Difference between revisions of "Organization Spends"
m (Protected "Organization Spends" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]) |
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:'''Active Member ([[RPPs#Types_of_RPP_Spends|Exclusive Spend]]):''' The exclusive, Active Org spend means that a PC has spent more significant time investing and being a part of this group. It also qualifies them for special training and benefits, as well as a number of exclusive perks. |
:'''Active Member ([[RPPs#Types_of_RPP_Spends|Exclusive Spend]]):''' The exclusive, Active Org spend means that a PC has spent more significant time investing and being a part of this group. It also qualifies them for special training and benefits, as well as a number of exclusive perks. |
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− | These different "levels" are offered because every PC's tale is going to be different. |
+ | These different "levels" are offered because every PC's tale is going to be different. NPC organizations may not be selected. |
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+ | {{TableMain}} |
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+ | {{T01}} |
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+ | |colspan="3" |[[image:rpp_limited.gif]] [[image:rpp_tiered.gif]] Unlimited Organization (Casual Member) |
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+ | {{T02}} |
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+ | |Tier |
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+ | |Benefit |
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+ | |Cost |
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+ | |- |
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+ | |colspan="2"|Generally speaking, anyone may claim membership in an organization for free. For example, most anyone may be a member of the Arcanists and would need to spend no RPPs to do so. |
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+ | |||
+ | You may select 1 organization, and it costs nothing to do so. |
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+ | |- |
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+ | |None |
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+ | |} |
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{{TableMain}} |
{{TableMain}} |
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{{T01}} |
{{T01}} |
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− | |colspan="3" |[[image:rpp_limited.gif]] [[image:rpp_tiered.gif]] Sworn Member |
+ | |colspan="3" |[[image:rpp_limited.gif]] [[image:rpp_tiered.gif]] Limited Organization (Sworn Member) |
{{T02}} |
{{T02}} |
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|Tier |
|Tier |
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* Facility access |
* Facility access |
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* Consultation access (see the Consultation spend) |
* Consultation access (see the Consultation spend) |
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− | ''Special:'' Currently, you may not possess the Limited Influence spend and the Limited Organization spend. One or the other must be selected. This is an exception to the normal rules, as we're still learning how things will interact. |
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|5 RPP |
|5 RPP |
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{{TableMain}} |
{{TableMain}} |
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{{T01}} |
{{T01}} |
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− | |colspan="6"|[[image:rpp_exclusive.gif]] [[image:rpp_tiered.gif]] Active Organization Member |
+ | |colspan="6"|[[image:rpp_exclusive.gif]] [[image:rpp_tiered.gif]] Exclusive Organization (Active Organization Member) |
{{T02}} |
{{T02}} |
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| Tier |
| Tier |
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| valign="top"| <p style="font-size:large; font-weight:bold;">T5</p> |
| valign="top"| <p style="font-size:large; font-weight:bold;">T5</p> |
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− | | Choose '''one''' of the following |
+ | | Choose '''one''' of the following. |
:'''Organizational Contacts:''' Every organization has access to resources, though some more than others. Some may not have access directly, but have a network of allies throughout their area. In either case, if you've at least a half hour to make use of your contacts, you're able to secure the assistance of an NPC. The maximum CR of this NPC is equal to half your level. The NPC will try to accomplish any task that is not unreasonably dangerous, is not suicidal, doesn’t seriously affect his or her resources, and takes up to one day. For example, you might request the aid of a cleric to assist in removing the disease from a companion, or a wizard to spirit a message to a far-away land. Exact details on how calling in the favor works, who the NPC is, and are subject to DM approval. This is only usable in areas where your organization would reasonably have influence. The value of the assistance you request is generally limited to 50g per tier in this spend. |
:'''Organizational Contacts:''' Every organization has access to resources, though some more than others. Some may not have access directly, but have a network of allies throughout their area. In either case, if you've at least a half hour to make use of your contacts, you're able to secure the assistance of an NPC. The maximum CR of this NPC is equal to half your level. The NPC will try to accomplish any task that is not unreasonably dangerous, is not suicidal, doesn’t seriously affect his or her resources, and takes up to one day. For example, you might request the aid of a cleric to assist in removing the disease from a companion, or a wizard to spirit a message to a far-away land. Exact details on how calling in the favor works, who the NPC is, and are subject to DM approval. This is only usable in areas where your organization would reasonably have influence. The value of the assistance you request is generally limited to 50g per tier in this spend. |
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− | :'''Planar Pact:''' You gain the acquaintance (though not service) of a (choose one) small elemental, pseudodragon, dire rat, mephit, grig (without a fiddle), sprite, fromian worker, resolute owl, tidepool dragon, faerie dragon, or celestial hawk. You can choose a creature with an alignment up to 1 step away from yours on each alignment axis. These creatures are unique members of their race, and possess an intelligence of at least 9. By enacting a small and personal ritual which takes at least |
+ | :'''Planar Pact:''' You gain the acquaintance (though not service) of a (choose one) small elemental, pseudodragon, dire rat, mephit, grig (without a fiddle), sprite, fromian worker, resolute owl, tidepool dragon, faerie dragon, or celestial hawk. You can choose a creature with an alignment up to 1 step away from yours on each alignment axis. These creatures are unique members of their race, and possess an intelligence of at least 9. By enacting a small and personal ritual which takes at least 10 minutes, you're able to call upon the creature to perform a small task. This task may neither be suicidal nor endanger the creature in any way, nor may it take more than 24 hours. Typical tasks include healing, playing a minor prank on some city guards so you can sneak past, and so forth. The creature is a called outsider and automatically returns to its home plane at the end of this service. |
