Mercantile Misshap
===================> 17) Mercantile Misshap <===================
Open/Closed: OPEN: This event is open to any player who wants to sign up using +event/signup. There may be limited space, so signing up does NOT guarantee you a spot in the event. Poster: Viranchi* Start Time: 08:00:00 PM (LOCAL), Thursday, July 27, 2017 (0m 34s past date) Location: RP3 Level Range: 2-5
A merchant has come with an urgent request to retrieve mistakenly sold goods. It would seem the lass who had purchased the goods is traveling some ways and may be in some danger due too the mistake.
Signed up: Gregor (Rgr2)* Orenthal (Rog3) Haggerty (Wiz3) Galidor (Sor2)* <list hidden> Confirmed: Gregor (Rgr2) Galidor (Sor2)
Config parameters ------------------------------
not yet implemented
======================================================( Connected* )
<OOC> Viranchi says, "game onz" GAME: You clear initiatives. <OOC> Galidor says, "Woots the G-team for the win1"
A hazy, hot afternoon, there dosn't seem to be much townsfold about, as you recieve the job request from the Explorer's Guild. One of the local merchants has come with a rather urgent request. It would seem a few days ago, after recently purchasing some wholesale items, a merchant has sold a young noble woman some garb he would like retrieved. He was able to find out she left town only yesterday heading on a joyride to visit her fiance in one of the southern towns nearby. The man alleges she may be in danger, as the cloths bought apparently attrack rather large amounts and types of spiders. While he is attempting to dispose of these items, he was unable to reach her before she left and would rather not have her death on his hands.
<OOC> Viranchi says, "bleh.. should reread that again >.<;"
Gregor peers. "That's pretty strange," he observes, having not yet grown cynical of the strangeness of Alexandria. "But hopefully we can intercept her in time. "A young noblewoman. Do we know which town she went to?"
Galidor loves the heat and doesn't seem to mind as they get to the town. "I hope so as well, hopefully they have not wrapped her up in their silken webs. I have not fought spiders before have you?" He asks. "One of the southern towns."
Gregor hahs "Yes, but which southern town? Or we will have to search thrm all." To the guy hiring us, he asks, "What name should we ask for?"
Wring out his hat with a tense grip, a pot bellied merchant fumbles in replay to Gregor, "Ha-happy Valley.. but not sure which way she went.. left out the south gate.. hasn't had much use.." Rubbing a sweaty palm against the back of his neck, he lets out a deep breath before continueing nervously, "Ye should hurry?"
Gregor nods about Happy Valley. "Was this a human woman? Or a gnome?" To Galidor, he smirks, "A human should be easy to find in Happy Valley, at least." To the merchant, he says, "We shall ride as soon as we have what we'll need to find her when we arrive. Otherwise we'll get there and have to wait and see who's attacked by spiders."
Galidor smiles, "Sounds like a great place to go. Yes let's go we'll try to retrace her steps." He looks at the man and then looks to Gregor, "I've never been there why is it easy to pick out a human?" He asks as he looks back at the man, "Are you all right you seem very nervous?" GAME: Galidor rolls sense motive: (18)+2: 20 <OOC> Galidor says, "brb phone call"
You paged Galidor with 'seems worried about the girls well being'
"Hu-human." The man stutters in reply as his gaze goes from Gregor to Galidor as a worried frown begins to form. "I-is there anything else.. I can help with?" He continues in the same nervous manner.
Gregor says to Galidor, "He's nervous because he sold her something, and it'll be his fault if she's eaten by spiders," he remarks flatly. To the merchant, he says, "Don't worry, we'll ride out immediately."
<OOC> Gregor says, "He did give us her name?" <OOC> Viranchi says, "yeh.. but hell if I have one at the moment XD" <OOC> Gregor says, "No worries." <OOC> Viranchi says, "Petrina Tasso" <OOC> Viranchi says, "cause my god random generators are terrible o.o" <OOC> Galidor says, "Sorry back" <OOC> Viranchi says, "welcome back :D" <OOC> Gregor says, "WB"
Galidor nods a little bit, "Of course of course. We are all worried about it." He smiles, "All right let's go. Do you have horses for us? Most horses don't like me, so I hope you have some calm ones."
