Fighter
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Recent Events
The world of Gaea is war weary and heavy with the burden of repeated battles. The history of the world is stepped in conflict and in a world like this, fighters can flourish.
...to be filled in. This section should contain more recent theme events that would draw fighter-type PCs.
Additional Options
Fighters may select the Firearms weapon group as part of their weapon training.
- Firearms: pistol, rifle
Starting Kits
Fighters are stalwart guardians, archers, and thugs. They're best at what they do: fighting, disabling the enemy through combat maneuvers, and practicing sword drills. Most of them wear heavy armor, and will specialize in two or three weapon styles over their career. Most fighters tend to have a high strength, with con and/or dexterity as second, though not always.
The following concepts are examples of things you could do, though not the limit. They're also intended as guidelines, not law.
Concept | Attributes | Feats and Skills | Notes |
Two-bladed Dervish | Dexterity 17+, Strength, Constitution | Two Weapon Fighting, Double Slice, Improved Two Weapon Fighting | Fighting with two weapons requires a high dex. You want to start out with a 17 for feat requirements. |
Defender or Soldier | Dexterity 17+, Strength | Two Weapon Fighting, Double Slice, Improved Two Weapon Fighting | You're a wall with your sword and shield. Note, fighting with two weapons (your shield is your offhand weapon) requires a high dex. You want to start out with a 17 for feat requirements. |
Templar or Royal Guardsman | Strength 13+, Dexterity, Constitution | Power Attack, Combat Reflexes, Weapon Focus, Short Haft | Keep things away with your polearm, and strike when they try to move through |
Thug | Strength 13+, Constitution, Dexterity | Weapon Focus, Power Attack, Cleave, Unarmed Strike | Use a large 2H weapon, hit things hard. Oh yeah, you can punch people, too. |
...more coming soon. This will likely be reformed into: Bodyguard, Thug, etc.