;quot;Right, then. &lt;br /&gt;
Let's make it a good showe!&amp;quot; Cheerful ton in her shrill voice.&lt;br /&gt;
&lt;br /&gt;
Gunnhilde makes sure her dagger and handaxe are in place, but chooses to leave &lt;br /&gt;
behind her bow. This done, she ensures her armor's straps are snug and tight, &lt;br /&gt;
then draws her falchion from its sheath, running her thumb along its edge to &lt;br /&gt;
check for nicks and dings.&lt;br /&gt;
&lt;br /&gt;
Jex was not as interested in the fun for all ages as the oportunity to test his &lt;br /&gt;
devices in a controlled, yet realistic environment. The stated safety mechanisms &lt;br /&gt;
in effect are another added benefit. It verifies the ready state of both of the &lt;br /&gt;
long weapons in its possession. &amp;quot;What are the criteria for a positive display?&amp;quot; &lt;br /&gt;
It looks to the others with curiosity.&lt;br /&gt;
&lt;br /&gt;
Eligar comes riding out in the arena on his horse. He looks around the Arena and &lt;br /&gt;
at all the people in there. He has had his lance repaired and he's got his &lt;br /&gt;
shield up and ready. He nods to those that are also in the Arena with him, &amp;quot;Good &lt;br /&gt;
day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Hrm, I guess I could roll knowledge/history and see if anything &lt;br /&gt;
special pops up about the event we are re-creating&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
GAME: Tak rolls 1d20+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Abraham Lincoln's role in history revolved around vampire &lt;br /&gt;
hunting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No other preparations? Then we continue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..and they met within the wastes of Snowbarrow pass..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the showmaster continues to spin his tale you would no doubt survey what lies &lt;br /&gt;
before you. The arena has been configured to be approximately one hundred feet &lt;br /&gt;
across. Thirty feet forward from where you are now help chest-high walls made to &lt;br /&gt;
appear as snow-laden rock formations. &lt;br /&gt;
&lt;br /&gt;
Then there is an open space and more chest-high walls - presumably for your &lt;br /&gt;
competition.&lt;br /&gt;
&amp;quot;..and so for your viewing pleasure I present to you the royal guard of the &lt;br /&gt;
Lizard King who will now battle Thane Lofriek's guard..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sound of a giant crank can be heard and the floor beneath your rumbles. From &lt;br /&gt;
your position it is at first unclear what is occurring but then you finally &lt;br /&gt;
realize that there is no cage on the opposite side of the arena and something is &lt;br /&gt;
being brought up from below.&lt;br /&gt;
&lt;br /&gt;
Five massive writhing snake-like heads come into view first. Their eyes a &lt;br /&gt;
murderous red as they twist and contort about one another in a vicious rage. &lt;br /&gt;
Then it is clear that these giant serpentine heads are connected to a much &lt;br /&gt;
larger body which stamps and tramps as if frustrated for its position.&lt;br /&gt;
&lt;br /&gt;
Then, about this creature, appears the tops of Lizardfolk heads. There are four &lt;br /&gt;
of them all together. Once is dressed in leather and wields a bow. A pair are in &lt;br /&gt;
garish robes that might seem to be a costume. The third is a wall-of-a-&lt;br /&gt;
Lizardfolk in heavy plate and with a massive greatsword.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;THE BATTLE OF ALGENON PASS!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The cage before you drops into the floor..&lt;br /&gt;
&lt;br /&gt;
..before you can even act the mass of snake-like heads flow as one frenzied &lt;br /&gt;
creature and heft the wall-of-a-lizardfolk into the air and immediately rip him &lt;br /&gt;
into four distinct pieces which they shake like a mad dog might a stray cat.&lt;br /&gt;
&lt;br /&gt;
The crowd LOVES IT. They go berserk. Some of you might have a bad feeling about &lt;br /&gt;
this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;And, +init.&amp;quot;&lt;br /&gt;
GAME: Brom rolls initiative: Roll: 8 + Bonus: 4 = Total: 12&lt;br /&gt;
GAME: Gunnhilde rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
GAME: Tak rolls initiative: Roll: 1 + Bonus: 4 = Total: 5&lt;br /&gt;
GAME: Jex rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
GAME: Eligar rolls initiative: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
GAME: Nadara rolls initiative: Roll: 18 + Bonus: 3 = Total: 21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Any kind of roll for more information about this thing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can roll knowledge/nature.&amp;quot;&lt;br /&gt;
GAME: Tak rolls knowledge/nature: (16)+8: 24&lt;br /&gt;
You paged Tak with 'It's a Hydra. Its primary method of attacking is pouncing &lt;br /&gt;
across a great distance and attacking its target with all heads. It heals. You &lt;br /&gt;
can attempt to cut off the heads to slow down its healing/number of attacks but &lt;br /&gt;
if you don't apply acid or fire two more heads will grow in their place &lt;br /&gt;
(eventually) making its number of attacks and healing even more fierce.'&lt;br /&gt;
You paged Tak with 'You're pretty sure that, if someone can weather the crazy &lt;br /&gt;
number of attacks, if you hack its body up enough you can kill it outright.'&lt;br /&gt;
&lt;br /&gt;
Tak grimaces &amp;quot;A hydra, fun times, we need acid of fire or the thing will just &lt;br /&gt;
grow more heads on us. If anyone can do that, we need teamwork. As soon as &lt;br /&gt;
someone cuts off a head, you use fire or acid to keep it from regrowing two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Hydra: Roll: 18 + Bonus: 1 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Leather-Lizard: Roll: 3 + Bonus: 3 = Total: 6&lt;br /&gt;
GAME: You roll initiative for White-Lizard: Roll: 17 + Bonus: 1 = Total: 18&lt;br /&gt;
GAME: You roll initiative for Black-Lizard: Roll: 20 + Bonus: 1 = Total: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Nadara&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 21                  Black-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Hydra&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  White-Lizard&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 9                   Gunnhilde&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Jex&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 6                   Leather-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 5                   Tak&lt;br /&gt;
----------------------------------------               &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nadara is first. The mass of enemies is approximately eighty &lt;br /&gt;
feet away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I will bless us. :)&amp;quot;&lt;br /&gt;
GAME: Nadara casts Bless.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You all now have a +1 morale to attack and a +1 morale on &lt;br /&gt;
fear effects. This must be manually added when you roll dice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;3 or 4 Lizards?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Three now. One got eaten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The black-robed lizard seems panicked when his comrade is suddenly lifted into &lt;br /&gt;
the air and torn apart. He moves away from the Hydra and towards the cover on &lt;br /&gt;
his side of the field. The creature casts a spell and suddenly becomes &lt;br /&gt;
indistinct and blurry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll charge the closest lizard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;If I can I'll try to ride by him and keep 5 ft away, so I &lt;br /&gt;
can use my reach weapon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You may charge the White-Lizard (who is the side-most and not &lt;br /&gt;
behind cover) in this manner but the length of the field means you can't move &lt;br /&gt;
far past the cluster. Though you will be 'at reach' of that particular lizard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rada! Bless us in our efforts to reproduce one *heck* of a battle,&amp;quot; says Nadara, &lt;br /&gt;
cheerfully, staring across the battle field. Lizards? No problem. Multi-headed &lt;br /&gt;
lizards? NO PROBLEM. Rada will seal the deal and everyone profits. She's &lt;br /&gt;
thrilled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Can I ride past in such a way to set up a charge for next &lt;br /&gt;
round?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They're eighty feet away. The far most wall only about ten or &lt;br /&gt;
so feet past.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So no.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Noted, Nadara.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll still charge then and try to ride by as far as I can &lt;br /&gt;
go.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, that will put you ten feet behind them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;That's fine.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it. :)&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+11: (13)+11: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 2d8+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Good damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Hydra Sequence*&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (20)+6: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Confirm.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No confirm.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (19)+6: 25&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (7)+6: 13&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (16)+6: 22&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Your AC is 20?'&lt;br /&gt;
Eligar pages: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d8+3: (3)+3: 6&lt;br /&gt;
GAME: Rogun rolls 1d8+3: (7)+3: 10&lt;br /&gt;
GAME: Rogun rolls 1d8+3: (1)+3: 4&lt;br /&gt;
GAME: Rogun rolls 1d8+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Eligar for 19 points. 10 remaining.&lt;br /&gt;
GAME: Rogun damaged Eligar for 10 points. 0 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar is disabled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar reins in his horse and he looks around as the cage opens, &amp;quot;There are &lt;br /&gt;
objects in the rocks.&amp;quot; He takes aim at the White lizard and he charges after the &lt;br /&gt;
blessing has been given. Eligar's horse, Kindroth, kicks up dirt as the horse &lt;br /&gt;
runs across the arena. Eligar slams his lance into the white lizard and does &lt;br /&gt;
some good damage before he rides past him.&lt;br /&gt;
&lt;br /&gt;
Hurling the remains of the armored lizard aside the Hydra stomps its feet and &lt;br /&gt;
one head turns to watch the retreat of the black-lizard. Meanwhile the center &lt;br /&gt;
most head cranes downward at the leather-lizard and the other three follow &lt;br /&gt;
Eligar's charge.&lt;br /&gt;
&lt;br /&gt;
Its slavering jaws open at once and in concordance they both pivot round and &lt;br /&gt;
bring their murderous eyes to bear upon the sole Knight. It takes the massive &lt;br /&gt;
beast and its long serpentine heads only a single step to bring itself within &lt;br /&gt;
range.&lt;br /&gt;
&lt;br /&gt;
The heads frenzy downward and begin rending Eligar apart only one of the heads &lt;br /&gt;
fails to get a bite.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Nadara&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 21                  Black-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Hydra&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  White-Lizard&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 9                   Gunnhilde&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Jex&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 6                   Leather-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 5                   Tak&lt;br /&gt;
----------------------------------------               &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
The White-Lizard is struck by a mighty blow as the Knight passes.&lt;br /&gt;
&lt;br /&gt;
As the wave of hydra heads fall it runs away and towards the cover opposite the &lt;br /&gt;
black-lizard. It seems to focus for a moment and its wounds begin to mend a bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Which closest to me, and how far is it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The black and white lizards are fifty feet away now. The &lt;br /&gt;
hydra stepped backward so is eighty five. The black and white lizards both have &lt;br /&gt;
cover.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Leather Lizard is still roughly eighty feet. No cover.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Are either black or white in melee yet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;They are not.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Black lizard is blurry and indistinct.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Advance twenty feet, shoot white with thunderbelcher. It's a &lt;br /&gt;
touch attack at that range.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls ranged + 2: (9)+6+2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Brom rolls 1d12+1: (8)+1: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll 1d100 for its cover&amp;quot;&lt;br /&gt;
GAME: Brom rolls 1d100: (17): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Pfft.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You strike the chest-high-walls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Gunnhilde.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gunnhilde will go over to the nearest 'pile of rocks' and see what it is &lt;br /&gt;
that Eligar spotted in them... trying to stick to cover.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yaaaaaargh!&amp;quot; Brom shouts and charges forward, a terrifying dwarven battle cry. &lt;br /&gt;
It'd be pretty fearsome and impressive, except that he follows it up with firing &lt;br /&gt;
uselessly into a wall with zero effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. It will take you both actions to get to the wall and to &lt;br /&gt;
sort out whats stuck within.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Is this okay?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gunnhilde says, &amp;quot;fine by me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Within your wall you find: A container labeled 'Acid', A &lt;br /&gt;
container labeled 'Healing', A container labeled 'MYSTERY', and several fore-arm &lt;br /&gt;
length sticks that are reminiscent of standard torches.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Nadara&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 21                  Black-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Hydra&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  White-Lizard&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 9                   Gunnhilde&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Jex&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 6                   Leather-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 5                   Tak&lt;br /&gt;
----------------------------------------               &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gunnhilde trots forward, towards the nearest of the rock-piles. There, she &lt;br /&gt;
crouches and digs through, trying to find what it was that Eligar was speaking &lt;br /&gt;
about. &amp;quot;I have supplies here that can help!&amp;quot;, she calls back to the others. &amp;quot;We &lt;br /&gt;
need to get our rider back here, quickly!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex reacts to the statement of the hydra. It exchanges one weapon for another, &lt;br /&gt;
carefully stowing the former. &amp;quot;I possess fire and acid as weapons. When a head &lt;br /&gt;
is removed, I will use one or the other.&amp;quot; Afterwards, it becomes confused when &lt;br /&gt;
most attack the lizards. A switch is activated and its armor empowers itself &lt;br /&gt;
from the energy within.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex switches weapons and activates Titan Armor.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gunnhilde pages: the containers... they're like potion vials? or they're like &lt;br /&gt;
boxes with vials /in/ them?&lt;br /&gt;
You paged Gunnhilde with 'Like potions.'&lt;br /&gt;
&lt;br /&gt;
The leather lizard hisses something aloud though the message is not carried very &lt;br /&gt;
far for all the noise in the arena.&lt;br /&gt;
&lt;br /&gt;
It quickly knocks an arrow and rushes to where the white-lizard has positioned &lt;br /&gt;
itself. It seems to survey its ally before rising from cover loosing an arrow at &lt;br /&gt;
the approaching dwarf.&lt;br /&gt;
&lt;br /&gt;
The missile just misses him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;How far is the closest lizard to me? And NOT within reach of &lt;br /&gt;
the hydra&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;All three lizards are fifty feet away at the chest-high-walls. &lt;br /&gt;
The black-lizard (who is blurry and indistinct) is at one barrier. The other two &lt;br /&gt;
are at another. There's about a twenty foot space between the barriers so it &lt;br /&gt;
would take them that much movement to get from one to the others. Yours are &lt;br /&gt;
positioned the same way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gunnhilde says, &amp;quot;Ugh. Net's burping on me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;And the hydra is how far behind the barriers?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;About thirty-five feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Going to use Perform, and then move 40 to be within 10 feet of &lt;br /&gt;
the lizards at the barrier.&amp;quot;&lt;br /&gt;
Gunnhilde has connected.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak grimaces as Eligar goes down quick, then begins to speak in his magical &lt;br /&gt;
bardic voice! &amp;quot;Do not fear, this is a minor setback. We must take down the &lt;br /&gt;
little ones while staying out of reach of the hydra, then we can focus on it &lt;br /&gt;
without distraction!&amp;quot; He starts moving forward, his enhanced magical speed &lt;br /&gt;
making him sprint across the field easily.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Everyone gets +1 to hit and damage, competence bonus, so it &lt;br /&gt;
stacks with bless. And +1 save vs fear/charm, but thats morale and wont stack &lt;br /&gt;
with bless&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gunnhilde grumbles. &amp;quot;My net's being shitty. I miss anything since I found &lt;br /&gt;
those potions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;TOP OF THE ROUND&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Nadara.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara is checking a rule.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gunnhilde sighs. &amp;quot;If my net bounces me off again, I'm just gonna call it &lt;br /&gt;
quits, guys. I'm sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I'll scurry up after the others.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I'll slap a Shield of Faith on Gunnhilde if she's within &lt;br /&gt;
reach.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gunnhilde says, &amp;quot;Honestly? With how my net's acting up, don't waste it on &lt;br /&gt;
me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If she drops out you can designate someone else. For now it &lt;br /&gt;
can be on her - if thats wha tyou want.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Gunnhilde says, &amp;quot;kind of you, rogun&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You will share her chest-high-wall if thats what you want. So &lt;br /&gt;
Brom would be slightly behind you. Tak a fair bit ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Nadara&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 21                  Black-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Hydra&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  White-Lizard&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 9                   Gunnhilde&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Jex&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 6                   Leather-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 5                   Tak&lt;br /&gt;
----------------------------------------               &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara nods. :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Thanks, Rogun. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Tak with 'Whats your touch AC?'&lt;br /&gt;
GAME: Rogun rolls 1d20+2: (9)+2: 11&lt;br /&gt;
Tak pages: -4 due to dex from my current ac&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Touch AC for me should be 15. +4 Dex, +1 Ring of protection&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The shimmering ray then misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. You are disabled.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Back the horse up 5 ft and drink potion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar used a Potion of Cure Light Wounds.&lt;br /&gt;
GAME: Eligar rolls 1d8+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hydra threatens the potion drinking.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hydra misses its AoO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nadara pages: If Gunn doen't come back, the SHield of Faith can go on Eligar.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;As does the Hydra.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak afk 5&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Eligar for -4 points. 4 remaining.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Nadara&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 21                  Black-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Hydra&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 18                  White-Lizard&lt;br /&gt;
----------------------------------------      &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 9                   Gunnhilde&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 9                   Jex&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 6                   Leather-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 5                   Tak&lt;br /&gt;
----------------------------------------               &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The magic of the arena has deflected Nadara's spell onto &lt;br /&gt;
Eligar as Gunnhidle seems to fade in and out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar backs up and he gets out a potion to drink it. He holds up his shield to &lt;br /&gt;
fend off the Hydra.&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'The Hydra is lumbering away. Would you like to AoO it?'&lt;br /&gt;
Eligar pages: Sure it AoO'd me I'll give it back&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+8: (17)+8: 25&lt;br /&gt;
You paged Eligar with 'Hit.'&lt;br /&gt;
GAME: Eligar rolls 1d8+3: (7)+3: 10&lt;br /&gt;
You paged Eligar with 'Decent damage. Though it seems to start mending.'&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (10)+6: 16&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (15)+6: 21&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (15)+6: 21&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (3)+6: 9&lt;br /&gt;
GAME: Rogun rolls 3d8+9: (9)+9: 18&lt;br /&gt;
&lt;br /&gt;
The black-lizard rises up from its cover and a bolt of blinding energy lances &lt;br /&gt;
between itself and Tak but the bard nimbly avoids.&lt;br /&gt;
&lt;br /&gt;
Meanwhile the Hydra seems to be refocusing its attention at the flashing colors. &lt;br /&gt;
Eligar manages to down a potion with a single head darting in as if drawn to the &lt;br /&gt;
action but missing him as the body starts to lumber away.&lt;br /&gt;
&lt;br /&gt;
Not otherwise threatened the massive beast starts to move away from the Knight &lt;br /&gt;
whom the four other heads have dismissed in the wake of the flashing brightness. &lt;br /&gt;
As it moves away Eligar catches it in the hind-quarters which then causes two &lt;br /&gt;
heads to snap angrily back around.&lt;br /&gt;
&lt;br /&gt;
As the arena-magic deflects Nadara's shields onto Eligar. Gunnhilde signals her &lt;br /&gt;
withdrawal and is immediately teleported away.&lt;br /&gt;
&lt;br /&gt;
The Hydra closes in on the closest bleeding things - the White lizards - and in &lt;br /&gt;
a frenzy of snapping heads kills it evening the odds a bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;White Lizard has been killed. Brom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;How near are the remaining lizards and hydra?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With her spell on Eligar, Nadara moves swiftly to assist the others. Her eyes &lt;br /&gt;
are all kinds of big. This is intense! And she is -thrilled. Every fiber of her &lt;br /&gt;
body seems to be into the full fun of this. &amp;quot;Oh, this is great. Fantastic!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I believe you are 30 feet from the lizards and the hyra. &lt;br /&gt;
Sort-of in the middle space between the barriers on your side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;And only black-lizard has the blurriness?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: 'Gunnhilde' removed from initiative list.&lt;br /&gt;
GAME: 'White-Lizard' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Nadara&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 21                  Black-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Hydra&lt;br /&gt;
----------------------------------------       &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 9                   Jex&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 6                   Leather-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 5                   Tak&lt;br /&gt;
----------------------------------------               &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom wants to charge leather-lizard.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The leather-lizard is behind cover.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Preventing a straight-charge.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Hrm. Then since I lack other options, I'll just reload the &lt;br /&gt;
thunderbelcher.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are reloading.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Reloading. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex casts and poses.&lt;br /&gt;
GAME: Jex casts Shield.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am prepared,&amp;quot; Jex announces after retrieving a small device and activating it &lt;br /&gt;
to create a mobile disc of force before it. &amp;quot;Should I continue to wait or assist &lt;br /&gt;
with the lizard beings?&amp;quot; Quick thinking and rapid adjustment doesn't appear to &lt;br /&gt;
be its strong suit.&lt;br /&gt;
&lt;br /&gt;
The crowd is going berserk.&lt;br /&gt;
&lt;br /&gt;
 As the Hydra handily devours the white-lizard the leather-lizard draws itself &lt;br /&gt;
from behind cover and rushes to join the black-lizard. They seem to be having a &lt;br /&gt;
very heated conversation as the leather-lizard knocks and looses another arrow - &lt;br /&gt;
