Organizations of the Faithful

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Reading an Organization Entry

Global
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The organization has offices in multiple nations or areas. "Global" here is a relative term, and does not imply centralized control.
Localized
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The organization is localized. See entry for details. Many Alexandrian-based groups have this feature!
NPC
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Only for NPCs.


Temple Affiliations

Most major Temples are a faction unto themselves, and contain many diverse elements. For example, the Daeusite Temples house the Sunguard tradition, as well as others. Not every tradition, such as Sunguards or Silver Chords are necessarily their own organization, though at times they may function as a group. Instead, they are part of a larger umbrella. Temples require a variety of aid and services, and the agendas of deities are as broad as they are diverse in order to provide options for roleplay. These traditions also benefit immensely by being part of the greater structure.


Additional Organizations of the Faithful

Org global.png Hunters of the DeadOrg blank.png Associated Characters
Serrielite, Gilean, Vardaman, Inquisitor, Paladin, Cleric, Ranger Locations: Most everywhere
An order focused on the eradication of the undead.
These men and women have dedicated their lives to hunting down and destroying the undead. Destruction ranges beyond the battlefield, to the uncovering of necromancers and works to counter Thulite propaganda and cults. The recruiting of new members is semi-formal, and the circumstances may differ on a case-by-case basis. Sufficiently grave threats are usually responded to by a mobilizing of the local members, followed by an organized effort to stop the threat.
RPP-Related Skills: K/religion, K/arcana, Heal, other...?


Org global.png Silver CrescentOrg blank.png Associated Characters
Elunite, Gilean, Danan, Inquisitor, Paladin, Ranger, Bard, Cleric, Druid Locations: Most everywhere
An order focused on the eradication of Caracoroth's influence among lycanthropes.
SilverCrescent.png
An order dedicated to the unmasking, hunting, and even conversion of lycanthropes. The Crescent stands opposite the Children of Garm and the latter's cults. Their work is not easy: shapechangers hide easily among everyday society and must often be rooted out before they may be neutralized. Though Elunans form strong numbers among the Crescent, Gilead's and Danan faiths are well-represented.

Some of their most active members are former or current lycanthropic creatures, themselves. In cases like these, the Crescent can provide them a new identity, and means to move forward outside of Garm's clutches. PCs may use the Skinwalker Prestige Class to emulate this heritage.

RPP-Related Skills: Perception, Survival, K/nature, K/local...other?


Org global.png Hands of IthildinOrg blank.png Associated Characters
Altheans, paladins, monks, inquisitors, rangers, clerics Locations: Many poor areas, and Althean Temples
An order dedicated to the spread of nonmagic healing means to uplift poor communities.
Pcorg hands.png
The Merciful Althean Order of the Hands of Ithildin, or simply The Hands of Ithildin, is a female-only monastic cult of the Temple of Althea. Their primary duty is to venerate Althea through community service, most particularly through the provision of mundane and thereby affordable healing, care and midwifery skills. In particular, through the teaching of these skills to others in poor areas, as a means to uplift that community and its members.

MORE

RPP-Related Skills: Heal, Diplomacy, Profession/Herbalist, Profession/Teacher, Knowledge/Local, Perform/Sing, Knowledge/Religion


Org global.png Paladin Traditions of EaOrg blank.png Associated Characters
Paladins Locations: Many temple orders
Most paladins hold a position within their deity's temple, and may find themselves guided by the traditions held within these temples. Sample paladin traditions may be found below. It is also common for paladins to work together across order lines--they are foremost warriors of good and what is good in the world. See individual entry deity pages for titles.
Althean Paladin Traditions: Paladins of Althea are often protectors of the weak. They serve often as guards to Althea's good works and as defenders of those who cannot aid themselves. It would be a mistake to call them pacifists. Rather, they are encouraged to be strategic, with both shield and strength.


Daeusite Paladin Traditions: Paladins of Daeus are are typically warriors for justice and what is good in the world. The martial arm of the faith, they often partner with Altheans and other servitors of the Gods of Light. They stand at the forefront in the world's fight against evil and oppression.


