Difference between revisions of "Ssylrath"

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(Mount)
Line 18: Line 18:
 
Size: Large
 
Size: Large
   
Init: +3
+
Init: +4
   
 
Senses: Low-light vision, scent
 
Senses: Low-light vision, scent
   
Class Which Grants this Companion: Cavalier
+
Class Which Grants this Companion: Cavalier (level 9)
   
 
====Defenses====
 
====Defenses====
   
AC: 28 (size -1, natural +11, armor +5, Dex +3), touch 12, flat-footed 24
+
AC: 31 (size -1, natural +13, armor +5, Dex +4), touch 13, flat-footed 26
   
HP: HD 7d8+28; hp 59
+
HP: HD 8d8+32; hp 68
   
Saves: Fort +10, Ref +9, Will +4 (+8 versus Enchantments);
+
Saves: Fort +11, Ref +11, Will +4 (+8 versus Enchantments);
   
Additional: Evasion, Devotion, rider has Mounted Combat
+
Additional: Evasion, Devotion
   
 
====Offenses====
 
====Offenses====
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Speed: 60’
 
Speed: 60’
   
Melee: bite +10 (1d8+6+grab), 2 claws +5/+5 (1d4+3), 2 rakes (pounce or grapple) +10/+10 (1d8+6)
+
Melee: bite +12 (1d8+7+grab), 2 claws +10/+10 (1d4+3), 2 rakes (pounce or grapple) +12/+12 (1d8+7)
   
Power Attack: bite +8 (1d8+10+grab), 2 claws +3/+3 (1d4+5), 2 rakes (pounce or grapple) +8/+8 (1d8+10)
+
Power Attack: bite +10 (1d8+11+grab), 2 claws +8/+8 (1d4+5), 2 rakes (pounce or grapple) +10/+10 (1d8+11)
   
 
Reach: 10’
 
Reach: 10’
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====Statistics====
 
====Statistics====
   
Stats: Str 23, Dex 17, Con 18, Int 2, Wis 12, Cha 10
+
Stats: Str 24, Dex 18, Con 18, Int 3, Wis 12, Cha 10
   
BAB: +5
+
BAB: +6
   
CMB +12 (Grab/maintain +16, Overrun +14), CMD 25 (27 versus Overrun)
+
CMB +14 (Grab/maintain +18, Overrun +16), CMD 28 (30 versus Overrun),
   
Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Power Attack
+
Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack,
   
Skills: Acrobatics +10 (jump +22)
+
Skills: Acrobatics +12 (jump +24)
   
 
Additional: Temperamental, mount-bred, link, combat trained
 
Additional: Temperamental, mount-bred, link, combat trained
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====Special Abilities and Tricks====
 
====Special Abilities and Tricks====
   
Attack x2, come, defend, down, guard, heel, seek, stay
+
Attack x2, come, defend, down, guard, heel, seek, stay, work
   
 
====Equipment====
 
====Equipment====
   
Light load 600 lbs
+
Light load 699 lbs
   
 
+1 chain shirt barding, Cloak of Resistance +1
 
+1 chain shirt barding, Cloak of Resistance +1
 
   
 
==RP Hooks==
 
==RP Hooks==

Revision as of 15:25, 4 May 2014


Ssylrath.jpg

Picture by Chris Bourassa, used with permission of imperian.com.

About My Character

Ssylrath is a Sith-makar warrior and hunter from the jungle, out to experience the wider world. He's shorter than most lizardmen, coloured black and green from a lesser swamp-dwelling tribe, and travels around with his mount, seeking challenge and reward.

Mount

Basic Information

Name: Thaliss

Animal Type: Swiftclaw

Size: Large

Init: +4

Senses: Low-light vision, scent

Class Which Grants this Companion: Cavalier (level 9)

Defenses

AC: 31 (size -1, natural +13, armor +5, Dex +4), touch 13, flat-footed 26

HP: HD 8d8+32; hp 68

Saves: Fort +11, Ref +11, Will +4 (+8 versus Enchantments);

Additional: Evasion, Devotion

Offenses

Speed: 60’

Melee: bite +12 (1d8+7+grab), 2 claws +10/+10 (1d4+3), 2 rakes (pounce or grapple) +12/+12 (1d8+7)

Power Attack: bite +10 (1d8+11+grab), 2 claws +8/+8 (1d4+5), 2 rakes (pounce or grapple) +10/+10 (1d8+11)

Reach: 10’

Special Attacks: Grab (bite), 2 rakes 1d8 (pounce or grapple), pounce

Additional: power attack, improved overrun, combat reflexes

Statistics

Stats: Str 24, Dex 18, Con 18, Int 3, Wis 12, Cha 10

BAB: +6

CMB +14 (Grab/maintain +18, Overrun +16), CMD 28 (30 versus Overrun),

Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack,

Skills: Acrobatics +12 (jump +24)

Additional: Temperamental, mount-bred, link, combat trained

Special Abilities and Tricks

Attack x2, come, defend, down, guard, heel, seek, stay, work

Equipment

Light load 699 lbs

+1 chain shirt barding, Cloak of Resistance +1

RP Hooks

Being a Sith-makar.

Being a Cavalier, order of peace.