Gregor says to Galidor, "I have a horse, and he'll carry you, if you need. Though not easily, I fear."
"Err.. uh.." He replies towards Galidor, "Theres a couple ou-outside I-i payed for.. but don't know how calm they are?"
Galidor hmms, "I will have to make due then. Don't worry Gregor I can ride one of his horses." He says, 'Well let's be off before the poor girl's dress hatches." Gregor nods sagely to Galidor, "Then we ride!" And he dashes out.
<OOC> Viranchi says, "alrighty, how ye guys intend on goin to Happy Valley?" <OOC> Gregor owns a horse <OOC> Viranchi says, "can't find any specific distance, so few days normally we'll say?" <OOC> Viranchi says, "kk, takin any actions or just riding casual?" <OOC> Galidor says, "Ride as fast a possible for horses and our backsides. ;)" <OOC> Gregor will hustle or try to do more than a casual days ride, if we can. I can roll Handle Animal to push? <OOC> Viranchi says, "sure :D" <OOC> Gregor can roll, anyhow. GAME: Gregor rolls handle animal: (3)+6: 9 <OOC> Gregor says, "Or not" <OOC> Viranchi says, "heheh dun worry, not an all or nothing kinda thing" <OOC> Viranchi says, "ride would also be acceptable :P" <OOC> Viranchi says, "wouldja like to make any rolls Galidor?"
GAME: Galidor rolls handle animal: Trained Use Only: 0 <OOC> Galidor says, "Nope" <OOC> Viranchi says, "ride?" GAME: Galidor rolls ride: (8)+3: 11 <OOC> Gregor says, "DC?" <OOC> Gregor will take 10 if the DC is 18 or less. <OOC> Viranchi says, "that'll pass" <OOC> Viranchi says, "though Gregor will need tah roll (15's what we're lookin for)" GAME: Gregor takes ten on ride: (10)+8: 18 <OOC> Viranchi says, "huh.. was the 3 the roll? always thought it was the other way around" <OOC> Gregor will lead him/take the horse if needed? <OOC> Viranchi says, "errr Galidor" <OOC> Viranchi says, "got names mixed up, is good now, is up to Galidor, but yeh, can do that" <OOC> Galidor did roll ride <OOC> Viranchi says, "sure, but afterward, was gonna be couple roll representing day each till either x number of fails or x number of success" <OOC> Viranchi says, "or number of days, as you reach town" <OOC> Galidor says, "Okay"
GAME: Galidor rolls ride: (9)+3: 12 GAME: Galidor rolls ride: (4)+3: 7 GAME: Galidor rolls ride: (19)+3: 22
<OOC> Viranchi says, "kk, gimmi sec"
On the third day, another sweltering hot day, a carriage lays overturned ahead as one of the horse pair stands oddly stiffened, still tied too its hitch, the other no where to be found.
