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==Recent Rumors in Alexandria== |
==Recent Rumors in Alexandria== |
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===Tariday, Pryntar 22, 1013=== |
===Tariday, Pryntar 22, 1013=== |
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''For more information and news, +bbread 7 ingame.''' |
''For more information and news, +bbread 7 ingame.''' |
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⚫ | In Taara's wake the earth crumbled. Gods fell, others rose, and the race of mankind looked forward and saw the destruction of nations. Necrotech seared the landscape and forces unknown decimated the once-insurmountable Walls of Charn. Nations turned against one another with the vanishing of monarchs--brother to brother and kin to kin. Enraged, the elves and dwarves have moved forward into the world once again, and the strained nation of Dragonier attempted to keep the peace before it, too, fell. The Pantheon of Light strides forward now in anger, Twilight fell into debate, and the forces of Darkness are locked in a war between Maugrim and Taara. High arcana soars over the landscape with the renewed activity of the Old Races, while guilds and organizations struggle to find their footing with the fall of Rune. The world waited for the return of Alexandria and the return of the Myrrish king--only to find Alexandria suddenly returned five years later from the Land of Mists. To Alexandria, the war of Sendor is just days past. To the world-- |
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Revision as of 02:11, 23 February 2011
Recent Rumors in Alexandria
Tariday, Pryntar 22, 1013
As light falls over Alexandria, it illuminates a city in turmoil. Members long-established hustle about with bowed shoulders and hold conversations in whispers. The governing houses stand flush with faces old and new, with politicians visiting from different lands. Traders, many of them dwarven and others eager for news and renewed ties, begin their initial forays.
When Alexandria vanished, rumors now hold that its underside did not, and creatures and horrors unknown settled beneath the once-familiar landscape. City workers complain of species never known before. The City stuggles to contain the problem, and priests are called in daily for exorcisms, and adventurers with their swords. Racial tensions rise in some areas, and adventurers are called in to defend even kobolds.
As Alexandria adjusts to the changed world around it, news continues to arrive on the feet of tradesmen and family letters. Dragonier lies in ruins, rumors say, its carcass watched over by some dread overlord. Traders claim him to be ten stories tall, others larger--while some suggest he wears the guise of a hobgoblin. Even Charn does not seem immune; no few travelers draw the Sign of Triangles over their breast when speaking of it, in order to ward away Thul's Eye. Other rumors persist of a demonic sorceress from the mists and an unknown tyrant.
For more information and news, +bbread 7 ingame.'
Gilday, Pryntar 2, 1013
Recently, a pair of Myrrish Magistrates have been seen nosing around the city of Alexandria. The Magistrates are leading the charge in attempting to locate the missing Myrrish King on behalf of the feuding, royal brothers who now contend for his throne. King Serenas, who vanished when Alexandria was plunged into the mists, has not yet been located.
It is rumored that their meeting with the ruling council did not go well but that they were granted sanction to continue their investigations.
They have already taken to questioning those who witnessed the event at the Eidolon Court and no doubt have other things on their agenda.
For more information and news, +bbread 7 ingame.'
Welcome to an Age of Heroes
In Taara's wake the earth crumbled. Gods fell, others rose, and the race of mankind looked forward and saw the destruction of nations. Necrotech seared the landscape and forces unknown decimated the once-insurmountable Walls of Charn. Nations turned against one another with the vanishing of monarchs--brother to brother and kin to kin. Enraged, the elves and dwarves have moved forward into the world once again, and the strained nation of Dragonier attempted to keep the peace before it, too, fell. The Pantheon of Light strides forward now in anger, Twilight fell into debate, and the forces of Darkness are locked in a war between Maugrim and Taara. High arcana soars over the landscape with the renewed activity of the Old Races, while guilds and organizations struggle to find their footing with the fall of Rune. The world waited for the return of Alexandria and the return of the Myrrish king--only to find Alexandria suddenly returned five years later from the Land of Mists. To Alexandria, the war of Sendor is just days past. To the world--
It is the time for heroes.
Welcome to the New Website!
Welcome to the new website! Why not start by making a Character Page, and tell us a little about who you're playing? Just use your forum ID and password to login, and navigate to the Community section. Character image uploads are available, so long as images are below 50k. If you need help for anything, check out Getting Started. It talks about PrPs, Pathfinder, and a host of other things.
This website is your one-stop-shop for everything Tenebrae. We've taken a little of everything from a little of everywhere, and put it into one locale. If you notice a spelling or grammar error, please feel free to contact Lahar ingame. If theme or information is missing or outdated, please mail both Lahar and Maelstrom (our theme writer and general head honcho).
- Lahar