this time at Tak.&lt;br /&gt;
&lt;br /&gt;
The arrow misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The leather-lizard has moved to where the black-lizard is. &lt;br /&gt;
They are both behind that cover now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Ok, so the two lizards that were in front of me, one got ate &lt;br /&gt;
and the hydra is there now?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes though a bit farther back because the necks have reach.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Ok, can I draw a weapon during a movement?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I believe only as part of a charge unless you have quick &lt;br /&gt;
draw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brom swears annoyedly in dwarven at the ineffectiveness of his first shot. He &lt;br /&gt;
grabs handfuls of ammunition and black powder, ramming them both into his musket &lt;br /&gt;
as he shouts terrible, incoherant things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Ok, well, move back 40 to my starting spot. Stopping performing, &lt;br /&gt;
but lingering will let it last 2 rounds. Draw my shortbow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak quickly realizes that he does not want to go toe to toe with the hydra, and &lt;br /&gt;
the lizards are becoming less of a threat. He backpedals rapidly, then draws his &lt;br /&gt;
bow and and gets ready to shoot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Very well. You are now at the rear or your party alongside &lt;br /&gt;
Jex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Nadara.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Hm!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I will move to Eligar, if I may?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's about sixty feet back and a straight line would take you &lt;br /&gt;
through the hydra-reach.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;DAmn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Can I position myself where I can reach him with a channel?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;IF you want to hold off for a moment I'll ride back to you &lt;br /&gt;
Nadara&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. You could probably move that far forward but you would &lt;br /&gt;
be perilously close to the Hydra.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;That's okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I'll channel :)&amp;quot;&lt;br /&gt;
GAME: Nadara rolls 3d6: (16): 16&lt;br /&gt;
GAME: Rogun damaged Eligar for -16 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
Nadra dashes forwrd, running as fast as her little legs will carry her, and &lt;br /&gt;
stops dead inbetween the rest of the group and Eligar. &amp;quot;Rada, I owe you. Again. &lt;br /&gt;
But heal that guy over there, would you?&amp;quot; And thus, Eligar is HEALED.&lt;br /&gt;
GAME: Rogun rolls 1d20+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
There is a rapid exchange of information between the lizards. There is brief &lt;br /&gt;
disagreement and then finally the black lizard nods. Rising up from behind the &lt;br /&gt;
barrier he sends a streak of light at Nadara but does not even come close to &lt;br /&gt;
hitting Rada's champion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Do I have a clear shot at the Black lizard?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;A clear charging pass.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. As the Hydra has lumbered forward you can charge past. &lt;br /&gt;
The side wall is about 20 feet beyond. So you could move past that far.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Will do! Tally-Ho!&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+12: (7)+12: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll 1d100&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d100: (40): 40&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 2d8+8: (8)+8: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's in very bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Nadara with 'Remind me what your current AC is.'&lt;br /&gt;
Nadara pages: Current AC is 18.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (20)+6: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Confirm.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (11)+6: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex only now thinks to ask about what language the lizards are speaking in.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You can't hear them without magically assisted perception &lt;br /&gt;
rolls. The crowd is quite loud.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Ok. Thanks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (17)+6: 23&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (2)+6: 8&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
Eligar nods to Nadara as she heals him, &amp;quot;Thank you.&amp;quot; He has the choice between &lt;br /&gt;
going after the hydra or the lizards. He sees the black one shoot at Nadara and &lt;br /&gt;
that decides it for him. He turns Kindroth around and he uses his knees to send &lt;br /&gt;
the horse into a charge. He get himself ready as he thunders it and he goes to &lt;br /&gt;
hit the black lizard hard with his lance as he rides by timing it just right for &lt;br /&gt;
the blurring.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 3d8+9: (14)+9: 23&lt;br /&gt;
GAME: Rogun damaged Nadara for 23 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Hydra is snacking on Nadara. BRom is up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Can I move 20' to get an angle where the lizards don't have &lt;br /&gt;
cover?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Hydra's heads swing as if following the bright flash of light from the &lt;br /&gt;
black-lizard.&lt;br /&gt;
&lt;br /&gt;
It turns and thunders towards Nadara who was the target of the blast. Its heads &lt;br /&gt;
lash forward. Two of them begin fighting with one another while the three others &lt;br /&gt;
take hunks of flesh from the divine hero.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not in 20' as you've just move forward 20', I believe.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Alright. Going to at least move 20' in the right direction, &lt;br /&gt;
shoot leather-lizard, hope for the best.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. You move at an angle into the center of the arena. &lt;br /&gt;
Working your way around.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Fire at will.&amp;quot;&lt;br /&gt;
GAME: Brom rolls ranged + 2: (4)+6+2: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;That's against touch AC, if it helps.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This has not been Brom's finest display of hunting prowess. The musket is fired &lt;br /&gt;
again, and the shot just ends up spraying the wall uselessly once more. &amp;quot;There &lt;br /&gt;
was a lot of inaccurate shooting in the real battle!&amp;quot; He attempts to shout over &lt;br /&gt;
the din. &amp;quot;I am providing valuable realism and historical accuracy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex can't continue to wait forever and decides to take a pot shot at the &lt;br /&gt;
hydra.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;With what weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Death Ray. Range is 40ish feet to hydra?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hydra is 60ish as I do not think you have moved.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex moves up before firing then. Why not.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Then yes. Depending on how far you move. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex moves up his move and fires as soon as he can do the math on bonuses &lt;br /&gt;
and penalties.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Jex sorries for delaying things. &amp;quot;Very new to here and pathfinder. Is &lt;br /&gt;
it -2 per range increment past 1?&amp;quot;&lt;br /&gt;
You paged Jex with 'Yes. :)'&lt;br /&gt;
&lt;br /&gt;
GAME: Jex rolls ranged+2+2-2: (9)+3+2+2+-2: 14&lt;br /&gt;
GAME: Jex rolls 1d6+4+1: (2)+4+1: 7&lt;br /&gt;
&lt;br /&gt;
You paged Jex with 'No worries on the speed.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Touch AC, I think. If that helps.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (17)+6: 23&lt;br /&gt;
GAME: Rogun rolls 1d8+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Eligar for 3 points. 17 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You do decent damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are in danger, you should move back!&amp;quot; Jex warns Narah after she becomes a &lt;br /&gt;
snack for the hydra. Jex moves nearer to the creature and lifts its weapon. A &lt;br /&gt;
whir and bzzt follow and it launches a blob of acid at the many-headed creature &lt;br /&gt;
that splats and sizzles.&lt;br /&gt;
&lt;br /&gt;
As Eligar rides past skewering the black-lizard the archer rises from his &lt;br /&gt;
position and quickly looks at the positioning of those present. He grimaces at &lt;br /&gt;
where the Hydra stands and shifts to the far-end of the barrier away from Eligar.&lt;br /&gt;
&lt;br /&gt;
It fires an arrow at him and strikes him as he turns Endroth around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;How many lizards left?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Black Lizard is very badly hurt. The leather lizard is in &lt;br /&gt;
good shape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll shoot the black lizard with an arrow. This will start the &lt;br /&gt;
2nd round of lingering performance, so it will end begining of my next turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;It has cover and is blurry. If this is okay. Roll it.&amp;quot;&lt;br /&gt;
GAME: Tak rolls shortbow+2: (8)+shortbow+2: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Thats not right...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Well, its +10 to my roll of 8, so 18&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll 1d100&amp;quot;&lt;br /&gt;
GAME: Tak rolls 1d100: (87): 87&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Tak rolls 1d6: (1): 1&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You nick it. It is still very badly hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Well, +1 for bless and bardic&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The lizard is thus at Death's Door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak knocks an arrow, drawing it back and taking aim at the blurry lizard. The &lt;br /&gt;
arrow is released and while the hit isn't vital in and of itself, its enough to &lt;br /&gt;
cause him a bit more wounds to deal with.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Nadara.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;ANother channel.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;People need heals. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Namely myself and Eligar. xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar is too far to hit with a channel.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You could move close enough to him with an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But to go around the hydra burns too much movement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Roll for channeling.&amp;quot;&lt;br /&gt;
GAME: Nadara rolls 3d6: (11): 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Yeha.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I'll eat the AOO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Unless it does 20 damage to me, I'll heal most if it &lt;br /&gt;
back. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (19)+6: 25&lt;br /&gt;
GAME: Rogun rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Nadara for 6 points. 14 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar is about 50 feet out. Do you want to move to 30 or 20 &lt;br /&gt;
from him?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are also now perilously close to the Lizardfolk though. &lt;br /&gt;
What remains of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. The Black-Lizard cast invisibility and vanished. As &lt;br /&gt;
Nadara rolls for channeling what is your move?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I'll move 20. Make it easier for him to charge to me to help &lt;br /&gt;
me out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Who's more threatening to Nadara? Lizard folk or hydra?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Hydra would seem the most obviously threatening.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll ride by charge attack it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun damaged Eligar for -11 points. 28 remaining.&lt;br /&gt;
GAME: Rogun damaged Nadara for -11 points. 25 remaining.&lt;br /&gt;
&lt;br /&gt;
Another pulse of healing enerfy eminates from Nadara. The pulse carries with it &lt;br /&gt;
the feel of cleansing water, leaving those affected by it feeling vaguely damp. &lt;br /&gt;
Also, the smell of brine fills their nostrils. NEver the less, NAdara still &lt;br /&gt;
seems to keeping herself in position to reach Eligar, wounds be damned.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+13: (6)+13: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;As the Hydra is near the other barrier you would wind up &lt;br /&gt;
roughly like you did against the black-lizard. About 20 feet out if you want.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 2d8+8: (6)+8: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Decent damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (10)+6: 16&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (13)+6: 19&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (6)+6: 12&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (1)+6: 7&lt;br /&gt;
&lt;br /&gt;
The Hydra's attention seems to follow Nadara with one head snapping hold as she &lt;br /&gt;
passes.&lt;br /&gt;
&lt;br /&gt;
It shifts its massive bulk four of its five heads following the gobber-girl &lt;br /&gt;
until Eligar charges through. When struck its heads writhe in agony and it howls &lt;br /&gt;
in rage turning to chase after him.&lt;br /&gt;
&lt;br /&gt;
The crowd leaps to their feet cheering at the Knight's return.&lt;br /&gt;
&lt;br /&gt;
The leviathan covers the distance in only a few steps and the heads begin to &lt;br /&gt;
fight amongst one another such that none of them are able to make a clear attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;How large a move would it take to get me to leather-lizard? &lt;br /&gt;
Also, do I have a clear lane to charge now?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. The lizard moved to avoid Eligar. So he is now exposed &lt;br /&gt;
to you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;And you can charge.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom does so! Switching to earthbreaker and charging.&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls melee + 4: (16)+3+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Brom rolls 2d6 + 1: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Decent damage. The Hydra body is starting to look pretty &lt;br /&gt;
wounded - despite the continuous healing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brom finally gives up on getting anything useful out of his gun on this one. He &lt;br /&gt;
discards it unceremoniously, drawing his hammer as he charges forward, slamming &lt;br /&gt;
it into the nearest lizardly target with all the violence he can muster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Recurring acid damage for the hydra from last turn.&amp;quot;&lt;br /&gt;
GAME: Jex rolls 1d6: (4): 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex washes, rinses, and repeats.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Fire.&amp;quot;&lt;br /&gt;
GAME: Jex rolls bab+dex+2+2-2: (4)+1+dex+2+2+-2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex thought he rolled wrong last time. &amp;quot;Is 'ranged' automatically &lt;br /&gt;
bab+dex?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ranged rolls 'ranged' on your sheet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;It would be 9, I think, with all bonuses. Sorry for the bad &lt;br /&gt;
+roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;No worries. Still a miss though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
The thunder of the crowd can be heard for miles as Brom charges in and meets the &lt;br /&gt;
archer head on.&lt;br /&gt;
&lt;br /&gt;
The leather-lizard discards its bow and pulls out the longsword it had sheathed &lt;br /&gt;
drawing even greater cheers from the crowd as it attacks the hunter head-on. &lt;br /&gt;
Still dazed from the blow of the earthshaker it swings wildly and misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Tak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I start a new performance, no movement for now&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Nadara&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 21                  Black-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 19                  Hydra&lt;br /&gt;
----------------------------------------       &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 9                   Jex&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 6                   Leather-Lizard&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 5                   Tak&lt;br /&gt;
----------------------------------------               &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the round. Nadara.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak looks around, watching the chaos in the arena. He speaks again, adding his &lt;br /&gt;
bardic magic to his words, &amp;quot;Just a little more! Focus our efforts on the hydra! &lt;br /&gt;
Keep attacking and it will fall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;HOw's the Hydra looking, Rogun? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's in bad shape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I'll take a shot at him, then!&amp;quot;&lt;br /&gt;
GAME: Nadara rolls 1d20+8: (13)+8: 21&lt;br /&gt;
GAME: Nadara rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Feh! xD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. Damage. Very bad shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quickly, seeing the opportunity, Nadra rips out her dragonspitter pistol and &lt;br /&gt;
takes a quick shot at the hydra. &amp;quot;Holy hells. NEver thoguht I'd be this close ot &lt;br /&gt;
one of them,&amp;quot; she says after the roar of the pistol dissipates.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge at Hydra&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+13: (9)+13: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Hydra has been killed.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 2d8+9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are currently soloing the leather-lizard.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom will keep him distracted by taking another swing.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Brom rolls melee + 2: (5)+3+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have missed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom is unsurprised.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Jex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brom's brief moment of effective action quickly gives way to a mindless, aimless &lt;br /&gt;
sort of flailing about with his hammer which accomplishes little beyond putting &lt;br /&gt;
another dent in the arena ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex can fire at the leather lizard?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex says, &amp;quot;Or is it behind cover?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;-4 unless you have precise shot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jex holds and poses.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The leather-lizard misses. Tak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun begins speed-rounding a bit as the hour grows late.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;So whats left?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Hydra, invisible lizard, and another lizard?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jex did not expect the hydra to fall so easily after the others expressed &lt;br /&gt;
concens. It turns the weapon towards the remaining lizard creature, but does not &lt;br /&gt;
fire as Brom moves in the line of fire in their struggles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hydra is dead. One lizard is MIA. Leather Lizard is battling &lt;br /&gt;
Brom in melee.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;I'll shoot the battling lizard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Stopping performance, lingering for 2 rounds&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tak rolls 1d20+10-4: (20)+10+-4: 26&lt;br /&gt;
GAME: Tak rolls 1d20+10-4: (17)+10+-4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;My first crit ever I think&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Critical.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tak says, &amp;quot;Double dice, or double damage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;And with a -4 penalty. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I prefer double dice.&amp;quot;&lt;br /&gt;
GAME: Tak rolls 2d6+2: (9)+2: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Decent damage. He's somewhat hurt. You may pose an epic hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. Nadara.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tak is a fairly decent archer, though not an expert by any means. He draws back &lt;br /&gt;
another arrow, and manages to hit the lizard squarely in the back, wounding it &lt;br /&gt;
severly. He grins &amp;quot;I hit!&amp;quot; he almost seems suprised.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Reload my pistol, shoot again. HPs seem okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I'll pop a shoft off at the same one that Tak hit. :)&amp;quot;&lt;br /&gt;
GAME: Nadara rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Nadara rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Light Damage. Bad Shape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge!&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+13: (9)+13: 22&lt;br /&gt;
&lt;br /&gt;
Following Tak's rather spectacular shot comes one of Nadara's own. The bullet &lt;br /&gt;
rips through the forearm of the lizard! She seems proud of her little shot. &lt;br /&gt;
&amp;quot;Just wait until I get a bigger gun!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If barely.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 2d8+9: (10)+9: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Skewered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar ignores the roaring of the crowd as the knight defeats the Hydra. The &lt;br /&gt;
time for acolades will be after the last enemy is defeated. He has Kindroth turn &lt;br /&gt;
towards the last lizard that he can see and the horse once more sets off into a &lt;br /&gt;
charge. Eligar leans forward in his stirrups as he readies his lance as he comes &lt;br /&gt;
upon the lizardman. He skewers him with the lance and then wheels around, &amp;quot;There &lt;br /&gt;
is one more and he is hiding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Five heads rear into the air emitting a deathly bellow as the final blow lands &lt;br /&gt;
upon the might Hydra. As the mighty creature falls defeated a rhythmic pounding &lt;br /&gt;
comes from the stands as tens of thousands of beat stomp in unison causing the &lt;br /&gt;
entire arena to shudder.&lt;br /&gt;
&lt;br /&gt;
From there its just a matter of mopping up the rest of them. Hopelessly &lt;br /&gt;
surrounded the final act against the leather-lizard is much akin to running up &lt;br /&gt;
the score..&lt;br /&gt;
&lt;br /&gt;
..when he falls the black-lizard appears at the edge of the arena and &lt;br /&gt;
immediately submits..&lt;br /&gt;
&lt;br /&gt;
..and is teleported away..&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Citizens of Alexandria - the Champions of this afternoon. The mighty warriors &lt;br /&gt;
of Algenon; the guard of Thane Lofreik!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The crowd cheers wildly and the brass trumpets sound their clarion call. The &lt;br /&gt;
sound is picked up further in the city and it sounds all about the wall until &lt;br /&gt;
the entire city knows that the battle is complete.&lt;br /&gt;
&lt;br /&gt;
Five stand where there were six.&lt;br /&gt;
&lt;br /&gt;
Flowers and gifts are showered upon them and, for the rest of the day, the city &lt;br /&gt;
is theirs..&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9891</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9891"/>
		<updated>2013-06-01T18:29:47Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 1st, 2013&lt;br /&gt;
|[[Kill Tak]]&lt;br /&gt;
|[[Tak]], [[Selia]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 2nd, 2013&lt;br /&gt;
|[[DEATH!]]&lt;br /&gt;
|[[Kravar]], [[Tak]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 14th, 2013&lt;br /&gt;
|[[PrP: Vadran Patrol]]&lt;br /&gt;
|[[Tak]], [[Sebropert]], [[Rogun]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 15th, 2013&lt;br /&gt;
|[[Olympic Start]]&lt;br /&gt;
|[[Abrahil]], [[Jessa]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 18th, 2013&lt;br /&gt;
|[[PrP: Docking Pay]]&lt;br /&gt;
|[[Folkmar]], [[Halani]]. [[Kravar]], [[Tak]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 21st, 2013&lt;br /&gt;
|[[Trust Building Exercise!]]&lt;br /&gt;
|[[Folkmar]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[PrP: A Golem in the Arena]]&lt;br /&gt;
|[[Munch]], [[Zalara]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 24th, 2013&lt;br /&gt;
|[[Taiko Market]]&lt;br /&gt;
|[[Halani]], [[Selia]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 25th, 2013&lt;br /&gt;
|[[PrP: Food Fight]]&lt;br /&gt;
|[[Temarie]], [[Tak]], [[Brom]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 28th, 2013&lt;br /&gt;
|[[Gelfure Chatter]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Tak]], [[Molokh]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Market Meet]]&lt;br /&gt;
|[[Sonja]], [[Mikilos]], [[Gunnhilde]], [[Tak]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 29th, 2013&lt;br /&gt;
|[[Book Thief]]&lt;br /&gt;
|[[Mikilos]], [[Vekson]], [[Elycia]], [[Zarya]], [[Cesran]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 20th, 2013&lt;br /&gt;
|[[PrP: Arena Bout 05 30]]&lt;br /&gt;
|[[Eligar]], [[Jex]], [[Brom]], [[Nadara]], [[Tak]], [[Gunnhilde]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Spontaneous_Event&amp;diff=9817</id>
		<title>PrP: Spontaneous Event</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Spontaneous_Event&amp;diff=9817"/>
		<updated>2013-05-18T23:25:03Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  3   | 25  | 25  | 19  |  3  |  7  |  3  |&lt;br /&gt;
|Ferawyn   |WILD_ELF|Dru          |  3   | 25  | 25  | 16  |  6  |  5  |  8  |&lt;br /&gt;
|Brom      |STORM_DW|Rgr          |  2   | 23  | 23  | 19  |  6  |  7  |  3  |&lt;br /&gt;
|Eligar    |DAWN_ELF|Cav          |  3   | 18  | 29  | 20  |  5  |  2  |  3  |&lt;br /&gt;