<OOC> Viranchi says, "perceptions :)"
+tmap/load 10 GAME: Save 'OverturnedCarriage' loaded. +tmap
=====================> Combat Map for Plot Room: Three <======================
A B C D E F G H I J K L M N O P Q R S T . . . . . . . . . . . . . . . . . . . . . Map Key 20 . . . . . . . .*. .*. . . . . . . . . . . 20 19 . . . . . . . .*. .*. . .T.T. . . . . . . 19 18 . . . . . . . .*. .*. . .T.T. . . . . . . 18 17 . . . OCOCOC. .*. .*. . . . . .T.T.T. . . 17 16 . . . OC. OC. .*. .*. . . . . .T.T.T. . . 16 15 . . . OC. OC. .*. .*. . . . . .T.T.T. . . 15 14 . . . OCOCOC. .*. .*. . . . . . . . . . . 14 13 . . . . . . . .*. .*. . . . . . . . . . . 13 12 . . . . . . . .*. . .*. . . . . . . . . . 12 11 . . . . . . . . .*. . .*. . . . . . . . . 11 10 . . . . .T.T. . . .*. .*. . . . . .T.T. . 10 9 . . . . .T.T. . . .*. . .*. . . . .T.T. . 9 8 . . . . . . . . . . .*. . .*. . . . . . . 8 7 . . . . . . . . . . . .*. . .*. . . . . . 7 6 . .T.T. . . . . . . . . .*. .*. . . . . . 6 5 . .T.T. . . . . . . . . .*. .*. . . . . . 5 4 . . . . . . .T.T. . . . .*. .*. .T.T. . . 4 3 . . . . . . .T.T. . . . .*. .*. .T.T. . . 3 2 . . . . . . . . . . . . .*. .*. . . . . . 2 1 . . . . . . . . . . . . .*. .*. . . . . . 1 A B C D E F G H I J K L M N O P Q R S T ---------------------------- Map Key (continued) -----------------------------
OC : Overturned Ca OC : Overturned Ca T : Tree
==============================================================================
GAME: Gregor rolls perception: (17)+5: 22 GAME: Galidor rolls perception: (16)+2: 18
You paged Galidor with 'you see rustling within the carriage' You paged Gregor with 'you see large arachnid limbs rustling around within the carriage'
<OOC> Viranchi says, "tmap is up, you guys would be around N6"
Gregor holds a hand up as we get close enough to see the overturned coach. "Ah, it may be we came too late," he laments, then says, "Hold on, there's something inside!"
GAME: Galidor places himself on the map as GA at location N7 (Medium). GAME: Gregor places himself on the map as Gr at location L7 (Medium). Galidor looks over at Gregor, "There is something rustling in the carriage." He points out as he gets down and he makes sure to tie off the horse. "Agreed we must be very careful."
+tmap
=====================> Combat Map for Plot Room: Three <======================
A B C D E F G H I J K L M N O P Q R S T . . . . . . . . . . . . . . . . . . . . . Map Key 20 . . . . . . . .*. .*. . . . . . . . . . . 20 | GA : Galidor (M) 19 . . . . . . . .*. .*. . .T.T. . . . . . . 19 | Gr : Gregor (M) 18 . . . . . . . .*. .*. . .T.T. . . . . . . 18 17 . . . OCOCOC. .*. .*. . . . . .T.T.T. . . 17 16 . . . OC. OC. .*. .*. . . . . .T.T.T. . . 16 15 . . . OC. OC. .*. .*. . . . . .T.T.T. . . 15 14 . . . OCOCOC. .*. .*. . . . . . . . . . . 14 13 . . . . . . . .*. .*. . . . . . . . . . . 13 12 . . . . . . . .*. . .*. . . . . . . . . . 12 11 . . . . . . . . .*. . .*. . . . . . . . . 11 10 . . . . .T.T. . . .*. .*. . . . . .T.T. . 10 9 . . . . .T.T. . . .*. . .*. . . . .T.T. . 9 8 . . . . . . . . . . .*. . .*. . . . . . . 8 7 . . . . . . . . . . . Gr. GA.*. . . . . . 7 6 . .T.T. . . . . . . . . .*. .*. . . . . . 6 5 . .T.T. . . . . . . . . .*. .*. . . . . . 5 4 . . . . . . .T.T. . . . .*. .*. .T.T. . . 4 3 . . . . . . .T.T. . . . .*. .*. .T.T. . . 3 2 . . . . . . . . . . . . .*. .*. . . . . . 2 1 . . . . . . . . . . . . .*. .*. . . . . . 1 A B C D E F G H I J K L M N O P Q R S T ---------------------------- Map Key (continued) -----------------------------
OC : Overturned Ca OC : Overturned Ca T : Tree
==============================================================================
Gregor will hop off his horse and with a whispered, "Stay," he'll creep forward, pulling his flail from his belt.
GAME: Viranchi rolls 1d20+4: (2)+4: 6
<OOC> Viranchi says, "kk, roll me stealth"
GAME: Gregor rolls stealth: (1)+6: 7 (EPIC FAIL) GAME: Viranchi rolls 1d20+4: (11)+4: 15 GAME: Galidor rolls stealth: (2)+3: 5
<OOC> Gregor says, "We're too worried to be quiet, :)" <OOC> Viranchi says, "welp go ahead an move on up, gimmi perception checks.. though don't think either party is sneaking up on the other XD"
GAME: Gregor rolls perception: (10)+5: 15 GAME: Galidor rolls perception: (17)+2: 19 GAME: GAME: #2611 moves to location C15 (60 ft).
