Difference between revisions of "Wilros"

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''<p style="font-size:19px;color:green;text-align:center;font-family:serif">""So long as the new moon returns in heaven a bent, beautiful bow, so long will the fascination of archery keep hold in the hearts of men." - Maurice Thompson, The Witchery of Archery</p>''
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''<p style="font-size:19px;color:blue;text-align:center;font-family:serif">"So long as the new moon returns in heaven a bent, beautiful bow, so long will the fascination of archery keep hold in the hearts of men."</p>''
   
[[File:Crow2.jpg|800px|center]]
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[[image:Archer_Illustration_Small.png|800px|center]]
   
   
   
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==The Basics Of Wilros Arroway==
 
 
 
==About My Character==
 
 
{| width="280px" class="infobox" align="right"
 
{| width="280px" class="infobox" align="right"
| colspan="3" | [[image:Crow.jpg|280px|center]]
+
| colspan="3" | [[image:Wilros02.jpg|280px|center]]
 
|-
 
|-
| class="left" | '''Date&nbsp;of&nbsp;Birth:'''
+
| class="left" | '''Race:'''
  +
| Human
| Winter, 989
 
 
|-
 
|-
| class="left" | '''Apparent&nbsp;Age:'''
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| class="left" | '''Age:'''
  +
| Young, Dumb, and Broke
| Mid-Twenties (by human standards)
 
|-
 
| class="left" | '''Occupation:'''
 
| Vigilant Balance-Keeper
 
 
|-
 
|-
 
| class="left" | '''Class:'''
 
| class="left" | '''Class:'''
  +
| Magic Archer
| Druid
 
 
|-
 
|-
 
| class="left" | '''Level:'''
 
| class="left" | '''Level:'''
| 3
+
| Three!
 
|-
 
|-
  +
 
|}
 
|}
   
  +
Wilros was born in a fairly common hamlet somewhere off in the realm of insignificance. His mother was a fierce ex-adventurer hunter whose skill with a bow made Wil the man he is today. She would raise the curious lad with her husband, a farmer. They lived a simple life with simple problems. Wilros found the whole affair repulsively dull.
The details of Crow's early life are largely unknown even to him. Especially to him.
 
   
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Later in his life, there was that one really big moment that changed things forever. He met a strange old man who would teach him magic. Wil was rather good at it. The old guy died. Wilros left his home for search of gold, glory, and a good time.
Crow was raised by a foster-father, a human Druid named Rain. Rain claims to have found Crow alone in the woods, having been left naked and screaming for the elements to make short work of him. It wouldn't be the first time that a half-blooded child would be abandoned by its parents, especially a Mulblood. Given the unsavory reputation of the Mul'niessa, Crow can't really imagine that the details of his conception were filled with warm thoughts and happy memories.
 
   
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He has absolutely no idea what he's doing in this city.
Why he was left, who left him, or even exactly where he was found were details that Rain always seemed less than willing to share, much to Crow's annoyance. But Crow had too much respect for the man, mixed with a healthy amount of fear, to press overly hard into this subject area.
 
   
  +
==Wil's Hot Bod==
Rain was always decent to him, however, and taught him the skills he would need to know for someone of his lineage to survive and make his place in the world. Rain treated Crow as an equal, never being cruel or malicious, but also never allowing him to become soft or complacent. The world is a dangerous place, after all, ready to swallow up the unwary or the incautious, and while some might argue that ignorance is bliss, Rain knew that knowledge is power.
 
  +
This young man moves with a simple grace, built more for quick maneuvers and strikes rather than brute force. The toned muscles on his arms and legs suggest there is strength hidden beneath his dexterity though and just a tiny bit of puppy fat in strategic locations.
   
  +
Light blue eyes rest beneath brownish eyebrows. His eyes could easily remind someone of the sky or a lake during the spring while his hair is a pale golden blonde. It's somewhat long for a man (at least where he's from), his golden locks flow around his face, flyaway strands occasionally in the need of taming. The brightness of his blue eyes can become obscured by this blonde hair, but observe the world cheerfully nonetheless. There's a healthy tan to his skin, devoid of flaws, despite his Nordic appearances.
Rain trained Crow the Druidic arts from the time he could walk, though Rain would often make a game of it early on. Crow showed an amazing natural aptitude for the craft, his keen senses helping him to discern details that sometimes even Rain missed, and Rain's tough but thorough lessons instilled in Crow an almost unparalleled sensibility, possessing an aptitude that even elder druids were both excited and cautious to see.
 