|Folkmar   |HUMAN   |Bbn/Rog      |  3   | 30  | 37  | 18  |  5  |  6  | -1  |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is often remarked that the Felwood is the subject of a curse. A curse that &lt;br /&gt;
reaches so far back into the annals of time that not even the records of the &lt;br /&gt;
seemingly immortal Llyranesi can produce a verifiable records of what occurred &lt;br /&gt;
to unleash misery upon the people who tend the lands about the god forsaken &lt;br /&gt;
wood..&lt;br /&gt;
&lt;br /&gt;
..last evening a farm was hit. It was the second in as many weeks. Late in the &lt;br /&gt;
evening a rancher's wife reported that the cattle became spooked and her elderly &lt;br /&gt;
husband, a veteran of recent conflict, rushed from the house before his &lt;br /&gt;
livelihood was lost.&lt;br /&gt;
&lt;br /&gt;
In the process he lost his life. Crushed by immense force his body was found &lt;br /&gt;
contorted out in the pasture when the sun rose. The fence lie broken and &lt;br /&gt;
innumerable cattle were either lost or stolen.&lt;br /&gt;
&lt;br /&gt;
When the call went out you four responded and, after listening to the story &lt;br /&gt;
above, you were able to follow the clear path of devastation through the woods...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-=FADE IN - The Felwood=-&lt;br /&gt;
&lt;br /&gt;
The trail has subsided a bit in the passing hours but Brom and Ferawyn have been &lt;br /&gt;
able to keep it well enough that you're certain you are headed in the right &lt;br /&gt;
direction. The trees begin to thin a bit and several rises of intermediate &lt;br /&gt;
height and slope becomes the dominant terrain.&lt;br /&gt;
&lt;br /&gt;
It is springtime and you are in the woods. A light canopy covers you. To the &lt;br /&gt;
Southeast there is a hill and another to the west of you. Your scouts have &lt;br /&gt;
paused a moment to study the trail..&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION OVER 15* To the southeast you hear what sounds like a loud &lt;br /&gt;
conversation occurring. It is tradespeak though the words are hard to make out &lt;br /&gt;
at this distance. The voices are echoing off the trees and thus heavily &lt;br /&gt;
distorting the sounds you can hear.&lt;br /&gt;
&lt;br /&gt;
Also, is someone crying?&lt;br /&gt;
&lt;br /&gt;
Brom tries to walk as quietly as a heavy dwarf can while in the Felwood. &lt;br /&gt;
Suddenly he freezes in his tracks, raising a finger to his lips to signal the &lt;br /&gt;
others to be quiet. He points in one direction and starts slowly creeping that &lt;br /&gt;
way.&lt;br /&gt;
&lt;br /&gt;
Eligar is riding on his heavy horse Kindroth and he is decked out in his armor. &lt;br /&gt;
He has his lance with him and is holding his shield in the other. He rides along &lt;br /&gt;
through the forest and he's looking around. He reins in as Brom signals the &lt;br /&gt;
others to be quiet and he narrows his eyes as he looks around.&lt;br /&gt;
Looking towards Brom and Ferawyn, Folkmar grunts. &amp;quot;Well.. here we are in your &lt;br /&gt;
forest.&amp;quot; He looks around then with a scowl, keeping his voice low as he speaks. &lt;br /&gt;
&amp;quot;I'm not sure I want you to cook for me, from here, though.&amp;quot; And he begins &lt;br /&gt;
walking about slowly, looking curiously at this and that. He nervously holds his &lt;br /&gt;
earthbreaker in his right hand, letting it bob up and down against his left. He &lt;br /&gt;
mutters something, then, about, &amp;quot;I'd like to sacrifice a few of /these/ trees.&amp;quot;&lt;br /&gt;
Folkmar stops his explorations as Brom signals, then moves over, switching to &lt;br /&gt;
handtalk and signs 'trouble'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Whoever is actually sneaking may roll sneak. If you are just &lt;br /&gt;
moving cautiously I will take that under advisement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Folkmar rolls sneak: (10)+sneak: 10&lt;br /&gt;
GAME: Folkmar rolls stealth: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
Ferawyn's been in the Felwood before, not so long ago. As such, she's extremely &lt;br /&gt;
wary of her surroundings. She does, however, punch Folkmar. &amp;quot;Keep quiet.&amp;quot; She &lt;br /&gt;
whispers to Folkmar. However, she does head crying in the distance and, rather &lt;br /&gt;
than use stealth, she makes her way forward moving cautiously, drawing an arrow &lt;br /&gt;
and tugging free her bow, not necessarily in that order.&lt;br /&gt;
&lt;br /&gt;
Eligar narrows his eyes at Folkmar and whispers scornfully, &amp;quot;Hurt one of these &lt;br /&gt;
trees and I shall run you through with my lance. Cursed or not, they are still &lt;br /&gt;
trees and deserve our respect.&amp;quot; He doesn't bother to sneak as he knows his armor &lt;br /&gt;
will just draw attention.&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls stealth: (9)+5: 14&lt;br /&gt;
GAME: Rogun rolls 1d20+2: (13)+2: 15&lt;br /&gt;
GAME: Rogun rolls 1d20-1: (12)+-1: 11&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
Grunting at the punching, and the scolding, Folkmar moves to step away from the &lt;br /&gt;
group and slink between the trees. His earthbreaker moves to be held in his left &lt;br /&gt;
hand, as his right draws a throwing axe from the bandolier over his shoulders.&lt;br /&gt;
Brom draws his thunderbelcher, nodding quickly in the direction of his fellow &lt;br /&gt;
adventurers before continuing to sneak forward.&lt;br /&gt;
&lt;br /&gt;
The party turns Southeast and begins a cautious approach towards the hill in &lt;br /&gt;
that direction. At the pace you are moving it takes long enough that those who &lt;br /&gt;
have not heard anything may be a bit impatient with the extra care that is being &lt;br /&gt;
taken.&lt;br /&gt;
&lt;br /&gt;
Eventually it becomes clear to all that there are voices in the distance. At &lt;br /&gt;
first the conversation is hard to make out due to the distance and the echo &lt;br /&gt;
through the woods. However as you creep closer you can make out bits and pieces. &lt;br /&gt;
&lt;br /&gt;
It sounds like a man and an incredibly deep-voiced whiney boy. The latter of &lt;br /&gt;
which is complaining about the heat of the day and the fact that he's tired. The &lt;br /&gt;
father continually threatens him with bodily harm and, at least at one point, it &lt;br /&gt;
sounds like some bodily harm might come to the boy who squalls and is then quiet &lt;br /&gt;
for a bit.&lt;br /&gt;
&lt;br /&gt;
**Exterior - Hillhouse**&lt;br /&gt;
&lt;br /&gt;
As you approach you make out two forms near-to the hill. One is a large brutish &lt;br /&gt;
creature that is approximately ten feet tall and a mass of muscle fat. Draped in &lt;br /&gt;
furs it is pacing sluggishly near a makeshift cart which is loaded with the &lt;br /&gt;
contents of a home.&lt;br /&gt;
&lt;br /&gt;
The hill itself appears to be a house of some sort. It may have been a quaint &lt;br /&gt;
home once but its door is nowhere to be seen and large tree-trunks have been &lt;br /&gt;
wedged into the opening to widen it enough to accommodate the hulking thing &lt;br /&gt;
pacing outside. &lt;br /&gt;
&lt;br /&gt;
A number of cattle roam nearby and are protected by a makeshift fence of wood &lt;br /&gt;
and wire. Near to that is a grisly scene where it is apparent living things have &lt;br /&gt;
been killed.&lt;br /&gt;
&lt;br /&gt;
Then, emerging from the home, comes the boy-thing. Sixteet tall himself his &lt;br /&gt;
cranium is overly large and deformed such that large boils cover his features &lt;br /&gt;
and one eye is mashed close. His maw locked open from the misshapen skull and &lt;br /&gt;
what appears to be a...third arm..juts upward awkwardly from his left shoulder.&lt;br /&gt;
&lt;br /&gt;
He appears to be doing most of the grunt work. Hauling the contents of the house &lt;br /&gt;
out into the cart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll perception.&amp;quot;&lt;br /&gt;
GAME: Brom rolls perception: (6)+8: 14&lt;br /&gt;
GAME: Eligar rolls perception: (14)+10: 24&lt;br /&gt;
GAME: Ferawyn rolls perception: (3)+12: 15&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (7)+5: 12&lt;br /&gt;
GAME: Folkmar rolls perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
*PERCEPTIONS* The hillside is covered with trees. When you finally take your &lt;br /&gt;
eyes off the horrid boy-thing you a flash in the treeline about sixty or seventy &lt;br /&gt;
feet up the hill catches your eye. It looks to be a humanoid figure hiding up &lt;br /&gt;
there. Those who know of such things would recognize that its holding a spyglass &lt;br /&gt;
and scanning the woods. With the size of Eligar and his steed you won't be &lt;br /&gt;
hiding long.&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: I'll try to sneak around for a closer look at the person with the &lt;br /&gt;
spyglass.&lt;br /&gt;
You paged Folkmar with 'Roll stealth.'&lt;br /&gt;
&lt;br /&gt;
GAME: Folkmar rolls stealth: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
Well. This doesn't look good at all. Brom scowls, looking over to the others as &lt;br /&gt;
if hoping one of them might have a bright idea. He readies his thunderbelcher, &lt;br /&gt;
holding onto it tightly.&lt;br /&gt;
From afar, Folkmar whews! xD&lt;br /&gt;
You paged Folkmar with 'Go ahead and pose doing that while I type up what you &lt;br /&gt;
see.'&lt;br /&gt;
&lt;br /&gt;
Folkmar moves just close enough to the party to hold up his palm, suggesting a &lt;br /&gt;
halt. He then points to his eyes, and towards something obscured. He then points &lt;br /&gt;
to his chest, before moving his fingers like a person walking a wide circle. &lt;br /&gt;
With that, he steps back into the foliage, ducking his large frame low, and all &lt;br /&gt;
but vanishes from sight.&lt;br /&gt;
&lt;br /&gt;
Eligar pages: do I have a clear line of attack towards hidden thing?&lt;br /&gt;
&lt;br /&gt;
*FOLKMAR* You break off from the group and circle around the duo in front of the &lt;br /&gt;
Hillhouse. Its a rather wide circle so while you are doing this you are &lt;br /&gt;
definately risking exposure. However the figure seems not to notice you..&lt;br /&gt;
&lt;br /&gt;
When you get close enough you realize its a human, or a very human looking, &lt;br /&gt;
woman who is crouched in the trees above where the other two work. She is &lt;br /&gt;
surveying the forest with her spyglass though seems to look down on the other &lt;br /&gt;
two as well. The phrase 'Rode Hard and Put up Wet' comes to mind because she's a &lt;br /&gt;
very homely looking thing in coarse spun clothes wearing an adventurer's pack.&lt;br /&gt;
Ferawyn isn't one for stealth, not at the moment, anyways. She looks up towards &lt;br /&gt;
the one with the spyglass and purposefully stays near Eligar, looking to Brom, &lt;br /&gt;
literally telling him to fan out and hide or take cover, whichever he prefers.&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'No. The two loading the cart are between you and it and &lt;br /&gt;
its about 60/70 feet up a hill so 150 or so feet from you. You would have to &lt;br /&gt;
circle around. You could range attack it but it has cover.'&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'As you examine her you notice that it looks like there &lt;br /&gt;
is a scroll case attached to the pack. She also has a leather belt with a dagger &lt;br /&gt;
on it.'&lt;br /&gt;
Folkmar pages: Can I sense motive to discern her intent?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So Folkmar has snuck off and is circling around the area &lt;br /&gt;
where the duo is working intent on getting a closer look at the woman.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar wishes he had stealthy climb about now. xD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The two working are about 80 feet ahead. The thing up the &lt;br /&gt;
hill is about 70 feet up the hill. If tha thelps with positioning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'Sure.'&lt;br /&gt;
&lt;br /&gt;
Eligar pages: Do the cattle have brands on them?&lt;br /&gt;
&lt;br /&gt;
GAME: Folkmar rolls sense motive: (9)+-1: 8&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Roll perception.'&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'Not so much. :)'&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: Okay, I'm going to kneel down with my throwing axe, out of sight, &lt;br /&gt;
and remain motionless. If she draws any weapons, or starts doing any sort of &lt;br /&gt;
mojo, I'll attack.&lt;br /&gt;
Folkmar pages: At least, potentially. =P But I'll 'hold action' type deal.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls perception: (18)+10: 28&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: Er, am I within 30 feet of her? If not, I'll try to sneak close &lt;br /&gt;
enough so I am.&lt;br /&gt;
You paged Folkmar with 'Noted. You are 50 feet from her.'&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'Roll stealth. :)'&lt;br /&gt;
GAME: Folkmar rolls stealth: (3)+6: 9&lt;br /&gt;
GAME: Rogun rolls 1d20+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Yes. The brands don't match. Some of them do have the &lt;br /&gt;
brands of the cattle that started this.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Dammit Tak. *holds his dice out* Blow.&amp;quot;&lt;br /&gt;
You paged Folkmar with 'You are now 30 feet from her.'&lt;br /&gt;
&lt;br /&gt;
Eligar isn't made for stealth but he could be a good distraction. He looks &lt;br /&gt;
towards Ferawyn, &amp;quot;Stay behind me.&amp;quot; He has his horse move out as he looks around &lt;br /&gt;
for who's in charge. It's obviously not the boy and he'll need to get closer &lt;br /&gt;
before he can make a charge at the hidden figure. He has his lance ready as he &lt;br /&gt;
spots the brand on a few of the cattle that are the farmers who was killed. &lt;br /&gt;
&amp;quot;Theives!&amp;quot; He declares loudly knowing he is making himself a target. &amp;quot;Unhand &lt;br /&gt;
those cattle that are not your's or face me in combat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, so much for the sneaky sort of hunting.&amp;quot; Brom says with a heavy sigh. He &lt;br /&gt;
adjusts his monocle, squints, and steps out into the open with his musket &lt;br /&gt;
pointed menacingly in the direction of the apparent thieves. &amp;quot;Aye! And me too!&amp;quot; &lt;br /&gt;
He calls out.&lt;br /&gt;
&lt;br /&gt;
Chuckling a little bit, Ferawyn decides not to stay behind the horse. One, The &lt;br /&gt;
back of the horse is where you can more easily spook him. Second, she's heard &lt;br /&gt;
war stories of lady Primrose. So she walks around the sode of the horse, hand on &lt;br /&gt;
it's flank to let it know she's there and looks around the horse for the thieves, &lt;br /&gt;
that Eligar so proudly bellowed after.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thieves! Unhand those cattle..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When those words echo its like a shot is fired. The lumbering pacing creature &lt;br /&gt;
stops as if shot and swings his mighty jaw towards the sound of the voice. His &lt;br /&gt;
wide nostrils flare and he hefts his greatclub with both hands.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pa..&amp;quot; The six-foot mutant boy says and moves slightly behind and to the side of &lt;br /&gt;
his father while reaching to pick up a short-spear that was leaning against the &lt;br /&gt;
cart.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Git outta' here these're mine..&amp;quot; He warns, with impressive intelligence, &lt;br /&gt;
stepping forward. However, Brom's appearance seems to give him pause and he &lt;br /&gt;
snarls with a snaggle-toothed maw.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill'um, Pa!&amp;quot; The boy goads leveling his shortspear at the Dwarf.&lt;br /&gt;
&lt;br /&gt;
Those down below can't really see what the figure on the hill does. It remains &lt;br /&gt;
where it was.&lt;br /&gt;
&lt;br /&gt;
*FOLKMAR* The woman starts when adventurer's begin appearing. She scans the &lt;br /&gt;
woods for a second and then lowers the spyglass while biting her lip as she &lt;br /&gt;
watches the scene unfold below.&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: I'll try to move closer yet, then hiss/whisper, &amp;quot;You! What're you &lt;br /&gt;
doing!? Get down from that tree!&amp;quot; Throwing axe still in the right hand.&lt;br /&gt;
You paged Folkmar with 'Okay. We'll do that when we break this into inits.'&lt;br /&gt;
You paged Folkmar with 'Lets see what their response is first.'&lt;br /&gt;
Folkmar pages: Sounds good! =)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ogre: Roll: 4 + Bonus: -1 = Total: 3&lt;br /&gt;
GAME: You roll initiative for Boy-Creature: Roll: 16 + Bonus: +1 = Total: 17&lt;br /&gt;
GAME: You roll initiative for Figure: Roll: 16 + Bonus: +5 = Total: 21&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't be a fool, lad!&amp;quot; Brom shouts, leveling the rifle at him. &amp;quot;Throw down your &lt;br /&gt;
weapons and we'll take you in alive!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom gives peace a chance. Sort of.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll diplomacy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls diplomacy: (12)+-1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom is not a very good diplomat.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We take you DEAD!&amp;quot; The Ogre retorts to Brom, &amp;quot;You take us and we die.&amp;quot; He &lt;br /&gt;
readies his Greatclub and starts forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get'um Pa!&amp;quot; The boy says encouragingly and begins forward as well, &amp;quot;Dwarf pie!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls initiative: Roll: 8 + Bonus: 4 = Total: 12&lt;br /&gt;
GAME: Folkmar rolls initiative: Roll: 12 + Bonus: 4 = Total: 16&lt;br /&gt;
GAME: Eligar rolls initiative: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Figure&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 17                  Boy-Creature&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Folkmar&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------         &lt;br /&gt;
 3                   Ogre&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Ferawyn rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
&lt;br /&gt;
The Figure drops her spyglass and hastily reaches to her belt pulling off a &lt;br /&gt;
small twig thereon. She turns to start creeping down the hill but doesn't seem &lt;br /&gt;
to note the concealed Folkmar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge the ogre with a ride by charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, but it was pacing in front of the wagon so you can't &lt;br /&gt;
charge but about ten feet past it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If that's cool. Roll it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Then I'll charge to it, stop within 5' and use my lance to &lt;br /&gt;
hit it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'm sorry add 4 more.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;or just 2 more sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Still a hit. :)&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 2d8+6: (10)+6: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Good damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Figure&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 17                  Boy-Creature&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Folkmar&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------       &lt;br /&gt;
 5                   Ferawyn&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Ogre&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
Eligar says no more as he gets ready and with a flick of the reins Kindroth his &lt;br /&gt;
faithful steed starts to charge towards the wagon. The lance tip lowers slightly &lt;br /&gt;
as Eligar leans forward into the saddle and the lance slams into the ogre &lt;br /&gt;
catching him in the chest and dealing out a good amount of damage.&lt;br /&gt;
&lt;br /&gt;
The boy-creature charges Brom with his raised spear, &amp;quot;Yaaaarrr!&amp;quot; He bellows his &lt;br /&gt;
vestigial arm flapping oddly with each shambling step. However, while the lad &lt;br /&gt;
has zeal he seems poorly trained with the weapon for when he spears at the Dwarf &lt;br /&gt;
he successfully strikes only the air over top his head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar.&amp;quot;&lt;br /&gt;
Folkmar pages: Also, just in case you didn't know/weren't aware, normally &lt;br /&gt;
stealth is, I think, have speed. But, since I've got barb level, my base speed &lt;br /&gt;
is 40, so I stealth at 20.&lt;br /&gt;
You paged Folkmar with 'Thanks. :)'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I'll follow the woman, trying to stay about 30' behind her, &lt;br /&gt;
watching to see if she makes any offensive actions directed at the party.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll stealth.&amp;quot;&lt;br /&gt;
GAME: Folkmar rolls stealth: (1)+6: 7&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom. The boy-child is adjacent to you with his spear.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar continues to sneak but isn't very stealthy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Brom rolls ranged + 2: (3)+6+2: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. :)&amp;quot;&lt;br /&gt;
GAME: Brom rolls 1d12+1: (7)+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Reasonable damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brom leaps back from the spear poked in his direction. His eyes narrow. &amp;quot;Don't &lt;br /&gt;
say I didn't warn ye.&amp;quot; He pulls the trigger, and a loud 'boom' echoes through &lt;br /&gt;
the air as a spray of musket shot fires into the spear-wielding boy creature.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;I'm close to Brom and the boy right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes, you are.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;About 10 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Continuing along behind the strange woman, Folkmar attempts to stalk behind her. &lt;br /&gt;
His attention is on the woman, though, and not the large, and loud, twig that he &lt;br /&gt;
steps on. He mutters an oath and waits to see what happens next.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;yes, brom. sorry. I back up about 5' and cast Aspect of the &lt;br /&gt;
eagle on myself.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Pose/Cast away.&amp;quot;&lt;br /&gt;
You paged Eligar with 'What's your CMD while mounted?'&lt;br /&gt;
GAME: Ferawyn casts Aspect of the Falcon.&lt;br /&gt;
From afar, Eligar ums. It looks like 17.&lt;br /&gt;
&lt;br /&gt;
Backing away from the boy, Ferawyn touches her own chest and speaks in a strange &lt;br /&gt;
language. When done, her eyes get larger and a couple of feathers pop out of her &lt;br /&gt;
temples....&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (9)+8: 17&lt;br /&gt;
You paged Eligar with 'He pulls you off your horse.'&lt;br /&gt;
Eligar pages: Do I get any AoO or does my Horse?&lt;br /&gt;
You paged Eligar with 'Improved Grapple.'&lt;br /&gt;
You paged Eligar with 'Your horse can act with you next round. :)'&lt;br /&gt;
&lt;br /&gt;
The lance pierces the Ogre who howls bloody-murder. Enraged by this action he &lt;br /&gt;
shakes free of the blow and drops his greatclub reaching with his long arms and &lt;br /&gt;
grabbing hold of Eligar, despite Endroth, and literally ripping the fellow from &lt;br /&gt;
his saddle.&lt;br /&gt;
&lt;br /&gt;
The begin to grapple and now that Eligar is free of his mount the Ogre &lt;br /&gt;
definitely would appear to have the size advantage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;SNAP&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sound of failure.&lt;br /&gt;
&lt;br /&gt;
The creeping figure spins wide-eyed and gives a startled cry at the axe-wielding &lt;br /&gt;
adventurer closing on her. Hastily glancing at the fight below a worried look &lt;br /&gt;
crosses her features and she stumbled forward several steps waving the wand.&lt;br /&gt;
&lt;br /&gt;
It vibrates and spews forth a dazzling array of colors at Folkmar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Will check, Folkmar.&amp;quot;&lt;br /&gt;
GAME: Folkmar rolls will: (8)+-1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar snickers.&lt;br /&gt;
GAME: Rogun rolls 1d4: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are blind and stunned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar is following behind the figure, until she spins on him. As her wand &lt;br /&gt;
spews forth a spray of colors, he staggers, dropping his throwing axe and &lt;br /&gt;
earthbreaker both, bringing his hands up to rub at his eyes as he sways on his &lt;br /&gt;
feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. You are being grappled. You can roll a combat &lt;br /&gt;
maneuver check to try and break free. Endroth may also act.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Grapple gives you a -2 to the maneuver check.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Can Kindroth help me break the grapple?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure, his assistance wil give you a +2 bonus.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+8: (10)+8: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are still grappled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Figure&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 17                  Boy-Creature&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Folkmar&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------       &lt;br /&gt;
 5                   Ferawyn&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Ogre&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
The Ogrekin screams as the arcane shot strikes him. Raising his spear again he &lt;br /&gt;
closes the gap between he and Brom thrusting again. Yet again the boy misses, &lt;br /&gt;
though not so badly this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar is stunned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom switches to earthbreaker, swings at the ogrekin.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll.&amp;quot;&lt;br /&gt;
GAME: Brom rolls melee + 1: (15)+3+1: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Brom rolls 2d6 + 1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Decent damage. He's looking worse for wear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Well, Brom's now in Melee, so I get a -4 to hit the kid.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn shooting at the kid.&lt;br /&gt;
&lt;br /&gt;
Brom returns his musket to its holster, drawing the massive hammer slung across &lt;br /&gt;
his back and whipping it right around into the ogrekin in the same fluid motion, &lt;br /&gt;
striking the creature in the chest. &amp;quot;Drop your weapon!&amp;quot; He shouts.&lt;br /&gt;
&lt;br /&gt;
GAME: Ferawyn rolls ranged +1-4: (3)+5+1+-4: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;that's a miss if I ever saw one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+13: (3)+13: 16&lt;br /&gt;
You paged Eligar with 'You are ungrappled.'&lt;br /&gt;
Eligar pages: Woots.&lt;br /&gt;
&lt;br /&gt;
Finally drawing the arrow, Ferawyn tries hard to aim for Brom's foe. &lt;br /&gt;
Unfortunately, the only shot she can get without bromw in the way is up high, &lt;br /&gt;
and the arrow barely wizzes by both Brom's and the ogrekin's head.&lt;br /&gt;
&lt;br /&gt;
The Ogre wrestles with Eligar his brute strength overpowering the man's attempts &lt;br /&gt;