<OOC> Viranchi says, "yeh, go ahead an move up where ye want, but roll initiatives too"
GAME: Gregor rolls initiative: 12 + 3 = 15
<OOC> Galidor says, "I'm not going to move up, but cover Gregor's six."
GAME: Galidor rolls initiative: 10 + 7 = 17 GAME: GAME: #2714 moves to location J9 (20 ft).
The movement within the carriage seems to stop, a long spindly leg peeks out of the side hatch cautiously as both would be hero's approach.
+tmap/add Large Spider/LS=e16/lt
+jinit Large Spider=+2
GAME: You roll initiative for Large Spider: Roll: 11 + Bonus: +2 = Total: 13
+tinit
===================== Current Initiative Order - Round 1 ===================== ---Init--Name------------AOO-Notes-------------------------------------------- 17 Galidor 1 Flat-footed (0 rnds active) ------------------------------------------------------------------------------ 15 Gregor 1 Flat-footed (0 rnds active) ------------------------------------------------------------------------------ 13 Large Spider ------------------------------------------------------------------------------ ==============================================================================
+ninit
GAME: Viranchi advances the initiative order.
Round One - Init 17. It is now Galidor's turn! Gregor is next!
GAME: Note Flat-footed on Galidor ended.
<OOC> Viranchi says, "Galidor, ye up" <OOC> Galidor says, "I'll cast bungle on the spider peeking out"
GAME: Galidor casts Bungle. Caster Level: 2 DC: 15
<OOC> Viranchi says, "whats save?" <OOC> Galidor says, "Will I believe"
GAME: Viranchi rolls 1d20+1: (4)+1: 5
<OOC> Viranchi says, "its been bungled!" <OOC> Viranchi says, "err" <OOC> Viranchi says, "sorry, no, is immune to mind-effects" <OOC> Viranchi says, "any other action?" <OOC> Galidor says, "Nope" <OOC> Viranchi says, "kk, pose it :D"
+ninit GAME: Viranchi advances the initiative order.
Round One - Init 15. It is now Gregor's turn! Large Spider is next!
GAME: Note Flat-footed on Gregor ended.
<OOC> Viranchi says, "Gregor! sup"
Galidor sees the spindly leg and he casts a spell at it. A bolt of bluish green energy hits the spindly leg, "Hopefully that will help."
<OOC> Gregor will move up, and if it's a spider leg, I will hit it. <OOC> Viranchi says, "its a spider leg :P"
GAME: Gregor rolls 1d20+5: (2)+5: 7
<OOC> Viranchi says, "miss" <OOC> Viranchi says, "any other actions?"
Gregor creeps up on that thing sticking out of the carriage. If it's what he thinks it is, he can at least get revenge for the lady. He swings the flail. But he's not very good, and misses completely. "It's spiders!" he shouts back to Galidor.
<OOC> Gregor says, "Just the shout" <OOC> Viranchi says, "k :)"
+ninit GAME: Viranchi advances the initiative order.
Round One - Init 13. It is now Large Spider's turn! Galidor is next!
GAME: Viranchi rolls 1d20+6: (17)+6: 23
<OOC> Viranchi says, "your at 21 AC Gregor?" <OOC> Viranchi says, "is gonna need fort save if it is" <OOC> Gregor says, "Yep"
GAME: Gregor rolls fort: (14)+7: 21 GAME: Viranchi rolls 1d8+6: (1)+6: 7
<OOC> Viranchi says, "pass"
GAME: You damaged Gregor for 7 points. 18 HP remaining.
<OOC> Gregor says, "Ow!"
Dodging aside the sudden blow, the large arachnid springs from its hideaway towards its attacker. Its fangs pouring venom, it lashes out in maddened vengeance at the intruder, it's fangs finding an easy perch.