Elunan Paladin Traditions: Paladins of Eluna rarely gain full levels of paladins throughout their career and some times turn their attention to minor development of arcane might or the gift of foresight. They often hunt down instances of evil magic and black spells which bring harm to the world, and so have little to no problems working with magicians and other goodly aligned arcane spell users.


Gilean Paladin Traditions: Gilead's paladins are rare, and typically serve as guardians of pathways through the wilderness, as well as defenders of wild spaces. They may range with Gilead's hunters against abominations and the corruption of natural spaces.


Navosian Paladin Traditions: Navosian paladins remember the time when Navos possessed Compassion. They recall the fall of Animus and the gap among the gods of Twilight, and recall their gods' sacrifice when he left the Light. Traditionally close allies of the Daeusites, camaraderie of late has been somewhat awkward and marked by sorrow. Paladins of Navos strive to exemplify the best that Navos' tradition is, and has been.


Reosian Paladin Traditions: Reos has few paladins, with the greatest number among the khazadi. These paladins are normally considered champions of their kind, blending together all of the virtues of the khazadi race into their ultimate warriors. They are often promoters of peace, clan, and order, and other traditional, khazadi values.


Serrielite Paladin Traditions: Serriel's paladins are a new face among Ea's denizens. Like their goddess, they tend to focus on the beauty of civilization and the progress of mankind, whatever race they may be. Given Vardama's scarcity of paladins, they've begun to form a partnership where they assist in guardianship of the more dangerous crypts and graveyards.


Vardaman Paladin Traditions: Paladins of Vardama are almost exclusively concerned with the hunting, slaying and destroying of evil Necromancers and killing of undead. While rarer than paladins of other faiths, they nonetheless maintain a sacred role within their faith. These paladins are some of Thul's greatest enemies.

RPP-Related Skills: Whatever is flavorful for their temple and tradition.


Org global.png Monk Traditions of EaOrg blank.png Associated Characters
Monks Locations: Many temple orders
Monks may belong to a variety of orders. A number of deities sponsor monastic orders, though sponsors are not limited to the ones, below. In addition, not every monastery has a sponsor. It may, instead, focus around an ideal or other set of teachings. You are encouraged to use your creativity.
Angoron Monk Traditions: Angoronian monks tend to follow a more martial tradition, focused to an extent on heroism and good deeds. They're known for their feats of not just strength, but dexterity and any demonstration of bodily prowess. They tend to believe such acts are better attained through proper discipline and technique, rather than the more chaotic enthusiasm of other Angoronian followers.


Daeusite Monk Traditions: Daeus' monks walk the line of balance, devoted to goodness, and ideals of honesty, purity, and perseverence. Known for their kinder philsophy, they nonetheless have a strong martial tradition.


Elunan Monk Traditions: Elunan monks tend to come from a tradition more in line with reflection and meditation. They're known for their almost otherworldly styles, and a number of them place emphasis on the interpretation and study of dreams.


Serrielite Monk Traditions: Serriel's monks are highly disciplined, known for their precision and expertise in the battlefield. Of all orders, they're explorative of new techniques, incorporating them and seeing them as part of the advancement of civilization and ideas. Many Serrielite orders work with Vardaman ones.


Navosan Monk Traditions: Navos' monks are known for a solemn study of the perfection of the body and mind. Often historians, they're known for their production of illuminated manuscripts and wide berth of knowledge in addition to a philosophical martial tradition. Navosian monks are also some of the few monks with official titles: they are known as Focus, and often noted for their skills in concentration and meditation.


Korite Monk Traditions: Korite monks are strictly martial in their outlook, though a number of them take joy in the study of battle formations, history, and techniques.


Vardamam Monk Traditions: Vardama's monk orders are well-known, usually solemn individuals who contemplate life's natural cycles and the unknown of death. They are sometimes employed as assassins, and are frequently found as temple guards, serving as a kind of holy warrior. Vardaman (or Vardamite) monks are some of the few to hold divine titles akin to clerics and paladins--see Vardama's entry for details. Vardaman monks are some of the few monks with official titles: they are called Chords, which refers to Vardama's role as the Harpist, an instrument she famously plays to sooth the souls of the dead.

RPP-Related Skills: Whatever is flavorful for their temple and tradition.