:You may call upon this pact up to once per week. Though this is a pact between yourself and the creature, it is also somewhat personal: therefore, gifts never go amiss, it may drop by to harass you at inappropriate moments, and it may ask for (rarely) the occasional favor in return. At the DM's discretion, the creature's nature may influence its interpretation of the task (though it would not deliberately sabotage any task given, some creatures possess elements of pure concept and will be naturally influenced in this way, and for most creatures the effects are harmless). Also at the DM's discretion, for the price of a somewhat substantial gift (500g), the creature may be willing to perform a more difficult or risky task, though nothing that would be considered suicidal. They may not provide combat assistance. |
:You may call upon this pact up to once per week. Though this is a pact between yourself and the creature, it is also somewhat personal: therefore, gifts never go amiss, it may drop by to harass you at inappropriate moments, and it may ask for (rarely) the occasional favor in return. At the DM's discretion, the creature's nature may influence its interpretation of the task (though it would not deliberately sabotage any task given, some creatures possess elements of pure concept and will be naturally influenced in this way, and for most creatures the effects are harmless). Also at the DM's discretion, for the price of a somewhat substantial gift (500g), the creature may be willing to perform a more difficult or risky task, though nothing that would be considered suicidal. They may not provide combat assistance. |
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| 10 RPP |
| 10 RPP |
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+ | |||
⚫ | |||
+ | [[Category:RPPs|Organization Spends]] |
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==Active Organization Member Token Spends== |
==Active Organization Member Token Spends== |
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It's possible to be active in any organization and receive benefits from it (even one you invented), except the Adventurer's Guild. The Adventurer's Guild is considered a "very general" organization and does not qualify for this or associated RPP spends. |
It's possible to be active in any organization and receive benefits from it (even one you invented), except the Adventurer's Guild. The Adventurer's Guild is considered a "very general" organization and does not qualify for this or associated RPP spends. |
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− | * [[ |
+ | * '''[[Organizations]]''' |
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− | * [[Organizations|Worldwide Organizations]] |
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+ | |||
− | * [[Player-Made_Orgs|Player-Made Organizations]] |
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+ | |||
===Creating Organizations=== |
===Creating Organizations=== |
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{{BadgeRPPOrganization}} |
{{BadgeRPPOrganization}} |
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− | [[Category: |
+ | [[Category:Admin|Organization Spends]] |
+ | [[Category:RPPs|Organization Spends]] |
Latest revision as of 19:58, 26 February 2020
About Organization Spends | |
Though primarily an Exclusive spend, other options are offered, based on your PC's interest in their organization:
These different "levels" are offered because every PC's tale is going to be different. NPC organizations may not be selected. |
Organization Spends
Active Organization Member Token Spends
Being an active members has its perks. By building up a little social credit, your organization will assist in a service or expense on your behalf. Most of them possess a limit on the number of uses. Others do not.
Descriptions
Apprentice
Over time, an organization begins entrusting you with the training of the young (or old). Frightening, isn't it? You're given the care of someone other than yourself who's looking to learn your trade. For a knight, this may be a squire. A wizard, a student or scribe. The title and position is up to you.
Treat the apprentice as a 3rd level adept, commoner, warrior, or expert with 3 ranks in the appropriate skills and the basic NPC ability score array (13, 12, 11, 10, 9, and 8 before racial modifiers). This usually gives them a +8 for selected class skills, and a +5 for selected non-class skills.
Unless allowed by the DM, an accomplice may not accompany you on adventures. That is, they are not meant to replace PCs. However, at the DM's discretion, they often provide indirect assistance. An apprentice is not expected to place themselves in danger or bodily harm.
When chosen, you will work out the accomplice's skills with staff, as well as their specific role. Examples of types of accomplices include, but are not limited to:
- Squire (knowledge/nobility, diplomacy, ride, handle animal)
- Scribe (linguistics, craft/calligraphy, appraise, knowledge/history)
- Arcane Apprentice (knowledge/arcana, spellcraft, knowledge/history, knowledge/the planes)
- Acolyte (knowledge/religion, heal, knowledge/history, handle animal)
...and so on.
Resources
Finding Organizations
It's possible to be active in any organization and receive benefits from it (even one you invented), except the Adventurer's Guild. The Adventurer's Guild is considered a "very general" organization and does not qualify for this or associated RPP spends.
Creating Organizations
PCs may create their own organizations. Once created, these organizations are posted publicly and anyone may join. Organizations must also fit the more general guidelines, below.
Organizations within the Game
- Similar to PrPs and ongrid shops, organizations exist for general roleplay. That is, they are not intended as a private club, any more than someone may run "circle PrPs."
- All organizations are lead by NPCs; chief positions are also held by NPCs under the influence of staff.
- Though PCs certainly influence organizations, they are ultimately part of the fabric of the game. That is, organizations are under DM control and are affected by current plots and DM events.
Organization-Specific Items
A number of organizations possess access to secrets unique to them. Active or Sworn members may purchase these items through their organization, or may assist in crafting them. Someone outside an organization may do either of the former by paying 1 RPP per item (this fee is in place, even if acquiring it through a PC crafter).
Character Page Badges
Want to show off your Organization on your Character Page? Use the following wikicode! (More badges here!)
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{{Badge}} {{Badge-Icon|Scholar01.jpg}} {{Badge-Content}} {{Badge-Title|(RPP) Organization PC Badge}} {{Badge-Entry|Organization}}Name of your organization {{Badge-Entry|Role}}Your role {{Badge-Entry|Scholarship}}Particular studies you've undertaken or possess exceptional knowledge of, within your organization. {{Badge-Entry|Apprentice}}Do you have an apprentice or assistant? If so, describe them. {{Badge-Entry|Other Landmarks}}What landmarks have you accomplished as part of your membership? Favors grained or unique training achieved? {{Badge-End}}