<OOC> Viranchi says, "you'll be fineeee :)"
GAME: NEW ROUND!
Viranchi advances the initiative order. Round Two - Init 17. It is now Galidor's turn! Gregor is next!
<OOC> Viranchi says, "probly :P" <OOC> Viranchi says, "sup Galidor?" <OOC> Galidor says, "Magic Missile the spider" <OOC> Viranchi says, "k, cast an roll damage"
GAME: Galidor casts Magic Missile. Caster Level: 2 DC: 15 GAME: Galidor rolls 1d4+1: (2)+1: 3
<OOC> Gregor for a moment read arachnid as archdruid and thought we'd made a big mistake. <OOC> Viranchi says, "lol" <OOC> Viranchi says, "nahh.. weather stayed the same :P"
Galidor sees the large spider, "Watch out Gregor." He says as he casts a spell and a golden bolt of arcane energy flies from his claws towards the spider after he speaks a word in eldrich.
+ninit GAME: Viranchi advances the initiative order.
Round Two - Init 15. It is now Gregor's turn! Large Spider is next!
<OOC> Viranchi says, "what'cha got Gregor?" <OOC> Gregor will try and stab again. <OOC> Viranchi says, "heard"
GAME: Gregor rolls 1d20+5: (2)+5: 7
<OOC> Gregor says, "..." <OOC> Galidor says, "Will Wheaton...is that you?" <OOC> Viranchi says, "sometimes the dice giveth, sometimes they taketh" <OOC> Viranchi says, "any movement/swift actions?"
Gregor winces as he flails helplessly with his flail. "Back off," he shouts to Galidor. "I'm gonna buster in a second," he warns.
<OOC> Gregor says, "Nope"
GAME: Viranchi advances the initiative order.
Round Two - Init 13. It is now Large Spider's turn! Galidor is next!
GAME: Viranchi rolls 1d20+6: (8)+6: 14
As its closest foe flails about, the large spider shrieks slightly as the bolt of energy smacks into it. It seems more concerned with the closer threat though, as it returns a wide bite from its venomous jaw.
GAME: NEW ROUND!
Viranchi advances the initiative order. Round Three - Init 17. It is now Galidor's turn! Gregor is next!
<OOC> Viranchi says, "Galidor!" <OOC> Galidor says, "MOre Magic Missile"
GAME: Galidor casts Magic Missile. Caster Level: 2 DC: 15 GAME: Galidor rolls 1d4+1: (4)+1: 5
<OOC> Viranchi says, "is good?"
Galidor continues to stay back and he casts another magic missile at the spider. The golden bolt of magical force streaks through the air and flies unerring towards it's target and hits against it.
<OOC> Viranchi says, "hurts it"
GAME: Viranchi advances the initiative order.
Round Three - Init 15. It is now Gregor's turn! Large Spider is next!
<OOC> Viranchi says, "gregor!" <OOC> Gregor says, "I'm gonna withdraw, which is why I suggested backing off." <OOC> Viranchi says, "thats a full round yeh?" <OOC> Gregor says, "If I can get to my horse in a single move, I will try to quick mount?" <OOC> Gregor says, "Looks like?" <OOC> Viranchi says, "believe your horse is 60 away, withdraw is a double move, so less you got speed penelty" <OOC> Gregor says, "I'm in medium, so yeah" <OOC> Viranchi says, "an then ride check for fast mount" <OOC> Viranchi says, "DC 20"
GAME: Gregor rolls ride: (16)+8: 24
<OOC> Viranchi says, "thar ye go"
GAME: Viranchi advances the initiative order.
Round Three - Init 13. It is now Large Spider's turn! Galidor is next!
<OOC> Viranchi says, "don't forget to move on map" <OOC> Gregor says, "Where to?"
GAME: GAME: #2611 moves to location K9 (50 ft).
<OOC> Viranchi says, "k7 I believe"
GAME: GAME: #2611 moves to location K7 (10 ft).
<OOC> Viranchi says, "is where you left horse" <OOC> Viranchi says, "or l7, somewhere round there"
GAME: NEW ROUND!
Viranchi advances the initiative order. Round Four - Init 17. It is now Galidor's turn! Gregor is next!
CHGAME: Initiative order is already at the beginning!
<OOC> Viranchi says, "eek, forgot already advanced.. >.<"
GAME: Viranchi rolls 1d20+8: (5)+8: 13
Gregor dashes away from the spider, his boots churning up earth as he sprints away. Dropping the flail as he runs, he shouts to Galidor, "This is why I said to back off!" He has no idea how fast a spider can move, and he doesn't want to leave Galidor to get eaten while he's mounting. Though the mounting part goes well enough, he steps off and jumps, landing astride his horse with a whuff as he kicks his feet into the stirrups.
As its foe disengages, the large spider takes a moment before bolting after the one slining bolts at it. In a mad frenzy, it snaps visciously at the Sith-Makar, but to little affect, aside from slobering a bit of venom around.
GAME: You move Large Spider to location I10 (10 ft).
+tmap
=====================> Combat Map for Plot Room: Three <======================
A B C D E F G H I J K L M N O P Q R S T . . . . . . . . . . . . . . . . . . . . . Map Key 20 . . . . . . . .*. .*. . . . . . . . . . . 20 | GA : Galidor (M) 19 . . . . . . . .*. .*. . .T.T. . . . . . . 19 | Gr : Gregor (M) 18 . . . . . . . .*. .*. . .T.T. . . . . . . 18 | LS : Large Spider (LT) 17 . . . OCOCOC. .*. .*. . . . . .T.T.T. . . 17 16 . . . OC. OC. .*. .*. . . . . .T.T.T. . . 16 15 . . . OC. OC. .*. .*. . . . . .T.T.T. . . 15 14 . . . OCOCOC. .*. .*. . . . . . . . . . . 14 13 . . . . . . . .*. .*. . . . . . . . . . . 13 12 . . . . . . . .*. . .*. . . . . . . . . . 12 11 . . . . . . . . LSLS. .*. . . . . . . . . 11 10 . . . . .T.T. . LSLS. .*. . . . . .T.T. . 10 9 . . . . .T.T. . . GA. . .*. . . . .T.T. . 9 8 . . . . . . . . . . .*. . .*. . . . . . . 8 7 . . . . . . . . . . Gr.*. . .*. . . . . . 7 6 . .T.T. . . . . . . . . .*. .*. . . . . . 6 5 . .T.T. . . . . . . . . .*. .*. . . . . . 5 4 . . . . . . .T.T. . . . .*. .*. .T.T. . . 4 3 . . . . . . .T.T. . . . .*. .*. .T.T. . . 3 2 . . . . . . . . . . . . .*. .*. . . . . . 2 1 . . . . . . . . . . . . .*. .*. . . . . . 1 A B C D E F G H I J K L M N O P Q R S T ---------------------------- Map Key (continued) -----------------------------
OC : Overturned Ca OC : Overturned Ca T : Tree
==============================================================================
<OOC> Viranchi says, "thar we go" <OOC> Viranchi says, "Galidor, your now engaged with a large spider, what'cha got? :D" <OOC> Galidor says, "I'll back up 5 feet and cast magic missile again" <OOC> Viranchi says, "alrighty"
GAME: GAME: #2714 moves to location J8 (5 ft). GAME: Galidor casts Magic Missile. Caster Level: 2 DC: 15 GAME: Galidor rolls 1d4+1: (3)+1: 4
<OOC> Viranchi says, "hurts it some more"
GAME: Viranchi advances the initiative order.
Round Four - Init 15. It is now Gregor's turn! Large Spider is next!