to squirm free despite Endroth's aid. However, he makes a fatal mistake in his &lt;br /&gt;
own manuvering as he raises a hammy fist to attempt to knock the man out.&lt;br /&gt;
&lt;br /&gt;
Eligar struggles free.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;2 more rounds blind and stun, then 1 stunned, yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Rogun damaged Brom for 4 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
The woman curses as the wand shorts out after burning its final charge. She &lt;br /&gt;
drops the thing and, seeing the horror below, puts a bit of distance between she &lt;br /&gt;
and Folkmar but does not go down the hill.&lt;br /&gt;
&lt;br /&gt;
She waves her hands intricately and chants in an arcane tongue before pointing &lt;br /&gt;
at what she considers to be the most distressing threat - the dwarf who is &lt;br /&gt;
pummeling her child.&lt;br /&gt;
&lt;br /&gt;
An arcane missile shrieks through the air and hits Brom from afar doing minimal &lt;br /&gt;
damage but serving as a warning to the part she may play in all this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'm going to attempt a fast mount&amp;quot;&lt;br /&gt;
GAME: Eligar rolls ride: (7)+7: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;That fails, so I'll move to mount as a move action. and then &lt;br /&gt;
have the horse ride back 40 feet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll taken any AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar moves to try to get back in the saddle as fast as he can, but &lt;br /&gt;
unfortunately he's still reeling from grappling with the ogre so he can't do &lt;br /&gt;
much else. He gets on his horse and then directs the horse to ride out so he can &lt;br /&gt;
get a good chance to charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's unarmed and doesn't have improved unarmed. So I don't &lt;br /&gt;
think he gets any.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Rogun rolls 1d6+5: (1)+5: 6&lt;br /&gt;
GAME: Rogun damaged Brom for 6 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: Also, presumably, the wizard chick was within 15ft of me, right? &lt;br /&gt;
seeing as that's color spray's range? =P Has she moved away from me at all?&lt;br /&gt;
You paged Folkmar with 'Yes. Last turn she moved away from you and cast.'&lt;br /&gt;
Folkmar pages: How far?&lt;br /&gt;
You paged Folkmar with '30ft'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom got speared. Brom is up.&amp;quot;&lt;br /&gt;
Folkmar pages: kk, so she's 45+ ft from me now, hm?&lt;br /&gt;
You paged Folkmar with 'Aye.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom does the natural thing and hits him with a big hammer.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Can I flank him with anybody?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not at the moment.&amp;quot;&lt;br /&gt;
GAME: Brom rolls melee + 2: (11)+3+2: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Brom rolls 2d6 + 1: (10)+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He won't last much longer. He's in Very Bad Shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Still in melee with Brom?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Shooting another arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ferawyn rolls ranged+1-4: (19)+5+1+-4: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;whoa.....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;with the spell, that's a threat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yaaaaargh!&amp;quot; Brom yells the fiercest, angriest dwarven battle cry he can, &lt;br /&gt;
raising his hammer up over his head and bringing it down over the ogrekin's &lt;br /&gt;
skull with a painful-sounding crack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to confirm.&amp;quot;&lt;br /&gt;
GAME: Ferawyn rolls ranged+1-4: (4)+5+1+-4: 6&lt;br /&gt;
GAME: Ferawyn rolls 1d8+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Drawing another arrow, Ferawyn waits for Brom's attack to finish, and get out of &lt;br /&gt;
her way. She almost chuckles at Brom's warcry, but once he bends over, she fires &lt;br /&gt;
an arrow into the shoulder of the ogrekin.&lt;br /&gt;
&lt;br /&gt;
The Ogre stands as Eligar rides away. &lt;br /&gt;
&lt;br /&gt;
Reaching down he takes hold of his great club and hefts it up but, seeing his &lt;br /&gt;
boy go down, and having already experienced a full-on charge by the Cavalier he &lt;br /&gt;
backs up and moves to the other side of the cart placing it between him and the &lt;br /&gt;
adventurers, &amp;quot;Go!&amp;quot; He bellows up the hill. &lt;br /&gt;
&lt;br /&gt;
And the arrow drops the Ogrekin quite handily&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;1 and 1? Or just 1?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;1 and 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar still stands, not entirely sure what's going on. He's rubbing at his &lt;br /&gt;
eyes with both hands, swaying on his feet.&lt;br /&gt;
&lt;br /&gt;
Up top of the hill the woman reaches looks hastily towards Folkmar, who still &lt;br /&gt;
seems stunned, before finally shrieking as her boy goes down.&lt;br /&gt;
&lt;br /&gt;
She draws forth a handful of petals as the Ogre retreats and begins chanting. &lt;br /&gt;
One by one she lets them fall to the ground... &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom, Will Save.&amp;quot;&lt;br /&gt;
GAME: Brom rolls will: (15)+3: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You felt sleepy but you shake it off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge at the mage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+11: (2)+11: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar is still stunned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar sees his enemy go moving off, &amp;quot;Coward.&amp;quot; He turns towards the mage and he &lt;br /&gt;
urges his horse into another charge. Kindroth pounds across the ground and &lt;br /&gt;
Eligar sits up to lance the mage, but his aim is just slightly off and he misses &lt;br /&gt;
as he goes thundering past.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;How far am I from the remaining baddies?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Ogre is behind the cart. About 40 feet away. He has cover. &lt;br /&gt;
The woman is about 80 feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;I charge the ogre with my earthbreaker.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have to have a straight line. He's behind the cart.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Hrm. In that case, I'm going to reload. I can't move forty &lt;br /&gt;
feet without charge.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Reloading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;I use a charge from my wand of CLW on Brom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Use wand. Roll healing.&amp;quot;&lt;br /&gt;
GAME: Ferawyn used a Wand of Cure Light Wounds.&lt;br /&gt;
GAME: Ferawyn rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Rogun damaged Brom for -8 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
With the ogrekin felled, Brom swiftly returns his hammer to his back and draws &lt;br /&gt;
his musket, grabbing another handful of shot from one of his pouches and &lt;br /&gt;
beginning the needlessly complex process of reloading the weapon. &amp;quot;Surrender!&amp;quot; &lt;br /&gt;
He shouts again at the surviving ogre.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (6)+9: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre charges and misses Eligar.&amp;quot;&lt;br /&gt;
Seeing brom a little banged up now, Ferawyn drags out a wand and touches it to &lt;br /&gt;
Brom's head, saying a strange word. &amp;quot;The Ogre must've been really hurt if he's &lt;br /&gt;
taking cover.&amp;quot; She says before looking towards the 'mage'. &amp;quot;Surrender, like brom &lt;br /&gt;
said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Watching the horse thunder pat the murderous Ogre realizes, too late, the error &lt;br /&gt;
of his strategy. With a furious snarl he stands from his position behind the &lt;br /&gt;
wagon and charges after the horse even as Eligar misses with his lance.&lt;br /&gt;
&lt;br /&gt;
Raising the club above his head he swings mightily at the armored warrior but &lt;br /&gt;
misses both rider and mount.&lt;br /&gt;
&lt;br /&gt;
The woman is paralyzed as the lance narrowly misses her - nearly ending her life, &lt;br /&gt;
&amp;quot;Don't be a fool!&amp;quot; He hisses at the Ogre and throws up her hands, &amp;quot;Don't kill us. &lt;br /&gt;
We are just trying to survive in a world that does not accept our union..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Stab the ogre with the lance and then move back full 50 &lt;br /&gt;
feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I can see!&amp;quot;&lt;br /&gt;
Folkmar begins blinking his eyes furiously, as though light reaches them at last. &lt;br /&gt;
He wobbles on his feet still, however, and looks about him as though his &lt;br /&gt;
facilities have not quite returned to him.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+7: (1)+7: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Ogre does not take his AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar can see but is still stunned.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar takes a stab with his lance to try to hit the ogre as the same time he is &lt;br /&gt;
turning to ride back. The strike misses and he looks over to the woman as he &lt;br /&gt;
rides back to set up for another charge if need be. &amp;quot;Regardless of your &lt;br /&gt;
preference that does not give you the right to steal from your neighbors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls diplomacy: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Can I move twenty feet to somewhere that the ogre won't have &lt;br /&gt;
cover from?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom does. Then fires.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Brom rolls ranged + 2: (13)+6+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Brom rolls 1d12+1: (9)+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre is in Bad Shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Can I use Entangle and catch both the woman and the ogre in &lt;br /&gt;
it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;but not anyone else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn does so.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn checks the DC real quick.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Cast away. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With his musket reloaded, Brom dashes to one side, circling around the ogre's &lt;br /&gt;
overturned cart. &amp;quot;Ain't nothin' to do with your union! None of us give one whit &lt;br /&gt;
about that!&amp;quot; Boom! The musket is fired again, filling the ogre with painful &lt;br /&gt;
musket shot. &amp;quot;It's about the stealin'! Surrender, we'll bring you in alive. &lt;br /&gt;
Maybe get your boy raised. They don't hang you just for theft 'round here.&amp;quot;&lt;br /&gt;
GAME: Ferawyn casts Entangle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;DC is 15 I believe.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20-1: (16)+-1: 15&lt;br /&gt;
GAME: Rogun rolls 1d20+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre is not entangled. The woman is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hold on!&amp;quot; Ferawyn growls a bit as she lowers down and places a hand on the &lt;br /&gt;
ground. Muttering a prayer to Dana, Vines and grass erupt from the ground to &lt;br /&gt;
wrap around the woman's legs, but the Ogre actually jumps out of the way. &lt;br /&gt;
&amp;quot;Stealing, especially out here, is not a good idea. You should hunt for your own &lt;br /&gt;
food instead of stealing it from hard working farmers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Eligar moves away the Ogre hesitates to take an opportune swing at him. He &lt;br /&gt;
gives the woman a gruesome frown for her weakness but holds his attack all the &lt;br /&gt;
same.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BOOM&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Arcane shot strikes him and he stumbles forward as the grasses flare to life and &lt;br /&gt;
try to wrap about their legs. The Ogre blinks, reason draining from him, he &lt;br /&gt;
looks to the source of the shot and the weeds but reasons them out of range. He &lt;br /&gt;
looks to Eligar - and then to his lance - before glaring at his entangled wife.&lt;br /&gt;
&lt;br /&gt;
Then, looking into the distance, he starts to run away as fast as his legs can &lt;br /&gt;
carry him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre is running in a direction you don't have covered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The woman seems approachable as Eligar appeals to her intellect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;BOOM&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The shot then strikes the Ogre and the dwarf cites peace even as he continues to &lt;br /&gt;
fire.&lt;br /&gt;
&lt;br /&gt;
The grasses grab her, &amp;quot;Run away! The won't hang me!&amp;quot; He screams after him, &amp;quot;I'll &lt;br /&gt;
find you!&amp;quot; She then looks contemptuously to Brom and struggles to break free but &lt;br /&gt;
is caught fast. She keeps her hands up, &amp;quot;You have me.&amp;quot; She says in a forlorn way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;How far away is Ogre&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You were 50 feet away. He ran 120 feet but there's a diagnal &lt;br /&gt;
line. So I'd say about 150 feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;All right horse will run past him and try to sort of herd &lt;br /&gt;
her into running back towards the woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar. You can act!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Okay, so the female is 40' away, the ogre is up the road, &lt;br /&gt;
and the 'boom'...? That was from Brom?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I'll pick up my weapons, then. =P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
Folkmar snaps out of his daze, reaching down to pick up his throwing axe and &lt;br /&gt;
earthbreaker. The axe he places back in the bandolier, and the earthbreaker he &lt;br /&gt;
slings over his shoulder as he watches the woman warily.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom reloads. Also shouts things.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;We weren't gonna hang either of you!&amp;quot; Brom shouts out while putting another &lt;br /&gt;
handful of shot into his musket, ramming it down into place. &amp;quot;Just put your &lt;br /&gt;
hands up and come along peaceful-like, and I'll stop firin'! It's not that &lt;br /&gt;
hard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn is letting Brom work his magic, but holding an arrow on the woman.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;That's all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gag 'er.&amp;quot; States Folkmar. &amp;quot;An' tie her hands behind her back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. Is it fair to say you will continuously try to change &lt;br /&gt;
the Ogre's flight path?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Until he does something other than run?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hmph.&amp;quot; Ferawyn says as she looks at the woman. &amp;quot;We have you, ma'am.&amp;quot; She then &lt;br /&gt;
looks to Folkmar. &amp;quot;Good idea. and take her wand too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Yah try to work him around into a Uie til he's running back &lt;br /&gt;
towards the others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Ogre hoofs it through the Felwood but Kindroth is much faster over the long &lt;br /&gt;
distance. Although neither can do much more than run the horse thundering past &lt;br /&gt;
causes the Ogre to turn and then begin running in another direction only to have &lt;br /&gt;
Endroth gallop past again.&lt;br /&gt;
&lt;br /&gt;
This goes on and on for several rounds until he finds himself running back &lt;br /&gt;
towards the original group. Deciding this is a poor idea he stops, about three &lt;br /&gt;
hundred feet out, with Kindroth just out of clubbing range.&lt;br /&gt;
&lt;br /&gt;
The Ogre looks to Eligar, and then to the others, while gasping for breath. He &lt;br /&gt;
seems to be considering what to do next.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. The woman is compliant. Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;It's Kindroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar is able to bring the ogre more or less back, &amp;quot;Now listen we don't wish to &lt;br /&gt;
harm you we just want the cattle back. They have the markings on the hide that &lt;br /&gt;
say they belong to a farmer that was found dead. Given us the cattle that has &lt;br /&gt;
his mark on it back and we'll go and you can live peacefully out here so long as &lt;br /&gt;
you don't steal from your neighbors again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Is that within earshot?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar is pretty loud&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's about 100 yards out. Roll perception.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I'm wondering if you were talking on the way. Yeah.&amp;quot;&lt;br /&gt;
GAME: Folkmar rolls perception: (3)+4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You cannot discern what is being said.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;all of us?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure, everyone.&amp;quot;&lt;br /&gt;
GAME: Ferawyn rolls perception: (18)+12: 30&lt;br /&gt;
GAME: Brom rolls perception: (3)+8: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn can hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll, diplomacy again Eligar.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls diplomacy: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
Gored and full of arcane shot the Ogre is bloody and out of breath but seemingly &lt;br /&gt;
unwilling to approach the others. Laboring for breath he stands still as Eligar &lt;br /&gt;
speaks to him reaching only to clutch the area of his chest where he was earlier &lt;br /&gt;
speared.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We were leavin'..&amp;quot; Is the Ogre's reply, &amp;quot;Putting stuff in cart. Boy took cows &lt;br /&gt;
at night - knew you come after them this time..&amp;quot; He sighs, &amp;quot;..told him to stay &lt;br /&gt;
close at night. He not listen real good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Take cows..&amp;quot; The Ogre says in a deep voice and then gives a wheezed sigh, &amp;quot;We &lt;br /&gt;
leave. Felwood has bad magic. Not safe for us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;The three armed son wasn't a clue?&amp;quot;&lt;br /&gt;
Eligar nods, &amp;quot;I am sorry about your son.&amp;quot; He rides back and he looks over to &lt;br /&gt;
Ferawyn, &amp;quot;Can you do anything to help revive their son?&amp;quot; He asks as they got &lt;br /&gt;
what they came here for the cattle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;You have an ogre's baby and see how many limbs your baby &lt;br /&gt;
has.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn makes a bit of a face. &amp;quot;I'm not that strong with the Bringer of Fruits &lt;br /&gt;
yet, Eligar.&amp;quot; She sighs a bit. &amp;quot;Perhaps, if we bring him to a temple of Vardama, &lt;br /&gt;
they can bring him back.&amp;quot; She then looks to the Ogre and his wife. &amp;quot;We'll go &lt;br /&gt;
with out out of Felwood. With both of you bleeding, we may run into more &lt;br /&gt;
trouble.&amp;quot; She then shrugs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Technically he's just bleeding.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Err, dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But not dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Well, I guess I could head over and look.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn takes back her last pose and checks the boy.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn rolls heal too.&lt;br /&gt;
GAME: Ferawyn rolls heal: (9)+10: 19&lt;br /&gt;
&lt;br /&gt;
Eligar nods, &amp;quot;I understand, but he could still be alive, could you please at &lt;br /&gt;
least check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He is stable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You know it's just the cow-taking that's the trouble, right?&amp;quot; Brom says with a &lt;br /&gt;
heavy frown. &amp;quot;By the Hunter, these lads come from a crazy city where they have &lt;br /&gt;
humans beddin' down with elves and all other sort o' nonsense. Nobody's going to &lt;br /&gt;
give a whit about that. But cow thievery, that's somethin' they care about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;And I'll cure him with my wand.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. Use it and roll.&amp;quot;&lt;br /&gt;
GAME: Ferawyn used a Wand of Cure Light Wounds.&lt;br /&gt;
GAME: Ferawyn rolls 1d8+1: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
Although Eligar rides away, the Ogre approaches for a bit and then stops giving &lt;br /&gt;
the group a distrustful look. However he does not turn and run merely stands &lt;br /&gt;
there as the Cavaliar rides forth and inquires as to the state of his boy.&lt;br /&gt;
&lt;br /&gt;
The woman looks at the druid as she attends the mutant-boy and stabilizing him, &lt;br /&gt;
&amp;quot;Just leave us..&amp;quot; She says callously, &amp;quot;We'll carry him out of this cursed wood &lt;br /&gt;
on the cart..&amp;quot; She then looks to the Ogre who still lingers out in the wood and &lt;br /&gt;
back to the group as Ferawyn pulls out her wand.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The damn giant bugs killed our food.&amp;quot; She spits there, &amp;quot;Do you have any idea &lt;br /&gt;
how much meat it takes to feed these two? On short notice? Neither one can hunt &lt;br /&gt;
a lick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the wand is waved over the boy the most damaging of his wounds mend a bit. &lt;br /&gt;
The boy gives a gurgling gasp from his misshapen mouth and acts as if he could &lt;br /&gt;
come around at any time.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You'd better hold him down!&amp;quot; She cries at the Ogre there, &amp;quot;When he comes two &lt;br /&gt;
they're libel to have to kill him again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar shakes his head. &amp;quot;You know, I'm not usually one to be the voice of &lt;br /&gt;
reason, here... but... isn't there a dead farmer, too? Shouldn't they at least &lt;br /&gt;
stand trial? I mean..&amp;quot; He looks around, like 'duh'.. &amp;quot;There could be a bounty on &lt;br /&gt;
'em!&amp;quot; he glares at the woman, then, narrowing his eyes. &amp;quot;An you?&amp;quot; He rubs one &lt;br /&gt;
corner of his eye, but leaves it at that, shaking his head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Who beds who or what isn't what we were paid to look at, dwarf.&amp;quot; the Aesir adds. &lt;br /&gt;
&amp;quot;I came for the pay, not to be their moral compass.&amp;quot;&lt;br /&gt;
Ferawyn takes a deep breath and steps back. &amp;quot;FOLKMAR! TIE THIS ONE UP! he's &lt;br /&gt;
alive but barely.&amp;quot; She then puts her wand away and looks to the woman. &amp;quot;This &lt;br /&gt;
should be a lesson for your child, and you both.&amp;quot; She says matter of factly. &amp;quot;If &lt;br /&gt;
you don't teach him better, He may disappear.&amp;quot; That last part sounds more like a &lt;br /&gt;
promise from the druid.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Like a newly married man's small clothes.&amp;quot; The Aesir adds to Ferawyn's &lt;br /&gt;
statement, then looks around with a shrug. &amp;quot;I don't have any rope. And I have no &lt;br /&gt;
idea how to tie a three armed boy, either.&amp;quot; He tilts his head. &amp;quot;Though, I could &lt;br /&gt;
maybe figure it out.&amp;quot; He /is/ a sailor. Knots are easy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Damn straight.&amp;quot; Brom agrees with Folkmar, nodding his head. &amp;quot;The whole beddin' &lt;br /&gt;
business isn't our concern in the slightest. We'll take you back, get you &lt;br /&gt;
patched up, you can make restitution for the thievin', and that'll be that. &lt;br /&gt;
Tough fellow like yourself shouldn't have any trouble finding honest work.&amp;quot;&lt;br /&gt;
Eligar pauses, &amp;quot;What giant bugs? Do you know where they came from or where they &lt;br /&gt;
were going?&amp;quot; He asks curiously as he holds his lance ready. He looks towards &lt;br /&gt;
Folmar, &amp;quot;We came here to get the cattle back and that is what we are doing. They &lt;br /&gt;
are leaving the area, so they won't be bothering anyone else again.&amp;quot; He looks &lt;br /&gt;
towards the woman, &amp;quot;I can understand your concern, but a man was trampled last &lt;br /&gt;
night because of this. Perhaps you should try talking to your neighbors first &lt;br /&gt;
before you steal from them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Ogre drops his head when fussed at and come trotting back to the edge of the &lt;br /&gt;
scene. Still holding his great club he eyes the knot of adventurers and warily &lt;br /&gt;
approaches them but seems intent on the groaning boy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They can't hunt a lick - but they like to kill things.&amp;quot; She says when Eligar &lt;br /&gt;
inquires further about the bugs. However, as people begin debating her freedom &lt;br /&gt;
again she grows quiet, &amp;quot;Let us go..&amp;quot; She says, &amp;quot;..and I'll tell you where we &lt;br /&gt;
found their nest.&amp;quot; Then looking at the rest, &amp;quot;..he didn't mean ta kill the man &lt;br /&gt;
but if ya take back the cattle and go have a look at the nest I reckon the &lt;br /&gt;
village'd be happy enough..&amp;quot; She looks at Eligar, &amp;quot;We'll be gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If allowed into the knot of adventurer's the Ogre unceremoniously sits upon the &lt;br /&gt;
boy who struggles but isn't quite up to lifting a quarter-ton off of him. You &lt;br /&gt;
kind of get the sense this is a regular part of how he keeps the boy under &lt;br /&gt;
control.&lt;br /&gt;
&lt;br /&gt;
Ferawyn steeples her fingers together and thinks. &amp;quot;I have an idea.&amp;quot; She says to &lt;br /&gt;
the woman. &amp;quot;We're not going to let you go.....yet.&amp;quot; She emphamizes 'yet'. &amp;quot;I do &lt;br /&gt;
have an idea though, as a way to 'serve your time' for killing the man.&amp;quot; She &lt;br /&gt;
then looks to Eligar. &amp;quot;We leave the Felwood, and I teach your husband and your &lt;br /&gt;
son, how to hunt responsibly.&amp;quot; She then looks back to Folkmar, then to the woman. &lt;br /&gt;
&amp;quot;Or, you can take your chances with the Alexandrian guard. Either way, you show &lt;br /&gt;
us the nest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brom twists the end of his mustache between his fingers, pondering. &amp;quot;Hrm. Sounds &lt;br /&gt;
like dealing with these bugs would get to the root of the matter... alright then. &lt;br /&gt;
I s'pose we could come to some arrangement. You promise this is the end of the &lt;br /&gt;
thievin' and give back what you took, I s'pose...&amp;quot; He looks in Ferawyn's &lt;br /&gt;
direction, then shrugs. &amp;quot;Sounds like justice to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar just puts his hand over his face and shakes his head, then sighs. &amp;quot;They &lt;br /&gt;
attacked us, without real provocation! I could have killed the woman, before she &lt;br /&gt;
left the hill, and she blinded me! I don't think we can trust them. But, if you &lt;br /&gt;
guys want to let them go, so we can go squish bugs? Well, fine then. I don't &lt;br /&gt;
think these would be much challenge for us, anymore, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;also.....the thieving ends.......&amp;quot; She points in each of their &lt;br /&gt;
directions. &amp;quot;Or, the next time we come out here....your son stays dead, and you &lt;br /&gt;
may join him.&amp;quot;&amp;quot;&lt;br /&gt;
Folkmar turns and wags a stern finger at them, too.&lt;br /&gt;
&lt;br /&gt;
The woman snorts, &amp;quot;He says we can go..&amp;quot; She looks at Eligar, &amp;quot;Then he wants ta &lt;br /&gt;
drag us to the stockade. Now you want us ta give ya all we got...&amp;quot; She looks to &lt;br /&gt;
Folkmar as he speaks, &amp;quot;..and he'll still want ta take us to tha stockade..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then what do I have? Nothin' but yer word.&amp;quot; As Ferawyn threatens to murder her &lt;br /&gt;
family she grows quiet but seems quite discontent about all this.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..can we please just go..&amp;quot; She finally asks.&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;You cannot 'just go'. You killed someone, even by accident. You &lt;br /&gt;
have a choice. The Stockades in Alexandria, or relative freedom until you learn &lt;br /&gt;
the ways of the hunter and the forest.&amp;quot;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;essentially, imprisonment, or probation while learning a &lt;br /&gt;
trade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I didn't kill anyone!&amp;quot; The woman protests, &amp;quot;My son did.&amp;quot;&lt;br /&gt;
Eligar backs up Ferawyn, &amp;quot;Look at it this way, you'll get to learn a trade that &lt;br /&gt;
could help you in the future and we get the information that we want on what's &lt;br /&gt;
causing this disruption in the forest. After you've learned how to take care of &lt;br /&gt;
yourselves you can leave and use that skill elsewhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;Yes, your son did. And you just said your husband and your son &lt;br /&gt;
don't know how to hunt.&amp;quot; She then opens her hands to them. &amp;quot;This way, you retain &lt;br /&gt;
your freedom, and learn how to hunt. All three of you.&amp;quot;&amp;quot;&lt;br /&gt;
&amp;quot;It's as good a deal as you're gonna get.&amp;quot; Brom seconds with a nod. &amp;quot;You don't &lt;br /&gt;
want to wind up in this situation again, do you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You said we could go!&amp;quot; The woman replies stubbornly to Eligar, &amp;quot;The group of &lt;br /&gt;
you have as much honor as his side of the family..&amp;quot; She looks at the Ogre who, &lt;br /&gt;
now that things are turning south again, seems to be growing increasingly &lt;br /&gt;
perturbed and he shifts as if about to stand.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No! Sit!&amp;quot; She barks at him, &amp;quot;Fine. I'll come with you. These two will stay in &lt;br /&gt;
the woods so that there's not more misunderstanding about what our 'justice' &lt;br /&gt;
will be. You can stay with them..&amp;quot; He looks at Ferawyn, &amp;quot;And teach them to hunt &lt;br /&gt;
or the three of us can stay here with you - either way I'll share what I know &lt;br /&gt;
but I'm not going to the nest with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn nods quietly. &amp;quot;Right.&amp;quot; She looks to Eligar. &amp;quot;Could you take these two &lt;br /&gt;
out of the Felwood please?&amp;quot; She says before looking to Brom. &amp;quot;Come on. We need &lt;br /&gt;
to find this nest and I need someone quiet. FOlkmar's as quiet as an explosion.&amp;quot;&lt;br /&gt;
Eligar nods, &amp;quot;I did say you could go, but I didn't say when you can go and you &lt;br /&gt;
can go when you are done learning what Ferawyn has to teach you. Madam you &lt;br /&gt;
wouldn't want to challenge my honor.&amp;quot; He looks to Ferawyn, &amp;quot;No, first rule of &lt;br /&gt;
adventuring is that we don't split up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar blinks. &amp;quot;I can be quiet, when I need to be. I /meant/ to startle her.&amp;quot; &lt;br /&gt;
*sagenod* &amp;quot;I didn't see the silly wand thingy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, we're at nearly at 4.5 hours. If members of the party &lt;br /&gt;
are determined that all three return they could eventually be convinced to do &lt;br /&gt;
that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;OKie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn stands by her promise to teach the ogre and their son to hunt &lt;br /&gt;
though.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;right you can come back and do that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;What about this nest, Rogun?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;...however, I don't think the village will be as easily &lt;br /&gt;
swayed to let a mutant man-killer and his non-civilized ogre father simply loaf &lt;br /&gt;
about town. So if you want to honor the spirit of the bargain you might let them &lt;br /&gt;
stay (up to you).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I'll have to ask staff about the global. I don't mind running &lt;br /&gt;
another scene later (or, failing that, fielding some legworks) about the nest.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I just don't want to determine anything concrete at this &lt;br /&gt;
moment because I don't know the gist of the global concerning it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Sure Ferawyn can teach them how to hunt then they can show &lt;br /&gt;
us the nest and leave.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;The global?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Works for me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The giant wasp things are part of a larger plot, I believe.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So let me ask the people over that about what information I &lt;br /&gt;
can reveal based on this and I'll get back to you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Fair enough?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Ah, yeah, sure. You can even apply for a DPrP =P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn nodnods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;And yeah, works.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn was part of the giant wasp plot in the nearby village.&lt;br /&gt;
&lt;br /&gt;
Folkmar frowns, turning to Ferawyn. &amp;quot;These bugs... is that what you were &lt;br /&gt;
speaking with the oruch about, at the shipyard, earlier?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn nods to Folkmar. &amp;quot;Giant wasps. Killed people and tried to drag off &lt;br /&gt;
children. I stood over one child to keep him safe while trying to save an &lt;br /&gt;
elderly woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wasps, eh?&amp;quot; Brom runs his fingers through his beard. &amp;quot;Sounds like a hunt worthy &lt;br /&gt;
of the mighty hunters of the Explorers' Guild, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar hmms, &amp;quot;More Wasps huh? Sounds like a trend. You know you could probably &lt;br /&gt;
earn some coin, but acting as a guide to other adventurers to help get rid of &lt;br /&gt;
the wasps. You are paying us with your lives, but if you guide the adventurers &lt;br /&gt;
out to the wasps you probably get paid by the adventurers.&amp;quot;&lt;br /&gt;
Folkmar mmms and rubs his chin thoughtfully. &amp;quot;Perhaps good bounty on these wasps, &lt;br /&gt;
too, no?&amp;quot; he shrugs, then waves a hand. &amp;quot;Shall we return these cattle, then, and &lt;br /&gt;
get our pay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&lt;br /&gt;
&lt;br /&gt;
With the matter firmly resolved the woman willingly submits to being the &lt;br /&gt;
prisoner of the adventuring party in exchange for allowing the Ogre and the &lt;br /&gt;
Ogerkin to remain in the wild.&lt;br /&gt;
&lt;br /&gt;
Upon arriving in the village she is able to disclose information about a nest &lt;br /&gt;
while avoiding most of the prosecution due to the fact her actual physical &lt;br /&gt;
involvement in thefts was minimal, if that.&lt;br /&gt;
&lt;br /&gt;
Over the next several weeks Ferawyn is able to teach the pair how to hunt. While &lt;br /&gt;
neither are eager to learn, or particularly adept students, the fact that the &lt;br /&gt;
woman is held hostage seems to curb their impulses to simply ignore the druid.&lt;br /&gt;
&lt;br /&gt;
In time it becomes clear that the boy is neutrally aligned and simply the result &lt;br /&gt;
of cruel breeding practices. They can be trained, in time, and though the boy &lt;br /&gt;
might someday lead a life that is not cruel and cannibalistic the father is &lt;br /&gt;
unlikely to tarry far from his nature - once the woman is returned.&lt;br /&gt;
&lt;br /&gt;
Whether or not they actively lead adventurer's to the wasps is not known but the &lt;br /&gt;
idea that they might be able to reclaim some cattle - legally - is an idea the &lt;br /&gt;
woman is likely to consider.&lt;br /&gt;
&lt;br /&gt;
As to the wasps only time will tell what fate befalls them.&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Spontaneous_Event&amp;diff=9816</id>
		<title>PrP: Spontaneous Event</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Spontaneous_Event&amp;diff=9816"/>
		<updated>2013-05-18T23:24:28Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil | ~~~~~~~~...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|   Name   |  Race  |    Class    | E Lev| CHP | HP  | AC  | For | Ref | Wil |&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
|Tak       |HUMAN   |Bard         |  3   | 25  | 25  | 19  |  3  |  7  |  3  |&lt;br /&gt;
|Ferawyn   |WILD_ELF|Dru          |  3   | 25  | 25  | 16  |  6  |  5  |  8  |&lt;br /&gt;
|Brom      |STORM_DW|Rgr          |  2   | 23  | 23  | 19  |  6  |  7  |  3  |&lt;br /&gt;
|Eligar    |DAWN_ELF|Cav          |  3   | 18  | 29  | 20  |  5  |  2  |  3  |&lt;br /&gt;
|Folkmar   |HUMAN   |Bbn/Rog      |  3   | 30  | 37  | 18  |  5  |  6  | -1  |&lt;br /&gt;
It is often remarked that the Felwood is the subject of a curse. A curse that &lt;br /&gt;
reaches so far back into the annals of time that not even the records of the &lt;br /&gt;
seemingly immortal Llyranesi can produce a verifiable records of what occurred &lt;br /&gt;
to unleash misery upon the people who tend the lands about the god forsaken &lt;br /&gt;
wood..&lt;br /&gt;
&lt;br /&gt;
..last evening a farm was hit. It was the second in as many weeks. Late in the &lt;br /&gt;
evening a rancher's wife reported that the cattle became spooked and her elderly &lt;br /&gt;
husband, a veteran of recent conflict, rushed from the house before his &lt;br /&gt;
livelihood was lost.&lt;br /&gt;
&lt;br /&gt;
In the process he lost his life. Crushed by immense force his body was found &lt;br /&gt;
contorted out in the pasture when the sun rose. The fence lie broken and &lt;br /&gt;
innumerable cattle were either lost or stolen.&lt;br /&gt;
&lt;br /&gt;
When the call went out you four responded and, after listening to the story &lt;br /&gt;
above, you were able to follow the clear path of devastation through the woods...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-=FADE IN - The Felwood=-&lt;br /&gt;
&lt;br /&gt;
The trail has subsided a bit in the passing hours but Brom and Ferawyn have been &lt;br /&gt;
able to keep it well enough that you're certain you are headed in the right &lt;br /&gt;
direction. The trees begin to thin a bit and several rises of intermediate &lt;br /&gt;
height and slope becomes the dominant terrain.&lt;br /&gt;
&lt;br /&gt;
It is springtime and you are in the woods. A light canopy covers you. To the &lt;br /&gt;
Southeast there is a hill and another to the west of you. Your scouts have &lt;br /&gt;
paused a moment to study the trail..&lt;br /&gt;
&lt;br /&gt;
*PERCEPTION OVER 15* To the southeast you hear what sounds like a loud &lt;br /&gt;
conversation occurring. It is tradespeak though the words are hard to make out &lt;br /&gt;
at this distance. The voices are echoing off the trees and thus heavily &lt;br /&gt;
distorting the sounds you can hear.&lt;br /&gt;
&lt;br /&gt;
Also, is someone crying?&lt;br /&gt;
&lt;br /&gt;
Brom tries to walk as quietly as a heavy dwarf can while in the Felwood. &lt;br /&gt;
Suddenly he freezes in his tracks, raising a finger to his lips to signal the &lt;br /&gt;
others to be quiet. He points in one direction and starts slowly creeping that &lt;br /&gt;
way.&lt;br /&gt;
&lt;br /&gt;
Eligar is riding on his heavy horse Kindroth and he is decked out in his armor. &lt;br /&gt;
He has his lance with him and is holding his shield in the other. He rides along &lt;br /&gt;
through the forest and he's looking around. He reins in as Brom signals the &lt;br /&gt;
others to be quiet and he narrows his eyes as he looks around.&lt;br /&gt;
Looking towards Brom and Ferawyn, Folkmar grunts. &amp;quot;Well.. here we are in your &lt;br /&gt;
forest.&amp;quot; He looks around then with a scowl, keeping his voice low as he speaks. &lt;br /&gt;
&amp;quot;I'm not sure I want you to cook for me, from here, though.&amp;quot; And he begins &lt;br /&gt;
walking about slowly, looking curiously at this and that. He nervously holds his &lt;br /&gt;
earthbreaker in his right hand, letting it bob up and down against his left. He &lt;br /&gt;
mutters something, then, about, &amp;quot;I'd like to sacrifice a few of /these/ trees.&amp;quot;&lt;br /&gt;
Folkmar stops his explorations as Brom signals, then moves over, switching to &lt;br /&gt;
handtalk and signs 'trouble'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Whoever is actually sneaking may roll sneak. If you are just &lt;br /&gt;
moving cautiously I will take that under advisement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Folkmar rolls sneak: (10)+sneak: 10&lt;br /&gt;
GAME: Folkmar rolls stealth: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
Ferawyn's been in the Felwood before, not so long ago. As such, she's extremely &lt;br /&gt;
wary of her surroundings. She does, however, punch Folkmar. &amp;quot;Keep quiet.&amp;quot; She &lt;br /&gt;
whispers to Folkmar. However, she does head crying in the distance and, rather &lt;br /&gt;
than use stealth, she makes her way forward moving cautiously, drawing an arrow &lt;br /&gt;
and tugging free her bow, not necessarily in that order.&lt;br /&gt;
&lt;br /&gt;
Eligar narrows his eyes at Folkmar and whispers scornfully, &amp;quot;Hurt one of these &lt;br /&gt;
trees and I shall run you through with my lance. Cursed or not, they are still &lt;br /&gt;
trees and deserve our respect.&amp;quot; He doesn't bother to sneak as he knows his armor &lt;br /&gt;
will just draw attention.&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls stealth: (9)+5: 14&lt;br /&gt;
GAME: Rogun rolls 1d20+2: (13)+2: 15&lt;br /&gt;
GAME: Rogun rolls 1d20-1: (12)+-1: 11&lt;br /&gt;
GAME: Rogun rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
Grunting at the punching, and the scolding, Folkmar moves to step away from the &lt;br /&gt;
group and slink between the trees. His earthbreaker moves to be held in his left &lt;br /&gt;
hand, as his right draws a throwing axe from the bandolier over his shoulders.&lt;br /&gt;
Brom draws his thunderbelcher, nodding quickly in the direction of his fellow &lt;br /&gt;
adventurers before continuing to sneak forward.&lt;br /&gt;
&lt;br /&gt;
The party turns Southeast and begins a cautious approach towards the hill in &lt;br /&gt;
that direction. At the pace you are moving it takes long enough that those who &lt;br /&gt;
have not heard anything may be a bit impatient with the extra care that is being &lt;br /&gt;
taken.&lt;br /&gt;
&lt;br /&gt;
Eventually it becomes clear to all that there are voices in the distance. At &lt;br /&gt;
first the conversation is hard to make out due to the distance and the echo &lt;br /&gt;
through the woods. However as you creep closer you can make out bits and pieces. &lt;br /&gt;
&lt;br /&gt;
It sounds like a man and an incredibly deep-voiced whiney boy. The latter of &lt;br /&gt;
which is complaining about the heat of the day and the fact that he's tired. The &lt;br /&gt;
father continually threatens him with bodily harm and, at least at one point, it &lt;br /&gt;
sounds like some bodily harm might come to the boy who squalls and is then quiet &lt;br /&gt;
for a bit.&lt;br /&gt;
&lt;br /&gt;
**Exterior - Hillhouse**&lt;br /&gt;
&lt;br /&gt;
As you approach you make out two forms near-to the hill. One is a large brutish &lt;br /&gt;
creature that is approximately ten feet tall and a mass of muscle fat. Draped in &lt;br /&gt;
furs it is pacing sluggishly near a makeshift cart which is loaded with the &lt;br /&gt;
contents of a home.&lt;br /&gt;
&lt;br /&gt;
The hill itself appears to be a house of some sort. It may have been a quaint &lt;br /&gt;
home once but its door is nowhere to be seen and large tree-trunks have been &lt;br /&gt;
wedged into the opening to widen it enough to accommodate the hulking thing &lt;br /&gt;
pacing outside. &lt;br /&gt;
&lt;br /&gt;
A number of cattle roam nearby and are protected by a makeshift fence of wood &lt;br /&gt;
and wire. Near to that is a grisly scene where it is apparent living things have &lt;br /&gt;
been killed.&lt;br /&gt;
&lt;br /&gt;
Then, emerging from the home, comes the boy-thing. Sixteet tall himself his &lt;br /&gt;
cranium is overly large and deformed such that large boils cover his features &lt;br /&gt;
and one eye is mashed close. His maw locked open from the misshapen skull and &lt;br /&gt;
what appears to be a...third arm..juts upward awkwardly from his left shoulder.&lt;br /&gt;
&lt;br /&gt;
He appears to be doing most of the grunt work. Hauling the contents of the house &lt;br /&gt;
out into the cart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll perception.&amp;quot;&lt;br /&gt;
GAME: Brom rolls perception: (6)+8: 14&lt;br /&gt;
GAME: Eligar rolls perception: (14)+10: 24&lt;br /&gt;
GAME: Ferawyn rolls perception: (3)+12: 15&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (7)+5: 12&lt;br /&gt;
GAME: Folkmar rolls perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
*PERCEPTIONS* The hillside is covered with trees. When you finally take your &lt;br /&gt;
eyes off the horrid boy-thing you a flash in the treeline about sixty or seventy &lt;br /&gt;
feet up the hill catches your eye. It looks to be a humanoid figure hiding up &lt;br /&gt;
there. Those who know of such things would recognize that its holding a spyglass &lt;br /&gt;
and scanning the woods. With the size of Eligar and his steed you won't be &lt;br /&gt;
hiding long.&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: I'll try to sneak around for a closer look at the person with the &lt;br /&gt;
spyglass.&lt;br /&gt;
You paged Folkmar with 'Roll stealth.'&lt;br /&gt;
&lt;br /&gt;
GAME: Folkmar rolls stealth: (4)+6: 10&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
Well. This doesn't look good at all. Brom scowls, looking over to the others as &lt;br /&gt;
if hoping one of them might have a bright idea. He readies his thunderbelcher, &lt;br /&gt;
holding onto it tightly.&lt;br /&gt;
From afar, Folkmar whews! xD&lt;br /&gt;
You paged Folkmar with 'Go ahead and pose doing that while I type up what you &lt;br /&gt;
see.'&lt;br /&gt;
&lt;br /&gt;
Folkmar moves just close enough to the party to hold up his palm, suggesting a &lt;br /&gt;
halt. He then points to his eyes, and towards something obscured. He then points &lt;br /&gt;
to his chest, before moving his fingers like a person walking a wide circle. &lt;br /&gt;
With that, he steps back into the foliage, ducking his large frame low, and all &lt;br /&gt;
but vanishes from sight.&lt;br /&gt;
&lt;br /&gt;
Eligar pages: do I have a clear line of attack towards hidden thing?&lt;br /&gt;
&lt;br /&gt;
*FOLKMAR* You break off from the group and circle around the duo in front of the &lt;br /&gt;
Hillhouse. Its a rather wide circle so while you are doing this you are &lt;br /&gt;
definately risking exposure. However the figure seems not to notice you..&lt;br /&gt;
&lt;br /&gt;
When you get close enough you realize its a human, or a very human looking, &lt;br /&gt;
woman who is crouched in the trees above where the other two work. She is &lt;br /&gt;
surveying the forest with her spyglass though seems to look down on the other &lt;br /&gt;
two as well. The phrase 'Rode Hard and Put up Wet' comes to mind because she's a &lt;br /&gt;
very homely looking thing in coarse spun clothes wearing an adventurer's pack.&lt;br /&gt;
Ferawyn isn't one for stealth, not at the moment, anyways. She looks up towards &lt;br /&gt;
the one with the spyglass and purposefully stays near Eligar, looking to Brom, &lt;br /&gt;
literally telling him to fan out and hide or take cover, whichever he prefers.&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'No. The two loading the cart are between you and it and &lt;br /&gt;
its about 60/70 feet up a hill so 150 or so feet from you. You would have to &lt;br /&gt;
circle around. You could range attack it but it has cover.'&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'As you examine her you notice that it looks like there &lt;br /&gt;
is a scroll case attached to the pack. She also has a leather belt with a dagger &lt;br /&gt;
on it.'&lt;br /&gt;
Folkmar pages: Can I sense motive to discern her intent?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So Folkmar has snuck off and is circling around the area &lt;br /&gt;
where the duo is working intent on getting a closer look at the woman.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar wishes he had stealthy climb about now. xD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The two working are about 80 feet ahead. The thing up the &lt;br /&gt;
hill is about 70 feet up the hill. If tha thelps with positioning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'Sure.'&lt;br /&gt;
&lt;br /&gt;
Eligar pages: Do the cattle have brands on them?&lt;br /&gt;
&lt;br /&gt;
GAME: Folkmar rolls sense motive: (9)+-1: 8&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Roll perception.'&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'Not so much. :)'&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: Okay, I'm going to kneel down with my throwing axe, out of sight, &lt;br /&gt;
and remain motionless. If she draws any weapons, or starts doing any sort of &lt;br /&gt;
mojo, I'll attack.&lt;br /&gt;
Folkmar pages: At least, potentially. =P But I'll 'hold action' type deal.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls perception: (18)+10: 28&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: Er, am I within 30 feet of her? If not, I'll try to sneak close &lt;br /&gt;
enough so I am.&lt;br /&gt;
You paged Folkmar with 'Noted. You are 50 feet from her.'&lt;br /&gt;
&lt;br /&gt;
You paged Folkmar with 'Roll stealth. :)'&lt;br /&gt;
GAME: Folkmar rolls stealth: (3)+6: 9&lt;br /&gt;
GAME: Rogun rolls 1d20+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Yes. The brands don't match. Some of them do have the &lt;br /&gt;
brands of the cattle that started this.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Dammit Tak. *holds his dice out* Blow.&amp;quot;&lt;br /&gt;
You paged Folkmar with 'You are now 30 feet from her.'&lt;br /&gt;
&lt;br /&gt;
Eligar isn't made for stealth but he could be a good distraction. He looks &lt;br /&gt;
towards Ferawyn, &amp;quot;Stay behind me.&amp;quot; He has his horse move out as he looks around &lt;br /&gt;
for who's in charge. It's obviously not the boy and he'll need to get closer &lt;br /&gt;
before he can make a charge at the hidden figure. He has his lance ready as he &lt;br /&gt;
spots the brand on a few of the cattle that are the farmers who was killed. &lt;br /&gt;
&amp;quot;Theives!&amp;quot; He declares loudly knowing he is making himself a target. &amp;quot;Unhand &lt;br /&gt;
those cattle that are not your's or face me in combat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, so much for the sneaky sort of hunting.&amp;quot; Brom says with a heavy sigh. He &lt;br /&gt;
adjusts his monocle, squints, and steps out into the open with his musket &lt;br /&gt;
pointed menacingly in the direction of the apparent thieves. &amp;quot;Aye! And me too!&amp;quot; &lt;br /&gt;
He calls out.&lt;br /&gt;
&lt;br /&gt;
Chuckling a little bit, Ferawyn decides not to stay behind the horse. One, The &lt;br /&gt;
back of the horse is where you can more easily spook him. Second, she's heard &lt;br /&gt;
war stories of lady Primrose. So she walks around the sode of the horse, hand on &lt;br /&gt;
it's flank to let it know she's there and looks around the horse for the thieves, &lt;br /&gt;
that Eligar so proudly bellowed after.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thieves! Unhand those cattle..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When those words echo its like a shot is fired. The lumbering pacing creature &lt;br /&gt;
stops as if shot and swings his mighty jaw towards the sound of the voice. His &lt;br /&gt;
wide nostrils flare and he hefts his greatclub with both hands.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pa..&amp;quot; The six-foot mutant boy says and moves slightly behind and to the side of &lt;br /&gt;
his father while reaching to pick up a short-spear that was leaning against the &lt;br /&gt;
cart.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Git outta' here these're mine..&amp;quot; He warns, with impressive intelligence, &lt;br /&gt;
stepping forward. However, Brom's appearance seems to give him pause and he &lt;br /&gt;
snarls with a snaggle-toothed maw.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill'um, Pa!&amp;quot; The boy goads leveling his shortspear at the Dwarf.&lt;br /&gt;
&lt;br /&gt;
Those down below can't really see what the figure on the hill does. It remains &lt;br /&gt;
where it was.&lt;br /&gt;
&lt;br /&gt;
*FOLKMAR* The woman starts when adventurer's begin appearing. She scans the &lt;br /&gt;
woods for a second and then lowers the spyglass while biting her lip as she &lt;br /&gt;
watches the scene unfold below.&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: I'll try to move closer yet, then hiss/whisper, &amp;quot;You! What're you &lt;br /&gt;
doing!? Get down from that tree!&amp;quot; Throwing axe still in the right hand.&lt;br /&gt;
You paged Folkmar with 'Okay. We'll do that when we break this into inits.'&lt;br /&gt;
You paged Folkmar with 'Lets see what their response is first.'&lt;br /&gt;
Folkmar pages: Sounds good! =)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ogre: Roll: 4 + Bonus: -1 = Total: 3&lt;br /&gt;
GAME: You roll initiative for Boy-Creature: Roll: 16 + Bonus: +1 = Total: 17&lt;br /&gt;
GAME: You roll initiative for Figure: Roll: 16 + Bonus: +5 = Total: 21&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't be a fool, lad!&amp;quot; Brom shouts, leveling the rifle at him. &amp;quot;Throw down your &lt;br /&gt;
