Rumbo

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Airship.jpg
Cogz Rumbo
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Race: Gobber
Homeland: Bludgun
Date of Birth: 9 Pryntar, 994
Apparent Age: Late twenties.
Occupation: Gunslinger & Mystic Diviner.
Class: Wizard / Rogue
Level: 1 / 1

Description

With pickle-green skin, those big pointy ears and his wiry physique Cogz Rumbo is indubitably a gobber. He is barely more than three feet tall and is as thin as a twig. A wooden peg has replaced his left leg and supports him whenever he hobbles about. Apart from the prosthetic Cogz Rumbo is quite plain with only a few small warts decorating his broad face. Beady yellow eyes are set to either side of his small nose and he has a wide mouth filled with sharp teeth.

Background

Cogz Rumbo is a gobber gunslinger and mystic diviner. He was once Feuerwerker, the rank a gunsmith holds aboard a Bludguni airship, and also an apprentice of Gerge the Arvek Nar navigator-wizard aboard the Golden Cockatrice. His leg was lost when the airship was totally destroyed by a Myrrish gnome's fireball that penetrated the magazine and ignited the kegs of blackpowder Rumbo oversaw. One of only three survivors Rumbo has since wandered as a mercenary for hire; sky-pirates over the Skycurtain Mountains then treasure hunters in Khazad Duin. He was a gunsmith in Blar and then worked for smugglers with ties to The Sunset. After reading a back issue of "The Clockworks and Steamfitting Journal" Rumbo has decided that a wooden peg-leg just isn't good enough and is in Alexandria looking for a better prosthetic.

Roleplay Hooks

  • Firearms - Rumbo is a trained gunsmith and a practiced shot so anything to do with firearms is sure to draw his attention.
  • Magic - Rumbo is a wizard, specialized in divinations, and so responds well to mystical mysteries or magical mayhem.
  • Gobbers - Gobbers are the best race!
  • Artifice - Rumbo is missing his left leg and currently hobbles about on a wooden peg. One day he would like to upgrade to something better so he has been poking around looking for folks who can make clockwork prosthetics.


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Homeland PC Badge
Homeland: Bludgun
Family History: The Rumbo family have always lived in Blod, smithing or tinkering for as powerful a Warlord of Chieftain as would accept them.
Politics: A place where the strong and powerful rule, this is as it should be.


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Flaws PC Badge
Flaw: Intolerance
Development: Myrrish Gnomes are a dangerous menace, as likely to blow you up by accident as on purpose.
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"I'm no stranger to danger. Besides, if I should die, I shall take full responsibility."