<OOC> Viranchi says, "gregor! sup?" <OOC> Gregor says, "Mounted charge" <OOC> Gregor says, "Oh, readying lance as part of move" <OOC> Viranchi says, "still only need 10ft right?" <OOC> Viranchi says, "mount dosnt change minimum charge distance?" <OOC> Gregor says, "No, I hadn't realized how close it was" <OOC> Viranchi says, "think your good" <OOC> Gregor says, "I will move away a single move and draw my bow as part of movement, and shoot it." <OOC> Viranchi says, "okies"
GAME: Gregor rolls 1d20+5: (20)+5: 25
Galidor backs up as the spider comes for him. "Gregor! Don't worry for I Galidor Galidor Goldenclaws, Sorcerer of the First Circle, Scion of the Great Gold Dragons, in service to the Silver Empress, the trolls know me as Acid Splasher, the undead know me as the Disrupter, the plants known me as the Pruner, shall defeat this spider and they shall know me as the Magic Missiler." He casts magic missile again aiming for the head as another bolt of golden force energy hits the spider.
GAME: Gregor rolls 1d20+5: (9)+5: 14
<OOC> Viranchi says, "sob" <OOC> Viranchi says, "crit comfirms"
GAME: Gregor rolls 3d6+6: (11)+6: 17
<OOC> Galidor says, "Nice! Lance crits are x3. :D" <OOC> Viranchi says, "all cause it charged the mage :P" <OOC> Gregor says, "Are they? Shortbow crits also" <OOC> Viranchi says, "yep, both are x3" <OOC> Galidor says, "Full use of my name causes crits at the right moment." <OOC> Viranchi says, "maths real quick" <OOC> Viranchi says, "hurts it real good" <OOC> Gregor says, "Is it dead? Or just hurt?" <OOC> Gregor says, "Oh, sorry, slow," <OOC> Viranchi says, "jus really hurt" <OOC> Viranchi says, "no worries :)"
Gregor knees his horse to back awat from the spider, so he's got enough room to charge. Aware he's left his partner in the lurch, he draws his horsebow as he rides away, and when he wheels around, he'll fire a shot from the bow before he grabs for his lance. More by luck than design, the arrow strikes one of the eight eyes, and there's a fercious chitter of complaint.
GAME: Viranchi rolls 1d20+6: (11)+6: 17
<OOC> Viranchi says, "hits ya Galidor?" <OOC> Galidor says, "Yes." <OOC> Viranchi says, "gonna need fort save"
GAME: Viranchi rolls 1d8+6: (2)+6: 8 GAME: You damaged Galidor for 8 points. 10 HP remaining. GAME: Galidor rolls fort: (6)+3: 9 GAME: Viranchi rolls 1d3: (3): 3 GAME: You damaged Galidor's Constitution for 3 points. 3 total damage.
<OOC> Viranchi says, "ye be poisoned" <OOC> Viranchi says, "staggered on top of the con damage" <OOC> Galidor says, "So I'm poisoned and staggered?"
Shrieking in pain as the arrow pierces it eye, the creature lashes out with frightening a tenacity. It's venomous maw piercing the scaly hide, the spiders's salivates all over the new would.
<OOC> Viranchi says, "staggered as a product of poison" <OOC> Viranchi says, "its a bad one"
+ninit GAME: Viranchi advances the initiative order.
Round Four - Init 13. It is now Large Spider's turn! Galidor is next!
+ninit
GAME: NEW ROUND!
Viranchi advances the initiative order. Round Five - Init 17. It is now Galidor's turn! Gregor is next!
<OOC> Viranchi says, "gonna need fort save to fend off poison"
GAME: Galidor rolls fort: (13)+2: 15
<OOC> Viranchi says, "fail :(" <OOC> Galidor says, "5 ft step back and cast magic missile again" <OOC> Viranchi says, "can't, either have move or standard"
GAME: Viranchi rolls 1d3: (2): 2 GAME: You damaged Galidor's Constitution for 2 points. 5 total damage.
<OOC> Galidor says, "Then I'll use my claws for a full attack"
GAME: Galidor rolls 1d20+1: (9)+1: 10 GAME: Galidor rolls 1d20+1: (12)+1: 13
<OOC> Viranchi says, "can't take full attack" <OOC> Viranchi says, "only have a move or standard" <OOC> Galidor says, "Then just one attack that probably misses." <OOC> Viranchi says, "yeh :("
GAME: Viranchi advances the initiative order.
Round Five - Init 15. It is now Gregor's turn! Large Spider is next!