weapons and we'll take you in alive!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom gives peace a chance. Sort of.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll diplomacy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls diplomacy: (12)+-1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom is not a very good diplomat.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We take you DEAD!&amp;quot; The Ogre retorts to Brom, &amp;quot;You take us and we die.&amp;quot; He &lt;br /&gt;
readies his Greatclub and starts forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get'um Pa!&amp;quot; The boy says encouragingly and begins forward as well, &amp;quot;Dwarf pie!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brom rolls initiative: Roll: 8 + Bonus: 4 = Total: 12&lt;br /&gt;
GAME: Folkmar rolls initiative: Roll: 12 + Bonus: 4 = Total: 16&lt;br /&gt;
GAME: Eligar rolls initiative: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Figure&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 17                  Boy-Creature&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Folkmar&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------         &lt;br /&gt;
 3                   Ogre&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Ferawyn rolls initiative: Roll: 2 + Bonus: 3 = Total: 5&lt;br /&gt;
&lt;br /&gt;
The Figure drops her spyglass and hastily reaches to her belt pulling off a &lt;br /&gt;
small twig thereon. She turns to start creeping down the hill but doesn't seem &lt;br /&gt;
to note the concealed Folkmar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge the ogre with a ride by charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, but it was pacing in front of the wagon so you can't &lt;br /&gt;
charge but about ten feet past it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;If that's cool. Roll it. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Then I'll charge to it, stop within 5' and use my lance to &lt;br /&gt;
hit it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'm sorry add 4 more.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;or just 2 more sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Still a hit. :)&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 2d8+6: (10)+6: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Good damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Figure&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 17                  Boy-Creature&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Folkmar&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------       &lt;br /&gt;
 5                   Ferawyn&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Ogre&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
Eligar says no more as he gets ready and with a flick of the reins Kindroth his &lt;br /&gt;
faithful steed starts to charge towards the wagon. The lance tip lowers slightly &lt;br /&gt;
as Eligar leans forward into the saddle and the lance slams into the ogre &lt;br /&gt;
catching him in the chest and dealing out a good amount of damage.&lt;br /&gt;
&lt;br /&gt;
The boy-creature charges Brom with his raised spear, &amp;quot;Yaaaarrr!&amp;quot; He bellows his &lt;br /&gt;
vestigial arm flapping oddly with each shambling step. However, while the lad &lt;br /&gt;
has zeal he seems poorly trained with the weapon for when he spears at the Dwarf &lt;br /&gt;
he successfully strikes only the air over top his head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar.&amp;quot;&lt;br /&gt;
Folkmar pages: Also, just in case you didn't know/weren't aware, normally &lt;br /&gt;
stealth is, I think, have speed. But, since I've got barb level, my base speed &lt;br /&gt;
is 40, so I stealth at 20.&lt;br /&gt;
You paged Folkmar with 'Thanks. :)'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I'll follow the woman, trying to stay about 30' behind her, &lt;br /&gt;
watching to see if she makes any offensive actions directed at the party.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll stealth.&amp;quot;&lt;br /&gt;
GAME: Folkmar rolls stealth: (1)+6: 7&lt;br /&gt;
GAME: Rogun rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom. The boy-child is adjacent to you with his spear.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar continues to sneak but isn't very stealthy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Brom rolls ranged + 2: (3)+6+2: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit. :)&amp;quot;&lt;br /&gt;
GAME: Brom rolls 1d12+1: (7)+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Reasonable damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brom leaps back from the spear poked in his direction. His eyes narrow. &amp;quot;Don't &lt;br /&gt;
say I didn't warn ye.&amp;quot; He pulls the trigger, and a loud 'boom' echoes through &lt;br /&gt;
the air as a spray of musket shot fires into the spear-wielding boy creature.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;I'm close to Brom and the boy right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes, you are.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;About 10 feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Continuing along behind the strange woman, Folkmar attempts to stalk behind her. &lt;br /&gt;
His attention is on the woman, though, and not the large, and loud, twig that he &lt;br /&gt;
steps on. He mutters an oath and waits to see what happens next.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;yes, brom. sorry. I back up about 5' and cast Aspect of the &lt;br /&gt;
eagle on myself.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Pose/Cast away.&amp;quot;&lt;br /&gt;
You paged Eligar with 'What's your CMD while mounted?'&lt;br /&gt;
GAME: Ferawyn casts Aspect of the Falcon.&lt;br /&gt;
From afar, Eligar ums. It looks like 17.&lt;br /&gt;
&lt;br /&gt;
Backing away from the boy, Ferawyn touches her own chest and speaks in a strange &lt;br /&gt;
language. When done, her eyes get larger and a couple of feathers pop out of her &lt;br /&gt;
temples....&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+8: (9)+8: 17&lt;br /&gt;
You paged Eligar with 'He pulls you off your horse.'&lt;br /&gt;
Eligar pages: Do I get any AoO or does my Horse?&lt;br /&gt;
You paged Eligar with 'Improved Grapple.'&lt;br /&gt;
You paged Eligar with 'Your horse can act with you next round. :)'&lt;br /&gt;
&lt;br /&gt;
The lance pierces the Ogre who howls bloody-murder. Enraged by this action he &lt;br /&gt;
shakes free of the blow and drops his greatclub reaching with his long arms and &lt;br /&gt;
grabbing hold of Eligar, despite Endroth, and literally ripping the fellow from &lt;br /&gt;
his saddle.&lt;br /&gt;
&lt;br /&gt;
The begin to grapple and now that Eligar is free of his mount the Ogre &lt;br /&gt;
definitely would appear to have the size advantage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;SNAP&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sound of failure.&lt;br /&gt;
&lt;br /&gt;
The creeping figure spins wide-eyed and gives a startled cry at the axe-wielding &lt;br /&gt;
adventurer closing on her. Hastily glancing at the fight below a worried look &lt;br /&gt;
crosses her features and she stumbled forward several steps waving the wand.&lt;br /&gt;
&lt;br /&gt;
It vibrates and spews forth a dazzling array of colors at Folkmar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Will check, Folkmar.&amp;quot;&lt;br /&gt;
GAME: Folkmar rolls will: (8)+-1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar snickers.&lt;br /&gt;
GAME: Rogun rolls 1d4: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are blind and stunned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar is following behind the figure, until she spins on him. As her wand &lt;br /&gt;
spews forth a spray of colors, he staggers, dropping his throwing axe and &lt;br /&gt;
earthbreaker both, bringing his hands up to rub at his eyes as he sways on his &lt;br /&gt;
feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. You are being grappled. You can roll a combat &lt;br /&gt;
maneuver check to try and break free. Endroth may also act.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Grapple gives you a -2 to the maneuver check.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Can Kindroth help me break the grapple?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure, his assistance wil give you a +2 bonus.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+8: (10)+8: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You are still grappled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===== Current Initiative Order =========&lt;br /&gt;
----------------------------------------                   &lt;br /&gt;
 21                  Figure&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 20                  Eligar&lt;br /&gt;
----------------------------------------   &lt;br /&gt;
 17                  Boy-Creature&lt;br /&gt;
---------------------------------------- &lt;br /&gt;
 16                  Folkmar&lt;br /&gt;
----------------------------------------    &lt;br /&gt;
 12                  Brom&lt;br /&gt;
----------------------------------------       &lt;br /&gt;
 5                   Ferawyn&lt;br /&gt;
----------------------------------------  &lt;br /&gt;
 3                   Ogre&lt;br /&gt;
----------------------------------------             &lt;br /&gt;
========================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
The Ogrekin screams as the arcane shot strikes him. Raising his spear again he &lt;br /&gt;
closes the gap between he and Brom thrusting again. Yet again the boy misses, &lt;br /&gt;
though not so badly this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar is stunned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom switches to earthbreaker, swings at the ogrekin.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll.&amp;quot;&lt;br /&gt;
GAME: Brom rolls melee + 1: (15)+3+1: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Brom rolls 2d6 + 1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Decent damage. He's looking worse for wear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Well, Brom's now in Melee, so I get a -4 to hit the kid.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn shooting at the kid.&lt;br /&gt;
&lt;br /&gt;
Brom returns his musket to its holster, drawing the massive hammer slung across &lt;br /&gt;
his back and whipping it right around into the ogrekin in the same fluid motion, &lt;br /&gt;
striking the creature in the chest. &amp;quot;Drop your weapon!&amp;quot; He shouts.&lt;br /&gt;
&lt;br /&gt;
GAME: Ferawyn rolls ranged +1-4: (3)+5+1+-4: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;that's a miss if I ever saw one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+13: (3)+13: 16&lt;br /&gt;
You paged Eligar with 'You are ungrappled.'&lt;br /&gt;
Eligar pages: Woots.&lt;br /&gt;
&lt;br /&gt;
Finally drawing the arrow, Ferawyn tries hard to aim for Brom's foe. &lt;br /&gt;
Unfortunately, the only shot she can get without bromw in the way is up high, &lt;br /&gt;
and the arrow barely wizzes by both Brom's and the ogrekin's head.&lt;br /&gt;
&lt;br /&gt;
The Ogre wrestles with Eligar his brute strength overpowering the man's attempts &lt;br /&gt;
to squirm free despite Endroth's aid. However, he makes a fatal mistake in his &lt;br /&gt;
own manuvering as he raises a hammy fist to attempt to knock the man out.&lt;br /&gt;
&lt;br /&gt;
Eligar struggles free.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;2 more rounds blind and stun, then 1 stunned, yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: Rogun damaged Brom for 4 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
The woman curses as the wand shorts out after burning its final charge. She &lt;br /&gt;
drops the thing and, seeing the horror below, puts a bit of distance between she &lt;br /&gt;
and Folkmar but does not go down the hill.&lt;br /&gt;
&lt;br /&gt;
She waves her hands intricately and chants in an arcane tongue before pointing &lt;br /&gt;
at what she considers to be the most distressing threat - the dwarf who is &lt;br /&gt;
pummeling her child.&lt;br /&gt;
&lt;br /&gt;
An arcane missile shrieks through the air and hits Brom from afar doing minimal &lt;br /&gt;
damage but serving as a warning to the part she may play in all this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'm going to attempt a fast mount&amp;quot;&lt;br /&gt;
GAME: Eligar rolls ride: (7)+7: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;That fails, so I'll move to mount as a move action. and then &lt;br /&gt;
have the horse ride back 40 feet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll taken any AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar moves to try to get back in the saddle as fast as he can, but &lt;br /&gt;
unfortunately he's still reeling from grappling with the ogre so he can't do &lt;br /&gt;
much else. He gets on his horse and then directs the horse to ride out so he can &lt;br /&gt;
get a good chance to charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's unarmed and doesn't have improved unarmed. So I don't &lt;br /&gt;
think he gets any.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Rogun rolls 1d6+5: (1)+5: 6&lt;br /&gt;
GAME: Rogun damaged Brom for 6 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
Folkmar pages: Also, presumably, the wizard chick was within 15ft of me, right? &lt;br /&gt;
seeing as that's color spray's range? =P Has she moved away from me at all?&lt;br /&gt;
You paged Folkmar with 'Yes. Last turn she moved away from you and cast.'&lt;br /&gt;
Folkmar pages: How far?&lt;br /&gt;
You paged Folkmar with '30ft'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom got speared. Brom is up.&amp;quot;&lt;br /&gt;
Folkmar pages: kk, so she's 45+ ft from me now, hm?&lt;br /&gt;
You paged Folkmar with 'Aye.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom does the natural thing and hits him with a big hammer.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Can I flank him with anybody?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Not at the moment.&amp;quot;&lt;br /&gt;
GAME: Brom rolls melee + 2: (11)+3+2: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Brom rolls 2d6 + 1: (10)+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He won't last much longer. He's in Very Bad Shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Still in melee with Brom?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Shooting another arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ferawyn rolls ranged+1-4: (19)+5+1+-4: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;whoa.....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;with the spell, that's a threat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yaaaaargh!&amp;quot; Brom yells the fiercest, angriest dwarven battle cry he can, &lt;br /&gt;
raising his hammer up over his head and bringing it down over the ogrekin's &lt;br /&gt;
skull with a painful-sounding crack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll to confirm.&amp;quot;&lt;br /&gt;
GAME: Ferawyn rolls ranged+1-4: (4)+5+1+-4: 6&lt;br /&gt;
GAME: Ferawyn rolls 1d8+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Drawing another arrow, Ferawyn waits for Brom's attack to finish, and get out of &lt;br /&gt;
her way. She almost chuckles at Brom's warcry, but once he bends over, she fires &lt;br /&gt;
an arrow into the shoulder of the ogrekin.&lt;br /&gt;
&lt;br /&gt;
The Ogre stands as Eligar rides away. &lt;br /&gt;
&lt;br /&gt;
Reaching down he takes hold of his great club and hefts it up but, seeing his &lt;br /&gt;
boy go down, and having already experienced a full-on charge by the Cavalier he &lt;br /&gt;
backs up and moves to the other side of the cart placing it between him and the &lt;br /&gt;
adventurers, &amp;quot;Go!&amp;quot; He bellows up the hill. &lt;br /&gt;
&lt;br /&gt;
And the arrow drops the Ogrekin quite handily&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;1 and 1? Or just 1?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;1 and 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar still stands, not entirely sure what's going on. He's rubbing at his &lt;br /&gt;
eyes with both hands, swaying on his feet.&lt;br /&gt;
&lt;br /&gt;
Up top of the hill the woman reaches looks hastily towards Folkmar, who still &lt;br /&gt;
seems stunned, before finally shrieking as her boy goes down.&lt;br /&gt;
&lt;br /&gt;
She draws forth a handful of petals as the Ogre retreats and begins chanting. &lt;br /&gt;
One by one she lets them fall to the ground... &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom, Will Save.&amp;quot;&lt;br /&gt;
GAME: Brom rolls will: (15)+3: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You felt sleepy but you shake it off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Charge at the mage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls 1d20+11: (2)+11: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar is still stunned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar sees his enemy go moving off, &amp;quot;Coward.&amp;quot; He turns towards the mage and he &lt;br /&gt;
urges his horse into another charge. Kindroth pounds across the ground and &lt;br /&gt;
Eligar sits up to lance the mage, but his aim is just slightly off and he misses &lt;br /&gt;
as he goes thundering past.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;How far am I from the remaining baddies?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Ogre is behind the cart. About 40 feet away. He has cover. &lt;br /&gt;
The woman is about 80 feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;I charge the ogre with my earthbreaker.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You have to have a straight line. He's behind the cart.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Hrm. In that case, I'm going to reload. I can't move forty &lt;br /&gt;
feet without charge.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Reloading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;I use a charge from my wand of CLW on Brom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. Use wand. Roll healing.&amp;quot;&lt;br /&gt;
GAME: Ferawyn used a Wand of Cure Light Wounds.&lt;br /&gt;
GAME: Ferawyn rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Rogun damaged Brom for -8 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
With the ogrekin felled, Brom swiftly returns his hammer to his back and draws &lt;br /&gt;
his musket, grabbing another handful of shot from one of his pouches and &lt;br /&gt;
beginning the needlessly complex process of reloading the weapon. &amp;quot;Surrender!&amp;quot; &lt;br /&gt;
He shouts again at the surviving ogre.&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+9: (6)+9: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre charges and misses Eligar.&amp;quot;&lt;br /&gt;
Seeing brom a little banged up now, Ferawyn drags out a wand and touches it to &lt;br /&gt;
Brom's head, saying a strange word. &amp;quot;The Ogre must've been really hurt if he's &lt;br /&gt;
taking cover.&amp;quot; She says before looking towards the 'mage'. &amp;quot;Surrender, like brom &lt;br /&gt;
said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Watching the horse thunder pat the murderous Ogre realizes, too late, the error &lt;br /&gt;
of his strategy. With a furious snarl he stands from his position behind the &lt;br /&gt;
wagon and charges after the horse even as Eligar misses with his lance.&lt;br /&gt;
&lt;br /&gt;
Raising the club above his head he swings mightily at the armored warrior but &lt;br /&gt;
misses both rider and mount.&lt;br /&gt;
&lt;br /&gt;
The woman is paralyzed as the lance narrowly misses her - nearly ending her life, &lt;br /&gt;
&amp;quot;Don't be a fool!&amp;quot; He hisses at the Ogre and throws up her hands, &amp;quot;Don't kill us. &lt;br /&gt;
We are just trying to survive in a world that does not accept our union..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Stab the ogre with the lance and then move back full 50 &lt;br /&gt;
feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I can see!&amp;quot;&lt;br /&gt;
Folkmar begins blinking his eyes furiously, as though light reaches them at last. &lt;br /&gt;
He wobbles on his feet still, however, and looks about him as though his &lt;br /&gt;
facilities have not quite returned to him.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+7: (1)+7: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The Ogre does not take his AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar can see but is still stunned.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar takes a stab with his lance to try to hit the ogre as the same time he is &lt;br /&gt;
turning to ride back. The strike misses and he looks over to the woman as he &lt;br /&gt;
rides back to set up for another charge if need be. &amp;quot;Regardless of your &lt;br /&gt;
preference that does not give you the right to steal from your neighbors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls diplomacy: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Can I move twenty feet to somewhere that the ogre won't have &lt;br /&gt;
cover from?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom does. Then fires.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
GAME: Brom rolls ranged + 2: (13)+6+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
GAME: Brom rolls 1d12+1: (9)+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre is in Bad Shape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Can I use Entangle and catch both the woman and the ogre in &lt;br /&gt;
it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;but not anyone else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn does so.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn checks the DC real quick.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Cast away. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With his musket reloaded, Brom dashes to one side, circling around the ogre's &lt;br /&gt;
overturned cart. &amp;quot;Ain't nothin' to do with your union! None of us give one whit &lt;br /&gt;
about that!&amp;quot; Boom! The musket is fired again, filling the ogre with painful &lt;br /&gt;
musket shot. &amp;quot;It's about the stealin'! Surrender, we'll bring you in alive. &lt;br /&gt;
Maybe get your boy raised. They don't hang you just for theft 'round here.&amp;quot;&lt;br /&gt;
GAME: Ferawyn casts Entangle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;DC is 15 I believe.&amp;quot;&lt;br /&gt;
GAME: Rogun rolls 1d20-1: (16)+-1: 15&lt;br /&gt;
GAME: Rogun rolls 1d20+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre is not entangled. The woman is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hold on!&amp;quot; Ferawyn growls a bit as she lowers down and places a hand on the &lt;br /&gt;
ground. Muttering a prayer to Dana, Vines and grass erupt from the ground to &lt;br /&gt;
wrap around the woman's legs, but the Ogre actually jumps out of the way. &lt;br /&gt;
&amp;quot;Stealing, especially out here, is not a good idea. You should hunt for your own &lt;br /&gt;
food instead of stealing it from hard working farmers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Eligar moves away the Ogre hesitates to take an opportune swing at him. He &lt;br /&gt;
gives the woman a gruesome frown for her weakness but holds his attack all the &lt;br /&gt;
same.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BOOM&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Arcane shot strikes him and he stumbles forward as the grasses flare to life and &lt;br /&gt;
try to wrap about their legs. The Ogre blinks, reason draining from him, he &lt;br /&gt;
looks to the source of the shot and the weeds but reasons them out of range. He &lt;br /&gt;
looks to Eligar - and then to his lance - before glaring at his entangled wife.&lt;br /&gt;
&lt;br /&gt;
Then, looking into the distance, he starts to run away as fast as his legs can &lt;br /&gt;
carry him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ogre is running in a direction you don't have covered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rogun rolls 1d20+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The woman seems approachable as Eligar appeals to her intellect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;BOOM&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The shot then strikes the Ogre and the dwarf cites peace even as he continues to &lt;br /&gt;
fire.&lt;br /&gt;
&lt;br /&gt;
The grasses grab her, &amp;quot;Run away! The won't hang me!&amp;quot; He screams after him, &amp;quot;I'll &lt;br /&gt;
find you!&amp;quot; She then looks contemptuously to Brom and struggles to break free but &lt;br /&gt;
is caught fast. She keeps her hands up, &amp;quot;You have me.&amp;quot; She says in a forlorn way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;How far away is Ogre&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You were 50 feet away. He ran 120 feet but there's a diagnal &lt;br /&gt;
line. So I'd say about 150 feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;All right horse will run past him and try to sort of herd &lt;br /&gt;
her into running back towards the woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Folkmar. You can act!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Okay, so the female is 40' away, the ogre is up the road, &lt;br /&gt;
and the 'boom'...? That was from Brom?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I'll pick up my weapons, then. =P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Brom.&amp;quot;&lt;br /&gt;
Folkmar snaps out of his daze, reaching down to pick up his throwing axe and &lt;br /&gt;
earthbreaker. The axe he places back in the bandolier, and the earthbreaker he &lt;br /&gt;
slings over his shoulder as he watches the woman warily.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom reloads. Also shouts things.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;We weren't gonna hang either of you!&amp;quot; Brom shouts out while putting another &lt;br /&gt;
handful of shot into his musket, ramming it down into place. &amp;quot;Just put your &lt;br /&gt;
hands up and come along peaceful-like, and I'll stop firin'! It's not that &lt;br /&gt;
hard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn is letting Brom work his magic, but holding an arrow on the woman.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;That's all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gag 'er.&amp;quot; States Folkmar. &amp;quot;An' tie her hands behind her back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Eligar. Is it fair to say you will continuously try to change &lt;br /&gt;
the Ogre's flight path?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Until he does something other than run?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hmph.&amp;quot; Ferawyn says as she looks at the woman. &amp;quot;We have you, ma'am.&amp;quot; She then &lt;br /&gt;
looks to Folkmar. &amp;quot;Good idea. and take her wand too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Yah try to work him around into a Uie til he's running back &lt;br /&gt;
towards the others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Ogre hoofs it through the Felwood but Kindroth is much faster over the long &lt;br /&gt;
distance. Although neither can do much more than run the horse thundering past &lt;br /&gt;
causes the Ogre to turn and then begin running in another direction only to have &lt;br /&gt;