   
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He is never exactly wearing armor, at least not enough to create a significant difference in combat. Just light clothing and leather boots with the occasional green padding on his torso and legs and a leather belt holding everything together. He wears a shawl, a white one with a hood. His arms are covered in white sleeves, and his dexterous hands are covered with his fingerless gloves. There's almost always a composite bow strapped to his back along with a quiver and arrows. Probably a dagger somewhere too.
Though most of Crow's life was spent in the Wilderness learning his craft, the world of Men isn't unknown to him. Despite the fact that Rain could survive the harshest winters without ever setting foot in a proper city, and taught Crow how to do the same, both of them realized that the cities were important ports of call, and can't simply be ignored. On the uncommon journey into one of the smaller villages, Rain would mostly do the talking, and simply ask that Crow observe, listening and watching patiently to gain an understanding of how the world works when the will of man overtakes the natural order, and man shapes the stones that nature once shaped into workings of his own mind's eye.
 
   
  +
==Prepared Spells==
But every season has to come to its end. Rain, though he didn't appear to be any older than middle-aged, always acted with the wisdom of a man who's seen well beyond those years, and told Crow that his days were numbered. Rain stopped travelling, settling into one of the local groves and spending his days in quiet contemplation of nature. Inside of a year, Rain was gone, leaving Crow to truly fend for himself and forge his own path in the world.
 
  +
Wilros does, in fact, have some proficiency in the arcane arts, even if he does not present himself as if he had the knowledge. These are the spells he ''generally'' has prepared before engaging combat.
   
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
Crow travelled to Alexandros, on the boundaries between the natural world and the civilized world, hoping to find the place where his own road begins...
 
 
|-
  +
! scope="col"|Level 0 Spells
  +
! scope="col"|Level 1 Spells
  +
|-
  +
|
  +
*Prestidigitation
  +
*Mage Hands
  +
*Detect Magic
   
  +
|
==RP Hooks==
 
  +
*Obscuring Mist
 
  +
*Mage Armor
* '''Socially Colorblind''' - Crow is, very obviously, a half-breed, and is used to being an outsider looking in. While he can seem to be a lone wolf at times, he also understands that there is more to a person than their race, history, or background. He's willing to talk to anyone, regardless of what kind of stigma is attached to them. He understands people dismissing others based on nothing more than a prejudice.
 
  +
|}
 
* '''Urban Virgin''' - Crow knows how to navigate a city and do what needs to be done in them, but for the most part he's new to the experience of interacting in the massive metropolis of Alexandros. The wonders and horrors of the city never cease to both amaze and confound him. Starting up a conversation about something that he's never seen before is a very good way to get his attention.
 
   
  +
==Fun Facts==
* '''Wilderness Warden''' - As a druid, Crow takes a keen interest in preserving the balance between the wilderness and the cities at any cost. Need someone with an understanding of the natural world? Crow might be a good one to come to.
 
   
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* '''Racially Colorblind''' - Wil has very little knowledge when it comes to the social classes mortals care so deeply about. He does not 'see color', his curiosity allowing him to understand that people are not so easily defined by their species and culture. There is almost always a more interesting tale. For good or for bad, he will never treat any elf, dragonkin, dwarf, or halfling worse or better than he would treat a Human. He will stare though.
* '''Beastmaster''' - Crow has a few animals. Okay, more than a few. Let's face it, the man has a small [[:Crow/Animals|menagerie]] that goes with him most places, even if you can't see them readily. If you have an interest in animals, or need one trained for a task, you'll probably have plenty to talk with Crow about.
 
   
  +
* '''Gullible Newcomer''' - Wil has never been to a city before. There's a bit of a shock aspect from being thrust into the grand city of Alexandros. Everything is new, intriguing or horrifying. An innocent youth, he will believe pretty much anything told to him. The melting pot of cultures never cease to amaze him.
* '''Natural Mystic''' - Crow is very interested in not just preserving the balance of nature, but understanding the power that comes from that delicate balance. He knows just as much of Druidic Spellcraft as anyone of his experience could hope to, and would be more than willing to talk at length about the finer details and theories behind spellcraft.
 
   
  +
* '''Magic Bowman''' - While Wilros is a wizard, he is an archer at heart. He will dash into a battlefield glowing with arcane energy and firing arrows. Target practice, perhaps?
* '''The Felwood''' - The thing that brought Crow to Alexandria in the first place. The chaos and disorder that reigns over this accursed place is of primary concern to Crow, and he's been actively seeking more information on the place, in whatever form it comes. Geography, hazards, theories behind the cause of the disruption, theories on how it can be fixed, how further calamities could be prevented, guides willing to risk the hazards to get an up-close look... anything and everything he can find on the matter.
 
   
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* '''Arcane Apprentice''' - One might expect a young wizard such as Wil to attempt to find some sort of mystic mentor. It would seem, however, the boy apparently does not want such a figure of authority. He will have no one, but Odlius.
==Logs==
 
   
 
==Gear==
* '''[[Bordering_Felwood|Bernfleur 22, 1016 - Bordering the Felwood]]''' -
 
   
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''Maybe when he has any of the good stuff.''
   
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[[Category:Angorite|Wilros]]
[[Category:Player]][[Category:Druid]][[Category:Green Word]][[Category:Half-Sil]]
 
[[Category:Ygdrassil_Union]]
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[[Category:CrafterScrolls|Wilros]]
[[Category:Admin]]
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[[Category:CrafterWeapons|Wilros]]
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[[Category:CrafterWondrous|Wilros]]
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[[Category:Fighter|Wilros]]
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[[Category:Human|Wilros]]
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[[Category:Player|Wilros]]
  +
[[Category:Wizard|Wilros]]

Latest revision as of 14:27, 4 April 2018

"So long as the new moon returns in heaven a bent, beautiful bow, so long will the fascination of archery keep hold in the hearts of men."

Archer Illustration Small.png


The Basics Of Wilros Arroway

Wilros02.jpg
Race: Human
Age: Young, Dumb, and Broke
Class: Magic Archer
Level: Three!

Wilros was born in a fairly common hamlet somewhere off in the realm of insignificance. His mother was a fierce ex-adventurer hunter whose skill with a bow made Wil the man he is today. She would raise the curious lad with her husband, a farmer. They lived a simple life with simple problems. Wilros found the whole affair repulsively dull.

Later in his life, there was that one really big moment that changed things forever. He met a strange old man who would teach him magic. Wil was rather good at it. The old guy died. Wilros left his home for search of gold, glory, and a good time.

He has absolutely no idea what he's doing in this city.

Wil's Hot Bod

This young man moves with a simple grace, built more for quick maneuvers and strikes rather than brute force. The toned muscles on his arms and legs suggest there is strength hidden beneath his dexterity though and just a tiny bit of puppy fat in strategic locations.

Light blue eyes rest beneath brownish eyebrows. His eyes could easily remind someone of the sky or a lake during the spring while his hair is a pale golden blonde. It's somewhat long for a man (at least where he's from), his golden locks flow around his face, flyaway strands occasionally in the need of taming. The brightness of his blue eyes can become obscured by this blonde hair, but observe the world cheerfully nonetheless. There's a healthy tan to his skin, devoid of flaws, despite his Nordic appearances.

He is never exactly wearing armor, at least not enough to create a significant difference in combat. Just light clothing and leather boots with the occasional green padding on his torso and legs and a leather belt holding everything together. He wears a shawl, a white one with a hood. His arms are covered in white sleeves, and his dexterous hands are covered with his fingerless gloves. There's almost always a composite bow strapped to his back along with a quiver and arrows. Probably a dagger somewhere too.

Prepared Spells

Wilros does, in fact, have some proficiency in the arcane arts, even if he does not present himself as if he had the knowledge. These are the spells he generally has prepared before engaging combat.

Level 0 Spells Level 1 Spells
  • Prestidigitation
  • Mage Hands
  • Detect Magic
  • Obscuring Mist
  • Mage Armor

Fun Facts

  • Racially Colorblind - Wil has very little knowledge when it comes to the social classes mortals care so deeply about. He does not 'see color', his curiosity allowing him to understand that people are not so easily defined by their species and culture. There is almost always a more interesting tale. For good or for bad, he will never treat any elf, dragonkin, dwarf, or halfling worse or better than he would treat a Human. He will stare though.
  • Gullible Newcomer - Wil has never been to a city before. There's a bit of a shock aspect from being thrust into the grand city of Alexandros. Everything is new, intriguing or horrifying. An innocent youth, he will believe pretty much anything told to him. The melting pot of cultures never cease to amaze him.
  • Magic Bowman - While Wilros is a wizard, he is an archer at heart. He will dash into a battlefield glowing with arcane energy and firing arrows. Target practice, perhaps?
  • Arcane Apprentice - One might expect a young wizard such as Wil to attempt to find some sort of mystic mentor. It would seem, however, the boy apparently does not want such a figure of authority. He will have no one, but Odlius.

Gear

Maybe when he has any of the good stuff.