<OOC> Viranchi says, "gregor! whatcha got" <OOC> Gregor says, "Mounted charge" GAME: Gregor rolls 1d20+8: (16)+8: 24 <OOC> Viranchi says, "hits" GAME: Gregor rolls 2d8+8: (8)+8: 16 <OOC> Viranchi says, "kills it o.o"
Galidor ughs as he's bitten and poisoned and he can't seem to shake the poison. He's feeling slow and heavy as he gets made and he grows his claws. He goes to slash at the spider but the poison courses through him causes his muscles to cramp and he misses.
<OOC> Viranchi says, "ya go 4 more rounds of poison before it runs its course Galidor, 2 saves to cure prematurely"
GAME: Galidor rolls fort: (7)+1: 8 GAME: Galidor rolls fort: (18)+1: 19 GAME: Galidor rolls fort: (5)+1: 6 GAME: Galidor rolls fort: (8)+1: 9
<OOC> Viranchi says, "one pass, rest fail :("
GAME: Viranchi rolls 3d3: (7): 7 GAME: You damaged Galidor's Constitution for 7 points. 12 total damage.
Gregor acks as he sees the spider getting the better of his partner. "Hold on," he shouts, and he spurs his horse, Traveller, into action. Lowering his lance as he closes, he manages to skewer the spider before it can do more than it's already done. Slam, his lance impales the maddened spider, driving it away from Galidor and up on his lance a couple feet. Dropping the lance, and hopping from his horse, he rushes down to Galidor. "Hang on there, partner!" he cries out, and will ... well, he knows about snakebites ... maybe that will help a little?
<OOC> Viranchi says, "though I'm not a staffer, nor is this death consent, so no worries about that, but the poison will cause Galidor to fall unconscious" <OOC> Galidor says, "I'm good I haven't reached 0 yet" <OOC> Galidor says, "So I'm not dead" <OOC> Galidor says, "but I do see my hp goes does below 0" <OOC> Viranchi says, "yeh, but wont die die"
Galidor waves his claw, "Don't worry about me go find the woman and make sure she's all right." He says as he goes to find himself a tree to sit next to and he slumps down at the poison gets the better of him.
<OOC> Viranchi says, "yeh, sorry, unconscious from negative hit points, not con damage :)"
Gregor looks at hia partner, face tight with worry, and he mumbles, "This is why I said to back down." But what's done is done. And, so, he'll go check the carriage out to see if the woman is inside, and/or alive?
As Gregor checks the carriage, a shriek echos from the nearby woods as a frantic girl run's back towards the road. Her form is wrapped in the wisps of newly torn webbing as if she had just run through a gauntlet of the material. Arms flailying wildly about as she swats at random bits, her voice falls into a low paniced sob.
Gregor smiles as best he can. He's a hobgoblin, so it might not be convincing, but he doesn't have 8 legs, so maybe that's enough. "Lady Tasso, I presume?" he asks as he rides out to meet her, and he'll swing her on behind him and ride back to Galidor. look gregor
At the sight of the hobgoblin, the young ladys body seems to give out as she collapses suddently backwards.
<OOC> Gregor laughs <OOC> Viranchi says, "imagine the day XD" <OOC> Viranchi says, "okie dokie, can end it here, hope ye lot had fun" <OOC> Viranchi says, "lemme heal you back ups"
GAME: You damaged Galidor's Constitution for -7 points. 5 total damage. GAME: You damaged Galidor's Constitution for -5 points. 0 total damage. GAME: You damaged Gregor for -199 points. 25 HP remaining. GAME: You damaged Galidor for -199 points. 18 HP remaining.
<OOC> Viranchi says, "should be good nows"
Gregor facepalms as he hops from his horse, stumbling as he gets his feet straight, and he'll heft the woman crosswise across his horse's withers. Mounting up, he'll ride back to where he left Galidor. Finding him out, also, he'll transfer /both/ burdens to Galidor's horse, and he'll lead it to Happy Valley as delicately as he can. Happy Valley is closer than Alexandria by now,
<OOC> Viranchi says, "heheh probly"
GAME: Viranchi removes the timestop. Timestop by Viranchi has left. GAME: You remove the timestop.