Difference between revisions of "Recent History"

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'''Warning: This page is updated sporadically due to DM schedules and will fill up as we move forward from the game's reboot. For the most up-to-date information, please log into the game, itself.'''
 
'''Warning: This page is updated sporadically due to DM schedules and will fill up as we move forward from the game's reboot. For the most up-to-date information, please log into the game, itself.'''
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==The War for Sendor and the Fall of Gods==
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Kinnevack strode into Sendor years ago and turned the once-Myrrish land into a place of slavery and domination. She toppled old temples and ruled with an iron fist. The streets of Sendor ran red, and where men fell, ogres and the old goblinkin took their place. Images of Maugrim dominated the Temple Square, and tribal spears ran red with the blood of Kor the Warlord, and drums of war promised more to come.
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Alexandria joined forces with Myriddion, and drove its armies into Sendor. The pull required they withdraw troops from Blar, and that nation fell once again. Yet, Sendor and Myrddion rescued friends and family. They marched into Sendor and drove demons from the town of Versis, they toppled the once-unsurmountable fort of Gettys. Despite losses and the crashing of airships, the gods of Light appeared to bless their efforts.
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Except, tragedy struck just the same.
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As they lay camped at Versis, the clerics of the Knowing God suddenly went blind. Animus was struck from the world, and his loss sent magecraft into chaos, and began the unraveling of the nation of Rune. Licking its wounds, the army still marched on--though now they looked over their shoulders, for gone was the Father of Wisdom.
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They eventually would fell Kinnevack, and retake Sendor. And as the armies gathered beneath the combined flags of nations, world peace lay on the horizon, despite the fall of a god. The ancient king of Myrddion and Bludgun saw much in common with one another, and began, in Alexandria, to reach towards one another with the hand of peace.
   
   
 
==The End of the War==
 
==The End of the War==
With the end of the Sendor War, [[Alexandria]] became the center of world events. The weathered kings of two nations, [[Myrddion]] and [[Bludgun]], gathered and shook hands over the beginnings of world peace. It was at that time that Alexandria disappeared. It vanished from the world for five years, though Alexandria would not age but days, and so did the kings. In the meantime, the world plunged into war.
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With the end of the Sendor War, [[Alexandria]] became the center of world events. The weathered kings of two nations, [[Myrddion]] and [[Bludgun]], gathered and shook hands over the beginnings of world peace. It was at that time that Alexandria was ripped from the world--though to the world at large, she simply disappeared. She vanished from the world for five years, though Alexandria would not age but days, and so did the kings. In the meantime, the world plunged into war and once-proud Rune began to crumble.
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When Alexandria reemerged and the kings did not, Alexandria found itself under increasing scrutiny of all kinds. As news of the world's changes trickled in, figures emerged, lending the force of their personality to whip chaotic elements into shape. One such was [[Nonplayer Characters|Madam Gelfure]], who now rules the [[Local Organizations|mage's guild]] in Alexandria.
   
  +
The people of Alexandria now reach out to a world that wasn't sure they would return. And they do not like what they hear. Some reach out for news of loved ones, others with anger and purpose. They find that the attitudes of the gods have changed, too. The Gods of Light have raised their swords and those of Twilight have become focused on their individual temples and followers, in effect raising their fortress walls. The Gods of Dark--news trickles in, but what rumors are heard brings terror to the hearts of the brave and timid alike.
When Alexandria reemerged and the kings did not, Alexandria found itself under increasing scrutiny. As news of the world's changes trickled in, figures emerged, lending the force of their personality to whip chaotic elements into shape. One such was [[Nonplayer Characters|Madam Gelfure]], who now rules the [[Local Organizations|mage's guild]] in Alexandria.
 
 
[[Category:Roleplay]]
 
[[Category:Roleplay]]

Revision as of 22:50, 13 January 2011

Recent History is intended to be just that. It's events in miniature, aimed at helping newer players gain a foothold of the game, or for older ones to have a sort of "scroll" to look back on.

Warning: This page is updated sporadically due to DM schedules and will fill up as we move forward from the game's reboot. For the most up-to-date information, please log into the game, itself.

The War for Sendor and the Fall of Gods

Kinnevack strode into Sendor years ago and turned the once-Myrrish land into a place of slavery and domination. She toppled old temples and ruled with an iron fist. The streets of Sendor ran red, and where men fell, ogres and the old goblinkin took their place. Images of Maugrim dominated the Temple Square, and tribal spears ran red with the blood of Kor the Warlord, and drums of war promised more to come.

Alexandria joined forces with Myriddion, and drove its armies into Sendor. The pull required they withdraw troops from Blar, and that nation fell once again. Yet, Sendor and Myrddion rescued friends and family. They marched into Sendor and drove demons from the town of Versis, they toppled the once-unsurmountable fort of Gettys. Despite losses and the crashing of airships, the gods of Light appeared to bless their efforts.

Except, tragedy struck just the same.

As they lay camped at Versis, the clerics of the Knowing God suddenly went blind. Animus was struck from the world, and his loss sent magecraft into chaos, and began the unraveling of the nation of Rune. Licking its wounds, the army still marched on--though now they looked over their shoulders, for gone was the Father of Wisdom.

They eventually would fell Kinnevack, and retake Sendor. And as the armies gathered beneath the combined flags of nations, world peace lay on the horizon, despite the fall of a god. The ancient king of Myrddion and Bludgun saw much in common with one another, and began, in Alexandria, to reach towards one another with the hand of peace.


The End of the War

With the end of the Sendor War, Alexandria became the center of world events. The weathered kings of two nations, Myrddion and Bludgun, gathered and shook hands over the beginnings of world peace. It was at that time that Alexandria was ripped from the world--though to the world at large, she simply disappeared. She vanished from the world for five years, though Alexandria would not age but days, and so did the kings. In the meantime, the world plunged into war and once-proud Rune began to crumble.

When Alexandria reemerged and the kings did not, Alexandria found itself under increasing scrutiny of all kinds. As news of the world's changes trickled in, figures emerged, lending the force of their personality to whip chaotic elements into shape. One such was Madam Gelfure, who now rules the mage's guild in Alexandria.

The people of Alexandria now reach out to a world that wasn't sure they would return. And they do not like what they hear. Some reach out for news of loved ones, others with anger and purpose. They find that the attitudes of the gods have changed, too. The Gods of Light have raised their swords and those of Twilight have become focused on their individual temples and followers, in effect raising their fortress walls. The Gods of Dark--news trickles in, but what rumors are heard brings terror to the hearts of the brave and timid alike.