Difference between revisions of "How to Design an Encounter"
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==Advanced Advice on Crafting Challenging Encounters== |
==Advanced Advice on Crafting Challenging Encounters== |
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|[[file:icosi.jpg|center|100px|link=https://docs.google.com/document/d/1nx-o8VAjhUwh3nnfzDQT-JA5eFLnN_BZJiBitGjBMDg/edit Guide to Encounter Design]] |
Revision as of 01:25, 11 August 2015
Here is how to design Pathfinder encounters! Just keep in mind that CR is a good estimate, but may change according to party makeup.
How to Calculate the Challenge Rating for an Encounter
1. Calculate the Average Party Level, or APL. That is, total the levels of each player character in the plot, then divide the end result by the number of players, and round it to the nearest number (not necessarily down).
- Decrease the APL by 1:
- If the number of players is 3 or fewer
- If circumstances are heavily slated against the player characters
- Increase the APL by 1:
- If there are 5 or more players
- If circumstances play heavily in their favor
- You're playing on Tenebrae
2. Determine the challenge you want to present. Tenebrae characters are stronger than average because of their higher point buy. So, APL+1 or even APL+2 should be considered "Average." (That is, shift the chart below by 1 or even 2.)
Difficulty | Challenge Rating Equals |
Easy | APL –1 |
Average | APL |
Challenging | APL +1 |
Hard | APL +2 |
Epic | APL +3 |
3. Compare this modified APL with the charts, below, to determine your XP Budget. For example, if your modified APL was 6, then you have an "XP Budget" of 2,400. Multiple creatures equal a higher CR.
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4. Go monster hunting. To find out how many and which monsters you can use, total the individual XP values of each monster. Then, compare the end result with your "XP Budget" number. Once you're close to your number, you've "filled" the monsters for that encounter.
Don't worry if the value isn't exactly equal--just approximate it the best you can.
Advanced Advice on Crafting Challenging Encounters
Template:PrPWorkshopList |
Cheat Sheets and Etc.
Combat Tools for DMs | ||
Category | Resource | About |
Calculating Encounters | Online Encounter Calculator | Free! |
Running Combat | Combat Manager | Free! A solid app for finding and adjusting creature stats. It runs on Windows, or on Linux under WINE. |
Finding Monsters | Tenebrae Bestiary | Includes links to all Pathfinder Bestiaries we make use of, as well as some custom content. |
Monster Creation Table | While we ask that PrPs use Bestiary entries (templates are fine), sometimes you need a number on the fly, or a DC for a CR 15 trap. |
MUX versus Tabletop
Encounters in a MUX tend to take longer due to the nature of the medium. This is one of the reasons we have the 2 encounter limit in PrPs.