Endroth gallop past again.&lt;br /&gt;
&lt;br /&gt;
This goes on and on for several rounds until he finds himself running back &lt;br /&gt;
towards the original group. Deciding this is a poor idea he stops, about three &lt;br /&gt;
hundred feet out, with Kindroth just out of clubbing range.&lt;br /&gt;
&lt;br /&gt;
The Ogre looks to Eligar, and then to the others, while gasping for breath. He &lt;br /&gt;
seems to be considering what to do next.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Top of the Round. The woman is compliant. Eligar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;It's Kindroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar is able to bring the ogre more or less back, &amp;quot;Now listen we don't wish to &lt;br /&gt;
harm you we just want the cattle back. They have the markings on the hide that &lt;br /&gt;
say they belong to a farmer that was found dead. Given us the cattle that has &lt;br /&gt;
his mark on it back and we'll go and you can live peacefully out here so long as &lt;br /&gt;
you don't steal from your neighbors again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Is that within earshot?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar is pretty loud&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He's about 100 yards out. Roll perception.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;I'm wondering if you were talking on the way. Yeah.&amp;quot;&lt;br /&gt;
GAME: Folkmar rolls perception: (3)+4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;You cannot discern what is being said.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;all of us?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure, everyone.&amp;quot;&lt;br /&gt;
GAME: Ferawyn rolls perception: (18)+12: 30&lt;br /&gt;
GAME: Brom rolls perception: (3)+8: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Ferawyn can hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Roll, diplomacy again Eligar.&amp;quot;&lt;br /&gt;
GAME: Eligar rolls diplomacy: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
Gored and full of arcane shot the Ogre is bloody and out of breath but seemingly &lt;br /&gt;
unwilling to approach the others. Laboring for breath he stands still as Eligar &lt;br /&gt;
speaks to him reaching only to clutch the area of his chest where he was earlier &lt;br /&gt;
speared.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We were leavin'..&amp;quot; Is the Ogre's reply, &amp;quot;Putting stuff in cart. Boy took cows &lt;br /&gt;
at night - knew you come after them this time..&amp;quot; He sighs, &amp;quot;..told him to stay &lt;br /&gt;
close at night. He not listen real good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Take cows..&amp;quot; The Ogre says in a deep voice and then gives a wheezed sigh, &amp;quot;We &lt;br /&gt;
leave. Felwood has bad magic. Not safe for us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;The three armed son wasn't a clue?&amp;quot;&lt;br /&gt;
Eligar nods, &amp;quot;I am sorry about your son.&amp;quot; He rides back and he looks over to &lt;br /&gt;
Ferawyn, &amp;quot;Can you do anything to help revive their son?&amp;quot; He asks as they got &lt;br /&gt;
what they came here for the cattle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;You have an ogre's baby and see how many limbs your baby &lt;br /&gt;
has.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn makes a bit of a face. &amp;quot;I'm not that strong with the Bringer of Fruits &lt;br /&gt;
yet, Eligar.&amp;quot; She sighs a bit. &amp;quot;Perhaps, if we bring him to a temple of Vardama, &lt;br /&gt;
they can bring him back.&amp;quot; She then looks to the Ogre and his wife. &amp;quot;We'll go &lt;br /&gt;
with out out of Felwood. With both of you bleeding, we may run into more &lt;br /&gt;
trouble.&amp;quot; She then shrugs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Technically he's just bleeding.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Err, dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;But not dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;Well, I guess I could head over and look.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn takes back her last pose and checks the boy.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn rolls heal too.&lt;br /&gt;
GAME: Ferawyn rolls heal: (9)+10: 19&lt;br /&gt;
&lt;br /&gt;
Eligar nods, &amp;quot;I understand, but he could still be alive, could you please at &lt;br /&gt;
least check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;He is stable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You know it's just the cow-taking that's the trouble, right?&amp;quot; Brom says with a &lt;br /&gt;
heavy frown. &amp;quot;By the Hunter, these lads come from a crazy city where they have &lt;br /&gt;
humans beddin' down with elves and all other sort o' nonsense. Nobody's going to &lt;br /&gt;
give a whit about that. But cow thievery, that's somethin' they care about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;And I'll cure him with my wand.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Sure. Use it and roll.&amp;quot;&lt;br /&gt;
GAME: Ferawyn used a Wand of Cure Light Wounds.&lt;br /&gt;
GAME: Ferawyn rolls 1d8+1: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
Although Eligar rides away, the Ogre approaches for a bit and then stops giving &lt;br /&gt;
the group a distrustful look. However he does not turn and run merely stands &lt;br /&gt;
there as the Cavaliar rides forth and inquires as to the state of his boy.&lt;br /&gt;
&lt;br /&gt;
The woman looks at the druid as she attends the mutant-boy and stabilizing him, &lt;br /&gt;
&amp;quot;Just leave us..&amp;quot; She says callously, &amp;quot;We'll carry him out of this cursed wood &lt;br /&gt;
on the cart..&amp;quot; She then looks to the Ogre who still lingers out in the wood and &lt;br /&gt;
back to the group as Ferawyn pulls out her wand.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The damn giant bugs killed our food.&amp;quot; She spits there, &amp;quot;Do you have any idea &lt;br /&gt;
how much meat it takes to feed these two? On short notice? Neither one can hunt &lt;br /&gt;
a lick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the wand is waved over the boy the most damaging of his wounds mend a bit. &lt;br /&gt;
The boy gives a gurgling gasp from his misshapen mouth and acts as if he could &lt;br /&gt;
come around at any time.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You'd better hold him down!&amp;quot; She cries at the Ogre there, &amp;quot;When he comes two &lt;br /&gt;
they're libel to have to kill him again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar shakes his head. &amp;quot;You know, I'm not usually one to be the voice of &lt;br /&gt;
reason, here... but... isn't there a dead farmer, too? Shouldn't they at least &lt;br /&gt;
stand trial? I mean..&amp;quot; He looks around, like 'duh'.. &amp;quot;There could be a bounty on &lt;br /&gt;
'em!&amp;quot; he glares at the woman, then, narrowing his eyes. &amp;quot;An you?&amp;quot; He rubs one &lt;br /&gt;
corner of his eye, but leaves it at that, shaking his head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Who beds who or what isn't what we were paid to look at, dwarf.&amp;quot; the Aesir adds. &lt;br /&gt;
&amp;quot;I came for the pay, not to be their moral compass.&amp;quot;&lt;br /&gt;
Ferawyn takes a deep breath and steps back. &amp;quot;FOLKMAR! TIE THIS ONE UP! he's &lt;br /&gt;
alive but barely.&amp;quot; She then puts her wand away and looks to the woman. &amp;quot;This &lt;br /&gt;
should be a lesson for your child, and you both.&amp;quot; She says matter of factly. &amp;quot;If &lt;br /&gt;
you don't teach him better, He may disappear.&amp;quot; That last part sounds more like a &lt;br /&gt;
promise from the druid.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Like a newly married man's small clothes.&amp;quot; The Aesir adds to Ferawyn's &lt;br /&gt;
statement, then looks around with a shrug. &amp;quot;I don't have any rope. And I have no &lt;br /&gt;
idea how to tie a three armed boy, either.&amp;quot; He tilts his head. &amp;quot;Though, I could &lt;br /&gt;
maybe figure it out.&amp;quot; He /is/ a sailor. Knots are easy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Damn straight.&amp;quot; Brom agrees with Folkmar, nodding his head. &amp;quot;The whole beddin' &lt;br /&gt;
business isn't our concern in the slightest. We'll take you back, get you &lt;br /&gt;
patched up, you can make restitution for the thievin', and that'll be that. &lt;br /&gt;
Tough fellow like yourself shouldn't have any trouble finding honest work.&amp;quot;&lt;br /&gt;
Eligar pauses, &amp;quot;What giant bugs? Do you know where they came from or where they &lt;br /&gt;
were going?&amp;quot; He asks curiously as he holds his lance ready. He looks towards &lt;br /&gt;
Folmar, &amp;quot;We came here to get the cattle back and that is what we are doing. They &lt;br /&gt;
are leaving the area, so they won't be bothering anyone else again.&amp;quot; He looks &lt;br /&gt;
towards the woman, &amp;quot;I can understand your concern, but a man was trampled last &lt;br /&gt;
night because of this. Perhaps you should try talking to your neighbors first &lt;br /&gt;
before you steal from them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Ogre drops his head when fussed at and come trotting back to the edge of the &lt;br /&gt;
scene. Still holding his great club he eyes the knot of adventurers and warily &lt;br /&gt;
approaches them but seems intent on the groaning boy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They can't hunt a lick - but they like to kill things.&amp;quot; She says when Eligar &lt;br /&gt;
inquires further about the bugs. However, as people begin debating her freedom &lt;br /&gt;
again she grows quiet, &amp;quot;Let us go..&amp;quot; She says, &amp;quot;..and I'll tell you where we &lt;br /&gt;
found their nest.&amp;quot; Then looking at the rest, &amp;quot;..he didn't mean ta kill the man &lt;br /&gt;
but if ya take back the cattle and go have a look at the nest I reckon the &lt;br /&gt;
village'd be happy enough..&amp;quot; She looks at Eligar, &amp;quot;We'll be gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If allowed into the knot of adventurer's the Ogre unceremoniously sits upon the &lt;br /&gt;
boy who struggles but isn't quite up to lifting a quarter-ton off of him. You &lt;br /&gt;
kind of get the sense this is a regular part of how he keeps the boy under &lt;br /&gt;
control.&lt;br /&gt;
&lt;br /&gt;
Ferawyn steeples her fingers together and thinks. &amp;quot;I have an idea.&amp;quot; She says to &lt;br /&gt;
the woman. &amp;quot;We're not going to let you go.....yet.&amp;quot; She emphamizes 'yet'. &amp;quot;I do &lt;br /&gt;
have an idea though, as a way to 'serve your time' for killing the man.&amp;quot; She &lt;br /&gt;
then looks to Eligar. &amp;quot;We leave the Felwood, and I teach your husband and your &lt;br /&gt;
son, how to hunt responsibly.&amp;quot; She then looks back to Folkmar, then to the woman. &lt;br /&gt;
&amp;quot;Or, you can take your chances with the Alexandrian guard. Either way, you show &lt;br /&gt;
us the nest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brom twists the end of his mustache between his fingers, pondering. &amp;quot;Hrm. Sounds &lt;br /&gt;
like dealing with these bugs would get to the root of the matter... alright then. &lt;br /&gt;
I s'pose we could come to some arrangement. You promise this is the end of the &lt;br /&gt;
thievin' and give back what you took, I s'pose...&amp;quot; He looks in Ferawyn's &lt;br /&gt;
direction, then shrugs. &amp;quot;Sounds like justice to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar just puts his hand over his face and shakes his head, then sighs. &amp;quot;They &lt;br /&gt;
attacked us, without real provocation! I could have killed the woman, before she &lt;br /&gt;
left the hill, and she blinded me! I don't think we can trust them. But, if you &lt;br /&gt;
guys want to let them go, so we can go squish bugs? Well, fine then. I don't &lt;br /&gt;
think these would be much challenge for us, anymore, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;also.....the thieving ends.......&amp;quot; She points in each of their &lt;br /&gt;
directions. &amp;quot;Or, the next time we come out here....your son stays dead, and you &lt;br /&gt;
may join him.&amp;quot;&amp;quot;&lt;br /&gt;
Folkmar turns and wags a stern finger at them, too.&lt;br /&gt;
&lt;br /&gt;
The woman snorts, &amp;quot;He says we can go..&amp;quot; She looks at Eligar, &amp;quot;Then he wants ta &lt;br /&gt;
drag us to the stockade. Now you want us ta give ya all we got...&amp;quot; She looks to &lt;br /&gt;
Folkmar as he speaks, &amp;quot;..and he'll still want ta take us to tha stockade..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then what do I have? Nothin' but yer word.&amp;quot; As Ferawyn threatens to murder her &lt;br /&gt;
family she grows quiet but seems quite discontent about all this.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..can we please just go..&amp;quot; She finally asks.&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;You cannot 'just go'. You killed someone, even by accident. You &lt;br /&gt;
have a choice. The Stockades in Alexandria, or relative freedom until you learn &lt;br /&gt;
the ways of the hunter and the forest.&amp;quot;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;essentially, imprisonment, or probation while learning a &lt;br /&gt;
trade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I didn't kill anyone!&amp;quot; The woman protests, &amp;quot;My son did.&amp;quot;&lt;br /&gt;
Eligar backs up Ferawyn, &amp;quot;Look at it this way, you'll get to learn a trade that &lt;br /&gt;
could help you in the future and we get the information that we want on what's &lt;br /&gt;
causing this disruption in the forest. After you've learned how to take care of &lt;br /&gt;
yourselves you can leave and use that skill elsewhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;Yes, your son did. And you just said your husband and your son &lt;br /&gt;
don't know how to hunt.&amp;quot; She then opens her hands to them. &amp;quot;This way, you retain &lt;br /&gt;
your freedom, and learn how to hunt. All three of you.&amp;quot;&amp;quot;&lt;br /&gt;
&amp;quot;It's as good a deal as you're gonna get.&amp;quot; Brom seconds with a nod. &amp;quot;You don't &lt;br /&gt;
want to wind up in this situation again, do you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You said we could go!&amp;quot; The woman replies stubbornly to Eligar, &amp;quot;The group of &lt;br /&gt;
you have as much honor as his side of the family..&amp;quot; She looks at the Ogre who, &lt;br /&gt;
now that things are turning south again, seems to be growing increasingly &lt;br /&gt;
perturbed and he shifts as if about to stand.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No! Sit!&amp;quot; She barks at him, &amp;quot;Fine. I'll come with you. These two will stay in &lt;br /&gt;
the woods so that there's not more misunderstanding about what our 'justice' &lt;br /&gt;
will be. You can stay with them..&amp;quot; He looks at Ferawyn, &amp;quot;And teach them to hunt &lt;br /&gt;
or the three of us can stay here with you - either way I'll share what I know &lt;br /&gt;
but I'm not going to the nest with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn nods quietly. &amp;quot;Right.&amp;quot; She looks to Eligar. &amp;quot;Could you take these two &lt;br /&gt;
out of the Felwood please?&amp;quot; She says before looking to Brom. &amp;quot;Come on. We need &lt;br /&gt;
to find this nest and I need someone quiet. FOlkmar's as quiet as an explosion.&amp;quot;&lt;br /&gt;
Eligar nods, &amp;quot;I did say you could go, but I didn't say when you can go and you &lt;br /&gt;
can go when you are done learning what Ferawyn has to teach you. Madam you &lt;br /&gt;
wouldn't want to challenge my honor.&amp;quot; He looks to Ferawyn, &amp;quot;No, first rule of &lt;br /&gt;
adventuring is that we don't split up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Folkmar blinks. &amp;quot;I can be quiet, when I need to be. I /meant/ to startle her.&amp;quot; &lt;br /&gt;
*sagenod* &amp;quot;I didn't see the silly wand thingy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Okay, we're at nearly at 4.5 hours. If members of the party &lt;br /&gt;
are determined that all three return they could eventually be convinced to do &lt;br /&gt;
that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Sounds good!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;OKie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn stands by her promise to teach the ogre and their son to hunt &lt;br /&gt;
though.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;right you can come back and do that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn says, &amp;quot;What about this nest, Rogun?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;...however, I don't think the village will be as easily &lt;br /&gt;
swayed to let a mutant man-killer and his non-civilized ogre father simply loaf &lt;br /&gt;
about town. So if you want to honor the spirit of the bargain you might let them &lt;br /&gt;
stay (up to you).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I'll have to ask staff about the global. I don't mind running &lt;br /&gt;
another scene later (or, failing that, fielding some legworks) about the nest.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;I just don't want to determine anything concrete at this &lt;br /&gt;
moment because I don't know the gist of the global concerning it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Sure Ferawyn can teach them how to hunt then they can show &lt;br /&gt;
us the nest and leave.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;The global?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brom says, &amp;quot;Works for me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;The giant wasp things are part of a larger plot, I believe.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;So let me ask the people over that about what information I &lt;br /&gt;
can reveal based on this and I'll get back to you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rogun says, &amp;quot;Fair enough?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;Ah, yeah, sure. You can even apply for a DPrP =P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn nodnods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Folkmar says, &amp;quot;And yeah, works.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ferawyn was part of the giant wasp plot in the nearby village.&lt;br /&gt;
&lt;br /&gt;
Folkmar frowns, turning to Ferawyn. &amp;quot;These bugs... is that what you were &lt;br /&gt;
speaking with the oruch about, at the shipyard, earlier?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn nods to Folkmar. &amp;quot;Giant wasps. Killed people and tried to drag off &lt;br /&gt;
children. I stood over one child to keep him safe while trying to save an &lt;br /&gt;
elderly woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wasps, eh?&amp;quot; Brom runs his fingers through his beard. &amp;quot;Sounds like a hunt worthy &lt;br /&gt;
of the mighty hunters of the Explorers' Guild, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar hmms, &amp;quot;More Wasps huh? Sounds like a trend. You know you could probably &lt;br /&gt;
earn some coin, but acting as a guide to other adventurers to help get rid of &lt;br /&gt;
the wasps. You are paying us with your lives, but if you guide the adventurers &lt;br /&gt;
out to the wasps you probably get paid by the adventurers.&amp;quot;&lt;br /&gt;
Folkmar mmms and rubs his chin thoughtfully. &amp;quot;Perhaps good bounty on these wasps, &lt;br /&gt;
too, no?&amp;quot; he shrugs, then waves a hand. &amp;quot;Shall we return these cattle, then, and &lt;br /&gt;
get our pay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=FADE OUT=-&lt;br /&gt;
&lt;br /&gt;
With the matter firmly resolved the woman willingly submits to being the &lt;br /&gt;
prisoner of the adventuring party in exchange for allowing the Ogre and the &lt;br /&gt;
Ogerkin to remain in the wild.&lt;br /&gt;
&lt;br /&gt;
Upon arriving in the village she is able to disclose information about a nest &lt;br /&gt;
while avoiding most of the prosecution due to the fact her actual physical &lt;br /&gt;
involvement in thefts was minimal, if that.&lt;br /&gt;
&lt;br /&gt;
Over the next several weeks Ferawyn is able to teach the pair how to hunt. While &lt;br /&gt;
neither are eager to learn, or particularly adept students, the fact that the &lt;br /&gt;
woman is held hostage seems to curb their impulses to simply ignore the druid.&lt;br /&gt;
&lt;br /&gt;
In time it becomes clear that the boy is neutrally aligned and simply the result &lt;br /&gt;
of cruel breeding practices. They can be trained, in time, and though the boy &lt;br /&gt;
might someday lead a life that is not cruel and cannibalistic the father is &lt;br /&gt;
unlikely to tarry far from his nature - once the woman is returned.&lt;br /&gt;
&lt;br /&gt;
Whether or not they actively lead adventurer's to the wasps is not known but the &lt;br /&gt;
idea that they might be able to reclaim some cattle - legally - is an idea the &lt;br /&gt;
woman is likely to consider.&lt;br /&gt;
&lt;br /&gt;
As to the wasps only time will tell what fate befalls them.&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9815</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9815"/>
		<updated>2013-05-18T23:23:16Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 11th, 2013&lt;br /&gt;
|[[PrP: Ratburglars!]]&lt;br /&gt;
|[[Tak]], [[Madde]], [[Porarna]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 16th, 2013&lt;br /&gt;
|[[PrP: Spontaneous Event]]&lt;br /&gt;
|[[Eligar]], [[Ferawyn]], [[Brom]], [[Folkmar]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Log:_Sign_Sixty-Two&amp;diff=9786</id>
		<title>Log: Sign Sixty-Two</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Log:_Sign_Sixty-Two&amp;diff=9786"/>
		<updated>2013-05-07T02:55:18Z</updated>

		<summary type="html">&lt;p&gt;Grub: Created page with &amp;quot;PLAYERS:  Rogun, Ferawyn, Sebropert   &amp;lt;nowiki&amp;gt;**START LOG**  Whatever company he kept on the road between here and there the older man in  blue robes is alone now....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PLAYERS:  [[Rogun]], [[Ferawyn]], [[Sebropert]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;**START LOG**&lt;br /&gt;
&lt;br /&gt;
Whatever company he kept on the road between here and there the older man in &lt;br /&gt;
blue robes is alone now. Leading a saddled nondescript brown mare with one hand &lt;br /&gt;
and clutching an average looking walking stick in the other he approaches the &lt;br /&gt;
outskirts of the Vadran Village with no particular haste. &lt;br /&gt;
&lt;br /&gt;
Upon crossing into the entrance to the village he does pause before the sign &lt;br /&gt;
which has been thrust into the road and, after a moment, leads the mare off of &lt;br /&gt;
the main thoroughfare to consider its meaning, &amp;quot;Sixty-two..&amp;quot; He says aloud and &lt;br /&gt;
then hefts his walking stick into the air.&lt;br /&gt;
&lt;br /&gt;
From a nearby tree a little gray thrust flies downward and lands alight the &lt;br /&gt;
older man's shoulder, &amp;quot;Does it mean anything to you?&amp;quot; He asks kindly. The bird &lt;br /&gt;
twitching its head to one side and then flitting from the man's shoulder to the &lt;br /&gt;
sign, &amp;quot;Sixty-two.&amp;quot; It replies in a crude simulacrum of a human voice.&lt;br /&gt;
&lt;br /&gt;
Rogun gives a thoughtful sound there, &amp;quot;So I see..&amp;quot; He remarks, &amp;quot;I have often &lt;br /&gt;
found that if you stand a while to consider a thing someone with more knowledge &lt;br /&gt;
than you will inevitably arrive to impart what they know.&amp;quot; The man remarks and &lt;br /&gt;
the bird, less patient, flutters into the trees again with a chirp.&lt;br /&gt;
&lt;br /&gt;
Ferawyn looks down from her tree and sighs a bit. &amp;quot;62 people died due to the &lt;br /&gt;
events that have happened in the recent events, in this village. It's a rallying &lt;br /&gt;
cry for the people here lately....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah.&amp;quot; Rogun says aloud looking about for a moment as if expecting to find &lt;br /&gt;
someone standing nearto the tree. After a moment his gaze goes upward to the &lt;br /&gt;
branches though he doesn't seem immediately surprised to see the woman seated up &lt;br /&gt;
there, &amp;quot;Recent events.&amp;quot; He repeats, &amp;quot;What sort of events claimed sixty-two lives &lt;br /&gt;
- and how many more suffer still?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;Well, one of them was a swarm of giant wasps carrying people off &lt;br /&gt;
and stinging an elderly woman, then trying to drag off a boy.&amp;quot; She says softly &lt;br /&gt;
as she sits up to dangle her feet off of the branch. &amp;quot;I think this town suffers &lt;br /&gt;
under fear of another random attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At the edge of the wood, not far from the village, a shadowy creature stalked. &lt;br /&gt;
From the distance it looks to walk on all fours and its head is capped with &lt;br /&gt;
menacing forward sweeping horns. A good judge of size would put it easily at &lt;br /&gt;
thirteen from tail to tip before it faded in amongst the trees. Occasionally its &lt;br /&gt;
path weaved back out of the wood and then into it again, its inevitable &lt;br /&gt;
destination near where the man in blue and the red headed elf now stood.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How giant?&amp;quot; Rogun asks then, &amp;quot;As big as you or I, this horse, or that tree.&amp;quot; He &lt;br /&gt;
raises the walking stick and points towards the tree-trunk, &amp;quot;I do not think that &lt;br /&gt;
if there was a swarm of anything larger than that..&amp;quot; He lowers his staff, &lt;br /&gt;
&amp;quot;..there would be a village left to post signs in.&amp;quot; He muses aloud.&lt;br /&gt;
&lt;br /&gt;
As he does so he might catch the shadowy form and a look of concern darkens his &lt;br /&gt;
features.&lt;br /&gt;
&lt;br /&gt;
At the though of concern the thrush flies out of the tree branches again and &lt;br /&gt;
flies in the direction of the shadowy shape vanishing into a tree near-to where &lt;br /&gt;
the blue-robed man last saw the creature.&lt;br /&gt;
&lt;br /&gt;
In any event he moves casually so that the horse is between he and this phantom, &lt;br /&gt;
&amp;quot;I say, you don't have a ladder you could throw down to you?&amp;quot; He asks the woman.&lt;br /&gt;
Ferawyn notices the shadowy create and smiles a little bit, but looks back to &lt;br /&gt;
the blue robed stranger. &amp;quot;About as big as a dog.&amp;quot; She says as she climbs down &lt;br /&gt;
out of the tree and rubs her hand on the bark of the tree. &amp;quot;Why would you need a &lt;br /&gt;
ladder if your hands are strong enough to grip the bark of a tree?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wood creaked in protest not far away from the conversing pair, the creature &lt;br /&gt;
having arrived rather quickly and seemingly taking its frustrations out on a &lt;br /&gt;
tree. The branches of a tree sway and rustle to accompany a deep growling and &lt;br /&gt;
puffing breath of what could only be the shadowy beast. Leaves burst out into &lt;br /&gt;
the air a few rows back from the elf as the a dark mass leaped from one tree to &lt;br /&gt;
