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Revision as of 00:20, 8 July 2011
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Rogues are found in every city, town and village in the world of Gaea. The most common criminals are experts and warriors, representing the typical thug and cutthroat, but Rogues are often the elite of criminal organizations, spies, explorers and infiltrators. Many also serve as diplomats and others even work to solve crimes and mysteries as investigators and inquisitive agents. For even more, the thrill of adventure and the hunting of ancient ruins and the solving of puzzles and traps is a tempting endeavor and at this they are second to no one.
The Rogue is a flexible class that can benefit from a number of different areas. Not all Rogues are thieves and criminals. A Rogue can easily be a gentleman spy as much as a bounty hunter or tracker. For those who are interested in life on the darker side of things, there are a number of criminal guilds that do appeal to Rogue like characters and that offer benefits for their loyalty and membership.
Recent Events
Coming soon.
Starter Kits
Common combat styles for the rogue include two-weapon fighting, or sword and shield fighting. Both of these styles require a high dex, and as many rogues aren't very strong, they tend to take Weapon Finesse.
Concept | Attributes | Feats and Skills | Notes |
Two-bladed | Dexterity 17+, Strength, Constitution | Weapon Finesse, Two Weapon Fighting, Double Slice, Improved Two Weapon Fighting | Fighting with two weapons requires a high dex. You want to start out with a 17 for feat requirements. |
Sword and light shield | Dexterity 17+, Strength | Weapon Finesse, Two Weapon Fighting, Double Slice, Improved Two Weapon Fighting |