Difference between revisions of "Ssylrath"
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Ssylrath is a Sith-makar warrior and hunter from the jungle, out to experience the wider world. He's shorter than most lizardmen, coloured black and green from a lesser swamp-dwelling tribe, and travels around with his mount, seeking challenge and reward. |
Ssylrath is a Sith-makar warrior and hunter from the jungle, out to experience the wider world. He's shorter than most lizardmen, coloured black and green from a lesser swamp-dwelling tribe, and travels around with his mount, seeking challenge and reward. |
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+ | ==Mount== |
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+ | |||
+ | ====Basic Information==== |
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+ | |||
+ | Name: Thaliss |
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+ | |||
+ | Animal Type: Swiftclaw |
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+ | |||
+ | Size: Large |
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+ | |||
+ | Init: +3 |
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+ | |||
+ | Senses: Low-light vision, scent |
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+ | |||
+ | Class Which Grants this Companion: Cavalier |
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+ | |||
+ | ====Defenses==== |
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+ | |||
+ | AC: 28 (size -1, natural +11, armor +5, Dex +3), touch 12, flat-footed 24 |
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+ | |||
+ | HP: HD 7d8+28; hp 59 |
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+ | |||
+ | Saves: Fort +10, Ref +9, Will +4 (+8 versus Enchantments); |
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+ | |||
+ | Additional: Evasion, Devotion, rider has Mounted Combat |
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+ | |||
+ | ====Offenses==== |
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+ | |||
+ | Speed: 60’ |
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+ | |||
+ | Melee: bite +10 (1d8+6+grab), 2 claws +5/+5 (1d4+3), 2 rakes (pounce or grapple) +10/+10 (1d8+6) |
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+ | |||
+ | Power Attack: bite +8 (1d8+10+grab), 2 claws +3/+3 (1d4+5), 2 rakes (pounce or grapple) +8/+8 (1d8+10) |
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+ | |||
+ | Reach: 10’ |
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+ | |||
+ | Special Attacks: Grab (bite), 2 rakes 1d8 (pounce or grapple), pounce |
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+ | |||
+ | Additional: power attack, improved overrun, combat reflexes |
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+ | |||
+ | ====Statistics==== |
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+ | |||
+ | Stats: Str 23, Dex 17, Con 18, Int 2, Wis 12, Cha 10 |
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+ | |||
+ | BAB: +5 |
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+ | |||
+ | CMB +12 (Grab/maintain +16, Overrun +14), CMD 25 (27 versus Overrun) |
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+ | |||
+ | Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Power Attack |
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+ | |||
+ | Skills: Acrobatics +10 (jump +22) |
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+ | |||
+ | Additional: Temperamental, mount-bred, link, combat trained |
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+ | |||
+ | ====Special Abilities and Tricks==== |
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+ | |||
+ | Attack x2, come, defend, down, guard, heel, seek, stay |
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+ | |||
+ | ====Equipment==== |
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+ | |||
+ | Light load 600 lbs |
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+ | |||
+ | +1 chain shirt barding, Cloak of Resistance +1 |
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+ | |||
==RP Hooks== |
==RP Hooks== |
Revision as of 14:51, 25 April 2014
Picture by Chris Bourassa, used with permission of imperian.com.
About My Character
Ssylrath is a Sith-makar warrior and hunter from the jungle, out to experience the wider world. He's shorter than most lizardmen, coloured black and green from a lesser swamp-dwelling tribe, and travels around with his mount, seeking challenge and reward.
Mount
Basic Information
Name: Thaliss
Animal Type: Swiftclaw
Size: Large
Init: +3
Senses: Low-light vision, scent
Class Which Grants this Companion: Cavalier
Defenses
AC: 28 (size -1, natural +11, armor +5, Dex +3), touch 12, flat-footed 24
HP: HD 7d8+28; hp 59
Saves: Fort +10, Ref +9, Will +4 (+8 versus Enchantments);
Additional: Evasion, Devotion, rider has Mounted Combat
Offenses
Speed: 60’
Melee: bite +10 (1d8+6+grab), 2 claws +5/+5 (1d4+3), 2 rakes (pounce or grapple) +10/+10 (1d8+6)
Power Attack: bite +8 (1d8+10+grab), 2 claws +3/+3 (1d4+5), 2 rakes (pounce or grapple) +8/+8 (1d8+10)
Reach: 10’
Special Attacks: Grab (bite), 2 rakes 1d8 (pounce or grapple), pounce
Additional: power attack, improved overrun, combat reflexes
Statistics
Stats: Str 23, Dex 17, Con 18, Int 2, Wis 12, Cha 10
BAB: +5
CMB +12 (Grab/maintain +16, Overrun +14), CMD 25 (27 versus Overrun)
Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Power Attack
Skills: Acrobatics +10 (jump +22)
Additional: Temperamental, mount-bred, link, combat trained
Special Abilities and Tricks
Attack x2, come, defend, down, guard, heel, seek, stay
Equipment
Light load 600 lbs
+1 chain shirt barding, Cloak of Resistance +1
RP Hooks
Being a Sith-makar.
Being a Cavalier, order of peace.