Organization Spends
Organizations in Tenebrae
Organizations within Tenebrae exist for roleplay purposes, and may occasionally show up in a DM'd plot. They're meant to provide background, plot devices, and roleplay flavor. NPCs too, are well-established leaders of factions: we've seen the drama created in other games with PC led factions, and that is a part of our decision to avoid it.
Organizations may also be a means of personal story development for your PC. While anyone may be a member of most any organization, characters may spend RPP points to represent an "active" status within a single organization, and begin earning a limited number of benefits related to their PC. This process is explained, below.
Note: In the near future, expect organizational expends to receive a bit of a brush-up, as well as more options. You'll be able to make adjustments when we do, as always.
Organization Spends | ||
Reward | Benefit | Cost |
Active Organization Membership | Though PCs may be members in a variety of organizations, this represents an "active" membership. That is, they are recognized ("Hey, Bob!") within their local chapter. See the full entry below for details on what can be chosen, how it works, and how to develop your own. | 3 RPP |
Organizational Crafter | Through your efforts, you've obtained access to an organizational crafter, or a crafter with whom your organization has ties with. You may request that 1 magic item be crafted for you at 75 percent market (this does not include material costs). Alternately, you may request 1 magic rod be crafted for you at 85 percent. The benefit from this spend stacks with Ancestral Weapon, though it still takes time to craft the item. You may take this multiple times. Non-members may spend 1 RPP to gain access to this benefit. | 5 RPP, Active Organization Membership |
Organizational Knowledge | You've studied extensively within your organization. As a bonus, you receive a +2 to any specific skill check related to their area of study. This may include any knowledge, craft, or profession skill. This may be taken multiple times, but applies to a different skill each time. The choice of skill should be thematic to the group. For example, knowledge/dungeoneering would likely not fit the Hearthguards, but knowledge/nature for the understanding of herbs might. In contrast, knowledge/nature might not fit the Progressive Arcanists, but profession/scribe might. | 15 RPP, Active Organization Membership |
Organizational Scribe | Through work within a magic-oriented organization, you've earned a perk or two when it comes to knowledge. Through negotiation, favors exchanged, and so forth, you may purchase any 1 scroll at 75 percent cost from the organization, up to the highest level you may cast, for the purpose of scribing into your spellbook. Crafting time is normal as per PRD scroll costs. You may take this multiple times. Non-members may spend 1 RPP to gain access to this benefit. | 5 RPP, Active Organization Membership |
Purchase an Organization's Service | Earn a restricted material, item, from an open organization. If the material or knowledge is org-specific and may be earned in this way, it will be noted in its description. This is just a nominal fee that represents getting together with a member of that org and doing some roleplay. You only pay this once per "visit," so it may be more advantageous to purchase a bulk of items or services at one time. This is only for purchases or services, not training or abilities. ...so, you could gain access to a unique material, purchase a scroll (for later scribing), but it would not allow Trained Blade, for example. | 1 RPP + Cost of Service |
Organization Spends
What is Active Organization Membership?
Though PCs may be members in a variety of organizations, the Active Organization Membership perk represents an "active" membership. That is, they are recognized ("Hey, Bob!") within their local chapter. It also qualifies them for special training, should the order offer any, and other perks. Because orgs are so varied and different, expect to see more growth of RPP spends in this area.
It's possible to be active in any organization and receive benefits from it (even one you invented), except the Adventurer's Guild. The Adventurer's Guild is considered a "very general" organization and does not qualify for this or associated RPP spends.
Player-Invented Organizations
PCs may become active in an existing organization, or make up their own. Player-made organizations are shared on the website, just like any normal organization. This makes them easier to find, and participate in. Once an org is created, anyone may join it, either as an "active" member or otherwise. These organizations must be pre-approved, though this is not usually a difficult process.
Pre-Existing Organizations
- Alexandria: Core Setting > Local Organizations
- Worldwide: World > Organizations
- Temple: World > Organizations > Temple Affiliations
- Monastic: World > Organizations > Monastic OR Characters > Classes > Monk
- Cavalier: Characters > Classes > Cavalier