Actions in Pathfinder

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Types of Actions in Pathfinder
Action Per Round Examples
Free 1-2 Brief actions: yell a few words, drop a weapon; total number depends on DM and horse sense
Move 1 Has two subtypes: 5' step or normal move
Standard 1 A single attack, use of an ability, casting most spells
Swift 1 Initiate smite, start rage--an action not quite fast enough to be 'free' but quick nonetheless
Full Attack 1 When using FA, you may only take 1 swift action, 1 move (5' step), and as many free actions as the DM allows; you may not take a standard action or a move (normal move)


Questions About Specific Actions, Maneuvers
Feat Usable with FA? Common Questions
Vital Strike No Cannot be used on a charge or combined with Spring Attack
Sunder Yes Clarified in Paizo FAQ
Disarm Yes
Grapple No With Greater Grapple, maintaining a grapple is a move action
Bull Rush No May be used as part of a charge
Overrun No
Trip Yes You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself