Difference between revisions of "Axiomatic"
Jump to navigation
Jump to search
Line 8: | Line 8: | ||
+ | {| cellspacing="5" |
||
− | {| |
||
|+'''Axiomatic Creature DR and Resistance''' |
|+'''Axiomatic Creature DR and Resistance''' |
||
! <center>Hit Dice</center> |
! <center>Hit Dice</center> |
Revision as of 09:07, 19 February 2010
Axiomatic creatures may also be fiendish or celestial, but a fair number of them occupy the pure realms of regimented order in the outer planes.CR: No change until 5 HD, CR +1 at 5 HD or more.
Darkvision: Gains the ability to see in the dark up to 60 feet.
Spell Resistance: Gains SR equal to new CR +5.
Special Attacks: Smite Chaos 1/day as a swift action (add Cha bonus to attack rolls and damage bonus equal to HD against one chaotic foe; smite persists until target is dead or the axiomatic creature rests.)