the next. &lt;br /&gt;
&lt;br /&gt;
The noise and rustling went still as an elongated skull-like head pressed itself &lt;br /&gt;
out from the foliage to stare out at the pair with piercing blue eyes. The &lt;br /&gt;
creature, a black and copper Sith'Makar rumbled and wriggled the tendrils under &lt;br /&gt;
his snout.&lt;br /&gt;
&lt;br /&gt;
Rogun is evidently more intent upon the form passing through the trees for he &lt;br /&gt;
continues to watch its approach with a look of apprehension, &amp;quot;Why, for the same &lt;br /&gt;
reason I would hire a boat to cross a river.&amp;quot; He replies deftly without looking &lt;br /&gt;
back up to her, &amp;quot;On second thought, I think that I will remain down here..&amp;quot; He &lt;br /&gt;
notes blithely as the shadowy creature continues to stalk through the trees.&lt;br /&gt;
&amp;quot;You may wish to--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The nondescript mare's raises its head and gives a wide-eyed look to the &lt;br /&gt;
creature bursting through the trees. It whinnies nervously and pulls its head &lt;br /&gt;
frightfully to one side stripping the reigns away from the blue-robed figure who &lt;br /&gt;
takes a cautious step backward, &amp;quot;Now, hang on..&amp;quot; He says fruitlessly.&lt;br /&gt;
&lt;br /&gt;
The horse turns and starts to walk stubbornly away at a brisk walk as if it was &lt;br /&gt;
not willing to risk this unknown thing flying through the trees. The older man &lt;br /&gt;
watches after it for a moment and then, with a defeated sigh, he backs up a few &lt;br /&gt;
paces on his own but is still watching the trees. &lt;br /&gt;
&lt;br /&gt;
Ferawyn looks over towards the sith-makar and chuckles, but then looks to Rogun. &lt;br /&gt;
&amp;quot;You have nothing to worry about, as long as you are friendly to the woods.&amp;quot; She &lt;br /&gt;
then walks on over towards the mare and quietly speaks to it, offering her hand &lt;br /&gt;
to it, and assuring it that it is safe here. &amp;quot;That is a friend of mine. His name &lt;br /&gt;
is Sebropert....a tracker and a wonderful being.&amp;quot; She says quietly. &amp;quot;I am &lt;br /&gt;
Ferawyn Windrunner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;Many larger wasps. Apparently that was one that didn't attack &lt;br /&gt;
with the others.&amp;quot; She says softly as she looks to Sebropert. &amp;quot;I have faith in &lt;br /&gt;
you, Sebropert.&amp;quot; She then, however, looks to Rogun. &amp;quot;You.....don't stay in the &lt;br /&gt;
forest very often, do ya?&amp;quot; She says with a chuckle. &amp;quot;Wasps are usually part of a &lt;br /&gt;
hive. If you find one, hundreds more are nearby. This is why I worry.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sebropert waited patiently as the old conjurer finished his turret of questions. &lt;br /&gt;
Lifting a heavy curved and very dangerous looking claw, the Sith'Makar scratched &lt;br /&gt;
himself behind the bony beard-ridge beneath his jaw. He did not comment further &lt;br /&gt;
on nests but turned to the topic of wasps. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not wasp ate wasp. Did not care what. Stopped that trail.&amp;quot; He paused as he &lt;br /&gt;
tried to think how how to respond to the rest. &amp;quot;Swarm not separate. Only one &lt;br /&gt;
separate. Other trails belong to other things.&amp;quot; The claw at his chin lifted to &lt;br /&gt;
tap one of his broad nostrils. &amp;quot;Scents cover other scents. Many false trails &lt;br /&gt;
followed before right one found.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Carefully as an aside to Ferawyn the Sith'Makar mumbled a comment. Though with &lt;br /&gt;
his rumbling voice and their relative nearness it was mostly for naught. &amp;quot;All &lt;br /&gt;
softskins ask this many questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rogun gives a quiet sigh to Sebropert's response. No doubt disappointed because &lt;br /&gt;
his battery of questions yielded very few precise answers. Taping the base of &lt;br /&gt;
his walking stick upon the ground several times the wizard seems to mirror the &lt;br /&gt;
ranger's contemplation as the Sith'Makar scratched his chin.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That is precisely why I was curious as to how many wasps went how many separate &lt;br /&gt;
directions.&amp;quot; He explains, &amp;quot;It would be key in estimating whether there were &lt;br /&gt;
hundreds or thousands lurking nearby..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The astute conjurer seems to catch the mumbled aside and, with his brows arching, &lt;br /&gt;
he looks to Ferawyn as if equally interested in her response.&lt;br /&gt;
&lt;br /&gt;
Ferawyn says, &amp;quot;They do, Sebropert. Especially if they do not understand what is &lt;br /&gt;
being said.&amp;quot; She then looks to Rogun. &amp;quot;He was able to follow the trail of one &lt;br /&gt;
wasp who had separated from the rest, but it was eaten. The rest of the trails &lt;br /&gt;
he could find were covered up, too weak to follow, or had other scents across it. &lt;br /&gt;
Most of the ones that attacked here seemed to be soldiers.&amp;quot; she then sighs. &lt;br /&gt;
&amp;quot;Well, not much else to get done today, I guess.&amp;quot; She says softly as she offers &lt;br /&gt;
a berry to Sebropert, then one to Rogun. &amp;quot;Hope you don't mind the sudden &lt;br /&gt;
dinner.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sebropert bobbed his large head as Rogun explained himself. Pointing to the spot &lt;br /&gt;
on the horizon where the moon would rise in a few short hours the Sith'Makar &lt;br /&gt;
explained himself as well. &amp;quot;Only checked edges so far. When Dreamer shows her &lt;br /&gt;
face will go deeper.&amp;quot; He motioned to the dark tones of his scaled body with a &lt;br /&gt;
splayed claws. &amp;quot;Safer then. Dark, and wasps sleep.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The Sith'Makar eyes the berry in the elf's hand, his head leaning in to give it &lt;br /&gt;
an experimental sniff. &amp;quot;Would go well on meat,&amp;quot; he stated simply before pulling &lt;br /&gt;
his head away. His reptilian lips separated to show his quite lethal teeth to &lt;br /&gt;
drive his point home.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah, easier to follow the straggler than the herd.&amp;quot; Rogun muses aloud to the &lt;br /&gt;
explanation but as Ferawyn states there isn't much else that he can do he gives &lt;br /&gt;
the mare an incredulous look and then reaches for her reins.&lt;br /&gt;
&lt;br /&gt;
When the berry is proffered he slides his arm between the loop in the tack and &lt;br /&gt;
then reaches outward to accept it, &amp;quot;Thank you, but I don't want to spoil my &lt;br /&gt;
dinner plants, however..&amp;quot; With a quiet smile he holds it aloft. The tiny thrush &lt;br /&gt;
swoops down, taking the thing, and then flutters into the trees again with its &lt;br /&gt;
prize, &amp;quot;A banquet for a small bird.&amp;quot; He remarks and then lifts his staff to head &lt;br /&gt;
back to the road.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll be in town if you unearth anything in the darkness that needs dispelling &lt;br /&gt;
or questions asked of..&amp;quot; Tugging upon the reins the horse begins to plod after &lt;br /&gt;
him and he continues on into the village. &lt;br /&gt;
&lt;br /&gt;
Ferawyn smiles to the thrush. &amp;quot;That is a very big banquet for the bird. It is a &lt;br /&gt;
goodberry.&amp;quot; She says before looking to Sebropert. &amp;quot;Eat, my friend. You shouldn't &lt;br /&gt;
refuse an offering from the bringer of fruits.&amp;quot; She says eating her own berry. &lt;br /&gt;
&amp;quot;Besides, it's never a good idea to track something down on an empty stomach. &lt;br /&gt;
Too easy to get distracted.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
The Sith'Makar blanched as he stuck the tip of a claw into the berry to hold it &lt;br /&gt;
before his face. &amp;quot;Ate while searching. Some paths end in food.&amp;quot; His large tongue &lt;br /&gt;
rolled out and he placed the berry in the center of it before drawing it back in &lt;br /&gt;
and swallowing the berry whole so he wouldn't have to taste it. &amp;quot;Am not sure how &lt;br /&gt;
sharpears only eat plants,&amp;quot; he commented. &amp;quot;Meat good for you.&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9785</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=9785"/>
		<updated>2013-05-07T02:52:03Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
==How to Post a Log==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Log Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I Need Help With...&lt;br /&gt;
|Look Here&lt;br /&gt;
|-&lt;br /&gt;
|Posting a log&lt;br /&gt;
|[[How to Post a Log]]&lt;br /&gt;
|-&lt;br /&gt;
|Wiki formatting&lt;br /&gt;
|'''[[How to Format a Log Quickly|How to Automagically Clean a Log]]''', [[Help:Editing#Formatting|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding a PrP template&lt;br /&gt;
|[[PrP Template]]&lt;br /&gt;
|-&lt;br /&gt;
|Finding what goes in a PrP log&lt;br /&gt;
|[[Player_Run_Plots#Sending_in_a_Finished_PrP|Submitting PrPs]] &lt;br /&gt;
|-&lt;br /&gt;
|Finding logs from the old website&lt;br /&gt;
|[http://emblemofea.pbworks.com/w/page/12036798/Game-Logs The Old Site] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Duel!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How to Smite with a Poo Cart]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crusaders, Start Your Engines!]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Tinkering]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storytime in the Dragon's Den]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Adamantine Hunt]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aug 6 2012&lt;br /&gt;
|[[PRP: Unbearable]]&lt;br /&gt;
|[[Constantin]], [[Nadara]], [[Leisel]], [[Quint]], [[Dante]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7 2012&lt;br /&gt;
|[[A Formal Complaint]]&lt;br /&gt;
|[[Donk]], [[Dante]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 7, 2012&lt;br /&gt;
|[[The Overturned Cart]]&lt;br /&gt;
| [[Kalkorth]], [[Constantin]], [[Donk]], [[Emir]], [[Trank]], [[Svarshan]], [[Myrana]], [[Eira]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 8, 2012&lt;br /&gt;
|[[Felicia's Very Sandy Birthday Party]]&lt;br /&gt;
|[[Emir]], [[Svarshan]], [[Mikilos]], [[Katja]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug ?, 2012&lt;br /&gt;
|[[Fox Ears for Azog]]&lt;br /&gt;
|[[Azog]], [[Abrahil]], [[Myrana]], [[Kalkorth]], [[Conrad]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 9, 2012&lt;br /&gt;
|[[Raising Halani]]&lt;br /&gt;
|[[Halani]], [[Kerbasy]], [[Craft]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 22, 2012&lt;br /&gt;
|[[Wanted Posters]]&lt;br /&gt;
|[[Abrahil]], [[Sandy]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|Aug 14,  2012&lt;br /&gt;
|[[Sildanyari do Not Birth Gnomes]]&lt;br /&gt;
|[[Jibbom]], [[Rotgut]], [[Faun]], [[Boshter]], [[Cesran]], [[Ormarr]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2012&lt;br /&gt;
|[[A Tea Cart]]&lt;br /&gt;
|[[Svarshan]], [[Jibbom]], [[Azog]], [[Sandy]], [[Mikilos]], [[Lumina]], [[Moonshadow]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2012&lt;br /&gt;
|[[Moonwatching]]&lt;br /&gt;
|[[Kama'o]], [[Mikilos]], [[Colrick]], [[Locien]], [[Usha]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2012&lt;br /&gt;
|[[Prancing Poncy Swiftclaws]]&lt;br /&gt;
|[[Jibbom]], [[Sandy]], [[Lumina]], [[Svarshan]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2012&lt;br /&gt;
|[[Dastardly Dealings]]&lt;br /&gt;
|[[Jibbom]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2012&lt;br /&gt;
|[[PRP: Catacombs Kidnapping]]&lt;br /&gt;
|[[Sonja]], [[Grunak]], [[Colrick]], [[Seadhna]], [[Jibbom]],  [[Kathryn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2012&lt;br /&gt;
|[[Social: BAD DOG!]]&lt;br /&gt;
|[[Kama'o]], [[Moonshadow]], [[Nadara]], [[Lumina]], [[Ashlynn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2012&lt;br /&gt;
|[[PRP: The Laughing Anna]]&lt;br /&gt;
|[[Moonshadow]], [[Munch]], [[Seadhna]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2012&lt;br /&gt;
|[[The Best Medicine]]&lt;br /&gt;
|[[Jibbom]], [[Lumina]], [[Savannah]], [[Boshter]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2012&lt;br /&gt;
|[[Social: Hangover]]&lt;br /&gt;
|[[Kama'o]], [[Teppus]], [[Chloe]], [[Lumina]], [[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 13, 2012&lt;br /&gt;
|[[Muse of Doom]]&lt;br /&gt;
|[[Sandy]], [[Azog]], [[Jessa]], [[Zalara]], [[Quint]], [[Svarshan]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 14, 2012&lt;br /&gt;
|[[Career Day]]&lt;br /&gt;
|[[Ormarr|Wonderpony]], [[Jessa]], [[Mikilos]], [[Angrid]], [[Zalara]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 15, 2012&lt;br /&gt;
|[[PrP: Sanctuary Cleansing]]&lt;br /&gt;
|[[Jessa]], [[Melbert]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Not Yet a Knight]]&lt;br /&gt;
|[[Kerbasy]], [[Jareth]], [[Azog]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 15, 2012&lt;br /&gt;
|[[Double Rainbow Man (Again)]]&lt;br /&gt;
|[[Svarshan]], [[Agril]], [[Jessa]], [[Constantin]], [[Selia]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 16, 2012&lt;br /&gt;
|[[Coyote Meets Phoenix]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2012&lt;br /&gt;
|[[Younger's Busted Leg]]&lt;br /&gt;
|[[Abrahil]], [[Younger]], [[Jessa]], [[Munch]], [[Chloe]], [[Lumina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2012&lt;br /&gt;
|[[Thrax]]&lt;br /&gt;
|[[Savannah]], [[Jibbom]], [[Cesran]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Sept 25, 2012&lt;br /&gt;
|[[Hip-pest Reaction]]&lt;br /&gt;
|[[Sandy]], [[Zalara]], [[Jessa]], [[Moonshadow]], [[Ellerela]]&lt;br /&gt;
|-&lt;br /&gt;
|October 13, 2012&lt;br /&gt;
|[[Shamblers in the Woods]]&lt;br /&gt;
|[[Svarshan]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2012&lt;br /&gt;
|[[Clara the Lance]]&lt;br /&gt;
|[[Cinnamon]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16, 2012&lt;br /&gt;
|[[Sandy is a Dandy]]&lt;br /&gt;
|[[Sandy]], [[Kerbasy]], [[Jinks]], [[Constantin]], [[Arissa]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[Tent Fires]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2012&lt;br /&gt;
|[[The Statues]]&lt;br /&gt;
|[[Eleia]], [[Kerbasy]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2012&lt;br /&gt;
|[[Challenge Beyond Our Means]]&lt;br /&gt;
|[[Albain]], [[Craft]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2012&lt;br /&gt;
|[[Punchy Friends]]&lt;br /&gt;
|[[Aenyn]], [[Gragnar]], [[Liessa]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2012&lt;br /&gt;
|[[Alleyway]]&lt;br /&gt;
|[[Donk]], [[Faun]], [[Quint]], [[Selia]], [[Whendi]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2012&lt;br /&gt;
|[[Kittens Jessa Kittens|Kittens, Jessa, Kittens!]]&lt;br /&gt;
|[[Quint]], [[Jessa]], [[Sandy]], [[Svarshan]], [[Cesran]], &lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2012&lt;br /&gt;
|[[There Can be Only One Pretty Pretty Princess|There Can be Only One (Pretty Pretty Princess)]]&lt;br /&gt;
| [[Azog]], [[Cinnamon]], [[Sandy]], [[Constantin]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|Unknown&lt;br /&gt;
|[[Giant Pink Hips]]&lt;br /&gt;
|[[Gragnar]], [[Jessa]], [[Svarshan]], [[Sandy]], [[Jibbom]], [[Emir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Coming to Alexandria]]&lt;br /&gt;
|[[Fiona]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2012&lt;br /&gt;
|[[Young impressionable Youth]]&lt;br /&gt;
|[[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 13, 2012&lt;br /&gt;
|[[Till Death Do us Part]]&lt;br /&gt;
|[[Mel]], [[Ashlynn]], [[Zalara]], [[Eliathitae]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2012&lt;br /&gt;
|[[Goblintown]]&lt;br /&gt;
|[[Sandy]], [[Jareth]], [[Younger]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2012&lt;br /&gt;
|[[A Land Down Under]]&lt;br /&gt;
|[[Hilal]], [[Gavisa]],[[Mel]], [[Vennan]],[[ Angrid]], [[Zalara]],[[ Fiona]],[[ Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2012&lt;br /&gt;
|[[Once Upon a Jail Cell]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Svarshan]], [[Fiona]], [[Eliathitae]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2012&lt;br /&gt;
|[[Bar Talk]]&lt;br /&gt;
|[[Angrid]], [[Azog]], [[Kaedin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Novenber 19,2012&lt;br /&gt;
|[[Of Honor and Laughter]]&lt;br /&gt;
|[[Kaedin]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2012&lt;br /&gt;
|[[The Beginning of an Odd Partnership]]&lt;br /&gt;
|[[Kaedin]], [[Maxine]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2012&lt;br /&gt;
|[[Thoughts on Jobs and Life]]&lt;br /&gt;
|[[Hilal]], [[Oates]], [[Halani]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2012&lt;br /&gt;
|[[Sandy Gets Hitched]]&lt;br /&gt;
|[[Sandy]], [[Saevrinimata]], [[Mikilos]], [[Kerbasy]], [[Arngrid]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2012&lt;br /&gt;
|[[A Type of Armor]]&lt;br /&gt;
|[[Kerbasy]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 30,2012&lt;br /&gt;
|[[Goblin Caravan]]&lt;br /&gt;
|[[Craft]], [[Mikilos]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4, 2012&lt;br /&gt;
|[[Late Night at Wayfarer's Inn]]&lt;br /&gt;
|[[Maendir]], [[Zalara]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Jinks Pearly Temple|Jinks' Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Abrahil]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2012&lt;br /&gt;
|[[Beyond the Pearly Temple]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Jinks]], [[Svarshan]], [[Myrana]], [[Maendir]], [[Constantin]], [[Quint]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10, 2012&lt;br /&gt;
|[[Rocks, Poop, Hips, and Stew!!]]&lt;br /&gt;
|[[Sandy]], [[Oates]], [[Fiona]], [[Svarshan]], [[Liessa]], [[Azog]], [[Achala]], [[Leisel]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11 2012&lt;br /&gt;
|[[Mercantile Obligation (Porocora DM)]]&lt;br /&gt;
|[[Katja]], [[Ashlynn]], [[Albain]], [[Fiona]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20,2012&lt;br /&gt;
|[[Grin Apolypse]]&lt;br /&gt;
|[[Cesran]], [[Gwendolyn]], [[Kuumvu]], [[Mikilos]], [[Remethaer]], [[Sandy]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21, 2012&lt;br /&gt;
|[[Bar Chatter]]&lt;br /&gt;
|[[Gwendolyn]], [[Sandy]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23, 2012&lt;br /&gt;
|[[Poor Holiday Tidings]]&lt;br /&gt;
|[[Emir]], [[Zalara]], [[Donk]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30, 2012&lt;br /&gt;
|[[Art of Slice, the]]&lt;br /&gt;
|[[Chloe]], [[Gwendolyn]], [[Liessa]], [[Munch]], [[Remethaer]], [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|??&lt;br /&gt;
|[[PRP: Clearing Jeribald's Mine]]&lt;br /&gt;
|??&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2012&lt;br /&gt;
|[[Adventurers Guild Bringing in the New Year|Adventurer's Guild: Bringing in the New Year]]&lt;br /&gt;
|[[Karelin]], [[Azog]], [[Svarshan]], [[Tavissha]], [[Mikilos]], [[Sonja]], [[Oates]], [[Cesran]], [[Myrana]], [[Wilma]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2013&lt;br /&gt;
|[[Arvek in Pink]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Boshter]], [[Jessa]], [[Roka]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5,2013&lt;br /&gt;
|[[Ribbeting Times at the Hope]]&lt;br /&gt;
|[[Tavissha]], [[Abrahil]], [[Zalara]], [[Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2013&lt;br /&gt;
|[[Hanging of the Butcher]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2013&lt;br /&gt;
|[[Jink's Kids]]&lt;br /&gt;
|[[Jinks]], [[Agril]], [[Svarshan]], [[Jessa]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2013&lt;br /&gt;
|[[Cue Yakety Sax]]&lt;br /&gt;
|[[Emir]], [[Sandy]], [[Donk]], [[Abrahil]], [[Myrana]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[In the Market]]&lt;br /&gt;
|[[Craft]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2013&lt;br /&gt;
|[[What's Down There?]]&lt;br /&gt;
|[[Brolin]], [[Lash]], [[Nadara]], [[Raja]], [[Zarr]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2013&lt;br /&gt;
|[[Wolf-wrestling]]&lt;br /&gt;
|[[Donk]], [[Kuumvu]], [[Tavissha]], [[Thyrson]], [[Jareth]], [[Garrin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[At the Ox]]&lt;br /&gt;
|[[Azog]], [[Lash]], [[Sandy]], [[Mikilos]], [[Faraday]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2013&lt;br /&gt;
|[[On the Roadway]]&lt;br /&gt;
|[[Sandy]], [[Selia]], [[Roka]], [[Arafel]], [[Elycia]],&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2013&lt;br /&gt;
|[[Nipples and rainbows]]&lt;br /&gt;
|[[Roka]], [[Karelin]], [[Rotgut]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2013&lt;br /&gt;
|[[Mirrors]]&lt;br /&gt;
|[[Selia]], [[Oates]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2013&lt;br /&gt;
|[[The Lost]]&lt;br /&gt;
|[[Gragnar]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2013&lt;br /&gt;
|[[Of Guns, Maintenance, and Weather]]&lt;br /&gt;
|[[Craft]], [[Rementhaer]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2013&lt;br /&gt;
|[[Desolate Dig]]&lt;br /&gt;
|[[Oates]], [[Remethaer]], [[Lash]], [[Arafel]], [[Cinnamon]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[Along the Road]]&lt;br /&gt;
|[[Ormarr]], [[Cesran]], [[Lash]], [[Vidarr]], [[Donk]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2013&lt;br /&gt;
|[[PrP: Trouble Brewing]]&lt;br /&gt;
|[[Arafel]], [[Oates]], [[Rotgut]], [[Tavissha]], [[Brolin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2013&lt;br /&gt;
|[[Ultimate Showdown of Ultimate Deliciousness]]&lt;br /&gt;
|[[Donk]], [[Jibbom]], [[Cesran]], [[Elysia]], [[Lash]], [[some chubby, old orc]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2013&lt;br /&gt;
|[[Lost And Found]]&lt;br /&gt;
|[[Sharna]], [[Azog]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 03, 2013&lt;br /&gt;
|[[Makar at the Ox]]&lt;br /&gt;
|[[Myrana]], [[Svarshan]], [[Mikilos]], [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|February 09, 2013&lt;br /&gt;
|[[PrP: Up in Smoke]]&lt;br /&gt;
|[[Sharna]], [[Jinks]], [[Sonja]], [[Aenyn]], [[Jessa]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2013&lt;br /&gt;
|[[PrP: 3:10 to Selentia]]&lt;br /&gt;
|[[Birgit]], [[Chloe]], [[Elessa]], [[Remethaer]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[Love Potions]]&lt;br /&gt;
|[[Jessa]], [[Mikilos]], [[Agril]], [[Taurex]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2013&lt;br /&gt;
|[[PrP: Pie and Orc]]&lt;br /&gt;
|[[Mako]], [[Remethaer]], [[Aviere]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 1]]&lt;br /&gt;
|[[Taurex]], [[Moonshadow]], [[Abrahil]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2013&lt;br /&gt;
|[[PrP: Meat on Stick Part 2]]&lt;br /&gt;
|[[Taurex]], [[Vennan]], [[Kravar]], [[Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2013&lt;br /&gt;
|[[PrP: Lurker on the Heights]]&lt;br /&gt;
|[[Lash]], [[Vennan]], [[Gwendolyn]], [[Oates]], [[Schneider]], [[Alistine]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2013&lt;br /&gt;
|[[PrP: The Alexandrian Job]]&lt;br /&gt;
|[[Kravar]],[[Heyuri]], [[Korsten]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Spirit-Bonded Ceremony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 01, 2013&lt;br /&gt;
|[[Kittens]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 02, 2013&lt;br /&gt;
|[[Log: Goblintown Hi-Jinks]]&lt;br /&gt;
|[[Meep]], [[Sonja]], [[Tatyannah]], [[Kravar]], [[ Sandy]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2013&lt;br /&gt;
|[[Log: Pets 4 Sale]]&lt;br /&gt;
|[[Grub]], [[Ferawyn]], [[Mikilos]], [[Seanait]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2013&lt;br /&gt;
|[[PrP: Goblin Massacre Mystery]]&lt;br /&gt;
|[[Vennan]], [[Kravar]], [[Nadara]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2013&lt;br /&gt;
|[[BBQ fun]]&lt;br /&gt;
|[[Agril]], [[Jessa]], [[Mikilos]], [[Moonshadow]] &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2013&lt;br /&gt;
|[[Chance Meeting]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Younger]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2013&lt;br /&gt;
|[[Log: Lower Market Madness]]&lt;br /&gt;
|[[Mogrinaar]], [[Kravar]], [[Shilde]], [[Chloe]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2013&lt;br /&gt;
|[[Log: Meetings and Mysteries at Wilderness Pointe]]&lt;br /&gt;
|[[Drake]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2013&lt;br /&gt;
|[[PrP: Camp Encounter]]&lt;br /&gt;
|[[Remethaer]], [[Elessa]], [[Kravar]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2013&lt;br /&gt;
|[[PRP: Fast Zombie Day]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|May 5th, 2013&lt;br /&gt;
|[[Log: Sign Sixty-Two]]&lt;br /&gt;
|[[Rogun]], [[Ferawyn]], [Sebropert]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=9713</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=9713"/>
		<updated>2013-04-29T00:43:17Z</updated>

		<summary type="html">&lt;p&gt;Grub: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TableMain}}&lt;br /&gt;
{{T01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Character Pages Help&lt;br /&gt;
{{T02}}&lt;br /&gt;
|I'd Like Help On...&lt;br /&gt;
|Go Here&lt;br /&gt;
|-&lt;br /&gt;
|Logging in so I can edit the wiki&lt;br /&gt;
| [[Help:Editing|Wiki Help]]&lt;br /&gt;
|-&lt;br /&gt;
| Making a character page&lt;br /&gt;
| [[How to Make a Character Page]]&lt;br /&gt;
|-&lt;br /&gt;
| Finding a template I could use&lt;br /&gt;
| [[Character Page Template]]&lt;br /&gt;
|-&lt;br /&gt;
| Letting people know about my page&lt;br /&gt;
| @set me=URL:&amp;lt;font color=&amp;quot;#ccc&amp;quot;&amp;gt;Your URL Goes Here&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Finding someone in the community to draw my character&lt;br /&gt;
| There are a number of community members who do commissions. You might page: '''[http://jnrajh.blogspot.com/ Myrana]''', '''[http://skiriki.deviantart.com/ Lolth]''', '''[http://mikewinn.deviantart.com/ Maelstrom]''', or '''[http://www.cvilbrandt.com/ Mudslide]''' ingame. Lash also does sketches, and has done some of the great art on our deity pages! You can see examples of their work on different character pages, below. Active members may page Lahar or leave an @mail to be added to this list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Alteri]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Ashlynn]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
* [[Brolin]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cinnamon]]&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Darshan]]&lt;br /&gt;
* [[Donk]]&lt;br /&gt;
* [[Drok'thar]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Emir|Emir Zalaahd]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Garrin]]&lt;br /&gt;
* [[Garthos]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
* [[Harric]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kade Harlow]]&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kuumvu]]&lt;br /&gt;
* [[Kilian]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Roka]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
* [[Rogun]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Lady Sienna Meribeth McBane]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Sharna]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vennan|Vennan Hartose]]&lt;br /&gt;
* [[Vidarr|Vidarr Halvdran]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[Xander]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yerathiel]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>Grub</name></author>
	</entry>
</feed>